History - com.mojang.blaze3d.platform.GlStateManager

1.21.3

Names

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Methods

1.21.2

Names

Fields

com.mojang.jtracy.Plot: PLOT_TEXTURES, PLOT_TEXTURES, PLOT_TEXTURES

int: numTextures, numTextures, numTextures

com.mojang.jtracy.Plot: PLOT_BUFFERS, PLOT_BUFFERS, PLOT_BUFFERS

int: numBuffers, numBuffers, numBuffers

GlStateManager$FramebufferState: READ_FRAMEBUFFER, READ_FRAMEBUFFER, READ_FRAMEBUFFER

GlStateManager$FramebufferState: DRAW_FRAMEBUFFER, DRAW_FRAMEBUFFER, DRAW_FRAMEBUFFER

Constructors

Methods

void (int, boolean): _clear, _clear, _clear, _clear, _clear

void (int, List<String>): glShaderSource, glShaderSource, glShaderSource, glShaderSource, glShaderSource

void (int, String): glShaderSource, glShaderSource, glShaderSource, glShaderSource, glShaderSource

void (int, int, ByteBuffer): _glBufferSubData, _glBufferSubData, _glBufferSubData

ByteBuffer (int, int, int, int): _glMapBufferRange, _glMapBufferRange, _glMapBufferRange, _glMapBufferRange, _glMapBufferRange

void (int): _clear, _clear, _clear, _clear, _clear

long (int, int): _glFenceSync, _glFenceSync, _glFenceSync, _glFenceSync, _glFenceSync

int (long, int, long): _glClientWaitSync, _glClientWaitSync, _glClientWaitSync, _glClientWaitSync, _glClientWaitSync

void (long): _glDeleteSync, _glDeleteSync, _glDeleteSync, _glDeleteSync, _glDeleteSync

1.21.1

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1.21

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1.20.6

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1.20.5

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1.20.4

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1.20.3

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1.20.2

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1.20.1

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1.20

Names

net.minecraft.src.C_3112_

com.mojang.blaze3d.platform.GlStateManager

Fields

int: TEXTURE_COUNT, TEXTURE_COUNT, f_157051_

int: TEXTURE_COUNT, TEXTURE_COUNT, TEXTURE_COUNT

GlStateManager$BlendState: BLEND, BLEND, f_84066_

GlStateManager$BlendState: BLEND, BLEND, BLEND

GlStateManager$DepthState: DEPTH, DEPTH, f_84067_

GlStateManager$DepthState: DEPTH, DEPTH, DEPTH

GlStateManager$CullState: CULL, CULL, f_84069_

GlStateManager$CullState: CULL, CULL, CULL

GlStateManager$PolygonOffsetState: POLY_OFFSET, POLY_OFFSET, f_84070_

GlStateManager$PolygonOffsetState: POLY_OFFSET, POLY_OFFSET, POLY_OFFSET

GlStateManager$ColorLogicState: COLOR_LOGIC, COLOR_LOGIC, f_84071_

GlStateManager$ColorLogicState: COLOR_LOGIC, COLOR_LOGIC, COLOR_LOGIC

GlStateManager$StencilState: STENCIL, STENCIL, f_84073_

GlStateManager$StencilState: STENCIL, STENCIL, STENCIL

int: activeTexture, activeTexture, f_84076_

int: activeTexture, activeTexture, activeTexture

GlStateManager$TextureState[]: TEXTURES, TEXTURES, f_84077_

GlStateManager$TextureState[]: TEXTURES, TEXTURES, TEXTURES

GlStateManager$ColorMask: COLOR_MASK, COLOR_MASK, f_84080_

GlStateManager$ColorMask: COLOR_MASK, COLOR_MASK, COLOR_MASK

GlStateManager$ScissorState: SCISSOR, SCISSOR, f_84074_

GlStateManager$ScissorState: SCISSOR, SCISSOR, SCISSOR

boolean: ON_LINUX, ON_LINUX, f_198912_

boolean: ON_LINUX, ON_LINUX, ON_LINUX

Constructors

Methods

void (): _disableDepthTest, _disableDepthTest, m_84507_

void (): _disableDepthTest, _disableDepthTest, _disableDepthTest

void (): _enableDepthTest, _enableDepthTest, m_84513_

void (): _enableDepthTest, _enableDepthTest, _enableDepthTest

void (int): _depthFunc, _depthFunc, _depthFunc, _depthFunc, m_84323_

void (int): _depthFunc, _depthFunc, _depthFunc, _depthFunc, _depthFunc

void (boolean): _depthMask, _depthMask, _depthMask, _depthMask, m_84298_

void (boolean): _depthMask, _depthMask, _depthMask, _depthMask, _depthMask

void (): _disableBlend, _disableBlend, m_84519_

void (): _disableBlend, _disableBlend, _disableBlend

void (): _enableBlend, _enableBlend, m_84525_

void (): _enableBlend, _enableBlend, _enableBlend

void (int, int): _blendFunc, _blendFunc, _blendFunc, _blendFunc, m_84328_

void (int, int): _blendFunc, _blendFunc, _blendFunc, _blendFunc, _blendFunc

void (int, int, int, int): _blendFuncSeparate, _blendFuncSeparate, _blendFuncSeparate, _blendFuncSeparate, m_84335_

void (int, int, int, int): _blendFuncSeparate, _blendFuncSeparate, _blendFuncSeparate, _blendFuncSeparate, _blendFuncSeparate

void (int): _blendEquation, _blendEquation, _blendEquation, _blendEquation, m_84379_

void (int): _blendEquation, _blendEquation, _blendEquation, _blendEquation, _blendEquation

int (int, int): glGetProgrami, glGetProgrami, glGetProgrami, glGetProgrami, m_84381_

int (int, int): glGetProgrami, glGetProgrami, glGetProgrami, glGetProgrami, glGetProgrami

void (int, int): glAttachShader, glAttachShader, glAttachShader, glAttachShader, m_84423_

void (int, int): glAttachShader, glAttachShader, glAttachShader, glAttachShader, glAttachShader

void (int): glDeleteShader, glDeleteShader, glDeleteShader, glDeleteShader, m_84421_

void (int): glDeleteShader, glDeleteShader, glDeleteShader, glDeleteShader, glDeleteShader

int (int): glCreateShader, glCreateShader, glCreateShader, glCreateShader, m_84447_

int (int): glCreateShader, glCreateShader, glCreateShader, glCreateShader, glCreateShader

void (int): glCompileShader, glCompileShader, glCompileShader, glCompileShader, m_84465_

void (int): glCompileShader, glCompileShader, glCompileShader, glCompileShader, glCompileShader

int (int, int): glGetShaderi, glGetShaderi, glGetShaderi, glGetShaderi, m_84449_

int (int, int): glGetShaderi, glGetShaderi, glGetShaderi, glGetShaderi, glGetShaderi

void (int): _glUseProgram, _glUseProgram, _glUseProgram, _glUseProgram, m_84478_

void (int): _glUseProgram, _glUseProgram, _glUseProgram, _glUseProgram, _glUseProgram

int (): glCreateProgram, glCreateProgram, m_84531_

int (): glCreateProgram, glCreateProgram, glCreateProgram

void (int): glDeleteProgram, glDeleteProgram, glDeleteProgram, glDeleteProgram, m_84484_

void (int): glDeleteProgram, glDeleteProgram, glDeleteProgram, glDeleteProgram, glDeleteProgram

void (int): glLinkProgram, glLinkProgram, glLinkProgram, glLinkProgram, m_84490_

void (int): glLinkProgram, glLinkProgram, glLinkProgram, glLinkProgram, glLinkProgram

int (int, CharSequence): _glGetUniformLocation, _glGetUniformLocation, _glGetUniformLocation, _glGetUniformLocation, m_84345_

int (int, CharSequence): _glGetUniformLocation, _glGetUniformLocation, _glGetUniformLocation, _glGetUniformLocation, _glGetUniformLocation

void (int, IntBuffer): _glUniform1, _glUniform1, _glUniform1, _glUniform1, m_84263_

void (int, IntBuffer): _glUniform1, _glUniform1, _glUniform1, _glUniform1, _glUniform1

void (int, int): _glUniform1i, _glUniform1i, _glUniform1i, _glUniform1i, m_84467_

void (int, int): _glUniform1i, _glUniform1i, _glUniform1i, _glUniform1i, _glUniform1i

void (int, FloatBuffer): _glUniform1, _glUniform1, _glUniform1, _glUniform1, m_84348_

void (int, FloatBuffer): _glUniform1, _glUniform1, _glUniform1, _glUniform1, _glUniform1

void (int, IntBuffer): _glUniform2, _glUniform2, _glUniform2, _glUniform2, m_84351_

void (int, IntBuffer): _glUniform2, _glUniform2, _glUniform2, _glUniform2, _glUniform2

void (int, FloatBuffer): _glUniform2, _glUniform2, _glUniform2, _glUniform2, m_84401_

void (int, FloatBuffer): _glUniform2, _glUniform2, _glUniform2, _glUniform2, _glUniform2

void (int, IntBuffer): _glUniform3, _glUniform3, _glUniform3, _glUniform3, m_84404_

void (int, IntBuffer): _glUniform3, _glUniform3, _glUniform3, _glUniform3, _glUniform3

void (int, FloatBuffer): _glUniform3, _glUniform3, _glUniform3, _glUniform3, m_84435_

void (int, FloatBuffer): _glUniform3, _glUniform3, _glUniform3, _glUniform3, _glUniform3

void (int, IntBuffer): _glUniform4, _glUniform4, _glUniform4, _glUniform4, m_84438_

void (int, IntBuffer): _glUniform4, _glUniform4, _glUniform4, _glUniform4, _glUniform4

void (int, FloatBuffer): _glUniform4, _glUniform4, _glUniform4, _glUniform4, m_84461_

void (int, FloatBuffer): _glUniform4, _glUniform4, _glUniform4, _glUniform4, _glUniform4

void (int, boolean, FloatBuffer): _glUniformMatrix2, _glUniformMatrix2, _glUniformMatrix2, _glUniformMatrix2, m_84269_

void (int, boolean, FloatBuffer): _glUniformMatrix2, _glUniformMatrix2, _glUniformMatrix2, _glUniformMatrix2, _glUniformMatrix2

void (int, boolean, FloatBuffer): _glUniformMatrix3, _glUniformMatrix3, _glUniformMatrix3, _glUniformMatrix3, m_84354_

void (int, boolean, FloatBuffer): _glUniformMatrix3, _glUniformMatrix3, _glUniformMatrix3, _glUniformMatrix3, _glUniformMatrix3

void (int, boolean, FloatBuffer): _glUniformMatrix4, _glUniformMatrix4, _glUniformMatrix4, _glUniformMatrix4, m_84407_

void (int, boolean, FloatBuffer): _glUniformMatrix4, _glUniformMatrix4, _glUniformMatrix4, _glUniformMatrix4, _glUniformMatrix4

int (int, CharSequence): _glGetAttribLocation, _glGetAttribLocation, _glGetAttribLocation, _glGetAttribLocation, m_84398_

int (int, CharSequence): _glGetAttribLocation, _glGetAttribLocation, _glGetAttribLocation, _glGetAttribLocation, _glGetAttribLocation

int (): _glGenBuffers, _glGenBuffers, m_84537_

int (): _glGenBuffers, _glGenBuffers, _glGenBuffers

void (int, int): _glBindBuffer, _glBindBuffer, _glBindBuffer, _glBindBuffer, m_84480_

void (int, int): _glBindBuffer, _glBindBuffer, _glBindBuffer, _glBindBuffer, _glBindBuffer

void (int, ByteBuffer, int): _glBufferData, _glBufferData, _glBufferData, _glBufferData, m_84256_

void (int, ByteBuffer, int): _glBufferData, _glBufferData, _glBufferData, _glBufferData, _glBufferData

void (int): _glDeleteBuffers, _glDeleteBuffers, _glDeleteBuffers, _glDeleteBuffers, m_84496_

void (int): _glDeleteBuffers, _glDeleteBuffers, _glDeleteBuffers, _glDeleteBuffers, _glDeleteBuffers

void (int, int): _glBindFramebuffer, _glBindFramebuffer, _glBindFramebuffer, _glBindFramebuffer, m_84486_

void (int, int): _glBindFramebuffer, _glBindFramebuffer, _glBindFramebuffer, _glBindFramebuffer, _glBindFramebuffer

void (int, int): _glBindRenderbuffer, _glBindRenderbuffer, _glBindRenderbuffer, _glBindRenderbuffer, m_157065_

void (int, int): _glBindRenderbuffer, _glBindRenderbuffer, _glBindRenderbuffer, _glBindRenderbuffer, _glBindRenderbuffer

void (int): _glDeleteRenderbuffers, _glDeleteRenderbuffers, _glDeleteRenderbuffers, _glDeleteRenderbuffers, m_157074_

void (int): _glDeleteRenderbuffers, _glDeleteRenderbuffers, _glDeleteRenderbuffers, _glDeleteRenderbuffers, _glDeleteRenderbuffers

void (int): _glDeleteFramebuffers, _glDeleteFramebuffers, _glDeleteFramebuffers, _glDeleteFramebuffers, m_84502_

void (int): _glDeleteFramebuffers, _glDeleteFramebuffers, _glDeleteFramebuffers, _glDeleteFramebuffers, _glDeleteFramebuffers

int (): glGenFramebuffers, glGenFramebuffers, m_84543_

int (): glGenFramebuffers, glGenFramebuffers, glGenFramebuffers

int (): glGenRenderbuffers, glGenRenderbuffers, m_157115_

int (): glGenRenderbuffers, glGenRenderbuffers, glGenRenderbuffers

void (int, int, int, int): _glRenderbufferStorage, _glRenderbufferStorage, _glRenderbufferStorage, _glRenderbufferStorage, m_157093_

void (int, int, int, int): _glRenderbufferStorage, _glRenderbufferStorage, _glRenderbufferStorage, _glRenderbufferStorage, _glRenderbufferStorage

void (int, int, int, int): _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, m_157084_

void (int, int, int, int): _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, _glFramebufferRenderbuffer

int (int): glCheckFramebufferStatus, glCheckFramebufferStatus, glCheckFramebufferStatus, glCheckFramebufferStatus, m_84508_

int (int): glCheckFramebufferStatus, glCheckFramebufferStatus, glCheckFramebufferStatus, glCheckFramebufferStatus, glCheckFramebufferStatus

void (int, int, int, int, int): _glFramebufferTexture2D, _glFramebufferTexture2D, _glFramebufferTexture2D, _glFramebufferTexture2D, m_84173_

void (int, int, int, int, int): _glFramebufferTexture2D, _glFramebufferTexture2D, _glFramebufferTexture2D, _glFramebufferTexture2D, _glFramebufferTexture2D

void (int): glActiveTexture, glActiveTexture, glActiveTexture, glActiveTexture, m_84514_

void (int): glActiveTexture, glActiveTexture, glActiveTexture, glActiveTexture, glActiveTexture

void (int, int, int, int): glBlendFuncSeparate, glBlendFuncSeparate, glBlendFuncSeparate, glBlendFuncSeparate, m_84388_

void (int, int, int, int): glBlendFuncSeparate, glBlendFuncSeparate, glBlendFuncSeparate, glBlendFuncSeparate, glBlendFuncSeparate

String (int, int): glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog, m_84492_

String (int, int): glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog

String (int, int): glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog, m_84498_

String (int, int): glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog

void (): _enableCull, _enableCull, m_84091_

void (): _enableCull, _enableCull, _enableCull

void (): _disableCull, _disableCull, m_84094_

void (): _disableCull, _disableCull, _disableCull

void (int, int): _polygonMode, _polygonMode, _polygonMode, _polygonMode, m_84516_

void (int, int): _polygonMode, _polygonMode, _polygonMode, _polygonMode, _polygonMode

void (): _enablePolygonOffset, _enablePolygonOffset, m_84097_

void (): _enablePolygonOffset, _enablePolygonOffset, _enablePolygonOffset

void (): _disablePolygonOffset, _disablePolygonOffset, m_84100_

void (): _disablePolygonOffset, _disablePolygonOffset, _disablePolygonOffset

void (float, float): _polygonOffset, _polygonOffset, _polygonOffset, _polygonOffset, m_84136_

void (float, float): _polygonOffset, _polygonOffset, _polygonOffset, _polygonOffset, _polygonOffset

void (): _enableColorLogicOp, _enableColorLogicOp, m_84107_

void (): _enableColorLogicOp, _enableColorLogicOp, _enableColorLogicOp

void (): _disableColorLogicOp, _disableColorLogicOp, m_84108_

void (): _disableColorLogicOp, _disableColorLogicOp, _disableColorLogicOp

void (int): _logicOp, _logicOp, _logicOp, _logicOp, m_84532_

void (int): _logicOp, _logicOp, _logicOp, _logicOp, _logicOp

void (int): _activeTexture, _activeTexture, _activeTexture, _activeTexture, m_84538_

void (int): _activeTexture, _activeTexture, _activeTexture, _activeTexture, _activeTexture

void (int, int, float): _texParameter, _texParameter, _texParameter, _texParameter, m_84160_

void (int, int, float): _texParameter, _texParameter, _texParameter, _texParameter, _texParameter

void (int, int, int): _texParameter, _texParameter, _texParameter, _texParameter, m_84331_

void (int, int, int): _texParameter, _texParameter, _texParameter, _texParameter, _texParameter

int (int, int, int): _getTexLevelParameter, _getTexLevelParameter, _getTexLevelParameter, _getTexLevelParameter, m_84384_

int (int, int, int): _getTexLevelParameter, _getTexLevelParameter, _getTexLevelParameter, _getTexLevelParameter, _getTexLevelParameter

int (): _genTexture, _genTexture, m_84111_

int (): _genTexture, _genTexture, _genTexture

void (int): _deleteTexture, _deleteTexture, _deleteTexture, _deleteTexture, m_84541_

void (int): _deleteTexture, _deleteTexture, _deleteTexture, _deleteTexture, _deleteTexture

void (int): _bindTexture, _bindTexture, _bindTexture, _bindTexture, m_84544_

void (int): _bindTexture, _bindTexture, _bindTexture, _bindTexture, _bindTexture

void (int, int, int, int, int, int, int, int, IntBuffer): _texImage2D, _texImage2D, _texImage2D, _texImage2D, m_84209_

void (int, int, int, int, int, int, int, int, IntBuffer): _texImage2D, _texImage2D, _texImage2D, _texImage2D, _texImage2D

void (int, int, int, int, int, int, int, int, long): _texSubImage2D, _texSubImage2D, _texSubImage2D, _texSubImage2D, m_84199_

void (int, int, int, int, int, int, int, int, long): _texSubImage2D, _texSubImage2D, _texSubImage2D, _texSubImage2D, _texSubImage2D

void (int, int, int, int, long): _getTexImage, _getTexImage, _getTexImage, _getTexImage, m_84227_

void (int, int, int, int, long): _getTexImage, _getTexImage, _getTexImage, _getTexImage, _getTexImage

void (int, int, int, int): _viewport, _viewport, _viewport, _viewport, m_84430_

void (int, int, int, int): _viewport, _viewport, _viewport, _viewport, _viewport

void (boolean, boolean, boolean, boolean): _colorMask, _colorMask, _colorMask, _colorMask, m_84300_

void (boolean, boolean, boolean, boolean): _colorMask, _colorMask, _colorMask, _colorMask, _colorMask

void (int, int, int): _stencilFunc, _stencilFunc, _stencilFunc, _stencilFunc, m_84426_

void (int, int, int): _stencilFunc, _stencilFunc, _stencilFunc, _stencilFunc, _stencilFunc

void (int): _stencilMask, _stencilMask, _stencilMask, _stencilMask, m_84550_

void (int): _stencilMask, _stencilMask, _stencilMask, _stencilMask, _stencilMask

void (int, int, int): _stencilOp, _stencilOp, _stencilOp, _stencilOp, m_84452_

void (int, int, int): _stencilOp, _stencilOp, _stencilOp, _stencilOp, _stencilOp

void (double): _clearDepth, _clearDepth, _clearDepth, _clearDepth, m_84121_

void (double): _clearDepth, _clearDepth, _clearDepth, _clearDepth, _clearDepth

void (float, float, float, float): _clearColor, _clearColor, _clearColor, _clearColor, m_84318_

void (float, float, float, float): _clearColor, _clearColor, _clearColor, _clearColor, _clearColor

void (int): _clearStencil, _clearStencil, _clearStencil, _clearStencil, m_84553_

void (int): _clearStencil, _clearStencil, _clearStencil, _clearStencil, _clearStencil

void (int, boolean): _clear, _clear, _clear, _clear, m_84266_

void (int, boolean): _clear, _clear, _clear, _clear, _clear

void (int, int, int, boolean, int, long): _vertexAttribPointer, _vertexAttribPointer, _vertexAttribPointer, _vertexAttribPointer, m_84238_

void (int, int, int, boolean, int, long): _vertexAttribPointer, _vertexAttribPointer, _vertexAttribPointer, _vertexAttribPointer, _vertexAttribPointer

void (int): _enableVertexAttribArray, _enableVertexAttribArray, _enableVertexAttribArray, _enableVertexAttribArray, m_84565_

void (int): _enableVertexAttribArray, _enableVertexAttribArray, _enableVertexAttribArray, _enableVertexAttribArray, _enableVertexAttribArray

void (int): _disableVertexAttribArray, _disableVertexAttribArray, _disableVertexAttribArray, _disableVertexAttribArray, m_84086_

void (int): _disableVertexAttribArray, _disableVertexAttribArray, _disableVertexAttribArray, _disableVertexAttribArray, _disableVertexAttribArray

void (int, int): _pixelStore, _pixelStore, _pixelStore, _pixelStore, m_84522_

void (int, int): _pixelStore, _pixelStore, _pixelStore, _pixelStore, _pixelStore

void (int, int, int, int, int, int, ByteBuffer): _readPixels, _readPixels, _readPixels, _readPixels, m_84219_

void (int, int, int, int, int, int, ByteBuffer): _readPixels, _readPixels, _readPixels, _readPixels, _readPixels

int (): _getError, _getError, m_84118_

int (): _getError, _getError, _getError

String (int): _getString, _getString, _getString, _getString, m_84089_

String (int): _getString, _getString, _getString, _getString, _getString

int (int): _getInteger, _getInteger, _getInteger, _getInteger, m_84092_

int (int): _getInteger, _getInteger, _getInteger, _getInteger, _getInteger

void (int, int, int, int, int, int, int, int): _glCopyTexSubImage2D, _glCopyTexSubImage2D, _glCopyTexSubImage2D, _glCopyTexSubImage2D, m_84179_

void (int, int, int, int, int, int, int, int): _glCopyTexSubImage2D, _glCopyTexSubImage2D, _glCopyTexSubImage2D, _glCopyTexSubImage2D, _glCopyTexSubImage2D

void (int, int, int, int, int, int, int, int, int, int): _glBlitFrameBuffer, _glBlitFrameBuffer, _glBlitFrameBuffer, _glBlitFrameBuffer, m_84188_

void (int, int, int, int, int, int, int, int, int, int): _glBlitFrameBuffer, _glBlitFrameBuffer, _glBlitFrameBuffer, _glBlitFrameBuffer, _glBlitFrameBuffer

void (int[]): _genTextures, _genTextures, _genTextures, _genTextures, m_84305_

void (int[]): _genTextures, _genTextures, _genTextures, _genTextures, _genTextures

void (int[]): _deleteTextures, _deleteTextures, _deleteTextures, _deleteTextures, m_84365_

void (int[]): _deleteTextures, _deleteTextures, _deleteTextures, _deleteTextures, _deleteTextures

void (): _disableScissorTest, _disableScissorTest, m_84495_

void (): _disableScissorTest, _disableScissorTest, _disableScissorTest

void (): _enableScissorTest, _enableScissorTest, m_84501_

void (): _enableScissorTest, _enableScissorTest, _enableScissorTest

void (int, int, int, int): _scissorBox, _scissorBox, _scissorBox, _scissorBox, m_84168_

void (int, int, int, int): _scissorBox, _scissorBox, _scissorBox, _scissorBox, _scissorBox

void (int, List<String>): glShaderSource, glShaderSource, glShaderSource, glShaderSource, m_157116_

void (int, List<String>): glShaderSource, glShaderSource, glShaderSource, glShaderSource, glShaderSource

void (int, int, CharSequence): _glBindAttribLocation, _glBindAttribLocation, _glBindAttribLocation, _glBindAttribLocation, m_157061_

void (int, int, CharSequence): _glBindAttribLocation, _glBindAttribLocation, _glBindAttribLocation, _glBindAttribLocation, _glBindAttribLocation

int (): _glGenVertexArrays, _glGenVertexArrays, m_157089_

int (): _glGenVertexArrays, _glGenVertexArrays, _glGenVertexArrays

void (int): _glBindVertexArray, _glBindVertexArray, _glBindVertexArray, _glBindVertexArray, m_157068_

void (int): _glBindVertexArray, _glBindVertexArray, _glBindVertexArray, _glBindVertexArray, _glBindVertexArray

void (int, long, int): _glBufferData, _glBufferData, _glBufferData, _glBufferData, m_157070_

void (int, long, int): _glBufferData, _glBufferData, _glBufferData, _glBufferData, _glBufferData

