public static void | | _disableScissorTest() | | _disableScissorTest() | | _disableScissorTest() |
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public static void | | _enableScissorTest() | | _enableScissorTest() | | _enableScissorTest() |
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public static void | | _scissorBox(int arg0, int arg1, int arg2, int arg3) | | _scissorBox(int arg0, int arg1, int arg2, int arg3) | | _scissorBox(int arg0, int arg1, int arg2, int arg3) | | _scissorBox(int x, int y, int width, int height) | | _scissorBox(int p_84169_, int p_84170_, int p_84171_, int p_84172_) |
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public static void | | _disableDepthTest() | | _disableDepthTest() | | _disableDepthTest() |
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public static void | | _enableDepthTest() | | _enableDepthTest() | | _enableDepthTest() |
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public static void | | _depthFunc(int arg0) | | _depthFunc(int arg0) | | _depthFunc(int arg0) | | _depthFunc(int func) | | _depthFunc(int p_84324_) |
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public static void | | _depthMask(boolean arg0) | | _depthMask(boolean arg0) | | _depthMask(boolean arg0) | | _depthMask(boolean mask) | | _depthMask(boolean p_84299_) |
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public static void | | _disableBlend() | | _disableBlend() | | _disableBlend() |
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public static void | | _enableBlend() | | _enableBlend() | | _enableBlend() |
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public static void | | _blendFunc(int arg0, int arg1) | | _blendFunc(int arg0, int arg1) | | _blendFunc(int arg0, int arg1) | | _blendFunc(int srcFactor, int dstFactor) | | _blendFunc(int p_84329_, int p_84330_) |
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public static void | | _blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | _blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | _blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | _blendFuncSeparate(int srcFactorRGB, int dstFactorRGB, int srcFactorAlpha, int dstFactorAlpha) | | _blendFuncSeparate(int p_84336_, int p_84337_, int p_84338_, int p_84339_) |
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public static void | | _blendEquation(int arg0) | | _blendEquation(int arg0) | | _blendEquation(int arg0) | | _blendEquation(int mode) | | _blendEquation(int p_84380_) |
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public static int | | glGetProgrami(int arg0, int arg1) | | glGetProgrami(int arg0, int arg1) | | glGetProgrami(int arg0, int arg1) | | glGetProgrami(int program, int pname) | | glGetProgrami(int p_84382_, int p_84383_) |
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public static void | | glAttachShader(int arg0, int arg1) | | glAttachShader(int arg0, int arg1) | | glAttachShader(int arg0, int arg1) | | glAttachShader(int program, int shader) | | glAttachShader(int p_84424_, int p_84425_) |
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public static void | | glDeleteShader(int arg0) | | glDeleteShader(int arg0) | | glDeleteShader(int arg0) | | glDeleteShader(int shader) | | glDeleteShader(int p_84422_) |
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public static int | | glCreateShader(int arg0) | | glCreateShader(int arg0) | | glCreateShader(int arg0) | | glCreateShader(int type) | | glCreateShader(int p_84448_) |
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public static void | | glShaderSource(int arg0, String arg1) | | glShaderSource(int arg0, String arg1) | | glShaderSource(int arg0, String arg1) | | glShaderSource(int shader, String arg1) | | glShaderSource(int p_157117_, String p_364331_) |
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public static void | | glCompileShader(int arg0) | | glCompileShader(int arg0) | | glCompileShader(int arg0) | | glCompileShader(int shader) | | glCompileShader(int p_84466_) |
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public static int | | glGetShaderi(int arg0, int arg1) | | glGetShaderi(int arg0, int arg1) | | glGetShaderi(int arg0, int arg1) | | glGetShaderi(int shader, int pname) | | glGetShaderi(int p_84450_, int p_84451_) |
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public static void | | _glUseProgram(int arg0) | | _glUseProgram(int arg0) | | _glUseProgram(int arg0) | | _glUseProgram(int program) | | _glUseProgram(int p_84479_) |
