protected void | | a(hak arg0, fgs arg1, float arg2, float arg3) | | setupRotations(ZombieRenderState arg0, PoseStack arg1, float arg2, float arg3) | | method_4164(class_10086 arg0, class_4587 arg1, float arg2, float arg3) | | m_ezandtcl(C_aaksstrq arg0, C_cnszsxvd arg1, float arg2, float arg3) | | setupTransforms(ZombieEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3) | | setupTransforms(C_aaksstrq arg0, MatrixStack matrices, float arg2, float arg3) | | m_7523_(C_346100_ p_114104_, C_3181_ p_114105_, float p_114106_, float arg3) |
|