ByteBuffer (int, int): _glMapBuffer, _glMapBuffer, _glMapBuffer, mapBuffer, m_157090_

ByteBuffer (int, int): _glMapBuffer, _glMapBuffer, _glMapBuffer, mapBuffer, _glMapBuffer

void (int): _glUnmapBuffer, _glUnmapBuffer, _glUnmapBuffer, _glUnmapBuffer, m_157098_

void (int): _glUnmapBuffer, _glUnmapBuffer, _glUnmapBuffer, _glUnmapBuffer, _glUnmapBuffer

void (int): _glDeleteVertexArrays, _glDeleteVertexArrays, _glDeleteVertexArrays, _glDeleteVertexArrays, m_157076_

void (int): _glDeleteVertexArrays, _glDeleteVertexArrays, _glDeleteVertexArrays, _glDeleteVertexArrays, _glDeleteVertexArrays

int (): getBoundFramebuffer, getBoundFramebuffer, m_157114_

int (): getBoundFramebuffer, getBoundFramebuffer, getBoundFramebuffer

int (): _getActiveTexture, _getActiveTexture, m_157058_

int (): _getActiveTexture, _getActiveTexture, _getActiveTexture

void (int, int, int, int, long): _glDrawPixels, _glDrawPixels, _glDrawPixels, _glDrawPixels, m_157078_

void (int, int, int, int, long): _glDrawPixels, _glDrawPixels, _glDrawPixels, _glDrawPixels, _glDrawPixels

void (int, int, int, int, long): _vertexAttribIPointer, _vertexAttribIPointer, _vertexAttribIPointer, _vertexAttribIPointer, m_157108_

void (int, int, int, int, long): _vertexAttribIPointer, _vertexAttribIPointer, _vertexAttribIPointer, _vertexAttribIPointer, _vertexAttribIPointer

void (int, int, int, long): _drawElements, _drawElements, _drawElements, _drawElements, m_157053_

void (int, int, int, long): _drawElements, _drawElements, _drawElements, _drawElements, _drawElements

void (int, int, int, int, int, int, long): _readPixels, _readPixels, _readPixels, _readPixels, m_157100_

void (int, int, int, int, int, int, long): _readPixels, _readPixels, _readPixels, _readPixels, _readPixels

void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f): setupLevelDiffuseLighting, setupLevelDiffuseLighting, m_253215_

void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f): setupLevelDiffuseLighting, setupLevelDiffuseLighting, setupLevelDiffuseLighting

void (org.joml.Vector3f, org.joml.Vector3f): setupGuiFlatDiffuseLighting, setupGuiFlatDiffuseLighting, m_252743_

void (org.joml.Vector3f, org.joml.Vector3f): setupGuiFlatDiffuseLighting, setupGuiFlatDiffuseLighting, setupGuiFlatDiffuseLighting

void (org.joml.Vector3f, org.joml.Vector3f): setupGui3DDiffuseLighting, setupGui3DDiffuseLighting, m_253089_

void (org.joml.Vector3f, org.joml.Vector3f): setupGui3DDiffuseLighting, setupGui3DDiffuseLighting, setupGui3DDiffuseLighting

void (int, int, int, int, int, NativeImage$Format, IntBuffer, Consumer<IntBuffer>): upload, upload, upload, upload, upload

void (int, int, int, int, int, NativeImage$Format, IntBuffer, Consumer<IntBuffer>): _upload, _upload, _upload, _upload, _upload

1.19.4

Names

Fields

Constructors

Methods

void (): _enableTexture, _enableTexture, m_84109_

void (): _disableTexture, _disableTexture, m_84110_

int (int): _getTextureId, _getTextureId, _getTextureId, _getTextureId, m_157059_

1.19.3

Names

Fields

Constructors

Methods

void (Vector3f, Vector3f, Matrix4f): setupLevelDiffuseLighting, setupLevelDiffuseLighting, m_84290_

void (Vector3f, Vector3f): setupGuiFlatDiffuseLighting, setupGuiFlatDiffuseLighting, m_84287_

void (Vector3f, Vector3f): setupGui3DDiffuseLighting, setupGui3DDiffuseLighting, m_84360_

void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f): setupLevelDiffuseLighting, setupLevelDiffuseLighting, m_253215_

void (org.joml.Vector3f, org.joml.Vector3f): setupGuiFlatDiffuseLighting, setupGuiFlatDiffuseLighting, m_252743_

void (org.joml.Vector3f, org.joml.Vector3f): setupGui3DDiffuseLighting, setupGui3DDiffuseLighting, m_253089_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

Fields

Constructors

Methods

1.19

Names

Fields

Constructors

Methods

1.18.2

Names

com.mojang.blaze3d.platform.GlStateManager

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

Fields

boolean: ON_LINUX, ON_LINUX, f_198912_

Constructors

Methods

void (int, int): _glBindRenderbuffer, _glBindRenderbuffer, m_157065_

void (int, int): _glBindRenderbuffer, _glBindRenderbuffer, _glBindRenderbuffer, _glBindRenderbuffer, m_157065_

void (int): _glDeleteRenderbuffers, _glDeleteRenderbuffers, m_157074_

void (int): _glDeleteRenderbuffers, _glDeleteRenderbuffers, _glDeleteRenderbuffers, _glDeleteRenderbuffers, m_157074_

void (int, int, int, int): _glRenderbufferStorage, _glRenderbufferStorage, m_157093_

void (int, int, int, int): _glRenderbufferStorage, _glRenderbufferStorage, _glRenderbufferStorage, _glRenderbufferStorage, m_157093_

void (int, int, int, int): _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, m_157084_

void (int, int, int, int): _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, m_157084_

void (int, int, int, int, int, int, int, int): _glCopyTexSubImage2D, _glCopyTexSubImage2D, m_84179_

void (int, int, int, int, int, int, int, int): _glCopyTexSubImage2D, _glCopyTexSubImage2D, _glCopyTexSubImage2D, _glCopyTexSubImage2D, m_84179_

void (int[]): _genTextures, _genTextures, m_84305_

void (int[]): _genTextures, _genTextures, _genTextures, _genTextures, m_84305_

void (int[]): _deleteTextures, _deleteTextures, m_84365_

void (int[]): _deleteTextures, _deleteTextures, _deleteTextures, _deleteTextures, m_84365_

int (int): _getTextureId, _getTextureId, m_157059_

int (int): _getTextureId, _getTextureId, _getTextureId, _getTextureId, m_157059_

void (int, int, int, int, long): _glDrawPixels, _glDrawPixels, m_157078_

void (int, int, int, int, long): _glDrawPixels, _glDrawPixels, _glDrawPixels, _glDrawPixels, m_157078_

void (int, int, int, int, int, int, long): _readPixels, _readPixels, m_157100_

void (int, int, int, int, int, int, long): _readPixels, _readPixels, _readPixels, _readPixels, m_157100_

1.17.1

Names

Fields

Constructors

Methods

1.17

Names

dem

com.mojang.blaze3d.platform.GlStateManager

net.minecraft.class_4493

com.mojang.blaze3d.platform.GlStateManager

net.minecraft.unmapped.C_zvclenjh

com.mojang.blaze3d.platform.GlStateManager

com.mojang.blaze3d.platform.GlStateManager

net.minecraft.src.C_3112_

Fields

int: TEXTURE_COUNT, TEXTURE_COUNT, f_157051_

FloatBuffer: a, MATRIX_BUFFER, field_20466, f_jzbzmopx, MATRIX_BUFFER, field_225656_a_

GlStateManager$AlphaState: b, ALPHA_TEST, field_20468, f_rdtsniuz, ALPHA_TEST, field_225657_b_

GlStateManager$BooleanState: c, LIGHTING, field_20469, f_fdjgsbxg, LIGHTING, field_225658_c_

GlStateManager$BooleanState[]: d, LIGHT_ENABLE, field_20470, f_kbfiywzf, LIGHT_ENABLE, field_225659_d_

GlStateManager$ColorMaterialState: e, COLOR_MATERIAL, field_20471, f_lidvegne, COLOR_MATERIAL, field_225660_e_

GlStateManager$BlendState: f, BLEND, field_20472, f_tnoisgvs, BLEND, field_225661_f_

GlStateManager$BlendState: BLEND, BLEND, f_84066_

GlStateManager$DepthState: g, DEPTH, field_20473, f_kzeigjnu, DEPTH, field_225662_g_

GlStateManager$DepthState: DEPTH, DEPTH, f_84067_

GlStateManager$FogState: h, FOG, field_20474, f_uqjptgnc, FOG, field_225663_h_

GlStateManager$CullState: i, CULL, field_20475, f_pbjzmfvw, CULL, field_225664_i_

GlStateManager$CullState: CULL, CULL, f_84069_

GlStateManager$PolygonOffsetState: j, POLY_OFFSET, field_20476, f_yoqwmcea, POLY_OFFSET, field_225665_j_

GlStateManager$PolygonOffsetState: POLY_OFFSET, POLY_OFFSET, f_84070_

GlStateManager$ColorLogicState: k, COLOR_LOGIC, field_20477, f_nyafzcsx, COLOR_LOGIC, field_225666_k_

GlStateManager$ColorLogicState: COLOR_LOGIC, COLOR_LOGIC, f_84071_

GlStateManager$TexGenState: l, TEX_GEN, field_20478, f_drwakfch, TEX_GEN, field_225667_l_

GlStateManager$StencilState: m, STENCIL, field_20480, f_ubcijara, STENCIL, field_225669_n_

GlStateManager$StencilState: STENCIL, STENCIL, f_84073_

int: p, activeTexture, field_20482, f_zugavswp, activeTexture, field_225670_r_

int: activeTexture, activeTexture, f_84076_

GlStateManager$TextureState[]: q, TEXTURES, field_20483, f_ybtovrkk, TEXTURES, field_225671_s_

GlStateManager$TextureState[]: TEXTURES, TEXTURES, f_84077_

int: r, shadeModel, field_20484, f_bqkiavkv, modelShadeMode, field_225672_t_

GlStateManager$BooleanState: s, RESCALE_NORMAL, field_20485, f_sloauval, RESCALE_NORMAL, field_225673_u_

GlStateManager$ColorMask: t, COLOR_MASK, field_20486, f_jnvfgtlu, COLOR_MASK, field_225674_v_

GlStateManager$ColorMask: COLOR_MASK, COLOR_MASK, f_84080_

GlStateManager$Color: u, COLOR, field_20487, f_oqdazasl, COLOR, field_225675_w_

FloatBuffer: o, FLOAT_ARG_BUFFER, field_20771, f_mynispae, colorBuffer, field_227601_o_

GlStateManager$FboMode: v, fboMode, field_20488, f_yennvqjn, fboMode, field_227604_x_

GlStateManager$FboBlitMode: w, fboBlitMode, field_25251, f_nigvuulu, fboBlitMode, field_237507_w_

GlStateManager$ScissorState: n, SCISSOR, field_26839, f_inafkkjh, field_26839, field_244591_n

GlStateManager$ScissorState: SCISSOR, SCISSOR, f_84074_

Constructors

()

Methods

GlStateManager$TexGenCoord (GlStateManager$TexGen): c, getTexGen, method_22010, m_qnghpaym, getGenCoordState, func_225677_c_

void (): a, _pushLightingAttributes, method_21935, m_zutmprea, pushLightingAttributes, func_227630_a_

void (): b, _pushTextureAttributes, method_21976, m_hfszmkpx, pushTextureAttributes, func_227669_b_

void (): c, _popAttributes, method_21997, m_qqwvfuif, popAttributes, func_227686_c_

void (): d, _disableAlphaTest, method_22012, m_jugvgmur, disableAlphaTest, func_227700_d_

void (): e, _enableAlphaTest, method_22021, m_aekcntwu, enableAlphaTest, func_227709_e_

void (int, float): a, _alphaFunc, method_21945, m_rxzwlcgb, alphaFunc, func_227639_a_

void (): f, _enableLighting, method_22028, m_chivbrrx, enableLighting, func_227716_f_

void (): g, _disableLighting, method_22034, m_rnhkjynb, disableLighting, func_227722_g_

void (int): a, _enableLight, method_21944, m_zhpqgesc, enableLight, func_227638_a_

void (): h, _enableColorMaterial, method_22040, m_vsicywcf, enableColorMaterial, func_227725_h_

void (): i, _disableColorMaterial, method_22044, m_djkjfwsz, disableColorMaterial, func_227728_i_

void (int, int): a, _colorMaterial, method_21947, m_ybwfpqpf, colorMaterial, func_227641_a_

void (int, int, FloatBuffer): a, _light, method_21960, m_gvtloral, light, func_227653_a_

void (int, FloatBuffer): a, _lightModel, method_21963, m_mpapluxx, lightModel, func_227656_a_

void (float, float, float): a, _normal3f, method_21942, m_dlijzdls, normal3f, func_227636_a_

void (): l, _disableDepthTest, method_22047, m_sihaamyt, disableDepthTest, func_227731_j_

void (): _disableDepthTest, _disableDepthTest, m_84507_

void (): m, _enableDepthTest, method_22050, m_uxwaxxdz, enableDepthTest, func_227734_k_

void (): _enableDepthTest, _enableDepthTest, m_84513_

void (int): b, _depthFunc, method_22001, m_twnvpxgq, depthFunc, func_227674_b_

void (int): _depthFunc, _depthFunc, _depthFunc, _depthFunc, m_84323_

void (boolean): a, _depthMask, method_21974, m_kuemqfym, depthMask, func_227667_a_

void (boolean): _depthMask, _depthMask, _depthMask, _depthMask, m_84298_

void (): n, _disableBlend, method_22053, m_jllzvbaq, disableBlend, func_227737_l_

void (): _disableBlend, _disableBlend, m_84519_

void (): o, _enableBlend, method_22056, m_jchvbucl, enableBlend, func_227740_m_

void (): _enableBlend, _enableBlend, m_84525_

void (int, int): b, _blendFunc, method_21984, m_akwpvinw, blendFunc, func_227676_b_

void (int, int): _blendFunc, _blendFunc, _blendFunc, _blendFunc, m_84328_

void (int, int, int, int): b, _blendFuncSeparate, method_21950, m_gvvtluza, blendFuncSeparate, func_227644_a_

void (int, int, int, int): _blendFuncSeparate, _blendFuncSeparate, _blendFuncSeparate, _blendFuncSeparate, m_84335_

void (float, float, float, float): a, _blendColor, method_22883, m_kbfhourj, blendColor, func_227637_a_

void (int): c, _blendEquation, method_22015, m_hscnvlzy, blendEquation, func_227690_c_

void (int): _blendEquation, _blendEquation, _blendEquation, _blendEquation, m_84379_

String (org.lwjgl.opengl.GLCapabilities): a, _init_fbo, method_21973, m_ooyqvmhe, initFramebufferSupport, func_227666_a_

int (int, int): c, glGetProgrami, method_22002, m_uowuohpz, getProgram, func_227691_c_

int (int, int): glGetProgrami, glGetProgrami, glGetProgrami, glGetProgrami, m_84381_

void (int, int): d, glAttachShader, method_22016, m_iepohaon, attachShader, func_227704_d_

void (int, int): glAttachShader, glAttachShader, glAttachShader, glAttachShader, m_84423_

void (int): d, glDeleteShader, method_22029, m_swrpkmug, deleteShader, func_227703_d_

void (int): glDeleteShader, glDeleteShader, glDeleteShader, glDeleteShader, m_84421_

int (int): e, glCreateShader, method_22035, m_xbbfmelm, createShader, func_227711_e_

int (int): glCreateShader, glCreateShader, glCreateShader, glCreateShader, m_84447_

void (int, CharSequence): a, glShaderSource, method_21961, m_eicpcdsj, shaderSource, func_227654_a_

void (int): f, glCompileShader, method_22041, m_kbxthtcy, compileShader, func_227717_f_

void (int): glCompileShader, glCompileShader, glCompileShader, glCompileShader, m_84465_

int (int, int): e, glGetShaderi, method_22023, m_pzplpojo, getShader, func_227712_e_

int (int, int): glGetShaderi, glGetShaderi, glGetShaderi, glGetShaderi, m_84449_

void (int): g, _glUseProgram, method_22045, m_troexplc, useProgram, func_227723_g_

void (int): _glUseProgram, _glUseProgram, _glUseProgram, _glUseProgram, m_84478_

int (): p, glCreateProgram, method_22062, m_xfwetthn, createProgram, func_227743_n_

int (): glCreateProgram, glCreateProgram, m_84531_

void (int): h, glDeleteProgram, method_22048, m_ridnvryf, deleteProgram, func_227726_h_

void (int): glDeleteProgram, glDeleteProgram, glDeleteProgram, glDeleteProgram, m_84484_

void (int): i, glLinkProgram, method_22051, m_fytpvqie, linkProgram, func_227729_i_

void (int): glLinkProgram, glLinkProgram, glLinkProgram, glLinkProgram, m_84490_

int (int, CharSequence): b, _glGetUniformLocation, method_21990, m_gbyrtodv, getUniformLocation, func_227680_b_

int (int, CharSequence): _glGetUniformLocation, _glGetUniformLocation, _glGetUniformLocation, _glGetUniformLocation, m_84345_

void (int, IntBuffer): a, _glUniform1, method_21964, m_hvsqsunc, uniform1, func_227657_a_

void (int, IntBuffer): _glUniform1, _glUniform1, _glUniform1, _glUniform1, m_84263_

void (int, int): f, _glUniform1i, method_22030, m_nwdijtxr, uniform1, func_227718_f_

void (int, int): _glUniform1i, _glUniform1i, _glUniform1i, _glUniform1i, m_84467_

void (int, FloatBuffer): b, _glUniform1, method_21991, m_dszyzxyu, uniform1, func_227681_b_

void (int, FloatBuffer): _glUniform1, _glUniform1, _glUniform1, _glUniform1, m_84348_

void (int, IntBuffer): b, _glUniform2, method_21992, m_eeiaygfr, uniform2, func_227682_b_

void (int, IntBuffer): _glUniform2, _glUniform2, _glUniform2, _glUniform2, m_84351_

void (int, FloatBuffer): c, _glUniform2, method_22007, m_pdnjafmf, uniform2, func_227696_c_

void (int, FloatBuffer): _glUniform2, _glUniform2, _glUniform2, _glUniform2, m_84401_

void (int, IntBuffer): c, _glUniform3, method_22008, m_mzllrhcs, uniform3, func_227697_c_

void (int, IntBuffer): _glUniform3, _glUniform3, _glUniform3, _glUniform3, m_84404_

void (int, FloatBuffer): d, _glUniform3, method_22019, m_oyssmzhj, uniform3, func_227707_d_

void (int, FloatBuffer): _glUniform3, _glUniform3, _glUniform3, _glUniform3, m_84435_

void (int, IntBuffer): d, _glUniform4, method_22020, m_spdmgndr, uniform4, func_227708_d_

void (int, IntBuffer): _glUniform4, _glUniform4, _glUniform4, _glUniform4, m_84438_

void (int, FloatBuffer): e, _glUniform4, method_22026, m_qsikzyph, uniform4, func_227715_e_

void (int, FloatBuffer): _glUniform4, _glUniform4, _glUniform4, _glUniform4, m_84461_

void (int, boolean, FloatBuffer): a, _glUniformMatrix2, method_21966, m_dnexhlxd, uniformMatrix2, func_227659_a_

void (int, boolean, FloatBuffer): _glUniformMatrix2, _glUniformMatrix2, _glUniformMatrix2, _glUniformMatrix2, m_84269_

void (int, boolean, FloatBuffer): b, _glUniformMatrix3, method_21993, m_cuwxbunv, uniformMatrix3, func_227683_b_

void (int, boolean, FloatBuffer): _glUniformMatrix3, _glUniformMatrix3, _glUniformMatrix3, _glUniformMatrix3, m_84354_

void (int, boolean, FloatBuffer): c, _glUniformMatrix4, method_22009, m_soysbslf, uniformMatrix4, func_227698_c_

void (int, boolean, FloatBuffer): _glUniformMatrix4, _glUniformMatrix4, _glUniformMatrix4, _glUniformMatrix4, m_84407_

int (int, CharSequence): c, _glGetAttribLocation, method_22006, m_xxjsnqrz, getAttribLocation, func_227695_c_

int (int, CharSequence): _glGetAttribLocation, _glGetAttribLocation, _glGetAttribLocation, _glGetAttribLocation, m_84398_

int (): q, _glGenBuffers, method_22065, m_xjfmwdpc, genBuffers, func_227746_o_

int (): _glGenBuffers, _glGenBuffers, m_84537_

void (int, int): g, _glBindBuffer, method_22036, m_ukzotonk, bindBuffers, func_227724_g_

void (int, int): _glBindBuffer, _glBindBuffer, _glBindBuffer, _glBindBuffer, m_84480_

void (int, ByteBuffer, int): a, _glBufferData, method_21962, m_yxulwusc, bufferData, func_227655_a_

void (int, ByteBuffer, int): _glBufferData, _glBufferData, _glBufferData, _glBufferData, m_84256_

void (int): j, _glDeleteBuffers, method_22054, m_rfkwceab, deleteBuffers, func_227732_j_

void (int): _glDeleteBuffers, _glDeleteBuffers, _glDeleteBuffers, _glDeleteBuffers, m_84496_

void (int, int): h, _glBindFramebuffer, method_22042, m_mpcmeazz, bindFramebuffer, func_227727_h_

void (int, int): _glBindFramebuffer, _glBindFramebuffer, _glBindFramebuffer, _glBindFramebuffer, m_84486_

void (int, int): _glBindRenderbuffer, _glBindRenderbuffer, m_157065_

void (int): _glDeleteRenderbuffers, _glDeleteRenderbuffers, m_157074_

void (int): k, _glDeleteFramebuffers, method_22060, m_htddnjlu, deleteFramebuffers, func_227738_l_

void (int): _glDeleteFramebuffers, _glDeleteFramebuffers, _glDeleteFramebuffers, _glDeleteFramebuffers, m_84502_

int (): s, glGenFramebuffers, method_22068, m_mcperxey, genFramebuffers, func_227749_p_

int (): glGenFramebuffers, glGenFramebuffers, m_84543_

int (): glGenRenderbuffers, glGenRenderbuffers, m_157115_

void (int, int, int, int): _glRenderbufferStorage, _glRenderbufferStorage, m_157093_

void (int, int, int, int): _glFramebufferRenderbuffer, _glFramebufferRenderbuffer, m_157084_

int (int): l, glCheckFramebufferStatus, method_22063, m_oauoayps, checkFramebufferStatus, func_227741_m_

int (int): glCheckFramebufferStatus, glCheckFramebufferStatus, glCheckFramebufferStatus, glCheckFramebufferStatus, m_84508_

void (int, int, int, int, int): a, _glFramebufferTexture2D, method_21951, m_yijilatd, framebufferTexture2D, func_227645_a_

void (int, int, int, int, int): _glFramebufferTexture2D, _glFramebufferTexture2D, _glFramebufferTexture2D, _glFramebufferTexture2D, m_84173_

void (int): m, glActiveTexture, method_22066, m_wqkfdhey, activeTextureUntracked, func_227744_n_

void (int): glActiveTexture, glActiveTexture, glActiveTexture, glActiveTexture, m_84514_

void (int): n, _glClientActiveTexture, method_22069, m_lriabhmp, clientActiveTexture, func_227747_o_

void (int, float, float): a, _glMultiTexCoord2f, method_21946, m_zaozggbw, multiTexCoords2f, func_227640_a_

void (int, int, int, int): c, glBlendFuncSeparate, method_22018, m_ozrgbdko, blendFuncSeparateUntracked, func_227706_d_

void (int, int, int, int): glBlendFuncSeparate, glBlendFuncSeparate, glBlendFuncSeparate, glBlendFuncSeparate, m_84388_