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public static int | | glCreateProgram() | | glCreateProgram() | | glCreateProgram() |
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public static void | | glDeleteProgram(int arg0) | | glDeleteProgram(int arg0) | | glDeleteProgram(int arg0) | | glDeleteProgram(int program) | | glDeleteProgram(int p_84485_) |
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public static void | | glLinkProgram(int arg0) | | glLinkProgram(int arg0) | | glLinkProgram(int arg0) | | glLinkProgram(int program) | | glLinkProgram(int p_84491_) |
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public static int | |
public static void | |
public static void | | _glUniform1i(int arg0, int arg1) | | _glUniform1i(int arg0, int arg1) | | _glUniform1i(int arg0, int arg1) | | _glUniform1i(int location, int value) | | _glUniform1i(int p_84468_, int p_84469_) |
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public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | | _glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | _glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | _glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | _glUniformMatrix2(int location, boolean transpose, FloatBuffer value) | | _glUniformMatrix2(int p_84270_, boolean p_84271_, FloatBuffer p_84272_) |
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public static void | | _glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | _glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | _glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | _glUniformMatrix3(int location, boolean transpose, FloatBuffer value) | | _glUniformMatrix3(int p_84355_, boolean p_84356_, FloatBuffer p_84357_) |
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public static void | | _glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | _glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | _glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | _glUniformMatrix4(int location, boolean transpose, FloatBuffer value) | | _glUniformMatrix4(int p_84408_, boolean p_84409_, FloatBuffer p_84410_) |
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public static int | |
public static void | | _glBindAttribLocation(int arg0, int arg1, CharSequence arg2) | | _glBindAttribLocation(int arg0, int arg1, CharSequence arg2) | | _glBindAttribLocation(int arg0, int arg1, CharSequence arg2) | | _glBindAttribLocation(int program, int index, CharSequence name) | | _glBindAttribLocation(int p_157062_, int p_157063_, CharSequence p_157064_) |
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public static int | | _glGenBuffers() | | _glGenBuffers() | | _glGenBuffers() |
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public static int | | _glGenVertexArrays() | | _glGenVertexArrays() | | _glGenVertexArrays() |
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public static void | | _glBindBuffer(int arg0, int arg1) | | _glBindBuffer(int arg0, int arg1) | | _glBindBuffer(int arg0, int arg1) | | _glBindBuffer(int target, int buffer) | | _glBindBuffer(int p_84481_, int p_84482_) |
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public static void | | _glBindVertexArray(int arg0) | | _glBindVertexArray(int arg0) | | _glBindVertexArray(int arg0) | | _glBindVertexArray(int array) | | _glBindVertexArray(int p_157069_) |
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public static void | | _glBufferData(int arg0, ByteBuffer arg1, int arg2) | | _glBufferData(int arg0, ByteBuffer arg1, int arg2) | | _glBufferData(int arg0, ByteBuffer arg1, int arg2) | | _glBufferData(int target, ByteBuffer data, int usage) | | _glBufferData(int p_84257_, ByteBuffer p_84258_, int p_84259_) |
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public static void | | _glBufferSubData(int arg0, int arg1, ByteBuffer arg2) | | _glBufferSubData(int arg0, int arg1, ByteBuffer arg2) | | _glBufferSubData(int p_367454_, int p_365398_, ByteBuffer p_362528_) |
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public static void | | _glBufferData(int arg0, long arg1, int arg2) | | _glBufferData(int arg0, long arg1, int arg2) | | _glBufferData(int arg0, long arg1, int arg2) | | _glBufferData(int target, long size, int usage) | | _glBufferData(int p_157071_, long p_157072_, int arg2) |
