public LootItemFunctionType<ApplyBonusCount> | | b() | | getType() | | method_29321() | | m_ngvoddkv() | | getType() | | getType() | | m_7162_() |
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public Set<LootContextParam<?>> | | a() | | getReferencedContextParams() | | method_293() | | m_oozesizv() | | getRequiredParameters() | | getRequiredParameters() | | m_6231_() |
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public ItemStack | |
public static LootItemConditionalFunction$Builder<?> | | a(dac arg0, float arg1, int arg2) | | addBonusBinomialDistributionCount(Enchantment arg0, float arg1, int arg2) | | method_463(class_1887 arg0, float arg1, int arg2) | | m_ziaghyfl(C_jxtrubuh arg0, float arg1, int arg2) | | binomialWithBonusCount(Enchantment enchantment, float probability, int extra) | | binomialWithBonusCount(Enchantment enchantment, float probability, int extra) | | m_79917_(C_1505_ p_79918_, float p_79919_, int p_79920_) |
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public static LootItemConditionalFunction$Builder<?> | |
public static LootItemConditionalFunction$Builder<?> | |
public static LootItemConditionalFunction$Builder<?> | |