String (int, int): i, glGetShaderInfoLog, method_22049, m_arunplco, getShaderInfoLog, func_227733_j_

String (int, int): glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog, m_84492_

String (int, int): j, glGetProgramInfoLog, method_22052, m_jkrdgbeh, getProgramInfoLog, func_227736_k_

String (int, int): glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog, m_84498_

void (): u, setupOutline, method_23282, m_ziihblyi, setupOutline, func_227755_r_

void (): v, teardownOutline, method_23283, m_riryqpec, teardownOutline, func_227757_s_

void (int, int): k, setupOverlayColor, method_22610, m_piyuyqic, setupOverlayColor, func_227739_l_

void (): w, teardownOverlayColor, method_22618, m_pidwslnv, teardownOverlayColor, func_227759_t_

void (int, int): o, color1arg, method_23281, m_mudndyjr, combineColor, func_227751_p_

void (int, int, int, int): e, color3arg, method_22885, m_xyfwooww, combineColor, func_227720_f_

void (int, int): p, alpha1arg, method_22886, m_rqplljki, combineAlpha, func_227754_q_

FloatBuffer (float, float, float, float): e, getBuffer, method_22613, m_xkmiqgyx, getBuffer, func_227710_e_

void (): x, setupEndPortalTexGen, method_22887, m_dpunqhfi, setupEndPortalTexGen, func_227761_u_

void (): y, clearTexGen, method_22888, m_dfiznjuw, clearTexGen, func_227763_v_

void (): z, mulTextureByProjModelView, method_22889, m_xqdoefey, mulTextureByProjModelView, func_227765_w_

void (): A, _enableFog, method_22072, m_zitvryjq, enableFog, func_227767_x_

void (): B, _disableFog, method_22074, m_dokihbff, disableFog, func_227769_y_

void (int): o, _fogMode, method_22071, m_ixsxkxlp, fogMode, func_227750_p_

void (float): a, _fogDensity, method_21940, m_zsfadvju, fogDensity, func_227634_a_

void (float): b, _fogStart, method_21978, m_bxxwsvhy, fogStart, func_227671_b_

void (float): c, _fogEnd, method_21998, m_rvypxawv, fogEnd, func_227687_c_

void (int, float[]): a, _fog, method_22033, m_gictmnxl, fog, func_227660_a_

void (int, int): l, _fogi, method_22055, m_zxakgfoi, fogi, func_227742_m_

void (): C, _enableCull, method_22076, m_ptefobne, enableCull, func_227771_z_

void (): _enableCull, _enableCull, m_84091_

void (): D, _disableCull, method_22078, m_mzhkjvpk, disableCull, func_227605_A_

void (): _disableCull, _disableCull, m_84094_

void (int, int): m, _polygonMode, method_22058, m_wiamoxcx, polygonMode, func_227745_n_

void (int, int): _polygonMode, _polygonMode, _polygonMode, _polygonMode, m_84516_

void (): E, _enablePolygonOffset, method_22080, m_bpevznts, enablePolygonOffset, func_227607_B_

void (): _enablePolygonOffset, _enablePolygonOffset, m_84097_

void (): F, _disablePolygonOffset, method_22082, m_pcegvuvj, disablePolygonOffset, func_227609_C_

void (): _disablePolygonOffset, _disablePolygonOffset, m_84100_

void (): G, _enableLineOffset, method_22084, m_voolygzx, enableLineOffset, func_227611_D_

void (): H, _disableLineOffset, method_22086, m_qvwgyktj, disableLineOffset, func_227613_E_

void (float, float): a, _polygonOffset, method_21941, m_bacurxcm, polygonOffset, func_227635_a_

void (float, float): _polygonOffset, _polygonOffset, _polygonOffset, _polygonOffset, m_84136_

void (): I, _enableColorLogicOp, method_21906, m_kkvbvuad, enableColorLogicOp, func_227615_F_

void (): _enableColorLogicOp, _enableColorLogicOp, m_84107_

void (): J, _disableColorLogicOp, method_21908, m_iinreumw, disableColorLogicOp, func_227617_G_

void (): _disableColorLogicOp, _disableColorLogicOp, m_84108_

void (int): p, _logicOp, method_22075, m_iigwpisy, logicOp, func_227753_q_

void (int): _logicOp, _logicOp, _logicOp, _logicOp, m_84532_

void (GlStateManager$TexGen): a, _enableTexGen, method_21968, m_aqlsknla, enableTexGen, func_227662_a_

void (GlStateManager$TexGen): b, _disableTexGen, method_21995, m_ehyozjfs, disableTexGen, func_227685_b_

void (GlStateManager$TexGen, int): a, _texGenMode, method_21969, m_uutxrwdz, texGenMode, func_227663_a_

void (GlStateManager$TexGen, int, FloatBuffer): a, _texGenParam, method_21970, m_tpznjyzv, texGenParam, func_227664_a_

void (int): q, _activeTexture, method_22077, m_skwdsphe, activeTexture, func_227756_r_

void (int): _activeTexture, _activeTexture, _activeTexture, _activeTexture, m_84538_

void (): K, _enableTexture, method_21910, m_gggptwbf, enableTexture, func_227619_H_

void (): _enableTexture, _enableTexture, m_84109_

void (): L, _disableTexture, method_21912, m_zeyejzwh, disableTexture, func_227621_I_

void (): _disableTexture, _disableTexture, m_84110_

void (int, int, int): a, _texEnv, method_21949, m_mtodqpqs, texEnv, func_227643_a_

void (int, int, float): a, _texParameter, method_21985, m_xmptayuw, texParameter, func_227642_a_

void (int, int, float): _texParameter, _texParameter, _texParameter, _texParameter, m_84160_

void (int, int, int): b, _texParameter, method_21986, m_tlbfjcbp, texParameter, func_227677_b_

void (int, int, int): _texParameter, _texParameter, _texParameter, _texParameter, m_84331_

int (int, int, int): c, _getTexLevelParameter, method_22003, m_pwnhmpef, getTexLevelParameter, func_227692_c_

int (int, int, int): _getTexLevelParameter, _getTexLevelParameter, _getTexLevelParameter, _getTexLevelParameter, m_84384_

int (): M, _genTexture, method_21914, m_dpfzqxlc, genTextures, func_227622_J_

int (): _genTexture, _genTexture, m_84111_

void (int): r, _deleteTexture, method_22079, m_mszutwjw, deleteTexture, func_227758_s_

void (int): _deleteTexture, _deleteTexture, _deleteTexture, _deleteTexture, m_84541_

void (int): s, _bindTexture, method_22081, m_tanvvlin, bindTexture, func_227760_t_

void (int): _bindTexture, _bindTexture, _bindTexture, _bindTexture, m_84544_

void (int, int, int, int, int, int, int, int, IntBuffer): a, _texImage2D, method_21954, m_xuhhfeoq, texImage2D, func_227647_a_

void (int, int, int, int, int, int, int, int, IntBuffer): _texImage2D, _texImage2D, _texImage2D, _texImage2D, m_84209_

void (int, int, int, int, int, int, int, int, long): a, _texSubImage2D, method_21953, m_swmriqoc, texSubImage2D, func_227646_a_

void (int, int, int, int, int, int, int, int, long): _texSubImage2D, _texSubImage2D, _texSubImage2D, _texSubImage2D, m_84199_

void (int, int, int, int, long): a, _getTexImage, method_21957, m_vlcyegsg, getTexImage, func_227649_a_

void (int, int, int, int, long): _getTexImage, _getTexImage, _getTexImage, _getTexImage, m_84227_

void (int): t, _shadeModel, method_22083, m_upxmfdgc, shadeModel, func_227762_u_

void (): N, _enableRescaleNormal, method_21920, m_zqldpemr, enableRescaleNormal, func_227623_K_

void (): O, _disableRescaleNormal, method_21922, m_kuplfgkm, disableRescaleNormal, func_227624_L_

void (int, int, int, int): d, _viewport, method_22025, m_ddkdnoxw, viewport, func_227714_e_

void (int, int, int, int): _viewport, _viewport, _viewport, _viewport, m_84430_

void (boolean, boolean, boolean, boolean): a, _colorMask, method_21975, m_nkvvjrjg, colorMask, func_227668_a_

void (boolean, boolean, boolean, boolean): _colorMask, _colorMask, _colorMask, _colorMask, m_84300_

void (int, int, int): d, _stencilFunc, method_22017, m_vjlnhubt, stencilFunc, func_227705_d_

void (int, int, int): _stencilFunc, _stencilFunc, _stencilFunc, _stencilFunc, m_84426_

void (int): u, _stencilMask, method_22085, m_uoqnrmas, stencilMask, func_227764_v_

void (int): _stencilMask, _stencilMask, _stencilMask, _stencilMask, m_84550_

void (int, int, int): e, _stencilOp, method_22024, m_ychpuxnu, stencilOp, func_227713_e_

void (int, int, int): _stencilOp, _stencilOp, _stencilOp, _stencilOp, m_84452_

void (double): a, _clearDepth, method_21936, m_tzpvkytp, clearDepth, func_227631_a_

void (double): _clearDepth, _clearDepth, _clearDepth, _clearDepth, m_84121_

void (float, float, float, float): b, _clearColor, method_21943, m_qgoceicv, clearColor, func_227673_b_

void (float, float, float, float): _clearColor, _clearColor, _clearColor, _clearColor, m_84318_

void (int): v, _clearStencil, method_22087, m_ytnwvtcl, clearStencil, func_227766_w_

void (int): _clearStencil, _clearStencil, _clearStencil, _clearStencil, m_84553_

void (int, boolean): a, _clear, method_21965, m_ubhizjgx, clear, func_227658_a_

void (int, boolean): _clear, _clear, _clear, _clear, m_84266_

void (int): w, _matrixMode, method_21907, m_xsqmnymi, matrixMode, func_227768_x_

void (): P, _loadIdentity, method_21924, m_sjptykwk, loadIdentity, func_227625_M_

void (): Q, _pushMatrix, method_21926, m_wcyoyypz, pushMatrix, func_227626_N_

void (): R, _popMatrix, method_21928, m_jxjxctrr, popMatrix, func_227627_O_

void (int, FloatBuffer): f, _getMatrix, method_21989, m_ydnlmckj, getFloat, func_227721_f_

void (double, double, double, double, double, double): a, _ortho, method_21939, m_hgtsmptk, ortho, func_227633_a_

void (float, float, float, float): c, _rotatef, method_21981, m_bmbyvenl, rotatef, func_227689_c_

void (float, float, float): b, _scalef, method_21980, m_gyidnoue, scalef, func_227672_b_

void (double, double, double): a, _scaled, method_21937, m_dzmnlabm, scaled, func_227632_a_

void (float, float, float): c, _translatef, method_21999, m_zfilvrfw, translatef, func_227688_c_

void (double, double, double): b, _translated, method_21938, m_hojetgoi, translated, func_227670_b_

void (FloatBuffer): a, _multMatrix, method_21972, m_ydjibdra, multMatrix, func_227665_a_

void (Matrix4f): a, _multMatrix, method_21971, m_jbmkchkp, multMatrix, func_227699_c_

void (float, float, float, float): d, _color4f, method_22000, m_bawufxax, color4f, func_227702_d_

void (): S, _clearCurrentColor, method_21930, m_uevhdmyz, clearCurrentColor, func_227628_P_

void (int, int, long): a, _normalPointer, method_22031, m_nkyngahx, normalPointer, func_227652_a_

void (int, int, int, long): a, _texCoordPointer, method_22032, m_kedxccln, texCoordPointer, func_227650_a_

void (int, int, int, long): b, _vertexPointer, method_22038, m_dmxckwpe, vertexPointer, func_227679_b_

void (int, int, int, long): c, _colorPointer, method_22043, m_nsppualz, colorPointer, func_227694_c_

void (int, int, int, boolean, int, long): a, _vertexAttribPointer, method_22609, m_uftpdyvf, vertexAttribPointer, func_227651_a_

void (int, int, int, boolean, int, long): _vertexAttribPointer, _vertexAttribPointer, _vertexAttribPointer, _vertexAttribPointer, m_84238_

void (int): x, _enableClientState, method_21913, m_yojkjrtj, enableClientState, func_227770_y_

void (int): y, _disableClientState, method_21911, m_zcozjawq, disableClientState, func_227772_z_

void (int): z, _enableVertexAttribArray, method_22606, m_oqumvija, enableVertexAttribArray, func_227606_A_

void (int): _enableVertexAttribArray, _enableVertexAttribArray, _enableVertexAttribArray, _enableVertexAttribArray, m_84565_

void (int): A, _disableVertexAttribArray, method_22607, m_wprgeght, method_22607, func_227608_B_

void (int): _disableVertexAttribArray, _disableVertexAttribArray, _disableVertexAttribArray, _disableVertexAttribArray, m_84086_

void (int, int, int): f, _drawArrays, method_22037, m_cqafmfdf, drawArrays, func_227719_f_

void (float): d, _lineWidth, method_22013, m_ujaubpxg, lineWidth, func_227701_d_

void (int, int): n, _pixelStore, method_22067, m_dgfwcwbv, pixelStore, func_227748_o_

void (int, int): _pixelStore, _pixelStore, _pixelStore, _pixelStore, m_84522_

void (int, float): b, _pixelTransfer, method_21983, m_gtemxihb, pixelTransfer, func_227675_b_

void (int, int, int, int, int, int, ByteBuffer): a, _readPixels, method_21956, m_rqviovpe, readPixels, func_227648_a_

void (int, int, int, int, int, int, ByteBuffer): _readPixels, _readPixels, _readPixels, _readPixels, m_84219_

int (): T, _getError, method_21934, m_dpxeqqkt, getError, func_227629_Q_

int (): _getError, _getError, m_84118_

String (int): B, _getString, method_21921, m_npobbcpc, getString, func_227610_C_

String (int): _getString, _getString, _getString, _getString, m_84089_

int (int): C, _getInteger, method_21923, m_wwgiajxe, getInteger, func_227612_D_

int (int): _getInteger, _getInteger, _getInteger, _getInteger, m_84092_

void (int, int, int, int, int, int, int, int): a, _glCopyTexSubImage2D, method_29331, m_qsvmrhtj, copyTexSubImage2d, func_237509_a_

void (int, int, int, int, int, int, int, int): _glCopyTexSubImage2D, _glCopyTexSubImage2D, m_84179_

int (): r, getFramebufferDepthTexture, method_29333, m_mvkoqymu, getFramebufferDepthAttachment, func_237514_p_

void (int, int, int, int, int, int, int, int, int, int): a, _glBlitFrameBuffer, method_29332, m_dwerzabs, blitFramebuffer, func_237510_a_

void (int, int, int, int, int, int, int, int, int, int): _glBlitFrameBuffer, _glBlitFrameBuffer, _glBlitFrameBuffer, _glBlitFrameBuffer, m_84188_

int (): t, getActiveTextureName, method_29334, m_aswbqfsk, getActiveBoundTexture, func_237515_r_

void (Vector3f, Vector3f, Matrix4f): a, setupLevelDiffuseLighting, method_22616, m_cbulvklc, setupLevelDiffuseLighting, func_237512_a_

void (Vector3f, Vector3f, Matrix4f): setupLevelDiffuseLighting, setupLevelDiffuseLighting, m_84290_

void (Vector3f, Vector3f): a, setupGuiFlatDiffuseLighting, method_24221, m_gmhlocou, setupGuiFlatDiffuseLighting, func_237511_a_

void (Vector3f, Vector3f): setupGuiFlatDiffuseLighting, setupGuiFlatDiffuseLighting, m_84287_

void (Vector3f, Vector3f): b, setupGui3DDiffuseLighting, method_24222, m_tsmpyazh, setupGui3dDiffuseLighting, func_237513_b_

void (Vector3f, Vector3f): setupGui3DDiffuseLighting, setupGui3DDiffuseLighting, m_84360_

boolean (): U, supportsFramebufferBlit, method_29330, m_dekguubo, supportsGl30, func_237508_S_

void (int[]): a, _genTextures, method_30498, m_tziqhdhx, method_30498, func_242998_a

void (int[]): _genTextures, _genTextures, m_84305_

void (int[]): b, _deleteTextures, method_30499, m_xqjhgaii, method_30499, func_242999_b

void (int[]): _deleteTextures, _deleteTextures, m_84365_

void (): j, _disableScissorTest, method_31318, m_hjkxlcnz, method_31318, func_244593_j

void (): _disableScissorTest, _disableScissorTest, m_84495_

void (): k, _enableScissorTest, method_31319, m_rgjqwjjt, method_31319, func_244594_k

void (): _enableScissorTest, _enableScissorTest, m_84501_

void (int, int, int, int): a, _scissorBox, method_31317, m_oafbqiwg, method_31317, func_244592_a

void (int, int, int, int): _scissorBox, _scissorBox, _scissorBox, _scissorBox, m_84168_

void (int, List<String>): glShaderSource, glShaderSource, glShaderSource, glShaderSource, m_157116_

void (int, int, CharSequence): _glBindAttribLocation, _glBindAttribLocation, _glBindAttribLocation, _glBindAttribLocation, m_157061_

int (): _glGenVertexArrays, _glGenVertexArrays, m_157089_

void (int): _glBindVertexArray, _glBindVertexArray, _glBindVertexArray, _glBindVertexArray, m_157068_

void (int, long, int): _glBufferData, _glBufferData, _glBufferData, _glBufferData, m_157070_

ByteBuffer (int, int): _glMapBuffer, _glMapBuffer, _glMapBuffer, mapBuffer, m_157090_

void (int): _glUnmapBuffer, _glUnmapBuffer, _glUnmapBuffer, _glUnmapBuffer, m_157098_

void (int): _glDeleteVertexArrays, _glDeleteVertexArrays, _glDeleteVertexArrays, _glDeleteVertexArrays, m_157076_

int (): getBoundFramebuffer, getBoundFramebuffer, m_157114_

int (int): _getTextureId, _getTextureId, m_157059_

int (): _getActiveTexture, _getActiveTexture, m_157058_

void (int, int, int, int, long): _glDrawPixels, _glDrawPixels, m_157078_

void (int, int, int, int, long): _vertexAttribIPointer, _vertexAttribIPointer, _vertexAttribIPointer, _vertexAttribIPointer, m_157108_

void (int, int, int, long): _drawElements, _drawElements, _drawElements, _drawElements, m_157053_

void (int, int, int, int, int, int, long): _readPixels, _readPixels, m_157100_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

dej

dem

Fields

int: o, activeTexture, field_20482, f_zugavswp, activeTexture, field_225670_r_

int: p, activeTexture, field_20482, f_zugavswp, activeTexture, field_225670_r_

GlStateManager$TextureState[]: p, TEXTURES, field_20483, f_ybtovrkk, TEXTURES, field_225671_s_

GlStateManager$TextureState[]: q, TEXTURES, field_20483, f_ybtovrkk, TEXTURES, field_225671_s_

int: q, shadeModel, field_20484, f_bqkiavkv, modelShadeMode, field_225672_t_

int: r, shadeModel, field_20484, f_bqkiavkv, modelShadeMode, field_225672_t_

GlStateManager$BooleanState: r, RESCALE_NORMAL, field_20485, f_sloauval, RESCALE_NORMAL, field_225673_u_

GlStateManager$BooleanState: s, RESCALE_NORMAL, field_20485, f_sloauval, RESCALE_NORMAL, field_225673_u_

GlStateManager$ColorMask: s, COLOR_MASK, field_20486, f_jnvfgtlu, COLOR_MASK, field_225674_v_

GlStateManager$ColorMask: t, COLOR_MASK, field_20486, f_jnvfgtlu, COLOR_MASK, field_225674_v_

GlStateManager$Color: t, COLOR, field_20487, f_oqdazasl, COLOR, field_225675_w_

GlStateManager$Color: u, COLOR, field_20487, f_oqdazasl, COLOR, field_225675_w_

FloatBuffer: n, FLOAT_ARG_BUFFER, field_20771, f_mynispae, colorBuffer, field_227601_o_

FloatBuffer: o, FLOAT_ARG_BUFFER, field_20771, f_mynispae, colorBuffer, field_227601_o_

GlStateManager$FboMode: u, fboMode, field_20488, f_yennvqjn, fboMode, field_227604_x_

GlStateManager$FboMode: v, fboMode, field_20488, f_yennvqjn, fboMode, field_227604_x_

GlStateManager$FboBlitMode: v, fboBlitMode, field_25251, f_nigvuulu, fboBlitMode, field_237507_w_

GlStateManager$FboBlitMode: w, fboBlitMode, field_25251, f_nigvuulu, fboBlitMode, field_237507_w_

GlStateManager$ScissorState: n, SCISSOR, field_26839, f_inafkkjh, field_26839, field_244591_n