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public static ByteBuffer | | _glMapBuffer(int arg0, int arg1) | | _glMapBuffer(int arg0, int arg1) | | _glMapBuffer(int arg0, int arg1) | | mapBuffer(int target, int access) | | _glMapBuffer(int p_157091_, int p_157092_) |
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public static ByteBuffer | | _glMapBufferRange(int arg0, int arg1, int arg2, int arg3) | | _glMapBufferRange(int arg0, int arg1, int arg2, int arg3) | | _glMapBufferRange(int arg0, int arg1, int arg2, int arg3) | | _glMapBufferRange(int target, int offset, int length, int access) | | _glMapBufferRange(int p_366844_, int p_366335_, int p_369419_, int p_368346_) |
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public static void | | _glUnmapBuffer(int arg0) | | _glUnmapBuffer(int arg0) | | _glUnmapBuffer(int arg0) | | _glUnmapBuffer(int target) | | _glUnmapBuffer(int p_157099_) |
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public static void | | _glDeleteBuffers(int arg0) | | _glDeleteBuffers(int arg0) | | _glDeleteBuffers(int arg0) | | _glDeleteBuffers(int buffer) | | _glDeleteBuffers(int p_84497_) |
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public static void | | _glCopyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | _glCopyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | _glCopyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | _glCopyTexSubImage2D(int target, int level, int xOffset, int yOffset, int x, int y, int width, int height) | | _glCopyTexSubImage2D(int p_84180_, int p_84181_, int p_84182_, int p_84183_, int p_84184_, int p_84185_, int p_84186_, int p_84187_) |
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public static void | | _glDeleteVertexArrays(int arg0) | | _glDeleteVertexArrays(int arg0) | | _glDeleteVertexArrays(int arg0) | | _glDeleteVertexArrays(int array) | | _glDeleteVertexArrays(int p_157077_) |
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public static void | | _glBindFramebuffer(int arg0, int arg1) | | _glBindFramebuffer(int arg0, int arg1) | | _glBindFramebuffer(int arg0, int arg1) | | _glBindFramebuffer(int target, int framebuffer) | | _glBindFramebuffer(int p_84487_, int p_84488_) |
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public static void | | _glBlitFrameBuffer(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9) | | _glBlitFrameBuffer(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9) | | _glBlitFrameBuffer(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9) | | _glBlitFrameBuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) | | _glBlitFrameBuffer(int p_84189_, int p_84190_, int p_84191_, int p_84192_, int p_84193_, int p_84194_, int p_84195_, int p_84196_, int p_84197_, int p_84198_) |
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public static void | | _glBindRenderbuffer(int arg0, int arg1) | | _glBindRenderbuffer(int arg0, int arg1) | | _glBindRenderbuffer(int arg0, int arg1) | | _glBindRenderbuffer(int target, int renderbuffer) | | _glBindRenderbuffer(int p_157066_, int p_157067_) |
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public static void | | _glDeleteRenderbuffers(int arg0) | | _glDeleteRenderbuffers(int arg0) | | _glDeleteRenderbuffers(int arg0) | | _glDeleteRenderbuffers(int renderbuffer) | | _glDeleteRenderbuffers(int p_157075_) |
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public static void | | _glDeleteFramebuffers(int arg0) | | _glDeleteFramebuffers(int arg0) | | _glDeleteFramebuffers(int arg0) | | _glDeleteFramebuffers(int framebuffer) | | _glDeleteFramebuffers(int p_84503_) |
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public static int | | glGenFramebuffers() | | glGenFramebuffers() | | glGenFramebuffers() |
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public static int | | glGenRenderbuffers() | | glGenRenderbuffers() | | glGenRenderbuffers() |
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public static void | | _glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3) | | _glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3) | | _glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3) | | _glRenderbufferStorage(int target, int internalFormat, int width, int height) | | _glRenderbufferStorage(int p_157094_, int p_157095_, int p_157096_, int p_157097_) |
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public static void | | _glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3) | | _glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3) | | _glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3) | | _glFramebufferRenderbuffer(int target, int attachment, int renderbufferTarget, int renderbuffer) | | _glFramebufferRenderbuffer(int p_157085_, int p_157086_, int p_157087_, int p_157088_) |
