public static MeshDefinition | |
protected HumanoidModel$ArmPose | |
public void | | a(T arg0) | | setupAnim(T arg0) | | method_17087(T arg0) | | m_tjglsoqm(T arg0) | | setAngles(T arg0) | | setAngles(T arg0) | | m_6973_(T arg0) |
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private void | |
private void | |
private void | | a(gen arg0, boolean arg1) | | poseBlockingArm(ModelPart arg0, boolean arg1) | | method_54131(class_630 arg0, boolean arg1) | | m_qnozhsax(C_rglqxnbw arg0, boolean arg1) | | positionBlockingArm(ModelPart arm, boolean rightArm) | | positionBlockingArm(ModelPart arm, boolean rightArm) | | m_307799_(C_3889_ p_311335_, boolean arg1) |
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protected void | | a(T arg0, float arg1) | | setupAttackAnimation(T arg0, float arg1) | | method_29353(T arg0, float arg1) | | m_ghwhcerd(T arg0, float arg1) | | animateArms(T state, float animationProgress) | | animateArms(T arg0, float animationProgress) | | m_7884_(T p_102859_, float arg1) |
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private float | | a(float arg0) | | quadraticArmUpdate(float arg0) | | method_2807(float arg0) | | m_csaulwkf(float arg0) | | method_2807(float arg0) | | quadraticArmUpdate(float angle) | | m_102833_(float arg0) |
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public void | |
public void | | c_(boolean arg0) | | setAllVisible(boolean arg0) | | method_2805(boolean arg0) | | m_hjujknmv(boolean arg0) | | setVisible(boolean visible) | | setVisible(boolean visible) | | m_8009_(boolean arg0) |
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public void | |
protected ModelPart | |
public ModelPart | | b() | | getHead() | | method_2838() | | m_tvddqfuh() | | getHead() | | getHead() | | m_5585_() |
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