Constructors

Methods

void (): j, _disableDepthTest, method_22047, m_sihaamyt, disableDepthTest, func_227731_j_

void (): l, _disableDepthTest, method_22047, m_sihaamyt, disableDepthTest, func_227731_j_

void (): k, _enableDepthTest, method_22050, m_uxwaxxdz, enableDepthTest, func_227734_k_

void (): m, _enableDepthTest, method_22050, m_uxwaxxdz, enableDepthTest, func_227734_k_

void (): l, _disableBlend, method_22053, m_jllzvbaq, disableBlend, func_227737_l_

void (): n, _disableBlend, method_22053, m_jllzvbaq, disableBlend, func_227737_l_

void (): m, _enableBlend, method_22056, m_jchvbucl, enableBlend, func_227740_m_

void (): o, _enableBlend, method_22056, m_jchvbucl, enableBlend, func_227740_m_

void (int, int, int, int): a, _blendFuncSeparate, method_21950, m_gvvtluza, blendFuncSeparate, func_227644_a_

void (int, int, int, int): b, _blendFuncSeparate, method_21950, m_gvvtluza, blendFuncSeparate, func_227644_a_

int (): n, glCreateProgram, method_22062, m_xfwetthn, createProgram, func_227743_n_

int (): p, glCreateProgram, method_22062, m_xfwetthn, createProgram, func_227743_n_

int (): o, _glGenBuffers, method_22065, m_xjfmwdpc, genBuffers, func_227746_o_

int (): q, _glGenBuffers, method_22065, m_xjfmwdpc, genBuffers, func_227746_o_

int (): q, glGenFramebuffers, method_22068, m_mcperxey, genFramebuffers, func_227749_p_

int (): s, glGenFramebuffers, method_22068, m_mcperxey, genFramebuffers, func_227749_p_

void (int, int, int, int): b, glBlendFuncSeparate, method_22018, m_ozrgbdko, blendFuncSeparateUntracked, func_227706_d_

void (int, int, int, int): c, glBlendFuncSeparate, method_22018, m_ozrgbdko, blendFuncSeparateUntracked, func_227706_d_

void (): s, setupOutline, method_23282, m_ziihblyi, setupOutline, func_227755_r_

void (): u, setupOutline, method_23282, m_ziihblyi, setupOutline, func_227755_r_

void (): t, teardownOutline, method_23283, m_riryqpec, teardownOutline, func_227757_s_

void (): v, teardownOutline, method_23283, m_riryqpec, teardownOutline, func_227757_s_

void (): u, teardownOverlayColor, method_22618, m_pidwslnv, teardownOverlayColor, func_227759_t_

void (): w, teardownOverlayColor, method_22618, m_pidwslnv, teardownOverlayColor, func_227759_t_

void (int, int, int, int): d, color3arg, method_22885, m_xyfwooww, combineColor, func_227720_f_

void (int, int, int, int): e, color3arg, method_22885, m_xyfwooww, combineColor, func_227720_f_

void (): v, setupEndPortalTexGen, method_22887, m_dpunqhfi, setupEndPortalTexGen, func_227761_u_

void (): x, setupEndPortalTexGen, method_22887, m_dpunqhfi, setupEndPortalTexGen, func_227761_u_

void (): w, clearTexGen, method_22888, m_dfiznjuw, clearTexGen, func_227763_v_

void (): y, clearTexGen, method_22888, m_dfiznjuw, clearTexGen, func_227763_v_

void (): x, mulTextureByProjModelView, method_22889, m_xqdoefey, mulTextureByProjModelView, func_227765_w_

void (): z, mulTextureByProjModelView, method_22889, m_xqdoefey, mulTextureByProjModelView, func_227765_w_

void (): y, _enableFog, method_22072, m_zitvryjq, enableFog, func_227767_x_

void (): A, _enableFog, method_22072, m_zitvryjq, enableFog, func_227767_x_

void (): z, _disableFog, method_22074, m_dokihbff, disableFog, func_227769_y_

void (): B, _disableFog, method_22074, m_dokihbff, disableFog, func_227769_y_

void (): A, _enableCull, method_22076, m_ptefobne, enableCull, func_227771_z_

void (): C, _enableCull, method_22076, m_ptefobne, enableCull, func_227771_z_

void (): B, _disableCull, method_22078, m_mzhkjvpk, disableCull, func_227605_A_

void (): D, _disableCull, method_22078, m_mzhkjvpk, disableCull, func_227605_A_

void (): C, _enablePolygonOffset, method_22080, m_bpevznts, enablePolygonOffset, func_227607_B_

void (): E, _enablePolygonOffset, method_22080, m_bpevznts, enablePolygonOffset, func_227607_B_

void (): D, _disablePolygonOffset, method_22082, m_pcegvuvj, disablePolygonOffset, func_227609_C_

void (): F, _disablePolygonOffset, method_22082, m_pcegvuvj, disablePolygonOffset, func_227609_C_

void (): E, _enableLineOffset, method_22084, m_voolygzx, enableLineOffset, func_227611_D_

void (): G, _enableLineOffset, method_22084, m_voolygzx, enableLineOffset, func_227611_D_

void (): F, _disableLineOffset, method_22086, m_qvwgyktj, disableLineOffset, func_227613_E_

void (): H, _disableLineOffset, method_22086, m_qvwgyktj, disableLineOffset, func_227613_E_

void (): G, _enableColorLogicOp, method_21906, m_kkvbvuad, enableColorLogicOp, func_227615_F_

void (): I, _enableColorLogicOp, method_21906, m_kkvbvuad, enableColorLogicOp, func_227615_F_

void (): H, _disableColorLogicOp, method_21908, m_iinreumw, disableColorLogicOp, func_227617_G_

void (): J, _disableColorLogicOp, method_21908, m_iinreumw, disableColorLogicOp, func_227617_G_

void (): I, _enableTexture, method_21910, m_gggptwbf, enableTexture, func_227619_H_

void (): K, _enableTexture, method_21910, m_gggptwbf, enableTexture, func_227619_H_

void (): J, _disableTexture, method_21912, m_zeyejzwh, disableTexture, func_227621_I_

void (): L, _disableTexture, method_21912, m_zeyejzwh, disableTexture, func_227621_I_

int (): K, _genTexture, method_21914, m_dpfzqxlc, genTextures, func_227622_J_

int (): M, _genTexture, method_21914, m_dpfzqxlc, genTextures, func_227622_J_

void (): L, _enableRescaleNormal, method_21920, m_zqldpemr, enableRescaleNormal, func_227623_K_

void (): N, _enableRescaleNormal, method_21920, m_zqldpemr, enableRescaleNormal, func_227623_K_

void (): M, _disableRescaleNormal, method_21922, m_kuplfgkm, disableRescaleNormal, func_227624_L_

void (): O, _disableRescaleNormal, method_21922, m_kuplfgkm, disableRescaleNormal, func_227624_L_

void (int, int, int, int): c, _viewport, method_22025, m_ddkdnoxw, viewport, func_227714_e_

void (int, int, int, int): d, _viewport, method_22025, m_ddkdnoxw, viewport, func_227714_e_

void (): N, _loadIdentity, method_21924, m_sjptykwk, loadIdentity, func_227625_M_

void (): P, _loadIdentity, method_21924, m_sjptykwk, loadIdentity, func_227625_M_

void (): O, _pushMatrix, method_21926, m_wcyoyypz, pushMatrix, func_227626_N_

void (): Q, _pushMatrix, method_21926, m_wcyoyypz, pushMatrix, func_227626_N_

void (): P, _popMatrix, method_21928, m_jxjxctrr, popMatrix, func_227627_O_

void (): R, _popMatrix, method_21928, m_jxjxctrr, popMatrix, func_227627_O_

void (): Q, _clearCurrentColor, method_21930, m_uevhdmyz, clearCurrentColor, func_227628_P_

void (): S, _clearCurrentColor, method_21930, m_uevhdmyz, clearCurrentColor, func_227628_P_

int (): R, _getError, method_21934, m_dpxeqqkt, getError, func_227629_Q_

int (): T, _getError, method_21934, m_dpxeqqkt, getError, func_227629_Q_

int (): p, getFramebufferDepthTexture, method_29333, m_mvkoqymu, getFramebufferDepthAttachment, func_237514_p_

int (): r, getFramebufferDepthTexture, method_29333, m_mvkoqymu, getFramebufferDepthAttachment, func_237514_p_

int (): r, getActiveTextureName, method_29334, m_aswbqfsk, getActiveBoundTexture, func_237515_r_

int (): t, getActiveTextureName, method_29334, m_aswbqfsk, getActiveBoundTexture, func_237515_r_

boolean (): S, supportsFramebufferBlit, method_29330, m_dekguubo, supportsGl30, func_237508_S_

boolean (): U, supportsFramebufferBlit, method_29330, m_dekguubo, supportsGl30, func_237508_S_

void (): j, _disableScissorTest, method_31318, m_hjkxlcnz, method_31318, func_244593_j

void (): k, _enableScissorTest, method_31319, m_rgjqwjjt, method_31319, func_244594_k

void (int, int, int, int): a, _scissorBox, method_31317, m_oafbqiwg, method_31317, func_244592_a

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

dgl

dej

Fields

GlStateManager$FboBlitMode: v, fboBlitMode, field_25251, f_nigvuulu, field_25251, field_237507_w_

GlStateManager$FboBlitMode: v, fboBlitMode, field_25251, f_nigvuulu, fboBlitMode, field_237507_w_

Constructors

Methods

void (int[]): a, _genTextures, method_30498, m_tziqhdhx, method_30498, func_242998_a

void (int[]): b, _deleteTextures, method_30499, m_xqjhgaii, method_30499, func_242999_b

1.16.1

Names

cxk

dgl

Fields

GlStateManager$ClearState: m, CLEAR, field_20479, f_jllreffs, CLEAR, field_225668_m_

GlStateManager$StencilState: n, STENCIL, field_20480, f_ubcijara, STENCIL, field_225669_n_

GlStateManager$StencilState: m, STENCIL, field_20480, f_ubcijara, STENCIL, field_225669_n_

int: r, activeTexture, field_20482, f_zugavswp, activeTexture, field_225670_r_

int: o, activeTexture, field_20482, f_zugavswp, activeTexture, field_225670_r_

GlStateManager$TextureState[]: s, TEXTURES, field_20483, f_ybtovrkk, TEXTURES, field_225671_s_

GlStateManager$TextureState[]: p, TEXTURES, field_20483, f_ybtovrkk, TEXTURES, field_225671_s_

int: t, shadeModel, field_20484, f_bqkiavkv, modelShadeMode, field_225672_t_

int: q, shadeModel, field_20484, f_bqkiavkv, modelShadeMode, field_225672_t_

GlStateManager$BooleanState: u, RESCALE_NORMAL, field_20485, f_sloauval, RESCALE_NORMAL, field_225673_u_

GlStateManager$BooleanState: r, RESCALE_NORMAL, field_20485, f_sloauval, RESCALE_NORMAL, field_225673_u_

GlStateManager$ColorMask: v, COLOR_MASK, field_20486, f_jnvfgtlu, COLOR_MASK, field_225674_v_

GlStateManager$ColorMask: s, COLOR_MASK, field_20486, f_jnvfgtlu, COLOR_MASK, field_225674_v_

GlStateManager$Color: w, COLOR, field_20487, f_oqdazasl, COLOR, field_225675_w_

GlStateManager$Color: t, COLOR, field_20487, f_oqdazasl, COLOR, field_225675_w_

FloatBuffer: o, FLOAT_ARG_BUFFER, field_20771, f_mynispae, colorBuffer, field_227601_o_

FloatBuffer: n, FLOAT_ARG_BUFFER, field_20771, f_mynispae, colorBuffer, field_227601_o_

Vector3f: p, DIFFUSE_LIGHT_0, field_20772, f_kxemvija, DIFFUSE_LIGHT_0_POSITION, field_227602_p_

Vector3f: q, DIFFUSE_LIGHT_1, field_20773, f_yopaxbun, DIFFUSE_LIGHT_1_POSITION, field_227603_q_

GlStateManager$FboMode: x, fboMode, field_20488, f_yennvqjn, fboMode, field_227604_x_

GlStateManager$FboMode: u, fboMode, field_20488, f_yennvqjn, fboMode, field_227604_x_

GlStateManager$FboBlitMode: v, fboBlitMode, field_25251, f_nigvuulu, field_25251, field_237507_w_

Constructors

Methods

void (int, int): i, _glBindRenderbuffer, method_22046, m_iraltuhs, bindRenderbuffer, func_227730_i_

void (int): k, _glDeleteRenderbuffers, method_22057, m_dgjewzfw, deleteRenderbuffers, func_227735_k_

void (int): l, _glDeleteFramebuffers, method_22060, m_htddnjlu, deleteFramebuffers, func_227738_l_

void (int): k, _glDeleteFramebuffers, method_22060, m_htddnjlu, deleteFramebuffers, func_227738_l_

int (): p, glGenFramebuffers, method_22068, m_mcperxey, genFramebuffers, func_227749_p_

int (): q, glGenFramebuffers, method_22068, m_mcperxey, genFramebuffers, func_227749_p_

int (): q, glGenRenderbuffers, method_22070, m_epqsduih, genRenderbuffers, func_227752_q_

void (int, int, int, int): b, _glRenderbufferStorage, method_21987, m_onyixliu, renderbufferStorage, func_227678_b_

void (int, int, int, int): c, _glFramebufferRenderbuffer, method_22004, m_qofvkxja, framebufferRenderbuffer, func_227693_c_

int (int): m, glCheckFramebufferStatus, method_22063, m_oauoayps, checkFramebufferStatus, func_227741_m_

int (int): l, glCheckFramebufferStatus, method_22063, m_oauoayps, checkFramebufferStatus, func_227741_m_

void (int): n, glActiveTexture, method_22066, m_wqkfdhey, activeTextureUntracked, func_227744_n_

void (int): m, glActiveTexture, method_22066, m_wqkfdhey, activeTextureUntracked, func_227744_n_

void (int): o, _glClientActiveTexture, method_22069, m_lriabhmp, clientActiveTexture, func_227747_o_

void (int): n, _glClientActiveTexture, method_22069, m_lriabhmp, clientActiveTexture, func_227747_o_

void (int, int, int, int): d, glBlendFuncSeparate, method_22018, m_ozrgbdko, blendFuncSeparateUntracked, func_227706_d_

void (int, int, int, int): b, glBlendFuncSeparate, method_22018, m_ozrgbdko, blendFuncSeparateUntracked, func_227706_d_

String (int, int): j, glGetShaderInfoLog, method_22049, m_arunplco, getShaderInfoLog, func_227733_j_

String (int, int): i, glGetShaderInfoLog, method_22049, m_arunplco, getShaderInfoLog, func_227733_j_

String (int, int): k, glGetProgramInfoLog, method_22052, m_jkrdgbeh, getProgramInfoLog, func_227736_k_

String (int, int): j, glGetProgramInfoLog, method_22052, m_jkrdgbeh, getProgramInfoLog, func_227736_k_

void (): r, setupOutline, method_23282, m_ziihblyi, setupOutline, func_227755_r_

void (): s, setupOutline, method_23282, m_ziihblyi, setupOutline, func_227755_r_

void (): s, teardownOutline, method_23283, m_riryqpec, teardownOutline, func_227757_s_

void (): t, teardownOutline, method_23283, m_riryqpec, teardownOutline, func_227757_s_

void (int, int): l, setupOverlayColor, method_22610, m_piyuyqic, setupOverlayColor, func_227739_l_

void (int, int): k, setupOverlayColor, method_22610, m_piyuyqic, setupOverlayColor, func_227739_l_

void (): t, teardownOverlayColor, method_22618, m_pidwslnv, teardownOverlayColor, func_227759_t_

void (): u, teardownOverlayColor, method_22618, m_pidwslnv, teardownOverlayColor, func_227759_t_

void (int, int): p, color1arg, method_23281, m_mudndyjr, combineColor, func_227751_p_

void (int, int): o, color1arg, method_23281, m_mudndyjr, combineColor, func_227751_p_

void (int, int, int, int): f, color3arg, method_22885, m_xyfwooww, combineColor, func_227720_f_

void (int, int, int, int): d, color3arg, method_22885, m_xyfwooww, combineColor, func_227720_f_

void (int, int): q, alpha1arg, method_22886, m_rqplljki, combineAlpha, func_227754_q_

void (int, int): p, alpha1arg, method_22886, m_rqplljki, combineAlpha, func_227754_q_

void (Matrix4f): a, setupLevelDiffuseLighting, method_22616, m_cbulvklc, setupLevelDiffuseLighting, func_227661_a_

void (): u, setupGuiFlatDiffuseLighting, method_24221, m_gmhlocou, func_229983_u_

void (): v, setupGui3DDiffuseLighting, method_24222, m_tsmpyazh, func_229984_v_

void (): w, setupEndPortalTexGen, method_22887, m_dpunqhfi, setupEndPortalTexGen, func_227761_u_

void (): v, setupEndPortalTexGen, method_22887, m_dpunqhfi, setupEndPortalTexGen, func_227761_u_

void (): x, clearTexGen, method_22888, m_dfiznjuw, clearTexGen, func_227763_v_

void (): w, clearTexGen, method_22888, m_dfiznjuw, clearTexGen, func_227763_v_

void (): y, mulTextureByProjModelView, method_22889, m_xqdoefey, mulTextureByProjModelView, func_227765_w_

void (): x, mulTextureByProjModelView, method_22889, m_xqdoefey, mulTextureByProjModelView, func_227765_w_

void (): z, _enableFog, method_22072, m_zitvryjq, enableFog, func_227767_x_

void (): y, _enableFog, method_22072, m_zitvryjq, enableFog, func_227767_x_

void (): A, _disableFog, method_22074, m_dokihbff, disableFog, func_227769_y_

void (): z, _disableFog, method_22074, m_dokihbff, disableFog, func_227769_y_

void (int): p, _fogMode, method_22071, m_ixsxkxlp, fogMode, func_227750_p_

void (int): o, _fogMode, method_22071, m_ixsxkxlp, fogMode, func_227750_p_

void (int, int): m, _fogi, method_22055, m_zxakgfoi, fogi, func_227742_m_

void (int, int): l, _fogi, method_22055, m_zxakgfoi, fogi, func_227742_m_

void (): B, _enableCull, method_22076, m_ptefobne, enableCull, func_227771_z_

void (): A, _enableCull, method_22076, m_ptefobne, enableCull, func_227771_z_

void (): C, _disableCull, method_22078, m_mzhkjvpk, disableCull, func_227605_A_

void (): B, _disableCull, method_22078, m_mzhkjvpk, disableCull, func_227605_A_

void (int, int): n, _polygonMode, method_22058, m_wiamoxcx, polygonMode, func_227745_n_

void (int, int): m, _polygonMode, method_22058, m_wiamoxcx, polygonMode, func_227745_n_

void (): D, _enablePolygonOffset, method_22080, m_bpevznts, enablePolygonOffset, func_227607_B_

void (): C, _enablePolygonOffset, method_22080, m_bpevznts, enablePolygonOffset, func_227607_B_

void (): E, _disablePolygonOffset, method_22082, m_pcegvuvj, disablePolygonOffset, func_227609_C_

void (): D, _disablePolygonOffset, method_22082, m_pcegvuvj, disablePolygonOffset, func_227609_C_

void (): F, _enableLineOffset, method_22084, m_voolygzx, enableLineOffset, func_227611_D_

void (): E, _enableLineOffset, method_22084, m_voolygzx, enableLineOffset, func_227611_D_

void (): G, _disableLineOffset, method_22086, m_qvwgyktj, disableLineOffset, func_227613_E_

void (): F, _disableLineOffset, method_22086, m_qvwgyktj, disableLineOffset, func_227613_E_

void (): H, _enableColorLogicOp, method_21906, m_kkvbvuad, enableColorLogicOp, func_227615_F_

void (): G, _enableColorLogicOp, method_21906, m_kkvbvuad, enableColorLogicOp, func_227615_F_

void (): I, _disableColorLogicOp, method_21908, m_iinreumw, disableColorLogicOp, func_227617_G_

void (): H, _disableColorLogicOp, method_21908, m_iinreumw, disableColorLogicOp, func_227617_G_

void (int): q, _logicOp, method_22075, m_iigwpisy, logicOp, func_227753_q_

void (int): p, _logicOp, method_22075, m_iigwpisy, logicOp, func_227753_q_

void (int): r, _activeTexture, method_22077, m_skwdsphe, activeTexture, func_227756_r_

void (int): q, _activeTexture, method_22077, m_skwdsphe, activeTexture, func_227756_r_

void (): J, _enableTexture, method_21910, m_gggptwbf, enableTexture, func_227619_H_

void (): I, _enableTexture, method_21910, m_gggptwbf, enableTexture, func_227619_H_

void (): K, _disableTexture, method_21912, m_zeyejzwh, disableTexture, func_227621_I_

void (): J, _disableTexture, method_21912, m_zeyejzwh, disableTexture, func_227621_I_

int (): L, _genTexture, method_21914, m_dpfzqxlc, getTexLevelParameter, func_227622_J_

int (): K, _genTexture, method_21914, m_dpfzqxlc, genTextures, func_227622_J_

void (int): s, _deleteTexture, method_22079, m_mszutwjw, deleteTexture, func_227758_s_

void (int): r, _deleteTexture, method_22079, m_mszutwjw, deleteTexture, func_227758_s_

void (int): t, _bindTexture, method_22081, m_tanvvlin, bindTexture, func_227760_t_

void (int): s, _bindTexture, method_22081, m_tanvvlin, bindTexture, func_227760_t_

void (int): u, _shadeModel, method_22083, m_upxmfdgc, shadeModel, func_227762_u_

void (int): t, _shadeModel, method_22083, m_upxmfdgc, shadeModel, func_227762_u_

void (): M, _enableRescaleNormal, method_21920, m_zqldpemr, enableRescaleNormal, func_227623_K_

void (): L, _enableRescaleNormal, method_21920, m_zqldpemr, enableRescaleNormal, func_227623_K_

void (): N, _disableRescaleNormal, method_21922, m_kuplfgkm, disableRescaleNormal, func_227624_L_

void (): M, _disableRescaleNormal, method_21922, m_kuplfgkm, disableRescaleNormal, func_227624_L_

void (int, int, int, int): e, _viewport, method_22025, m_ddkdnoxw, viewport, func_227714_e_

void (int, int, int, int): c, _viewport, method_22025, m_ddkdnoxw, viewport, func_227714_e_

void (int): v, _stencilMask, method_22085, m_uoqnrmas, stencilMask, func_227764_v_

void (int): u, _stencilMask, method_22085, m_uoqnrmas, stencilMask, func_227764_v_

void (int): w, _clearStencil, method_22087, m_ytnwvtcl, clearStencil, func_227766_w_

void (int): v, _clearStencil, method_22087, m_ytnwvtcl, clearStencil, func_227766_w_

void (int): x, _matrixMode, method_21907, m_xsqmnymi, matrixMode, func_227768_x_

void (int): w, _matrixMode, method_21907, m_xsqmnymi, matrixMode, func_227768_x_

void (): O, _loadIdentity, method_21924, m_sjptykwk, loadIdentity, func_227625_M_

void (): N, _loadIdentity, method_21924, m_sjptykwk, loadIdentity, func_227625_M_

void (): P, _pushMatrix, method_21926, m_wcyoyypz, pushMatrix, func_227626_N_

void (): O, _pushMatrix, method_21926, m_wcyoyypz, pushMatrix, func_227626_N_

void (): Q, _popMatrix, method_21928, m_jxjxctrr, popMatrix, func_227627_O_

void (): P, _popMatrix, method_21928, m_jxjxctrr, popMatrix, func_227627_O_

void (int, FloatBuffer): f, _getMatrix, method_21989, m_ydnlmckj, texEnv, func_227721_f_

void (int, FloatBuffer): f, _getMatrix, method_21989, m_ydnlmckj, getFloat, func_227721_f_

void (Matrix4f): b, _multMatrix, method_21971, m_jbmkchkp, multMatrix, func_227699_c_

void (Matrix4f): a, _multMatrix, method_21971, m_jbmkchkp, multMatrix, func_227699_c_

void (): R, _clearCurrentColor, method_21930, m_uevhdmyz, clearCurrentColor, func_227628_P_

void (): Q, _clearCurrentColor, method_21930, m_uevhdmyz, clearCurrentColor, func_227628_P_

void (int): y, _enableClientState, method_21913, m_yojkjrtj, enableClientState, func_227770_y_

void (int): x, _enableClientState, method_21913, m_yojkjrtj, enableClientState, func_227770_y_

void (int): z, _disableClientState, method_21911, m_zcozjawq, disableClientState, func_227772_z_

void (int): y, _disableClientState, method_21911, m_zcozjawq, disableClientState, func_227772_z_

void (int): A, _enableVertexAttribArray, method_22606, m_oqumvija, enableVertexAttribArray, func_227606_A_

void (int): z, _enableVertexAttribArray, method_22606, m_oqumvija, enableVertexAttribArray, func_227606_A_

void (int): B, _disableVertexAttribArray, method_22607, m_wprgeght, method_22607, func_227608_B_

void (int): A, _disableVertexAttribArray, method_22607, m_wprgeght, method_22607, func_227608_B_

void (int, int): o, _pixelStore, method_22067, m_dgfwcwbv, pixelStore, func_227748_o_

void (int, int): n, _pixelStore, method_22067, m_dgfwcwbv, pixelStore, func_227748_o_

int (): S, _getError, method_21934, m_dpxeqqkt, getError, func_227629_Q_

int (): R, _getError, method_21934, m_dpxeqqkt, getError, func_227629_Q_

String (int): C, _getString, method_21921, m_npobbcpc, getString, func_227610_C_

String (int): B, _getString, method_21921, m_npobbcpc, getString, func_227610_C_

int (int): D, _getInteger, method_21923, m_wwgiajxe, getInteger, func_227612_D_

int (int): C, _getInteger, method_21923, m_wwgiajxe, getInteger, func_227612_D_

void (int, int, int, int, int, int, int, int): a, _glCopyTexSubImage2D, method_29331, m_qsvmrhtj, copyTexSubImage2d, func_237509_a_

int (): p, getFramebufferDepthTexture, method_29333, m_mvkoqymu, getFramebufferDepthAttachment, func_237514_p_

void (int, int, int, int, int, int, int, int, int, int): a, _glBlitFrameBuffer, method_29332, m_dwerzabs, blitFramebuffer, func_237510_a_

int (): r, getActiveTextureName, method_29334, m_aswbqfsk, getActiveBoundTexture, func_237515_r_

void (Vector3f, Vector3f, Matrix4f): a, setupLevelDiffuseLighting, method_22616, m_cbulvklc, setupLevelDiffuseLighting, func_237512_a_

void (Vector3f, Vector3f): a, setupGuiFlatDiffuseLighting, method_24221, m_gmhlocou, setupGuiFlatDiffuseLighting, func_237511_a_

void (Vector3f, Vector3f): b, setupGui3DDiffuseLighting, method_24222, m_tsmpyazh, setupGui3dDiffuseLighting, func_237513_b_

boolean (): S, supportsFramebufferBlit, method_29330, m_dekguubo, supportsGl30, func_237508_S_