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public static int | | glCheckFramebufferStatus(int arg0) | | glCheckFramebufferStatus(int arg0) | | glCheckFramebufferStatus(int arg0) | | glCheckFramebufferStatus(int target) | | glCheckFramebufferStatus(int p_84509_) |
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public static void | | _glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4) | | _glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4) | | _glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4) | | _glFramebufferTexture2D(int target, int attachment, int textureTarget, int texture, int level) | | _glFramebufferTexture2D(int p_84174_, int p_84175_, int p_84176_, int p_84177_, int p_84178_) |
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public static int | | getBoundFramebuffer() | | getBoundFramebuffer() | | getBoundFramebuffer() |
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public static void | | glActiveTexture(int arg0) | | glActiveTexture(int arg0) | | glActiveTexture(int arg0) | | glActiveTexture(int texture) | | glActiveTexture(int p_84515_) |
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public static void | | glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | glBlendFuncSeparate(int srcFactorRGB, int dstFactorRGB, int srcFactorAlpha, int dstFactorAlpha) | | glBlendFuncSeparate(int p_84389_, int p_84390_, int p_84391_, int p_84392_) |
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public static String | | glGetShaderInfoLog(int arg0, int arg1) | | glGetShaderInfoLog(int arg0, int arg1) | | glGetShaderInfoLog(int arg0, int arg1) | | glGetShaderInfoLog(int shader, int maxLength) | | glGetShaderInfoLog(int p_84493_, int p_84494_) |
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public static String | | glGetProgramInfoLog(int arg0, int arg1) | | glGetProgramInfoLog(int arg0, int arg1) | | glGetProgramInfoLog(int arg0, int arg1) | | glGetProgramInfoLog(int program, int maxLength) | | glGetProgramInfoLog(int p_84499_, int p_84500_) |
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public static void | | setupLevelDiffuseLighting(org.joml.Vector3f arg0, org.joml.Vector3f arg1, org.joml.Matrix4f arg2) | | setupLevelDiffuseLighting(org.joml.Vector3f arg0, org.joml.Vector3f arg1, org.joml.Matrix4f arg2) | | setupLevelDiffuseLighting(org.joml.Vector3f p_254343_, org.joml.Vector3f p_254532_, org.joml.Matrix4f p_254339_) |
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public static void | | setupGuiFlatDiffuseLighting(org.joml.Vector3f arg0, org.joml.Vector3f arg1) | | setupGuiFlatDiffuseLighting(org.joml.Vector3f arg0, org.joml.Vector3f arg1) | | setupGuiFlatDiffuseLighting(org.joml.Vector3f p_254237_, org.joml.Vector3f p_253658_) |
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public static void | | setupGui3DDiffuseLighting(org.joml.Vector3f arg0, org.joml.Vector3f arg1) | | setupGui3DDiffuseLighting(org.joml.Vector3f arg0, org.joml.Vector3f arg1) | | setupGui3DDiffuseLighting(org.joml.Vector3f p_254290_, org.joml.Vector3f p_254528_) |
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public static void | | _enableCull() | | _enableCull() | | _enableCull() |
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public static void | | _disableCull() | | _disableCull() | | _disableCull() |
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public static void | | _polygonMode(int arg0, int arg1) | | _polygonMode(int arg0, int arg1) | | _polygonMode(int arg0, int arg1) | | _polygonMode(int face, int mode) | | _polygonMode(int p_84517_, int p_84518_) |
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public static void | | _enablePolygonOffset() | | _enablePolygonOffset() | | _enablePolygonOffset() |
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public static void | | _disablePolygonOffset() | | _disablePolygonOffset() | | _disablePolygonOffset() |
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public static void | | _polygonOffset(float arg0, float arg1) | | _polygonOffset(float arg0, float arg1) | | _polygonOffset(float arg0, float arg1) | | _polygonOffset(float factor, float units) | | _polygonOffset(float p_84137_, float p_84138_) |
