net.minecraft.client.renderer

public final class RenderType$CompositeState

glu$b
net.minecraft.client.renderer.RenderType$CompositeState
net.minecraft.class_1921$class_4688
net.minecraft.unmapped.C_tizlwnnv$C_rympudia
net.minecraft.client.render.RenderLayer$MultiPhaseParameters
net.minecraft.client.render.RenderLayer$MultiPhaseParameters
net.minecraft.src.C_4168_$C_4172_

Field summary

Modifier and TypeField
final RenderStateShard$EmptyTextureStateShard
a
textureState
field_21406
f_dydjlbjf
texture
texture
f_110576_
private final RenderStateShard$ShaderStateShard
b
shaderState
field_29461
f_gssuzofl
program
shader
f_173274_
private final RenderStateShard$TransparencyStateShard
c
transparencyState
field_21407
f_xjpvdtpw
transparency
transparency
f_110577_
private final RenderStateShard$DepthTestStateShard
d
depthTestState
field_21411
f_ahqghcwc
depthTest
depthTest
f_110581_
final RenderStateShard$CullStateShard
e
cullState
field_21412
f_ldkxfgjk
cull
cull
f_110582_
private final RenderStateShard$LightmapStateShard
f
lightmapState
field_21413
f_mprlrimm
lightmap
lightmap
f_110583_
private final RenderStateShard$OverlayStateShard
g
overlayState
field_21414
f_zltibsec
overlay
overlay
f_110584_
private final RenderStateShard$LayeringStateShard
h
layeringState
field_21416
f_ishluadz
layering
layering
f_110586_
private final RenderStateShard$OutputStateShard
i
outputState
field_21417
f_hhctjprg
target
target
f_110587_
private final RenderStateShard$TexturingStateShard
j
texturingState
field_21418
f_qonlkpdj
texturing
texturing
f_110588_
private final RenderStateShard$WriteMaskStateShard
k
writeMaskState
field_21419
f_xqgftxqt
writeMaskState
writeMaskState
f_110589_
private final RenderStateShard$LineStateShard
l
lineState
field_21420
f_zudcbgdn
lineWidth
lineWidth
f_110590_
private final RenderStateShard$ColorLogicStateShard
m
colorLogicState
field_44825
f_pnttscew
colorLogic
colorLogic
f_285566_
final RenderType$OutlineProperty
n
outlineProperty
field_21852
f_iqeydlqj
outlineMode
outlineMode
f_110591_
final com.google.common.collect.ImmutableList<RenderStateShard>
o
states
field_21422
f_rlqotuxj
phases
phases
f_110592_

Constructor summary

ModifierConstructor
(RenderStateShard$EmptyTextureStateShard texture, RenderStateShard$ShaderStateShard program, RenderStateShard$TransparencyStateShard transparency, RenderStateShard$DepthTestStateShard depthTest, RenderStateShard$CullStateShard cull, RenderStateShard$LightmapStateShard lightmap, RenderStateShard$OverlayStateShard overlay, RenderStateShard$LayeringStateShard layering, RenderStateShard$OutputStateShard target, RenderStateShard$TexturingStateShard texturing, RenderStateShard$WriteMaskStateShard writeMaskState, RenderStateShard$LineStateShard lineWidth, RenderStateShard$ColorLogicStateShard colorLogic, RenderType$OutlineProperty outlineMode)

Method summary

Modifier and TypeMethod
public static RenderType$CompositeState$CompositeStateBuilder
a()
builder()
method_23598()
m_bpkykzvd()
builder()
builder()
m_110628_()