1.15.2

Names

cxh

cxk

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

com.mojang.blaze3d.platform.GlStateManager

cxh

com.mojang.blaze3d.platform.GlStateManager

net.minecraft.class_4493

com.mojang.blaze3d.platform.GlStateManager

net.minecraft.unmapped.C_zvclenjh

Fields

int: LIGHT_COUNT, LIGHT_COUNT, LIGHT_COUNT, LIGHT_COUNT

int: TEXTURE_COUNT, TEXTURE_COUNT, TEXTURE_COUNT, TEXTURE_COUNT

FloatBuffer: MATRIX_BUFFER, MATRIX_BUFFER, MATRIX_BUFFER, MATRIX_BUFFER

FloatBuffer: a, MATRIX_BUFFER, field_20466, f_jzbzmopx, MATRIX_BUFFER, field_225656_a_

FloatBuffer: COLOR_BUFFER, COLOR_BUFFER, COLOR_BUFFER, COLOR_BUFFER

GlStateManager$AlphaState: ALPHA_TEST, ALPHA_TEST, ALPHA_TEST, ALPHA_TEST

GlStateManager$AlphaState: b, ALPHA_TEST, field_20468, f_rdtsniuz, ALPHA_TEST, field_225657_b_

GlStateManager$BooleanState: LIGHTING, LIGHTING, LIGHTING, LIGHTING

GlStateManager$BooleanState: c, LIGHTING, field_20469, f_fdjgsbxg, LIGHTING, field_225658_c_

GlStateManager$BooleanState[]: LIGHT_ENABLE, LIGHT_ENABLE, LIGHT_ENABLE, LIGHT_ENABLE

GlStateManager$BooleanState[]: d, LIGHT_ENABLE, field_20470, f_kbfiywzf, LIGHT_ENABLE, field_225659_d_

GlStateManager$ColorMaterialState: COLOR_MATERIAL, COLOR_MATERIAL, COLOR_MATERIAL, COLOR_MATERIAL

GlStateManager$ColorMaterialState: e, COLOR_MATERIAL, field_20471, f_lidvegne, COLOR_MATERIAL, field_225660_e_

GlStateManager$BlendState: BLEND, BLEND, BLEND, BLEND

GlStateManager$BlendState: f, BLEND, field_20472, f_tnoisgvs, BLEND, field_225661_f_

GlStateManager$DepthState: DEPTH, DEPTH, DEPTH, DEPTH

GlStateManager$DepthState: g, DEPTH, field_20473, f_kzeigjnu, DEPTH, field_225662_g_

GlStateManager$FogState: FOG, FOG, FOG, FOG

GlStateManager$FogState: h, FOG, field_20474, f_uqjptgnc, FOG, field_225663_h_

GlStateManager$CullState: CULL, CULL, CULL, CULL

GlStateManager$CullState: i, CULL, field_20475, f_pbjzmfvw, CULL, field_225664_i_

GlStateManager$PolygonOffsetState: POLY_OFFSET, POLY_OFFSET, POLY_OFFSET, POLY_OFFSET

GlStateManager$PolygonOffsetState: j, POLY_OFFSET, field_20476, f_yoqwmcea, POLY_OFFSET, field_225665_j_

GlStateManager$ColorLogicState: COLOR_LOGIC, COLOR_LOGIC, COLOR_LOGIC, COLOR_LOGIC

GlStateManager$ColorLogicState: k, COLOR_LOGIC, field_20477, f_nyafzcsx, COLOR_LOGIC, field_225666_k_

GlStateManager$TexGenState: TEX_GEN, TEX_GEN, TEX_GEN, TEX_GEN

GlStateManager$TexGenState: l, TEX_GEN, field_20478, f_drwakfch, TEX_GEN, field_225667_l_

GlStateManager$ClearState: CLEAR, CLEAR, CLEAR, CLEAR

GlStateManager$ClearState: m, CLEAR, field_20479, f_jllreffs, CLEAR, field_225668_m_

GlStateManager$StencilState: STENCIL, STENCIL, STENCIL, STENCIL

GlStateManager$StencilState: n, STENCIL, field_20480, f_ubcijara, STENCIL, field_225669_n_

GlStateManager$BooleanState: NORMALIZE, NORMALIZE, NORMALIZE, NORMALIZE

int: activeTexture, activeTexture, activeTexture, activeTexture

int: r, activeTexture, field_20482, f_zugavswp, activeTexture, field_225670_r_

GlStateManager$TextureState[]: TEXTURES, TEXTURES, TEXTURES, TEXTURES

GlStateManager$TextureState[]: s, TEXTURES, field_20483, f_ybtovrkk, TEXTURES, field_225671_s_

int: shadeModel, shadeModel, shadeModel, shadeModel

int: t, shadeModel, field_20484, f_bqkiavkv, modelShadeMode, field_225672_t_

GlStateManager$BooleanState: RESCALE_NORMAL, RESCALE_NORMAL, RESCALE_NORMAL, RESCALE_NORMAL

GlStateManager$BooleanState: u, RESCALE_NORMAL, field_20485, f_sloauval, RESCALE_NORMAL, field_225673_u_

GlStateManager$ColorMask: COLOR_MASK, COLOR_MASK, COLOR_MASK, COLOR_MASK

GlStateManager$ColorMask: v, COLOR_MASK, field_20486, f_jnvfgtlu, COLOR_MASK, field_225674_v_

GlStateManager$Color: COLOR, COLOR, COLOR, COLOR

GlStateManager$Color: w, COLOR, field_20487, f_oqdazasl, COLOR, field_225675_w_

float: DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF

FloatBuffer: o, FLOAT_ARG_BUFFER, field_20771, f_mynispae, colorBuffer, field_227601_o_

Vector3f: p, DIFFUSE_LIGHT_0, field_20772, f_kxemvija, DIFFUSE_LIGHT_0_POSITION, field_227602_p_

Vector3f: q, DIFFUSE_LIGHT_1, field_20773, f_yopaxbun, DIFFUSE_LIGHT_1_POSITION, field_227603_q_

GlStateManager$FboMode: x, fboMode, field_20488, f_yennvqjn, fboMode, field_227604_x_

Constructors

()

Methods

void (): pushLightingAttributes, pushLightingAttributes, pushLightingAttributes, pushLightingAttributes

void (): pushTextureAttributes, pushTextureAttributes, pushTextureAttributes, pushTextureAttributes

void (): popAttributes, popAttributes, popAttributes, popAttributes

void (): disableAlphaTest, disableAlphaTest, disableAlphaTest, disableAlphaTest

void (): enableAlphaTest, enableAlphaTest, enableAlphaTest, enableAlphaTest

void (int, float): alphaFunc, alphaFunc, alphaFunc, alphaFunc, alphaFunc

void (): enableLighting, enableLighting, enableLighting, enableLighting

void (): disableLighting, disableLighting, disableLighting, disableLighting

void (int): enableLight, enableLight, enableLight, enableLight

void (int): disableLight, disableLight, disableLight, disableLight

void (): enableColorMaterial, enableColorMaterial, enableColorMaterial, enableColorMaterial

void (): disableColorMaterial, disableColorMaterial, disableColorMaterial, disableColorMaterial

void (int, int): colorMaterial, colorMaterial, colorMaterial, colorMaterial, colorMaterial

void (int, int, FloatBuffer): light, light, light, light, light

void (int, FloatBuffer): lightModel, lightModel, lightModel, lightModel, lightModel

void (float, float, float): normal3f, normal3f, normal3f, normal3f, normal3f

void (): disableDepthTest, disableDepthTest, disableDepthTest, disableDepthTest

void (): enableDepthTest, enableDepthTest, enableDepthTest, enableDepthTest

void (int): depthFunc, depthFunc, depthFunc, depthFunc, depthFunc

void (boolean): depthMask, depthMask, depthMask, depthMask, depthMask

void (): disableBlend, disableBlend, disableBlend, disableBlend

void (): enableBlend, enableBlend, enableBlend, enableBlend

void (GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFunc, blendFunc, blendFunc, blendFunc

void (int, int): blendFunc, blendFunc, blendFunc, blendFunc, blendFunc

void (GlStateManager$SourceFactor, GlStateManager$DestFactor, GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFuncSeparate, blendFuncSeparate, blendFuncSeparate, blendFuncSeparate

void (int, int, int, int): blendFuncSeparate, blendFuncSeparate, blendFuncSeparate, blendFuncSeparate, blendFuncSeparate

void (int): blendEquation, blendEquation, blendEquation, blendEquation, blendEquation

void (int): setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine

void (): tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine

void (): enableFog, enableFog, enableFog, enableFog

void (): disableFog, disableFog, disableFog, disableFog

void (GlStateManager$FogMode): fogMode, fogMode, fogMode, fogMode

void (int): fogMode, fogMode, fogMode, fogMode

void (float): fogDensity, fogDensity, fogDensity, fogDensity

void (float): fogStart, fogStart, fogStart, fogStart

void (float): fogEnd, fogEnd, fogEnd, fogEnd

void (int, FloatBuffer): fog, fog, fog, fog

void (int, int): fogi, fogi, fogi, fogi

void (): enableCull, enableCull, enableCull, enableCull

void (): disableCull, disableCull, disableCull, disableCull

void (GlStateManager$CullFace): cullFace, cullFace, cullFace, cullFace

void (int): cullFace, cullFace, cullFace, cullFace

void (int, int): polygonMode, polygonMode, polygonMode, polygonMode

void (): enablePolygonOffset, enablePolygonOffset, enablePolygonOffset, enablePolygonOffset

void (): disablePolygonOffset, disablePolygonOffset, disablePolygonOffset, disablePolygonOffset

void (): enableLineOffset, enableLineOffset, enableLineOffset, enableLineOffset

void (): disableLineOffset, disableLineOffset, disableLineOffset, disableLineOffset

void (float, float): polygonOffset, polygonOffset, polygonOffset, polygonOffset, polygonOffset

void (): enableColorLogicOp, enableColorLogicOp, enableColorLogicOp, enableColorLogicOp

void (): disableColorLogicOp, disableColorLogicOp, disableColorLogicOp, disableColorLogicOp

void (GlStateManager$LogicOp): logicOp, logicOp, logicOp, logicOp

void (int): logicOp, logicOp, logicOp, logicOp

void (GlStateManager$TexGen): enableTexGen, enableTexGen, enableTexGen, enableTexGen

void (GlStateManager$TexGen): disableTexGen, disableTexGen, disableTexGen, disableTexGen

void (GlStateManager$TexGen, int): texGenMode, texGenMode, texGenMode, texGenMode

void (GlStateManager$TexGen, int, FloatBuffer): texGenParam, texGenParam, texGenParam, texGenParam

GlStateManager$TexGenCoord (GlStateManager$TexGen): getTexGen, getTexGen, getTexGen, getTexGen

GlStateManager$TexGenCoord (GlStateManager$TexGen): c, getTexGen, method_22010, m_qnghpaym, getGenCoordState, func_225677_c_

void (int): activeTexture, activeTexture, activeTexture, activeTexture

void (): enableTexture, enableTexture, enableTexture, enableTexture

void (): disableTexture, disableTexture, disableTexture, disableTexture

void (int, int, FloatBuffer): texEnv, texEnv, texEnv, texEnv

void (int, int, int): texEnv, texEnv, texEnv, texEnv

void (int, int, float): texEnv, texEnv, texEnv, texEnv

void (int, int, float): texParameter, texParameter, texParameter, texParameter

void (int, int, int): texParameter, texParameter, texParameter, texParameter

int (int, int, int): getTexLevelParameter, getTexLevelParameter, getTexLevelParameter, getTexLevelParameter

int (): genTexture, genTexture, genTexture, genTexture

void (int): deleteTexture, deleteTexture, deleteTexture, deleteTexture

void (int): bindTexture, bindTexture, bindTexture, bindTexture, bindTexture

void (int, int, int, int, int, int, int, int, IntBuffer): texImage2D, texImage2D, texImage2D, texImage2D, texImage2D

void (int, int, int, int, int, int, int, int, long): texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D

void (int, int, int, int, int, int, int, int): copyTexSubImage2D, copyTexSubImage2D, copyTexSubImage2D, copyTexSubImage2D

void (int, int, int, int, long): getTexImage, getTexImage, getTexImage, getTexImage

void (): enableNormalize, enableNormalize, enableNormalize, enableNormalize

void (): disableNormalize, disableNormalize, disableNormalize, disableNormalize

void (int): shadeModel, shadeModel, shadeModel, shadeModel

void (): enableRescaleNormal, enableRescaleNormal, enableRescaleNormal, enableRescaleNormal

void (): disableRescaleNormal, disableRescaleNormal, disableRescaleNormal, disableRescaleNormal

void (int, int, int, int): viewport, viewport, viewport, viewport

void (boolean, boolean, boolean, boolean): colorMask, colorMask, colorMask, colorMask

void (int, int, int): stencilFunc, stencilFunc, stencilFunc, stencilFunc

void (int): stencilMask, stencilMask, stencilMask, stencilMask

void (int, int, int): stencilOp, stencilOp, stencilOp, stencilOp

void (double): clearDepth, clearDepth, clearDepth, clearDepth

void (float, float, float, float): clearColor, clearColor, clearColor, clearColor

void (int): clearStencil, clearStencil, clearStencil, clearStencil

void (int, boolean): clear, clear, clear, clear

void (int): matrixMode, matrixMode, matrixMode, matrixMode

void (): loadIdentity, loadIdentity, loadIdentity, loadIdentity

void (): pushMatrix, pushMatrix, pushMatrix, pushMatrix

void (): popMatrix, popMatrix, popMatrix, popMatrix

void (int, FloatBuffer): getMatrix, getMatrix, getMatrix, getMatrix

Matrix4f (int): getMatrix4f, getMatrix4f, getMatrix4f, getMatrix4f

void (double, double, double, double, double, double): ortho, ortho, ortho, ortho

void (float, float, float, float): rotatef, rotatef, rotatef, rotatef, rotatef

void (double, double, double, double): rotated, rotated, rotated, rotated

void (float, float, float): scalef, scalef, scalef, scalef

void (double, double, double): scaled, scaled, scaled, scaled

void (float, float, float): translatef, translatef, translatef, translatef

void (double, double, double): translated, translated, translated, translated

void (FloatBuffer): multMatrix, multMatrix, multMatrix, multMatrix

void (Matrix4f): multMatrix, multMatrix, multMatrix, multMatrix

void (float, float, float, float): color4f, color4f, color4f, color4f, color4f

void (float, float, float): color3f, color3f, color3f, color3f, color3f

void (float, float): texCoord2f, texCoord2f, texCoord2f, texCoord2f

void (float, float, float): vertex3f, vertex3f, vertex3f, vertex3f

void (): clearCurrentColor, clearCurrentColor, clearCurrentColor, clearCurrentColor

void (int, int, int): normalPointer, normalPointer, normalPointer, normalPointer

void (int, int, ByteBuffer): normalPointer, normalPointer, normalPointer, normalPointer

void (int, int, int, int): texCoordPointer, texCoordPointer, texCoordPointer, texCoordPointer

void (int, int, int, ByteBuffer): texCoordPointer, texCoordPointer, texCoordPointer, texCoordPointer

void (int, int, int, int): vertexPointer, vertexPointer, vertexPointer, vertexPointer

void (int, int, int, ByteBuffer): vertexPointer, vertexPointer, vertexPointer, vertexPointer

void (int, int, int, int): colorPointer, colorPointer, colorPointer, colorPointer

void (int, int, int, ByteBuffer): colorPointer, colorPointer, colorPointer, colorPointer

void (int): disableClientState, disableClientState, disableClientState, disableClientState

void (int): enableClientState, enableClientState, enableClientState, enableClientState

void (int): begin, begin, begin, begin

void (): end, end, end, end

void (int, int, int): drawArrays, drawArrays, drawArrays, drawArrays, drawArrays

void (float): lineWidth, lineWidth, lineWidth, lineWidth

void (int): callList, callList, callList, callList

void (int, int): deleteLists, deleteLists, deleteLists, deleteLists

void (int, int): newList, newList, newList, newList

void (): endList, endList, endList, endList

int (int): genLists, genLists, genLists, genLists

void (int, int): pixelStore, pixelStore, pixelStore, pixelStore, pixelStore

void (int, float): pixelTransfer, pixelTransfer, pixelTransfer, pixelTransfer

void (int, int, int, int, int, int, ByteBuffer): readPixels, readPixels, readPixels, readPixels

void (int, int, int, int, int, int, long): readPixels, readPixels, readPixels, readPixels

int (): getError, getError, getError, getError

String (int): getString, getString, getString, getString

void (int, IntBuffer): getInteger, getInteger, getInteger, getInteger

int (int): getInteger, getInteger, getInteger, getInteger

void (GlStateManager$Profile): setProfile, setProfile, setProfile, setProfile

void (GlStateManager$Profile): unsetProfile, unsetProfile, unsetProfile, unsetProfile

void (): a, _pushLightingAttributes, method_21935, m_zutmprea, pushLightingAttributes, func_227630_a_

void (): b, _pushTextureAttributes, method_21976, m_hfszmkpx, pushTextureAttributes, func_227669_b_

void (): c, _popAttributes, method_21997, m_qqwvfuif, popAttributes, func_227686_c_

void (): d, _disableAlphaTest, method_22012, m_jugvgmur, disableAlphaTest, func_227700_d_

void (): e, _enableAlphaTest, method_22021, m_aekcntwu, enableAlphaTest, func_227709_e_

void (int, float): a, _alphaFunc, method_21945, m_rxzwlcgb, alphaFunc, func_227639_a_

void (): f, _enableLighting, method_22028, m_chivbrrx, enableLighting, func_227716_f_

void (): g, _disableLighting, method_22034, m_rnhkjynb, disableLighting, func_227722_g_

void (int): a, _enableLight, method_21944, m_zhpqgesc, enableLight, func_227638_a_

void (): h, _enableColorMaterial, method_22040, m_vsicywcf, enableColorMaterial, func_227725_h_

void (): i, _disableColorMaterial, method_22044, m_djkjfwsz, disableColorMaterial, func_227728_i_

void (int, int): a, _colorMaterial, method_21947, m_ybwfpqpf, colorMaterial, func_227641_a_

void (int, int, FloatBuffer): a, _light, method_21960, m_gvtloral, light, func_227653_a_

void (int, FloatBuffer): a, _lightModel, method_21963, m_mpapluxx, lightModel, func_227656_a_

void (float, float, float): a, _normal3f, method_21942, m_dlijzdls, normal3f, func_227636_a_

void (): j, _disableDepthTest, method_22047, m_sihaamyt, disableDepthTest, func_227731_j_

void (): k, _enableDepthTest, method_22050, m_uxwaxxdz, enableDepthTest, func_227734_k_

void (int): b, _depthFunc, method_22001, m_twnvpxgq, depthFunc, func_227674_b_

void (boolean): a, _depthMask, method_21974, m_kuemqfym, depthMask, func_227667_a_

void (): l, _disableBlend, method_22053, m_jllzvbaq, disableBlend, func_227737_l_

void (): m, _enableBlend, method_22056, m_jchvbucl, enableBlend, func_227740_m_

void (int, int): b, _blendFunc, method_21984, m_akwpvinw, blendFunc, func_227676_b_

void (int, int, int, int): a, _blendFuncSeparate, method_21950, m_gvvtluza, blendFuncSeparate, func_227644_a_

void (float, float, float, float): a, _blendColor, method_22883, m_kbfhourj, blendColor, func_227637_a_

void (int): c, _blendEquation, method_22015, m_hscnvlzy, blendEquation, func_227690_c_