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public static void | | _enableColorLogicOp() | | _enableColorLogicOp() | | _enableColorLogicOp() |
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public static void | | _disableColorLogicOp() | | _disableColorLogicOp() | | _disableColorLogicOp() |
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public static void | | _logicOp(int arg0) | | _logicOp(int arg0) | | _logicOp(int arg0) | | _logicOp(int op) | | _logicOp(int p_84533_) |
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public static void | | _activeTexture(int arg0) | | _activeTexture(int arg0) | | _activeTexture(int arg0) | | _activeTexture(int texture) | | _activeTexture(int p_84539_) |
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public static void | | _texParameter(int arg0, int arg1, float arg2) | | _texParameter(int arg0, int arg1, float arg2) | | _texParameter(int arg0, int arg1, float arg2) | | _texParameter(int target, int pname, float param) | | _texParameter(int p_84161_, int p_84162_, float p_84163_) |
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public static void | | _texParameter(int arg0, int arg1, int arg2) | | _texParameter(int arg0, int arg1, int arg2) | | _texParameter(int arg0, int arg1, int arg2) | | _texParameter(int target, int pname, int param) | | _texParameter(int p_84332_, int p_84333_, int p_84334_) |
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public static int | | _getTexLevelParameter(int arg0, int arg1, int arg2) | | _getTexLevelParameter(int arg0, int arg1, int arg2) | | _getTexLevelParameter(int arg0, int arg1, int arg2) | | _getTexLevelParameter(int target, int level, int pname) | | _getTexLevelParameter(int p_84385_, int p_84386_, int p_84387_) |
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public static int | | _genTexture() | | _genTexture() | | _genTexture() |
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public static void | | _genTextures(int[] arg0) | | _genTextures(int[] arg0) | | _genTextures(int[] arg0) | | _genTextures(int[] textures) | | _genTextures(int[] p_84306_) |
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public static void | | _deleteTexture(int arg0) | | _deleteTexture(int arg0) | | _deleteTexture(int arg0) | | _deleteTexture(int texture) | | _deleteTexture(int p_84542_) |
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public static void | | _deleteTextures(int[] arg0) | | _deleteTextures(int[] arg0) | | _deleteTextures(int[] arg0) | | _deleteTextures(int[] textures) | | _deleteTextures(int[] p_84366_) |
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public static void | | _bindTexture(int arg0) | | _bindTexture(int arg0) | | _bindTexture(int arg0) | | _bindTexture(int texture) | | _bindTexture(int p_84545_) |
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public static int | | _getActiveTexture() | | _getActiveTexture() | | _getActiveTexture() |
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public static void | | _texImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8) | | _texImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8) | | _texImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8) | | _texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, IntBuffer pixels) | | _texImage2D(int p_84210_, int p_84211_, int p_84212_, int p_84213_, int p_84214_, int p_84215_, int p_84216_, int p_84217_, IntBuffer p_84218_) |
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public static void | | _texSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8) | | _texSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8) | | _texSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8) | | _texSubImage2D(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, long pixels) | | _texSubImage2D(int p_84200_, int p_84201_, int p_84202_, int p_84203_, int p_84204_, int p_84205_, int p_84206_, int p_84207_, long p_84208_) |
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public static void | | upload(int arg0, int arg1, int arg2, int arg3, int arg4, ffs$a arg5, IntBuffer arg6, Consumer<IntBuffer> arg7) | | upload(int arg0, int arg1, int arg2, int arg3, int arg4, NativeImage$Format arg5, IntBuffer arg6, Consumer<IntBuffer> arg7) | | upload(int arg0, int arg1, int arg2, int arg3, int arg4, class_1011$class_1012 arg5, IntBuffer arg6, Consumer<IntBuffer> arg7) | | upload(int level, int offsetX, int offsetY, int width, int height, NativeImage$Format format, IntBuffer pixels, Consumer<IntBuffer> closer) | | upload(int p_287776_, int p_287602_, int p_287633_, int p_287778_, int p_287752_, C_3148_$C_3150_ p_287608_, IntBuffer p_287753_, Consumer<IntBuffer> p_287739_) |
