net.minecraft.world.level.block

public class BarrierBlock

extends Block implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

djs
net.minecraft.world.level.block.BarrierBlock
net.minecraft.class_2213
net.minecraft.unmapped.C_flqucikz
net.minecraft.block.BarrierBlock
net.minecraft.block.BarrierBlock
net.minecraft.src.C_1685_
net.minecraft.world.level.block.BlockBarrel

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BarrierBlock>
a
CODEC
field_46266
f_zzhakkha
CODEC
CODEC
f_302890_
public static final BooleanProperty
b
WATERLOGGED
field_45144
f_rjhoxnad
WATERLOGGED
WATERLOGGED
f_291429_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BarrierBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
m_304657_()
protected boolean
e_(dxu arg0)
propagatesSkylightDown(BlockState arg0)
method_9579(class_2680 arg0)
m_flnjgkno(C_txtbiemp arg0)
isTransparent(BlockState arg0)
isTransparent(BlockState arg0)
m_49099_(C_2064_ arg0)
protected RenderShape
a_(dxu arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
m_mjglzdvu(C_txtbiemp arg0)
getRenderType(BlockState arg0)
getRenderType(BlockState arg0)
m_7514_(C_2064_ arg0)
protected float
c(dxu arg0, dgm arg1, jh arg2)
getShadeBrightness(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9575(class_2680 arg0, class_1922 arg1, class_2338 arg2)
m_wsjbaund(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
getAmbientOcclusionLightLevel(BlockState arg0, BlockView arg1, BlockPos arg2)
getAmbientOcclusionLightLevel(BlockState arg0, BlockView arg1, BlockPos arg2)
m_7749_(C_2064_ p_49095_, C_1559_ p_49096_, C_4675_ arg2)
protected BlockState
a(dxu arg0, dhk arg1, dhw arg2, jh arg3, jm arg4, jh arg5, dxu arg6, bam arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
m_7417_(C_2064_ p_368824_, C_1599_ p_364556_, C_346056_ p_297885_, C_4675_ p_298685_, C_4687_ p_299701_, C_4675_ p_298648_, C_2064_ p_365489_, C_212974_ arg7)
protected FluidState
b_(dxu arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
public BlockState
a(dbf arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
protected void
a(dxv$a<dkl, dxu> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public ItemStack
a(cpw arg0, dhi arg1, jh arg2, dxu arg3)
pickupBlock(Player arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3)
method_9700(class_1657 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3)
m_rdqcopzd(C_jzrpycqo arg0, C_vdvbsyle arg1, C_hynzadkk arg2, C_txtbiemp arg3)
tryDrainFluid(PlayerEntity arg0, WorldAccess arg1, BlockPos arg2, BlockState arg3)
tryDrainFluid(PlayerEntity arg0, WorldAccess arg1, BlockPos arg2, BlockState arg3)
m_142598_(C_1141_ p_299225_, C_1598_ p_298270_, C_4675_ p_298275_, C_2064_ arg3)
public boolean
a(cpw arg0, dgm arg1, jh arg2, dxu arg3, etv arg4)
canPlaceLiquid(Player arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, Fluid arg4)
method_10310(class_1657 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3611 arg4)
m_wguzozcn(C_jzrpycqo arg0, C_peaveboq arg1, C_hynzadkk arg2, C_txtbiemp arg3, C_rxhyurmy arg4)
canFillWithFluid(PlayerEntity arg0, BlockView arg1, BlockPos arg2, BlockState arg3, Fluid arg4)
canFillWithFluid(PlayerEntity arg0, BlockView arg1, BlockPos arg2, BlockState arg3, Fluid arg4)
m_6044_(C_1141_ p_299765_, C_1559_ p_297382_, C_4675_ p_299344_, C_2064_ p_299153_, C_2690_ arg4)