String (org.lwjgl.opengl.GLCapabilities): a, _init_fbo, method_21973, m_ooyqvmhe, initFramebufferSupport, func_227666_a_

int (int, int): c, glGetProgrami, method_22002, m_uowuohpz, getProgram, func_227691_c_

void (int, int): d, glAttachShader, method_22016, m_iepohaon, attachShader, func_227704_d_

void (int): d, glDeleteShader, method_22029, m_swrpkmug, deleteShader, func_227703_d_

int (int): e, glCreateShader, method_22035, m_xbbfmelm, createShader, func_227711_e_

void (int, CharSequence): a, glShaderSource, method_21961, m_eicpcdsj, shaderSource, func_227654_a_

void (int): f, glCompileShader, method_22041, m_kbxthtcy, compileShader, func_227717_f_

int (int, int): e, glGetShaderi, method_22023, m_pzplpojo, getShader, func_227712_e_

void (int): g, _glUseProgram, method_22045, m_troexplc, useProgram, func_227723_g_

int (): n, glCreateProgram, method_22062, m_xfwetthn, createProgram, func_227743_n_

void (int): h, glDeleteProgram, method_22048, m_ridnvryf, deleteProgram, func_227726_h_

void (int): i, glLinkProgram, method_22051, m_fytpvqie, linkProgram, func_227729_i_

int (int, CharSequence): b, _glGetUniformLocation, method_21990, m_gbyrtodv, getUniformLocation, func_227680_b_

void (int, IntBuffer): a, _glUniform1, method_21964, m_hvsqsunc, uniform1, func_227657_a_

void (int, int): f, _glUniform1i, method_22030, m_nwdijtxr, uniform1, func_227718_f_

void (int, FloatBuffer): b, _glUniform1, method_21991, m_dszyzxyu, uniform1, func_227681_b_

void (int, IntBuffer): b, _glUniform2, method_21992, m_eeiaygfr, uniform2, func_227682_b_

void (int, FloatBuffer): c, _glUniform2, method_22007, m_pdnjafmf, uniform2, func_227696_c_

void (int, IntBuffer): c, _glUniform3, method_22008, m_mzllrhcs, uniform3, func_227697_c_

void (int, FloatBuffer): d, _glUniform3, method_22019, m_oyssmzhj, uniform3, func_227707_d_

void (int, IntBuffer): d, _glUniform4, method_22020, m_spdmgndr, uniform4, func_227708_d_

void (int, FloatBuffer): e, _glUniform4, method_22026, m_qsikzyph, uniform4, func_227715_e_

void (int, boolean, FloatBuffer): a, _glUniformMatrix2, method_21966, m_dnexhlxd, uniformMatrix2, func_227659_a_

void (int, boolean, FloatBuffer): b, _glUniformMatrix3, method_21993, m_cuwxbunv, uniformMatrix3, func_227683_b_

void (int, boolean, FloatBuffer): c, _glUniformMatrix4, method_22009, m_soysbslf, uniformMatrix4, func_227698_c_

int (int, CharSequence): c, _glGetAttribLocation, method_22006, m_xxjsnqrz, getAttribLocation, func_227695_c_

int (): o, _glGenBuffers, method_22065, m_xjfmwdpc, genBuffers, func_227746_o_

void (int, int): g, _glBindBuffer, method_22036, m_ukzotonk, bindBuffers, func_227724_g_

void (int, ByteBuffer, int): a, _glBufferData, method_21962, m_yxulwusc, bufferData, func_227655_a_

void (int): j, _glDeleteBuffers, method_22054, m_rfkwceab, deleteBuffers, func_227732_j_

void (int, int): h, _glBindFramebuffer, method_22042, m_mpcmeazz, bindFramebuffer, func_227727_h_

void (int, int): i, _glBindRenderbuffer, method_22046, m_iraltuhs, bindRenderbuffer, func_227730_i_

void (int): k, _glDeleteRenderbuffers, method_22057, m_dgjewzfw, deleteRenderbuffers, func_227735_k_

void (int): l, _glDeleteFramebuffers, method_22060, m_htddnjlu, deleteFramebuffers, func_227738_l_

int (): p, glGenFramebuffers, method_22068, m_mcperxey, genFramebuffers, func_227749_p_

int (): q, glGenRenderbuffers, method_22070, m_epqsduih, genRenderbuffers, func_227752_q_

void (int, int, int, int): b, _glRenderbufferStorage, method_21987, m_onyixliu, renderbufferStorage, func_227678_b_

void (int, int, int, int): c, _glFramebufferRenderbuffer, method_22004, m_qofvkxja, framebufferRenderbuffer, func_227693_c_

int (int): m, glCheckFramebufferStatus, method_22063, m_oauoayps, checkFramebufferStatus, func_227741_m_

void (int, int, int, int, int): a, _glFramebufferTexture2D, method_21951, m_yijilatd, framebufferTexture2D, func_227645_a_

void (int): n, glActiveTexture, method_22066, m_wqkfdhey, activeTextureUntracked, func_227744_n_

void (int): o, _glClientActiveTexture, method_22069, m_lriabhmp, clientActiveTexture, func_227747_o_

void (int, float, float): a, _glMultiTexCoord2f, method_21946, m_zaozggbw, multiTexCoords2f, func_227640_a_

void (int, int, int, int): d, glBlendFuncSeparate, method_22018, m_ozrgbdko, blendFuncSeparateUntracked, func_227706_d_

String (int, int): j, glGetShaderInfoLog, method_22049, m_arunplco, getShaderInfoLog, func_227733_j_

String (int, int): k, glGetProgramInfoLog, method_22052, m_jkrdgbeh, getProgramInfoLog, func_227736_k_

void (): r, setupOutline, method_23282, m_ziihblyi, setupOutline, func_227755_r_

void (): s, teardownOutline, method_23283, m_riryqpec, teardownOutline, func_227757_s_

void (int, int): l, setupOverlayColor, method_22610, m_piyuyqic, setupOverlayColor, func_227739_l_

void (): t, teardownOverlayColor, method_22618, m_pidwslnv, teardownOverlayColor, func_227759_t_

void (int, int): p, color1arg, method_23281, m_mudndyjr, combineColor, func_227751_p_

void (int, int, int, int): f, color3arg, method_22885, m_xyfwooww, combineColor, func_227720_f_

void (int, int): q, alpha1arg, method_22886, m_rqplljki, combineAlpha, func_227754_q_

void (Matrix4f): a, setupLevelDiffuseLighting, method_22616, m_cbulvklc, setupLevelDiffuseLighting, func_227661_a_

void (): u, setupGuiFlatDiffuseLighting, method_24221, m_gmhlocou, func_229983_u_

void (): v, setupGui3DDiffuseLighting, method_24222, m_tsmpyazh, func_229984_v_

FloatBuffer (float, float, float, float): e, getBuffer, method_22613, m_xkmiqgyx, getBuffer, func_227710_e_

void (): w, setupEndPortalTexGen, method_22887, m_dpunqhfi, setupEndPortalTexGen, func_227761_u_

void (): x, clearTexGen, method_22888, m_dfiznjuw, clearTexGen, func_227763_v_

void (): y, mulTextureByProjModelView, method_22889, m_xqdoefey, mulTextureByProjModelView, func_227765_w_

void (): z, _enableFog, method_22072, m_zitvryjq, enableFog, func_227767_x_

void (): A, _disableFog, method_22074, m_dokihbff, disableFog, func_227769_y_

void (int): p, _fogMode, method_22071, m_ixsxkxlp, fogMode, func_227750_p_

void (float): a, _fogDensity, method_21940, m_zsfadvju, fogDensity, func_227634_a_

void (float): b, _fogStart, method_21978, m_bxxwsvhy, fogStart, func_227671_b_

void (float): c, _fogEnd, method_21998, m_rvypxawv, fogEnd, func_227687_c_

void (int, float[]): a, _fog, method_22033, m_gictmnxl, fog, func_227660_a_

void (int, int): m, _fogi, method_22055, m_zxakgfoi, fogi, func_227742_m_

void (): B, _enableCull, method_22076, m_ptefobne, enableCull, func_227771_z_

void (): C, _disableCull, method_22078, m_mzhkjvpk, disableCull, func_227605_A_

void (int, int): n, _polygonMode, method_22058, m_wiamoxcx, polygonMode, func_227745_n_

void (): D, _enablePolygonOffset, method_22080, m_bpevznts, enablePolygonOffset, func_227607_B_

void (): E, _disablePolygonOffset, method_22082, m_pcegvuvj, disablePolygonOffset, func_227609_C_

void (): F, _enableLineOffset, method_22084, m_voolygzx, enableLineOffset, func_227611_D_

void (): G, _disableLineOffset, method_22086, m_qvwgyktj, disableLineOffset, func_227613_E_

void (float, float): a, _polygonOffset, method_21941, m_bacurxcm, polygonOffset, func_227635_a_

void (): H, _enableColorLogicOp, method_21906, m_kkvbvuad, enableColorLogicOp, func_227615_F_

void (): I, _disableColorLogicOp, method_21908, m_iinreumw, disableColorLogicOp, func_227617_G_

void (int): q, _logicOp, method_22075, m_iigwpisy, logicOp, func_227753_q_

void (GlStateManager$TexGen): a, _enableTexGen, method_21968, m_aqlsknla, enableTexGen, func_227662_a_

void (GlStateManager$TexGen): b, _disableTexGen, method_21995, m_ehyozjfs, disableTexGen, func_227685_b_

void (GlStateManager$TexGen, int): a, _texGenMode, method_21969, m_uutxrwdz, texGenMode, func_227663_a_

void (GlStateManager$TexGen, int, FloatBuffer): a, _texGenParam, method_21970, m_tpznjyzv, texGenParam, func_227664_a_

void (int): r, _activeTexture, method_22077, m_skwdsphe, activeTexture, func_227756_r_

void (): J, _enableTexture, method_21910, m_gggptwbf, enableTexture, func_227619_H_

void (): K, _disableTexture, method_21912, m_zeyejzwh, disableTexture, func_227621_I_

void (int, int, int): a, _texEnv, method_21949, m_mtodqpqs, texEnv, func_227643_a_

void (int, int, float): a, _texParameter, method_21985, m_xmptayuw, texParameter, func_227642_a_

void (int, int, int): b, _texParameter, method_21986, m_tlbfjcbp, texParameter, func_227677_b_

int (int, int, int): c, _getTexLevelParameter, method_22003, m_pwnhmpef, getTexLevelParameter, func_227692_c_

int (): L, _genTexture, method_21914, m_dpfzqxlc, getTexLevelParameter, func_227622_J_

void (int): s, _deleteTexture, method_22079, m_mszutwjw, deleteTexture, func_227758_s_

void (int): t, _bindTexture, method_22081, m_tanvvlin, bindTexture, func_227760_t_

void (int, int, int, int, int, int, int, int, IntBuffer): a, _texImage2D, method_21954, m_xuhhfeoq, texImage2D, func_227647_a_

void (int, int, int, int, int, int, int, int, long): a, _texSubImage2D, method_21953, m_swmriqoc, texSubImage2D, func_227646_a_

void (int, int, int, int, long): a, _getTexImage, method_21957, m_vlcyegsg, getTexImage, func_227649_a_

void (int): u, _shadeModel, method_22083, m_upxmfdgc, shadeModel, func_227762_u_

void (): M, _enableRescaleNormal, method_21920, m_zqldpemr, enableRescaleNormal, func_227623_K_

void (): N, _disableRescaleNormal, method_21922, m_kuplfgkm, disableRescaleNormal, func_227624_L_

void (int, int, int, int): e, _viewport, method_22025, m_ddkdnoxw, viewport, func_227714_e_

void (boolean, boolean, boolean, boolean): a, _colorMask, method_21975, m_nkvvjrjg, colorMask, func_227668_a_

void (int, int, int): d, _stencilFunc, method_22017, m_vjlnhubt, stencilFunc, func_227705_d_

void (int): v, _stencilMask, method_22085, m_uoqnrmas, stencilMask, func_227764_v_

void (int, int, int): e, _stencilOp, method_22024, m_ychpuxnu, stencilOp, func_227713_e_

void (double): a, _clearDepth, method_21936, m_tzpvkytp, clearDepth, func_227631_a_

void (float, float, float, float): b, _clearColor, method_21943, m_qgoceicv, clearColor, func_227673_b_

void (int): w, _clearStencil, method_22087, m_ytnwvtcl, clearStencil, func_227766_w_

void (int, boolean): a, _clear, method_21965, m_ubhizjgx, clear, func_227658_a_

void (int): x, _matrixMode, method_21907, m_xsqmnymi, matrixMode, func_227768_x_

void (): O, _loadIdentity, method_21924, m_sjptykwk, loadIdentity, func_227625_M_

void (): P, _pushMatrix, method_21926, m_wcyoyypz, pushMatrix, func_227626_N_

void (): Q, _popMatrix, method_21928, m_jxjxctrr, popMatrix, func_227627_O_

void (int, FloatBuffer): f, _getMatrix, method_21989, m_ydnlmckj, texEnv, func_227721_f_

void (double, double, double, double, double, double): a, _ortho, method_21939, m_hgtsmptk, ortho, func_227633_a_

void (float, float, float, float): c, _rotatef, method_21981, m_bmbyvenl, rotatef, func_227689_c_

void (float, float, float): b, _scalef, method_21980, m_gyidnoue, scalef, func_227672_b_

void (double, double, double): a, _scaled, method_21937, m_dzmnlabm, scaled, func_227632_a_

void (float, float, float): c, _translatef, method_21999, m_zfilvrfw, translatef, func_227688_c_

void (double, double, double): b, _translated, method_21938, m_hojetgoi, translated, func_227670_b_

void (FloatBuffer): a, _multMatrix, method_21972, m_ydjibdra, multMatrix, func_227665_a_

void (Matrix4f): b, _multMatrix, method_21971, m_jbmkchkp, multMatrix, func_227699_c_

void (float, float, float, float): d, _color4f, method_22000, m_bawufxax, color4f, func_227702_d_

void (): R, _clearCurrentColor, method_21930, m_uevhdmyz, clearCurrentColor, func_227628_P_

void (int, int, long): a, _normalPointer, method_22031, m_nkyngahx, normalPointer, func_227652_a_

void (int, int, int, long): a, _texCoordPointer, method_22032, m_kedxccln, texCoordPointer, func_227650_a_

void (int, int, int, long): b, _vertexPointer, method_22038, m_dmxckwpe, vertexPointer, func_227679_b_

void (int, int, int, long): c, _colorPointer, method_22043, m_nsppualz, colorPointer, func_227694_c_

void (int, int, int, boolean, int, long): a, _vertexAttribPointer, method_22609, m_uftpdyvf, vertexAttribPointer, func_227651_a_

void (int): y, _enableClientState, method_21913, m_yojkjrtj, enableClientState, func_227770_y_

void (int): z, _disableClientState, method_21911, m_zcozjawq, disableClientState, func_227772_z_

void (int): A, _enableVertexAttribArray, method_22606, m_oqumvija, enableVertexAttribArray, func_227606_A_

void (int): B, _disableVertexAttribArray, method_22607, m_wprgeght, method_22607, func_227608_B_

void (int, int, int): f, _drawArrays, method_22037, m_cqafmfdf, drawArrays, func_227719_f_

void (float): d, _lineWidth, method_22013, m_ujaubpxg, lineWidth, func_227701_d_

void (int, int): o, _pixelStore, method_22067, m_dgfwcwbv, pixelStore, func_227748_o_

void (int, float): b, _pixelTransfer, method_21983, m_gtemxihb, pixelTransfer, func_227675_b_

void (int, int, int, int, int, int, ByteBuffer): a, _readPixels, method_21956, m_rqviovpe, readPixels, func_227648_a_

int (): S, _getError, method_21934, m_dpxeqqkt, getError, func_227629_Q_

String (int): C, _getString, method_21921, m_npobbcpc, getString, func_227610_C_

int (int): D, _getInteger, method_21923, m_wwgiajxe, getInteger, func_227612_D_

1.14.4

Names

com.mojang.blaze3d.platform.GlStateManager

com.mojang.blaze3d.platform.GlStateManager

Fields

int: LIGHT_COUNT, LIGHT_COUNT, LIGHT_COUNT, LIGHT_COUNT

int: LIGHT_COUNT, LIGHT_COUNT, LIGHT_COUNT, LIGHT_COUNT

int: TEXTURE_COUNT, TEXTURE_COUNT, TEXTURE_COUNT, TEXTURE_COUNT

int: TEXTURE_COUNT, TEXTURE_COUNT, TEXTURE_COUNT, TEXTURE_COUNT

FloatBuffer: MATRIX_BUFFER, MATRIX_BUFFER, MATRIX_BUFFER, MATRIX_BUFFER

FloatBuffer: MATRIX_BUFFER, MATRIX_BUFFER, MATRIX_BUFFER, MATRIX_BUFFER

FloatBuffer: COLOR_BUFFER, COLOR_BUFFER, COLOR_BUFFER, COLOR_BUFFER

FloatBuffer: COLOR_BUFFER, COLOR_BUFFER, COLOR_BUFFER, COLOR_BUFFER

GlStateManager$AlphaTestState: ALPHA_TEST, ALPHA_TEST, ALPHA_TEST, ALPHA_TEST

GlStateManager$AlphaState: ALPHA_TEST, ALPHA_TEST, ALPHA_TEST, ALPHA_TEST

GlStateManager$CapabilityTracker: LIGHTING, LIGHTING, LIGHTING, LIGHTING

GlStateManager$BooleanState: LIGHTING, LIGHTING, LIGHTING, LIGHTING

GlStateManager$CapabilityTracker[]: LIGHT_ENABLE, LIGHT_ENABLE, LIGHT_ENABLE, LIGHT_ENABLE

GlStateManager$BooleanState[]: LIGHT_ENABLE, LIGHT_ENABLE, LIGHT_ENABLE, LIGHT_ENABLE

GlStateManager$ColorMaterialState: COLOR_MATERIAL, COLOR_MATERIAL, COLOR_MATERIAL, COLOR_MATERIAL

GlStateManager$ColorMaterialState: COLOR_MATERIAL, COLOR_MATERIAL, COLOR_MATERIAL, COLOR_MATERIAL

GlStateManager$BlendFuncState: BLEND, BLEND, BLEND, BLEND

GlStateManager$BlendState: BLEND, BLEND, BLEND, BLEND

GlStateManager$DepthTestState: DEPTH, DEPTH, DEPTH, DEPTH

GlStateManager$DepthState: DEPTH, DEPTH, DEPTH, DEPTH

GlStateManager$FogState: FOG, FOG, FOG, FOG

GlStateManager$FogState: FOG, FOG, FOG, FOG

GlStateManager$CullFaceState: CULL, CULL, CULL, CULL

GlStateManager$CullState: CULL, CULL, CULL, CULL

GlStateManager$PolygonOffsetState: POLY_OFFSET, POLY_OFFSET, POLY_OFFSET, POLY_OFFSET

GlStateManager$PolygonOffsetState: POLY_OFFSET, POLY_OFFSET, POLY_OFFSET, POLY_OFFSET

GlStateManager$LogicOpState: COLOR_LOGIC, COLOR_LOGIC, COLOR_LOGIC, COLOR_LOGIC

GlStateManager$ColorLogicState: COLOR_LOGIC, COLOR_LOGIC, COLOR_LOGIC, COLOR_LOGIC

GlStateManager$TexGenState: TEX_GEN, TEX_GEN, TEX_GEN, TEX_GEN

GlStateManager$TexGenState: TEX_GEN, TEX_GEN, TEX_GEN, TEX_GEN

GlStateManager$ClearState: CLEAR, CLEAR, CLEAR, CLEAR

GlStateManager$ClearState: CLEAR, CLEAR, CLEAR, CLEAR

GlStateManager$StencilState: STENCIL, STENCIL, STENCIL, STENCIL

GlStateManager$StencilState: STENCIL, STENCIL, STENCIL, STENCIL

GlStateManager$CapabilityTracker: NORMALIZE, NORMALIZE, NORMALIZE, NORMALIZE

GlStateManager$BooleanState: NORMALIZE, NORMALIZE, NORMALIZE, NORMALIZE

int: activeTexture, activeTexture, activeTexture, activeTexture

int: activeTexture, activeTexture, activeTexture, activeTexture

GlStateManager$Texture2DState[]: TEXTURES, TEXTURES, TEXTURES, TEXTURES

GlStateManager$TextureState[]: TEXTURES, TEXTURES, TEXTURES, TEXTURES

int: shadeModel, shadeModel, shadeModel, shadeModel

int: shadeModel, shadeModel, shadeModel, shadeModel

GlStateManager$CapabilityTracker: RESCALE_NORMAL, RESCALE_NORMAL, RESCALE_NORMAL, RESCALE_NORMAL

GlStateManager$BooleanState: RESCALE_NORMAL, RESCALE_NORMAL, RESCALE_NORMAL, RESCALE_NORMAL

GlStateManager$ColorMask: COLOR_MASK, COLOR_MASK, COLOR_MASK, COLOR_MASK

GlStateManager$ColorMask: COLOR_MASK, COLOR_MASK, COLOR_MASK, COLOR_MASK

GlStateManager$Color4: COLOR, COLOR, COLOR, COLOR

GlStateManager$Color: COLOR, COLOR, COLOR, COLOR

float: DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF

float: DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF

Constructors

Methods

void (): pushLightingAttributes, pushLightingAttributes, pushLightingAttributes, pushLightingAttributes

void (): pushLightingAttributes, pushLightingAttributes, pushLightingAttributes, pushLightingAttributes

void (): pushTextureAttributes, pushTextureAttributes, pushTextureAttributes, pushTextureAttributes

void (): pushTextureAttributes, pushTextureAttributes, pushTextureAttributes, pushTextureAttributes

void (): popAttributes, popAttributes, popAttributes, popAttributes

void (): popAttributes, popAttributes, popAttributes, popAttributes

void (): disableAlphaTest, disableAlphaTest, disableAlphaTest, disableAlphaTest

void (): disableAlphaTest, disableAlphaTest, disableAlphaTest, disableAlphaTest

void (): enableAlphaTest, enableAlphaTest, enableAlphaTest, enableAlphaTest

void (): enableAlphaTest, enableAlphaTest, enableAlphaTest, enableAlphaTest

void (int, float): alphaFunc, alphaFunc, alphaFunc, alphaFunc

void (int, float): alphaFunc, alphaFunc, alphaFunc, alphaFunc, alphaFunc

void (): enableLighting, enableLighting, enableLighting, enableLighting

void (): enableLighting, enableLighting, enableLighting, enableLighting

void (): disableLighting, disableLighting, disableLighting, disableLighting

void (): disableLighting, disableLighting, disableLighting, disableLighting

void (int): enableLight, enableLight, enableLight, enableLight

void (int): enableLight, enableLight, enableLight, enableLight

void (int): disableLight, disableLight, disableLight, disableLight

void (int): disableLight, disableLight, disableLight, disableLight

void (): enableColorMaterial, enableColorMaterial, enableColorMaterial, enableColorMaterial

void (): enableColorMaterial, enableColorMaterial, enableColorMaterial, enableColorMaterial

void (): disableColorMaterial, disableColorMaterial, disableColorMaterial, disableColorMaterial

void (): disableColorMaterial, disableColorMaterial, disableColorMaterial, disableColorMaterial

void (int, int): colorMaterial, colorMaterial, colorMaterial, colorMaterial

void (int, int): colorMaterial, colorMaterial, colorMaterial, colorMaterial, colorMaterial

void (int, int, FloatBuffer): light, light, light, light

void (int, int, FloatBuffer): light, light, light, light, light

void (int, FloatBuffer): lightModel, lightModel, lightModel, lightModel

void (int, FloatBuffer): lightModel, lightModel, lightModel, lightModel, lightModel

void (float, float, float): normal3f, normal3f, normal3f, normal3f

void (float, float, float): normal3f, normal3f, normal3f, normal3f, normal3f

void (): disableDepthTest, disableDepthTest, disableDepthTest, disableDepthTest

void (): disableDepthTest, disableDepthTest, disableDepthTest, disableDepthTest

void (): enableDepthTest, enableDepthTest, enableDepthTest, enableDepthTest

void (): enableDepthTest, enableDepthTest, enableDepthTest, enableDepthTest

void (int): depthFunc, depthFunc, depthFunc, depthFunc

void (int): depthFunc, depthFunc, depthFunc, depthFunc, depthFunc

void (boolean): depthMask, depthMask, depthMask, depthMask

void (boolean): depthMask, depthMask, depthMask, depthMask, depthMask

void (): disableBlend, disableBlend, disableBlend, disableBlend

void (): disableBlend, disableBlend, disableBlend, disableBlend

void (): enableBlend, enableBlend, enableBlend, enableBlend

void (): enableBlend, enableBlend, enableBlend, enableBlend

void (GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFunc, blendFunc, blendFunc, blendFunc

void (GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFunc, blendFunc, blendFunc, blendFunc

void (int, int): blendFunc, blendFunc, blendFunc, blendFunc

void (int, int): blendFunc, blendFunc, blendFunc, blendFunc, blendFunc

void (GlStateManager$SourceFactor, GlStateManager$DestFactor, GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFuncSeparate, blendFuncSeparate, blendFuncSeparate, blendFuncSeparate