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private static void | | _upload(int arg0, int arg1, int arg2, int arg3, int arg4, ffs$a arg5, IntBuffer arg6, Consumer<IntBuffer> arg7) | | _upload(int arg0, int arg1, int arg2, int arg3, int arg4, NativeImage$Format arg5, IntBuffer arg6, Consumer<IntBuffer> arg7) | | _upload(int arg0, int arg1, int arg2, int arg3, int arg4, class_1011$class_1012 arg5, IntBuffer arg6, Consumer<IntBuffer> arg7) | | _upload(int level, int offsetX, int offsetY, int width, int height, NativeImage$Format format, IntBuffer pixels, Consumer<IntBuffer> closer) | | _upload(int p_287672_, int p_287577_, int p_287618_, int p_287777_, int p_287707_, C_3148_$C_3150_ p_287692_, IntBuffer p_287674_, Consumer<IntBuffer> p_287588_) |
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public static void | | _getTexImage(int arg0, int arg1, int arg2, int arg3, long arg4) | | _getTexImage(int arg0, int arg1, int arg2, int arg3, long arg4) | | _getTexImage(int arg0, int arg1, int arg2, int arg3, long arg4) | | _getTexImage(int target, int level, int format, int type, long pixels) | | _getTexImage(int p_84228_, int p_84229_, int p_84230_, int p_84231_, long p_84232_) |
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public static void | | _viewport(int arg0, int arg1, int arg2, int arg3) | | _viewport(int arg0, int arg1, int arg2, int arg3) | | _viewport(int arg0, int arg1, int arg2, int arg3) | | _viewport(int x, int y, int width, int height) | | _viewport(int p_84431_, int p_84432_, int p_84433_, int p_84434_) |
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public static void | | _colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | _colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | _colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | _colorMask(boolean red, boolean green, boolean blue, boolean alpha) | | _colorMask(boolean p_84301_, boolean p_84302_, boolean p_84303_, boolean p_84304_) |
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public static void | | _stencilFunc(int arg0, int arg1, int arg2) | | _stencilFunc(int arg0, int arg1, int arg2) | | _stencilFunc(int arg0, int arg1, int arg2) | | _stencilFunc(int func, int ref, int mask) | | _stencilFunc(int p_84427_, int p_84428_, int p_84429_) |
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public static void | | _stencilMask(int arg0) | | _stencilMask(int arg0) | | _stencilMask(int arg0) | | _stencilMask(int mask) | | _stencilMask(int p_84551_) |
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public static void | | _stencilOp(int arg0, int arg1, int arg2) | | _stencilOp(int arg0, int arg1, int arg2) | | _stencilOp(int arg0, int arg1, int arg2) | | _stencilOp(int sfail, int dpfail, int dppass) | | _stencilOp(int p_84453_, int p_84454_, int p_84455_) |
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public static void | | _clearDepth(double arg0) | | _clearDepth(double arg0) | | _clearDepth(double arg0) | | _clearDepth(double depth) | | _clearDepth(double p_84122_) |
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public static void | | _clearColor(float arg0, float arg1, float arg2, float arg3) | | _clearColor(float arg0, float arg1, float arg2, float arg3) | | _clearColor(float arg0, float arg1, float arg2, float arg3) | | _clearColor(float red, float green, float blue, float alpha) | | _clearColor(float p_84319_, float p_84320_, float p_84321_, float p_84322_) |
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public static void | | _clearStencil(int arg0) | | _clearStencil(int arg0) | | _clearStencil(int arg0) | | _clearStencil(int stencil) | | _clearStencil(int p_84554_) |
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public static void | | _clear(int arg0) | | _clear(int arg0) | | _clear(int arg0) | | _clear(int mask) | | _clear(int p_84267_) |
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public static void | | _glDrawPixels(int arg0, int arg1, int arg2, int arg3, long arg4) | | _glDrawPixels(int arg0, int arg1, int arg2, int arg3, long arg4) | | _glDrawPixels(int arg0, int arg1, int arg2, int arg3, long arg4) | | _glDrawPixels(int width, int height, int format, int type, long pixels) | | _glDrawPixels(int p_157079_, int p_157080_, int p_157081_, int p_157082_, long p_157083_) |
