public LootItemFunctionType<ApplyBonusCount> | | b() | | getType() | | method_29321() | | m_ngvoddkv() | | getType() | | getType() | | m_7162_() |
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public Set<LootContextParam<?>> | | a() | | getReferencedContextParams() | | method_293() | | m_oozesizv() | | getRequiredParameters() | | getRequiredParameters() | | m_6231_() |
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public ItemStack | |
public static LootItemConditionalFunction$Builder<?> | | a(jm<dac> arg0, float arg1, int arg2) | | addBonusBinomialDistributionCount(Holder<Enchantment> arg0, float arg1, int arg2) | | method_463(class_6880<class_1887> arg0, float arg1, int arg2) | | m_ziaghyfl(C_cjzoxshv<C_jxtrubuh> arg0, float arg1, int arg2) | | binomialWithBonusCount(RegistryEntry<Enchantment> enchantment, float probability, int extra) | | m_79917_(C_203228_<C_1505_> p_345010_, float p_79919_, int p_79920_) |
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public static LootItemConditionalFunction$Builder<?> | |
public static LootItemConditionalFunction$Builder<?> | |
public static LootItemConditionalFunction$Builder<?> | |