void (GlStateManager$SourceFactor, GlStateManager$DestFactor, GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFuncSeparate, blendFuncSeparate, blendFuncSeparate, blendFuncSeparate

void (int, int, int, int): blendFuncSeparate, blendFuncSeparate, blendFuncSeparate, blendFuncSeparate

void (int, int, int, int): blendFuncSeparate, blendFuncSeparate, blendFuncSeparate, blendFuncSeparate, blendFuncSeparate

void (int): blendEquation, blendEquation, blendEquation, blendEquation

void (int): blendEquation, blendEquation, blendEquation, blendEquation, blendEquation

void (int): setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine

void (int): setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine

void (): tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine

void (): tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine

void (): enableFog, enableFog, enableFog, enableFog

void (): enableFog, enableFog, enableFog, enableFog

void (): disableFog, disableFog, disableFog, disableFog

void (): disableFog, disableFog, disableFog, disableFog

void (GlStateManager$FogMode): fogMode, fogMode, fogMode, fogMode

void (GlStateManager$FogMode): fogMode, fogMode, fogMode, fogMode

void (int): fogMode, fogMode, fogMode, fogMode

void (int): fogMode, fogMode, fogMode, fogMode

void (float): fogDensity, fogDensity, fogDensity, fogDensity

void (float): fogDensity, fogDensity, fogDensity, fogDensity

void (float): fogStart, fogStart, fogStart, fogStart

void (float): fogStart, fogStart, fogStart, fogStart

void (float): fogEnd, fogEnd, fogEnd, fogEnd

void (float): fogEnd, fogEnd, fogEnd, fogEnd

void (int, FloatBuffer): fog, fog, fog, fog

void (int, FloatBuffer): fog, fog, fog, fog

void (int, int): fogi, fogi, fogi, fogi

void (int, int): fogi, fogi, fogi, fogi

void (): enableCull, enableCull, enableCull, enableCull

void (): enableCull, enableCull, enableCull, enableCull

void (): disableCull, disableCull, disableCull, disableCull

void (): disableCull, disableCull, disableCull, disableCull

void (GlStateManager$FaceSides): cullFace, cullFace, cullFace, cullFace

void (GlStateManager$CullFace): cullFace, cullFace, cullFace, cullFace

void (int): cullFace, cullFace, cullFace, cullFace

void (int): cullFace, cullFace, cullFace, cullFace

void (int, int): polygonMode, polygonMode, polygonMode, polygonMode

void (int, int): polygonMode, polygonMode, polygonMode, polygonMode

void (): enablePolygonOffset, enablePolygonOffset, enablePolygonOffset, enablePolygonOffset

void (): enablePolygonOffset, enablePolygonOffset, enablePolygonOffset, enablePolygonOffset

void (): disablePolygonOffset, disablePolygonOffset, disablePolygonOffset, disablePolygonOffset

void (): disablePolygonOffset, disablePolygonOffset, disablePolygonOffset, disablePolygonOffset

void (): enableLineOffset, enableLineOffset, enableLineOffset, enableLineOffset

void (): enableLineOffset, enableLineOffset, enableLineOffset, enableLineOffset

void (): disableLineOffset, disableLineOffset, disableLineOffset, disableLineOffset

void (): disableLineOffset, disableLineOffset, disableLineOffset, disableLineOffset

void (float, float): polygonOffset, polygonOffset, polygonOffset, polygonOffset

void (float, float): polygonOffset, polygonOffset, polygonOffset, polygonOffset, polygonOffset

void (): enableColorLogicOp, enableColorLogicOp, enableColorLogicOp, enableColorLogicOp

void (): enableColorLogicOp, enableColorLogicOp, enableColorLogicOp, enableColorLogicOp

void (): disableColorLogicOp, disableColorLogicOp, disableColorLogicOp, disableColorLogicOp

void (): disableColorLogicOp, disableColorLogicOp, disableColorLogicOp, disableColorLogicOp

void (GlStateManager$LogicOp): logicOp, logicOp, logicOp, logicOp

void (GlStateManager$LogicOp): logicOp, logicOp, logicOp, logicOp

void (int): logicOp, logicOp, logicOp, logicOp

void (int): logicOp, logicOp, logicOp, logicOp

void (GlStateManager$TexCoord): enableTexGen, enableTexGen, enableTexGen, enableTexGen

void (GlStateManager$TexGen): enableTexGen, enableTexGen, enableTexGen, enableTexGen

void (GlStateManager$TexCoord): disableTexGen, disableTexGen, disableTexGen, disableTexGen

void (GlStateManager$TexGen): disableTexGen, disableTexGen, disableTexGen, disableTexGen

void (GlStateManager$TexCoord, int): texGenMode, texGenMode, texGenMode, texGenMode

void (GlStateManager$TexGen, int): texGenMode, texGenMode, texGenMode, texGenMode

void (GlStateManager$TexCoord, int, FloatBuffer): texGenParam, texGenParam, texGenParam, texGenParam

void (GlStateManager$TexGen, int, FloatBuffer): texGenParam, texGenParam, texGenParam, texGenParam

GlStateManager$TexGenCoordState (GlStateManager$TexCoord): getTexGen, getTexGen, getTexGen, getTexGen

GlStateManager$TexGenCoord (GlStateManager$TexGen): getTexGen, getTexGen, getTexGen, getTexGen

void (int): activeTexture, activeTexture, activeTexture, activeTexture

void (int): activeTexture, activeTexture, activeTexture, activeTexture

void (): enableTexture, enableTexture, enableTexture, enableTexture

void (): enableTexture, enableTexture, enableTexture, enableTexture

void (): disableTexture, disableTexture, disableTexture, disableTexture

void (): disableTexture, disableTexture, disableTexture, disableTexture

void (int, int, FloatBuffer): texEnv, texEnv, texEnv, texEnv

void (int, int, FloatBuffer): texEnv, texEnv, texEnv, texEnv

void (int, int, int): texEnv, texEnv, texEnv, texEnv

void (int, int, int): texEnv, texEnv, texEnv, texEnv

void (int, int, float): texEnv, texEnv, texEnv, texEnv

void (int, int, float): texEnv, texEnv, texEnv, texEnv

void (int, int, float): texParameter, texParameter, texParameter, texParameter

void (int, int, float): texParameter, texParameter, texParameter, texParameter

void (int, int, int): texParameter, texParameter, texParameter, texParameter

void (int, int, int): texParameter, texParameter, texParameter, texParameter

int (int, int, int): getTexLevelParameter, getTexLevelParameter, getTexLevelParameter, getTexLevelParameter

int (int, int, int): getTexLevelParameter, getTexLevelParameter, getTexLevelParameter, getTexLevelParameter

int (): genTexture, genTexture, genTexture, genTexture

int (): genTexture, genTexture, genTexture, genTexture

void (int): deleteTexture, deleteTexture, deleteTexture, deleteTexture

void (int): deleteTexture, deleteTexture, deleteTexture, deleteTexture

void (int): bindTexture, bindTexture, bindTexture, bindTexture

void (int): bindTexture, bindTexture, bindTexture, bindTexture, bindTexture

void (int, int, int, int, int, int, int, int, IntBuffer): texImage2D, texImage2D, texImage2D, texImage2D

void (int, int, int, int, int, int, int, int, IntBuffer): texImage2D, texImage2D, texImage2D, texImage2D, texImage2D

void (int, int, int, int, int, int, int, int, long): texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D

void (int, int, int, int, int, int, int, int, long): texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D

void (int, int, int, int, int, int, int, int): copyTexSubImage2D, copyTexSubImage2D, copyTexSubImage2D, copyTexSubImage2D

void (int, int, int, int, int, int, int, int): copyTexSubImage2D, copyTexSubImage2D, copyTexSubImage2D, copyTexSubImage2D

void (int, int, int, int, long): getTexImage, getTexImage, getTexImage, getTexImage

void (int, int, int, int, long): getTexImage, getTexImage, getTexImage, getTexImage

void (): enableNormalize, enableNormalize, enableNormalize, enableNormalize

void (): enableNormalize, enableNormalize, enableNormalize, enableNormalize

void (): disableNormalize, disableNormalize, disableNormalize, disableNormalize

void (): disableNormalize, disableNormalize, disableNormalize, disableNormalize

void (int): shadeModel, shadeModel, shadeModel, shadeModel

void (int): shadeModel, shadeModel, shadeModel, shadeModel

void (): enableRescaleNormal, enableRescaleNormal, enableRescaleNormal, enableRescaleNormal

void (): enableRescaleNormal, enableRescaleNormal, enableRescaleNormal, enableRescaleNormal

void (): disableRescaleNormal, disableRescaleNormal, disableRescaleNormal, disableRescaleNormal

void (): disableRescaleNormal, disableRescaleNormal, disableRescaleNormal, disableRescaleNormal

void (int, int, int, int): viewport, viewport, viewport, viewport

void (int, int, int, int): viewport, viewport, viewport, viewport

void (boolean, boolean, boolean, boolean): colorMask, colorMask, colorMask, colorMask

void (boolean, boolean, boolean, boolean): colorMask, colorMask, colorMask, colorMask

void (int, int, int): stencilFunc, stencilFunc, stencilFunc, stencilFunc

void (int, int, int): stencilFunc, stencilFunc, stencilFunc, stencilFunc

void (int): stencilMask, stencilMask, stencilMask, stencilMask

void (int): stencilMask, stencilMask, stencilMask, stencilMask

void (int, int, int): stencilOp, stencilOp, stencilOp, stencilOp

void (int, int, int): stencilOp, stencilOp, stencilOp, stencilOp

void (double): clearDepth, clearDepth, clearDepth, clearDepth

void (double): clearDepth, clearDepth, clearDepth, clearDepth

void (float, float, float, float): clearColor, clearColor, clearColor, clearColor

void (float, float, float, float): clearColor, clearColor, clearColor, clearColor

void (int): clearStencil, clearStencil, clearStencil, clearStencil

void (int): clearStencil, clearStencil, clearStencil, clearStencil

void (int, boolean): clear, clear, clear, clear

void (int, boolean): clear, clear, clear, clear

void (int): matrixMode, matrixMode, matrixMode, matrixMode

void (int): matrixMode, matrixMode, matrixMode, matrixMode

void (): loadIdentity, loadIdentity, loadIdentity, loadIdentity

void (): loadIdentity, loadIdentity, loadIdentity, loadIdentity

void (): pushMatrix, pushMatrix, pushMatrix, pushMatrix

void (): pushMatrix, pushMatrix, pushMatrix, pushMatrix

void (): popMatrix, popMatrix, popMatrix, popMatrix

void (): popMatrix, popMatrix, popMatrix, popMatrix

void (int, FloatBuffer): getMatrix, getMatrix, getMatrix, getMatrix

void (int, FloatBuffer): getMatrix, getMatrix, getMatrix, getMatrix

Matrix4f (int): getMatrix4f, getMatrix4f, getMatrix4f, getMatrix4f

Matrix4f (int): getMatrix4f, getMatrix4f, getMatrix4f, getMatrix4f

void (double, double, double, double, double, double): ortho, ortho, ortho, ortho

void (double, double, double, double, double, double): ortho, ortho, ortho, ortho

void (float, float, float, float): rotatef, rotatef, rotatef, rotatef

void (float, float, float, float): rotatef, rotatef, rotatef, rotatef, rotatef

void (double, double, double, double): rotated, rotated, rotated, rotated

void (double, double, double, double): rotated, rotated, rotated, rotated

void (float, float, float): scalef, scalef, scalef, scalef

void (float, float, float): scalef, scalef, scalef, scalef

void (double, double, double): scaled, scaled, scaled, scaled

void (double, double, double): scaled, scaled, scaled, scaled

void (float, float, float): translatef, translatef, translatef, translatef

void (float, float, float): translatef, translatef, translatef, translatef

void (double, double, double): translated, translated, translated, translated

void (double, double, double): translated, translated, translated, translated

void (FloatBuffer): multMatrix, multMatrix, multMatrix, multMatrix

void (FloatBuffer): multMatrix, multMatrix, multMatrix, multMatrix

void (Matrix4f): multMatrix, multMatrix, multMatrix, multMatrix

void (Matrix4f): multMatrix, multMatrix, multMatrix, multMatrix

void (float, float, float, float): color4f, color4f, color4f, color4f

void (float, float, float, float): color4f, color4f, color4f, color4f, color4f

void (float, float, float): color3f, color3f, color3f, color3f

void (float, float, float): color3f, color3f, color3f, color3f, color3f

void (float, float): texCoord2f, texCoord2f, texCoord2f, texCoord2f

void (float, float): texCoord2f, texCoord2f, texCoord2f, texCoord2f

void (float, float, float): vertex3f, vertex3f, vertex3f, vertex3f

void (float, float, float): vertex3f, vertex3f, vertex3f, vertex3f

void (): clearCurrentColor, clearCurrentColor, clearCurrentColor, clearCurrentColor

void (): clearCurrentColor, clearCurrentColor, clearCurrentColor, clearCurrentColor

void (int, int, int): normalPointer, normalPointer, normalPointer, normalPointer

void (int, int, int): normalPointer, normalPointer, normalPointer, normalPointer

void (int, int, ByteBuffer): normalPointer, normalPointer, normalPointer, normalPointer

void (int, int, ByteBuffer): normalPointer, normalPointer, normalPointer, normalPointer

void (int, int, int, int): texCoordPointer, texCoordPointer, texCoordPointer, texCoordPointer

void (int, int, int, int): texCoordPointer, texCoordPointer, texCoordPointer, texCoordPointer

void (int, int, int, ByteBuffer): texCoordPointer, texCoordPointer, texCoordPointer, texCoordPointer

void (int, int, int, ByteBuffer): texCoordPointer, texCoordPointer, texCoordPointer, texCoordPointer

void (int, int, int, int): vertexPointer, vertexPointer, vertexPointer, vertexPointer

void (int, int, int, int): vertexPointer, vertexPointer, vertexPointer, vertexPointer

void (int, int, int, ByteBuffer): vertexPointer, vertexPointer, vertexPointer, vertexPointer

void (int, int, int, ByteBuffer): vertexPointer, vertexPointer, vertexPointer, vertexPointer

void (int, int, int, int): colorPointer, colorPointer, colorPointer, colorPointer

void (int, int, int, int): colorPointer, colorPointer, colorPointer, colorPointer

void (int, int, int, ByteBuffer): colorPointer, colorPointer, colorPointer, colorPointer

void (int, int, int, ByteBuffer): colorPointer, colorPointer, colorPointer, colorPointer

void (int): disableClientState, disableClientState, disableClientState, disableClientState

void (int): disableClientState, disableClientState, disableClientState, disableClientState

void (int): enableClientState, enableClientState, enableClientState, enableClientState

void (int): enableClientState, enableClientState, enableClientState, enableClientState

void (int): begin, begin, begin, begin

void (int): begin, begin, begin, begin

void (): end, end, end, end

void (): end, end, end, end

void (int, int, int): drawArrays, drawArrays, drawArrays, drawArrays

void (int, int, int): drawArrays, drawArrays, drawArrays, drawArrays, drawArrays

void (float): lineWidth, lineWidth, lineWidth, lineWidth

void (float): lineWidth, lineWidth, lineWidth, lineWidth

void (int): callList, callList, callList, callList

void (int): callList, callList, callList, callList

void (int, int): deleteLists, deleteLists, deleteLists, deleteLists

void (int, int): deleteLists, deleteLists, deleteLists, deleteLists

void (int, int): newList, newList, newList, newList

void (int, int): newList, newList, newList, newList

void (): endList, endList, endList, endList

void (): endList, endList, endList, endList

int (int): genLists, genLists, genLists, genLists

int (int): genLists, genLists, genLists, genLists

void (int, int): pixelStore, pixelStore, pixelStore, pixelStore

void (int, int): pixelStore, pixelStore, pixelStore, pixelStore, pixelStore

void (int, float): pixelTransfer, pixelTransfer, pixelTransfer, pixelTransfer

void (int, float): pixelTransfer, pixelTransfer, pixelTransfer, pixelTransfer

void (int, int, int, int, int, int, ByteBuffer): readPixels, readPixels, readPixels, readPixels

void (int, int, int, int, int, int, ByteBuffer): readPixels, readPixels, readPixels, readPixels

void (int, int, int, int, int, int, long): readPixels, readPixels, readPixels, readPixels

void (int, int, int, int, int, int, long): readPixels, readPixels, readPixels, readPixels

int (): getError, getError, getError, getError

int (): getError, getError, getError, getError

String (int): getString, getString, getString, getString

String (int): getString, getString, getString, getString

void (int, IntBuffer): getInteger, getInteger, getInteger, getInteger

void (int, IntBuffer): getInteger, getInteger, getInteger, getInteger

int (int): getInteger, getInteger, getInteger, getInteger

int (int): getInteger, getInteger, getInteger, getInteger

void (GlStateManager$RenderMode): setProfile, setProfile, setProfile, setProfile

void (GlStateManager$Profile): setProfile, setProfile, setProfile, setProfile

void (GlStateManager$RenderMode): unsetProfile, unsetProfile, unsetProfile, unsetProfile

void (GlStateManager$Profile): unsetProfile, unsetProfile, unsetProfile, unsetProfile

1.14.3

Names

Fields

int: LIGHT_COUNT, LIGHT_COUNT

int: LIGHT_COUNT, LIGHT_COUNT, LIGHT_COUNT, LIGHT_COUNT

int: TEXTURE_COUNT, TEXTURE_COUNT

int: TEXTURE_COUNT, TEXTURE_COUNT, TEXTURE_COUNT, TEXTURE_COUNT

FloatBuffer: MATRIX_BUFFER, MATRIX_BUFFER

FloatBuffer: MATRIX_BUFFER, MATRIX_BUFFER, MATRIX_BUFFER, MATRIX_BUFFER

FloatBuffer: COLOR_BUFFER, COLOR_BUFFER

FloatBuffer: COLOR_BUFFER, COLOR_BUFFER, COLOR_BUFFER, COLOR_BUFFER

GlStateManager$AlphaState: ALPHA_TEST, ALPHA_TEST

GlStateManager$AlphaTestState: ALPHA_TEST, ALPHA_TEST, ALPHA_TEST, ALPHA_TEST

GlStateManager$BooleanState: LIGHTING, LIGHTING

GlStateManager$CapabilityTracker: LIGHTING, LIGHTING, LIGHTING, LIGHTING

GlStateManager$BooleanState[]: LIGHT_ENABLE, LIGHT_ENABLE

GlStateManager$CapabilityTracker[]: LIGHT_ENABLE, LIGHT_ENABLE, LIGHT_ENABLE, LIGHT_ENABLE

GlStateManager$ColorMaterialState: COLOR_MATERIAL, COLOR_MATERIAL

GlStateManager$ColorMaterialState: COLOR_MATERIAL, COLOR_MATERIAL, COLOR_MATERIAL, COLOR_MATERIAL

GlStateManager$BlendState: BLEND, BLEND

GlStateManager$BlendFuncState: BLEND, BLEND, BLEND, BLEND

GlStateManager$DepthState: DEPTH, DEPTH

GlStateManager$DepthTestState: DEPTH, DEPTH, DEPTH, DEPTH

GlStateManager$FogState: FOG, FOG

GlStateManager$FogState: FOG, FOG, FOG, FOG

GlStateManager$CullState: CULL, CULL

GlStateManager$CullFaceState: CULL, CULL, CULL, CULL

GlStateManager$PolygonOffsetState: POLY_OFFSET, POLY_OFFSET

GlStateManager$PolygonOffsetState: POLY_OFFSET, POLY_OFFSET, POLY_OFFSET, POLY_OFFSET

GlStateManager$ColorLogicState: COLOR_LOGIC, COLOR_LOGIC

GlStateManager$LogicOpState: COLOR_LOGIC, COLOR_LOGIC, COLOR_LOGIC, COLOR_LOGIC

GlStateManager$TexGenState: TEX_GEN, TEX_GEN

GlStateManager$TexGenState: TEX_GEN, TEX_GEN, TEX_GEN, TEX_GEN

GlStateManager$ClearState: CLEAR, CLEAR

GlStateManager$ClearState: CLEAR, CLEAR, CLEAR, CLEAR

GlStateManager$StencilState: STENCIL, STENCIL

GlStateManager$StencilState: STENCIL, STENCIL, STENCIL, STENCIL

GlStateManager$BooleanState: NORMALIZE, NORMALIZE

GlStateManager$CapabilityTracker: NORMALIZE, NORMALIZE, NORMALIZE, NORMALIZE

int: activeTexture, activeTexture

int: activeTexture, activeTexture, activeTexture, activeTexture

GlStateManager$TextureState[]: TEXTURES, TEXTURES

GlStateManager$Texture2DState[]: TEXTURES, TEXTURES, TEXTURES, TEXTURES

int: shadeModel, shadeModel

int: shadeModel, shadeModel, shadeModel, shadeModel

GlStateManager$BooleanState: RESCALE_NORMAL, RESCALE_NORMAL

GlStateManager$CapabilityTracker: RESCALE_NORMAL, RESCALE_NORMAL, RESCALE_NORMAL, RESCALE_NORMAL