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public static void | | _vertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5) | | _vertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5) | | _vertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5) | | _vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer) | | _vertexAttribPointer(int p_84239_, int p_84240_, int p_84241_, boolean p_84242_, int p_84243_, long p_84244_) |
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public static void | | _vertexAttribIPointer(int arg0, int arg1, int arg2, int arg3, long arg4) | | _vertexAttribIPointer(int arg0, int arg1, int arg2, int arg3, long arg4) | | _vertexAttribIPointer(int arg0, int arg1, int arg2, int arg3, long arg4) | | _vertexAttribIPointer(int index, int size, int type, int stride, long pointer) | | _vertexAttribIPointer(int p_157109_, int p_157110_, int p_157111_, int p_157112_, long p_157113_) |
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public static void | | _enableVertexAttribArray(int arg0) | | _enableVertexAttribArray(int arg0) | | _enableVertexAttribArray(int arg0) | | _enableVertexAttribArray(int index) | | _enableVertexAttribArray(int p_84566_) |
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public static void | | _disableVertexAttribArray(int arg0) | | _disableVertexAttribArray(int arg0) | | _disableVertexAttribArray(int arg0) | | _disableVertexAttribArray(int index) | | _disableVertexAttribArray(int p_84087_) |
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public static void | | _drawElements(int arg0, int arg1, int arg2, long arg3) | | _drawElements(int arg0, int arg1, int arg2, long arg3) | | _drawElements(int arg0, int arg1, int arg2, long arg3) | | _drawElements(int mode, int count, int type, long indices) | | _drawElements(int p_157054_, int p_157055_, int p_157056_, long p_157057_) |
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public static void | | _pixelStore(int arg0, int arg1) | | _pixelStore(int arg0, int arg1) | | _pixelStore(int arg0, int arg1) | | _pixelStore(int pname, int param) | | _pixelStore(int p_84523_, int p_84524_) |
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public static void | | _readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | _readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | _readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | _readPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels) | | _readPixels(int p_84220_, int p_84221_, int p_84222_, int p_84223_, int p_84224_, int p_84225_, ByteBuffer p_84226_) |
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public static void | | _readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6) | | _readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6) | | _readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6) | | _readPixels(int x, int y, int width, int height, int format, int type, long pixels) | | _readPixels(int p_157101_, int p_157102_, int p_157103_, int p_157104_, int p_157105_, int p_157106_, long p_157107_) |
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public static int | | _getError() | | _getError() | | _getError() |
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public static String | | _getString(int arg0) | | _getString(int arg0) | | _getString(int arg0) | | _getString(int name) | | _getString(int p_84090_) |
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public static int | | _getInteger(int arg0) | | _getInteger(int arg0) | | _getInteger(int arg0) | | _getInteger(int pname) | | _getInteger(int p_84093_) |
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public static long | | _glFenceSync(int arg0, int arg1) | | _glFenceSync(int arg0, int arg1) | | _glFenceSync(int arg0, int arg1) | | _glFenceSync(int condition, int flags) | | _glFenceSync(int p_365162_, int p_361698_) |
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public static int | | _glClientWaitSync(long arg0, int arg1, long arg2) | | _glClientWaitSync(long arg0, int arg1, long arg2) | | _glClientWaitSync(long arg0, int arg1, long arg2) | | _glClientWaitSync(long sync, int flags, long timeoutNanos) | | _glClientWaitSync(long p_365466_, int p_363957_, long arg2) |
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public static void | | _glDeleteSync(long arg0) | | _glDeleteSync(long arg0) | | _glDeleteSync(long arg0) | | _glDeleteSync(long sync) | | _glDeleteSync(long p_368411_) |
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