GlStateManager$ColorMask: COLOR_MASK, COLOR_MASK

GlStateManager$ColorMask: COLOR_MASK, COLOR_MASK, COLOR_MASK, COLOR_MASK

GlStateManager$Color: COLOR, COLOR

GlStateManager$Color4: COLOR, COLOR, COLOR, COLOR

float: DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF

float: DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF

Constructors

Methods

void (): pushLightingAttributes, pushLightingAttributes

void (): pushLightingAttributes, pushLightingAttributes, pushLightingAttributes, pushLightingAttributes

void (): pushTextureAttributes, pushTextureAttributes

void (): pushTextureAttributes, pushTextureAttributes, pushTextureAttributes, pushTextureAttributes

void (): popAttributes, popAttributes

void (): popAttributes, popAttributes, popAttributes, popAttributes

void (): disableAlphaTest, disableAlphaTest

void (): disableAlphaTest, disableAlphaTest, disableAlphaTest, disableAlphaTest

void (): enableAlphaTest, enableAlphaTest

void (): enableAlphaTest, enableAlphaTest, enableAlphaTest, enableAlphaTest

void (int, float): alphaFunc, alphaFunc

void (int, float): alphaFunc, alphaFunc, alphaFunc, alphaFunc

void (): enableLighting, enableLighting

void (): enableLighting, enableLighting, enableLighting, enableLighting

void (): disableLighting, disableLighting

void (): disableLighting, disableLighting, disableLighting, disableLighting

void (int): enableLight, enableLight

void (int): enableLight, enableLight, enableLight, enableLight

void (int): disableLight, disableLight

void (int): disableLight, disableLight, disableLight, disableLight

void (): enableColorMaterial, enableColorMaterial

void (): enableColorMaterial, enableColorMaterial, enableColorMaterial, enableColorMaterial

void (): disableColorMaterial, disableColorMaterial

void (): disableColorMaterial, disableColorMaterial, disableColorMaterial, disableColorMaterial

void (int, int): colorMaterial, colorMaterial

void (int, int): colorMaterial, colorMaterial, colorMaterial, colorMaterial

void (int, int, FloatBuffer): light, light

void (int, int, FloatBuffer): light, light, light, light

void (int, FloatBuffer): lightModel, lightModel

void (int, FloatBuffer): lightModel, lightModel, lightModel, lightModel

void (float, float, float): normal3f, normal3f

void (float, float, float): normal3f, normal3f, normal3f, normal3f

void (): disableDepthTest, disableDepthTest

void (): disableDepthTest, disableDepthTest, disableDepthTest, disableDepthTest

void (): enableDepthTest, enableDepthTest

void (): enableDepthTest, enableDepthTest, enableDepthTest, enableDepthTest

void (int): depthFunc, depthFunc

void (int): depthFunc, depthFunc, depthFunc, depthFunc

void (boolean): depthMask, depthMask

void (boolean): depthMask, depthMask, depthMask, depthMask

void (): disableBlend, disableBlend

void (): disableBlend, disableBlend, disableBlend, disableBlend

void (): enableBlend, enableBlend

void (): enableBlend, enableBlend, enableBlend, enableBlend

void (GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFunc, blendFunc

void (GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFunc, blendFunc, blendFunc, blendFunc

void (int, int): blendFunc, blendFunc

void (int, int): blendFunc, blendFunc, blendFunc, blendFunc

void (GlStateManager$SourceFactor, GlStateManager$DestFactor, GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFuncSeparate, blendFuncSeparate

void (GlStateManager$SourceFactor, GlStateManager$DestFactor, GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFuncSeparate, blendFuncSeparate, blendFuncSeparate, blendFuncSeparate

void (int, int, int, int): blendFuncSeparate, blendFuncSeparate

void (int, int, int, int): blendFuncSeparate, blendFuncSeparate, blendFuncSeparate, blendFuncSeparate

void (int): blendEquation, blendEquation

void (int): blendEquation, blendEquation, blendEquation, blendEquation

void (int): setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine

void (int): setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine

void (): tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine

void (): tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine

void (): enableFog, enableFog

void (): enableFog, enableFog, enableFog, enableFog

void (): disableFog, disableFog

void (): disableFog, disableFog, disableFog, disableFog

void (GlStateManager$FogMode): fogMode, fogMode

void (GlStateManager$FogMode): fogMode, fogMode, fogMode, fogMode

void (int): fogMode, fogMode

void (int): fogMode, fogMode, fogMode, fogMode

void (float): fogDensity, fogDensity

void (float): fogDensity, fogDensity, fogDensity, fogDensity

void (float): fogStart, fogStart

void (float): fogStart, fogStart, fogStart, fogStart

void (float): fogEnd, fogEnd

void (float): fogEnd, fogEnd, fogEnd, fogEnd

void (int, FloatBuffer): fog, fog

void (int, FloatBuffer): fog, fog, fog, fog

void (int, int): fogi, fogi

void (int, int): fogi, fogi, fogi, fogi

void (): enableCull, enableCull

void (): enableCull, enableCull, enableCull, enableCull

void (): disableCull, disableCull

void (): disableCull, disableCull, disableCull, disableCull

void (GlStateManager$CullFace): cullFace, cullFace

void (GlStateManager$FaceSides): cullFace, cullFace, cullFace, cullFace

void (int): cullFace, cullFace

void (int): cullFace, cullFace, cullFace, cullFace

void (int, int): polygonMode, polygonMode

void (int, int): polygonMode, polygonMode, polygonMode, polygonMode

void (): enablePolygonOffset, enablePolygonOffset

void (): enablePolygonOffset, enablePolygonOffset, enablePolygonOffset, enablePolygonOffset

void (): disablePolygonOffset, disablePolygonOffset

void (): disablePolygonOffset, disablePolygonOffset, disablePolygonOffset, disablePolygonOffset

void (): enableLineOffset, enableLineOffset

void (): enableLineOffset, enableLineOffset, enableLineOffset, enableLineOffset

void (): disableLineOffset, disableLineOffset

void (): disableLineOffset, disableLineOffset, disableLineOffset, disableLineOffset

void (float, float): polygonOffset, polygonOffset

void (float, float): polygonOffset, polygonOffset, polygonOffset, polygonOffset

void (): enableColorLogicOp, enableColorLogicOp

void (): enableColorLogicOp, enableColorLogicOp, enableColorLogicOp, enableColorLogicOp

void (): disableColorLogicOp, disableColorLogicOp

void (): disableColorLogicOp, disableColorLogicOp, disableColorLogicOp, disableColorLogicOp

void (GlStateManager$LogicOp): logicOp, logicOp

void (GlStateManager$LogicOp): logicOp, logicOp, logicOp, logicOp

void (int): logicOp, logicOp

void (int): logicOp, logicOp, logicOp, logicOp

void (GlStateManager$TexGen): enableTexGen, enableTexGen

void (GlStateManager$TexCoord): enableTexGen, enableTexGen, enableTexGen, enableTexGen

void (GlStateManager$TexGen): disableTexGen, disableTexGen

void (GlStateManager$TexCoord): disableTexGen, disableTexGen, disableTexGen, disableTexGen

void (GlStateManager$TexGen, int): texGenMode, texGenMode

void (GlStateManager$TexCoord, int): texGenMode, texGenMode, texGenMode, texGenMode

void (GlStateManager$TexGen, int, FloatBuffer): texGenParam, texGenParam

void (GlStateManager$TexCoord, int, FloatBuffer): texGenParam, texGenParam, texGenParam, texGenParam

GlStateManager$TexGenCoord (GlStateManager$TexGen): getTexGen, getTexGen

GlStateManager$TexGenCoordState (GlStateManager$TexCoord): getTexGen, getTexGen, getTexGen, getTexGen

void (int): activeTexture, activeTexture

void (int): activeTexture, activeTexture, activeTexture, activeTexture

void (): enableTexture, enableTexture

void (): enableTexture, enableTexture, enableTexture, enableTexture

void (): disableTexture, disableTexture

void (): disableTexture, disableTexture, disableTexture, disableTexture

void (int, int, FloatBuffer): texEnv, texEnv

void (int, int, FloatBuffer): texEnv, texEnv, texEnv, texEnv

void (int, int, int): texEnv, texEnv

void (int, int, int): texEnv, texEnv, texEnv, texEnv

void (int, int, float): texEnv, texEnv

void (int, int, float): texEnv, texEnv, texEnv, texEnv

void (int, int, float): texParameter, texParameter

void (int, int, float): texParameter, texParameter, texParameter, texParameter

void (int, int, int): texParameter, texParameter

void (int, int, int): texParameter, texParameter, texParameter, texParameter

int (int, int, int): getTexLevelParameter, getTexLevelParameter

int (int, int, int): getTexLevelParameter, getTexLevelParameter, getTexLevelParameter, getTexLevelParameter

int (): genTexture, genTexture

int (): genTexture, genTexture, genTexture, genTexture

void (int): deleteTexture, deleteTexture

void (int): deleteTexture, deleteTexture, deleteTexture, deleteTexture

void (int): bindTexture, bindTexture

void (int): bindTexture, bindTexture, bindTexture, bindTexture

void (int, int, int, int, int, int, int, int, IntBuffer): texImage2D, texImage2D

void (int, int, int, int, int, int, int, int, IntBuffer): texImage2D, texImage2D, texImage2D, texImage2D

void (int, int, int, int, int, int, int, int, long): texSubImage2D, texSubImage2D

void (int, int, int, int, int, int, int, int, long): texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D

void (int, int, int, int, int, int, int, int): copyTexSubImage2D, copyTexSubImage2D

void (int, int, int, int, int, int, int, int): copyTexSubImage2D, copyTexSubImage2D, copyTexSubImage2D, copyTexSubImage2D

void (int, int, int, int, long): getTexImage, getTexImage

void (int, int, int, int, long): getTexImage, getTexImage, getTexImage, getTexImage

void (): enableNormalize, enableNormalize

void (): enableNormalize, enableNormalize, enableNormalize, enableNormalize

void (): disableNormalize, disableNormalize

void (): disableNormalize, disableNormalize, disableNormalize, disableNormalize

void (int): shadeModel, shadeModel

void (int): shadeModel, shadeModel, shadeModel, shadeModel

void (): enableRescaleNormal, enableRescaleNormal

void (): enableRescaleNormal, enableRescaleNormal, enableRescaleNormal, enableRescaleNormal

void (): disableRescaleNormal, disableRescaleNormal

void (): disableRescaleNormal, disableRescaleNormal, disableRescaleNormal, disableRescaleNormal

void (int, int, int, int): viewport, viewport

void (int, int, int, int): viewport, viewport, viewport, viewport

void (boolean, boolean, boolean, boolean): colorMask, colorMask

void (boolean, boolean, boolean, boolean): colorMask, colorMask, colorMask, colorMask

void (int, int, int): stencilFunc, stencilFunc

void (int, int, int): stencilFunc, stencilFunc, stencilFunc, stencilFunc

void (int): stencilMask, stencilMask

void (int): stencilMask, stencilMask, stencilMask, stencilMask

void (int, int, int): stencilOp, stencilOp

void (int, int, int): stencilOp, stencilOp, stencilOp, stencilOp

void (double): clearDepth, clearDepth

void (double): clearDepth, clearDepth, clearDepth, clearDepth

void (float, float, float, float): clearColor, clearColor

void (float, float, float, float): clearColor, clearColor, clearColor, clearColor

void (int): clearStencil, clearStencil

void (int): clearStencil, clearStencil, clearStencil, clearStencil

void (int, boolean): clear, clear

void (int, boolean): clear, clear, clear, clear

void (int): matrixMode, matrixMode

void (int): matrixMode, matrixMode, matrixMode, matrixMode

void (): loadIdentity, loadIdentity

void (): loadIdentity, loadIdentity, loadIdentity, loadIdentity

void (): pushMatrix, pushMatrix

void (): pushMatrix, pushMatrix, pushMatrix, pushMatrix

void (): popMatrix, popMatrix

void (): popMatrix, popMatrix, popMatrix, popMatrix

void (int, FloatBuffer): getMatrix, getMatrix

void (int, FloatBuffer): getMatrix, getMatrix, getMatrix, getMatrix

Matrix4f (int): getMatrix4f, getMatrix4f

Matrix4f (int): getMatrix4f, getMatrix4f, getMatrix4f, getMatrix4f

void (double, double, double, double, double, double): ortho, ortho

void (double, double, double, double, double, double): ortho, ortho, ortho, ortho

void (float, float, float, float): rotatef, rotatef

void (float, float, float, float): rotatef, rotatef, rotatef, rotatef

void (double, double, double, double): rotated, rotated

void (double, double, double, double): rotated, rotated, rotated, rotated

void (float, float, float): scalef, scalef

void (float, float, float): scalef, scalef, scalef, scalef

void (double, double, double): scaled, scaled

void (double, double, double): scaled, scaled, scaled, scaled

void (float, float, float): translatef, translatef

void (float, float, float): translatef, translatef, translatef, translatef

void (double, double, double): translated, translated

void (double, double, double): translated, translated, translated, translated

void (FloatBuffer): multMatrix, multMatrix

void (FloatBuffer): multMatrix, multMatrix, multMatrix, multMatrix

void (Matrix4f): multMatrix, multMatrix

void (Matrix4f): multMatrix, multMatrix, multMatrix, multMatrix

void (float, float, float, float): color4f, color4f

void (float, float, float, float): color4f, color4f, color4f, color4f

void (float, float, float): color3f, color3f

void (float, float, float): color3f, color3f, color3f, color3f

void (float, float): texCoord2f, texCoord2f

void (float, float): texCoord2f, texCoord2f, texCoord2f, texCoord2f

void (float, float, float): vertex3f, vertex3f

void (float, float, float): vertex3f, vertex3f, vertex3f, vertex3f

void (): clearCurrentColor, clearCurrentColor

void (): clearCurrentColor, clearCurrentColor, clearCurrentColor, clearCurrentColor

void (int, int, int): normalPointer, normalPointer

void (int, int, int): normalPointer, normalPointer, normalPointer, normalPointer

void (int, int, ByteBuffer): normalPointer, normalPointer

void (int, int, ByteBuffer): normalPointer, normalPointer, normalPointer, normalPointer

void (int, int, int, int): texCoordPointer, texCoordPointer

void (int, int, int, int): texCoordPointer, texCoordPointer, texCoordPointer, texCoordPointer

void (int, int, int, ByteBuffer): texCoordPointer, texCoordPointer

void (int, int, int, ByteBuffer): texCoordPointer, texCoordPointer, texCoordPointer, texCoordPointer

void (int, int, int, int): vertexPointer, vertexPointer

void (int, int, int, int): vertexPointer, vertexPointer, vertexPointer, vertexPointer

void (int, int, int, ByteBuffer): vertexPointer, vertexPointer

void (int, int, int, ByteBuffer): vertexPointer, vertexPointer, vertexPointer, vertexPointer

void (int, int, int, int): colorPointer, colorPointer

void (int, int, int, int): colorPointer, colorPointer, colorPointer, colorPointer

void (int, int, int, ByteBuffer): colorPointer, colorPointer

void (int, int, int, ByteBuffer): colorPointer, colorPointer, colorPointer, colorPointer

void (int): disableClientState, disableClientState

void (int): disableClientState, disableClientState, disableClientState, disableClientState

void (int): enableClientState, enableClientState

void (int): enableClientState, enableClientState, enableClientState, enableClientState

void (int): begin, begin

void (int): begin, begin, begin, begin

void (): end, end

void (): end, end, end, end

void (int, int, int): drawArrays, drawArrays

void (int, int, int): drawArrays, drawArrays, drawArrays, drawArrays

void (float): lineWidth, lineWidth

void (float): lineWidth, lineWidth, lineWidth, lineWidth

void (int): callList, callList

void (int): callList, callList, callList, callList

void (int, int): deleteLists, deleteLists

void (int, int): deleteLists, deleteLists, deleteLists, deleteLists

void (int, int): newList, newList

void (int, int): newList, newList, newList, newList

void (): endList, endList

void (): endList, endList, endList, endList

int (int): genLists, genLists

int (int): genLists, genLists, genLists, genLists

void (int, int): pixelStore, pixelStore

void (int, int): pixelStore, pixelStore, pixelStore, pixelStore

void (int, float): pixelTransfer, pixelTransfer

void (int, float): pixelTransfer, pixelTransfer, pixelTransfer, pixelTransfer

void (int, int, int, int, int, int, ByteBuffer): readPixels, readPixels

void (int, int, int, int, int, int, ByteBuffer): readPixels, readPixels, readPixels, readPixels

void (int, int, int, int, int, int, long): readPixels, readPixels

void (int, int, int, int, int, int, long): readPixels, readPixels, readPixels, readPixels

int (): getError, getError

int (): getError, getError, getError, getError

String (int): getString, getString

String (int): getString, getString, getString, getString

void (int, IntBuffer): getInteger, getInteger

void (int, IntBuffer): getInteger, getInteger, getInteger, getInteger

int (int): getInteger, getInteger

int (int): getInteger, getInteger, getInteger, getInteger

void (GlStateManager$Profile): setProfile, setProfile

void (GlStateManager$RenderMode): setProfile, setProfile, setProfile, setProfile

void (GlStateManager$Profile): unsetProfile, unsetProfile

void (GlStateManager$RenderMode): unsetProfile, unsetProfile, unsetProfile, unsetProfile

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

Fields

Constructors

Methods

1.14

Names

com.mojang.blaze3d.platform.GlStateManager

com.mojang.blaze3d.platform.GlStateManager

com.mojang.blaze3d.platform.GlStateManager

com.mojang.blaze3d.platform.GlStateManager

Fields

int: LIGHT_COUNT, LIGHT_COUNT

int: TEXTURE_COUNT, TEXTURE_COUNT

FloatBuffer: MATRIX_BUFFER, MATRIX_BUFFER

FloatBuffer: COLOR_BUFFER, COLOR_BUFFER

GlStateManager$AlphaState: ALPHA_TEST, ALPHA_TEST

GlStateManager$BooleanState: LIGHTING, LIGHTING

GlStateManager$BooleanState[]: LIGHT_ENABLE, LIGHT_ENABLE

GlStateManager$ColorMaterialState: COLOR_MATERIAL, COLOR_MATERIAL

GlStateManager$BlendState: BLEND, BLEND

GlStateManager$DepthState: DEPTH, DEPTH

GlStateManager$FogState: FOG, FOG

GlStateManager$CullState: CULL, CULL

GlStateManager$PolygonOffsetState: POLY_OFFSET, POLY_OFFSET

GlStateManager$ColorLogicState: COLOR_LOGIC, COLOR_LOGIC

GlStateManager$TexGenState: TEX_GEN, TEX_GEN

GlStateManager$ClearState: CLEAR, CLEAR

GlStateManager$StencilState: STENCIL, STENCIL

GlStateManager$BooleanState: NORMALIZE, NORMALIZE

int: activeTexture, activeTexture

GlStateManager$TextureState[]: TEXTURES, TEXTURES

int: shadeModel, shadeModel

GlStateManager$BooleanState: RESCALE_NORMAL, RESCALE_NORMAL

GlStateManager$ColorMask: COLOR_MASK, COLOR_MASK

GlStateManager$Color: COLOR, COLOR

float: DEFAULTALPHACUTOFF, DEFAULTALPHACUTOFF

Constructors

()

Methods

void (): pushLightingAttributes, pushLightingAttributes

void (): pushTextureAttributes, pushTextureAttributes

void (): popAttributes, popAttributes

void (): disableAlphaTest, disableAlphaTest

void (): enableAlphaTest, enableAlphaTest

void (int, float): alphaFunc, alphaFunc

void (): enableLighting, enableLighting

void (): disableLighting, disableLighting

void (int): enableLight, enableLight

void (int): disableLight, disableLight

void (): enableColorMaterial, enableColorMaterial

void (): disableColorMaterial, disableColorMaterial

void (int, int): colorMaterial, colorMaterial

void (int, int, FloatBuffer): light, light

void (int, FloatBuffer): lightModel, lightModel

void (float, float, float): normal3f, normal3f

void (): disableDepthTest, disableDepthTest

void (): enableDepthTest, enableDepthTest

void (int): depthFunc, depthFunc

void (boolean): depthMask, depthMask

void (): disableBlend, disableBlend

void (): enableBlend, enableBlend

void (GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFunc, blendFunc

void (int, int): blendFunc, blendFunc

void (GlStateManager$SourceFactor, GlStateManager$DestFactor, GlStateManager$SourceFactor, GlStateManager$DestFactor): blendFuncSeparate, blendFuncSeparate

void (int, int, int, int): blendFuncSeparate, blendFuncSeparate

void (int): blendEquation, blendEquation

void (int): setupSolidRenderingTextureCombine, setupSolidRenderingTextureCombine

void (): tearDownSolidRenderingTextureCombine, tearDownSolidRenderingTextureCombine

void (): enableFog, enableFog

void (): disableFog, disableFog

void (GlStateManager$FogMode): fogMode, fogMode

void (int): fogMode, fogMode

void (float): fogDensity, fogDensity

void (float): fogStart, fogStart

void (float): fogEnd, fogEnd

void (int, FloatBuffer): fog, fog

void (int, int): fogi, fogi

void (): enableCull, enableCull

void (): disableCull, disableCull

void (GlStateManager$CullFace): cullFace, cullFace

void (int): cullFace, cullFace

void (int, int): polygonMode, polygonMode

void (): enablePolygonOffset, enablePolygonOffset

void (): disablePolygonOffset, disablePolygonOffset

void (): enableLineOffset, enableLineOffset

void (): disableLineOffset, disableLineOffset

void (float, float): polygonOffset, polygonOffset

void (): enableColorLogicOp, enableColorLogicOp

void (): disableColorLogicOp, disableColorLogicOp

void (GlStateManager$LogicOp): logicOp, logicOp

void (int): logicOp, logicOp

void (GlStateManager$TexGen): enableTexGen, enableTexGen

void (GlStateManager$TexGen): disableTexGen, disableTexGen

void (GlStateManager$TexGen, int): texGenMode, texGenMode

void (GlStateManager$TexGen, int, FloatBuffer): texGenParam, texGenParam

GlStateManager$TexGenCoord (GlStateManager$TexGen): getTexGen, getTexGen

void (int): activeTexture, activeTexture

void (): enableTexture, enableTexture

void (): disableTexture, disableTexture

void (int, int, FloatBuffer): texEnv, texEnv

void (int, int, int): texEnv, texEnv

void (int, int, float): texEnv, texEnv

void (int, int, float): texParameter, texParameter

void (int, int, int): texParameter, texParameter

int (int, int, int): getTexLevelParameter, getTexLevelParameter

int (): genTexture, genTexture

void (int): deleteTexture, deleteTexture

void (int): bindTexture, bindTexture

void (int, int, int, int, int, int, int, int, IntBuffer): texImage2D, texImage2D

void (int, int, int, int, int, int, int, int, long): texSubImage2D, texSubImage2D

void (int, int, int, int, int, int, int, int): copyTexSubImage2D, copyTexSubImage2D

void (int, int, int, int, long): getTexImage, getTexImage

void (): enableNormalize, enableNormalize

void (): disableNormalize, disableNormalize

void (int): shadeModel, shadeModel

void (): enableRescaleNormal, enableRescaleNormal

void (): disableRescaleNormal, disableRescaleNormal

void (int, int, int, int): viewport, viewport

void (boolean, boolean, boolean, boolean): colorMask, colorMask

void (int, int, int): stencilFunc, stencilFunc

void (int): stencilMask, stencilMask

void (int, int, int): stencilOp, stencilOp

void (double): clearDepth, clearDepth

void (float, float, float, float): clearColor, clearColor

void (int): clearStencil, clearStencil

void (int, boolean): clear, clear

void (int): matrixMode, matrixMode

void (): loadIdentity, loadIdentity

void (): pushMatrix, pushMatrix

void (): popMatrix, popMatrix

void (int, FloatBuffer): getMatrix, getMatrix

Matrix4f (int): getMatrix4f, getMatrix4f

void (double, double, double, double, double, double): ortho, ortho

void (float, float, float, float): rotatef, rotatef

void (double, double, double, double): rotated, rotated

void (float, float, float): scalef, scalef

void (double, double, double): scaled, scaled

void (float, float, float): translatef, translatef

void (double, double, double): translated, translated

void (FloatBuffer): multMatrix, multMatrix

void (Matrix4f): multMatrix, multMatrix

void (float, float, float, float): color4f, color4f

void (float, float, float): color3f, color3f

void (float, float): texCoord2f, texCoord2f

void (float, float, float): vertex3f, vertex3f

void (): clearCurrentColor, clearCurrentColor

void (int, int, int): normalPointer, normalPointer

void (int, int, ByteBuffer): normalPointer, normalPointer

void (int, int, int, int): texCoordPointer, texCoordPointer

void (int, int, int, ByteBuffer): texCoordPointer, texCoordPointer

void (int, int, int, int): vertexPointer, vertexPointer

void (int, int, int, ByteBuffer): vertexPointer, vertexPointer

void (int, int, int, int): colorPointer, colorPointer

void (int, int, int, ByteBuffer): colorPointer, colorPointer

void (int): disableClientState, disableClientState

void (int): enableClientState, enableClientState

void (int): begin, begin

void (): end, end

void (int, int, int): drawArrays, drawArrays

void (float): lineWidth, lineWidth

void (int): callList, callList

void (int, int): deleteLists, deleteLists

void (int, int): newList, newList

void (): endList, endList

int (int): genLists, genLists

void (int, int): pixelStore, pixelStore

void (int, float): pixelTransfer, pixelTransfer

void (int, int, int, int, int, int, ByteBuffer): readPixels, readPixels

void (int, int, int, int, int, int, long): readPixels, readPixels

int (): getError, getError

String (int): getString, getString

void (int, IntBuffer): getInteger, getInteger

int (int): getInteger, getInteger

void (GlStateManager$Profile): setProfile, setProfile

void (GlStateManager$Profile): unsetProfile, unsetProfile