public static void | |
public void | |
public boolean | |
public void | |
public void | |
public boolean | |
public boolean | |
public boolean | |
public void | |
public boolean | |
public float | |
public void | |
private boolean | |
private void | |
public EnumInteractionResult | | a(bmq arg0, bkr arg1, adq arg2, cj arg3, cq arg4, bbg arg5, qm arg6) | | func_187099_a(EntityPlayerSP arg0, WorldClient arg1, ItemStack arg2, BlockPos arg3, EnumFacing arg4, Vec3d arg5, EnumHand arg6) |
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public EnumInteractionResult | |
public EntityPlayerSP | |
public void | |
public EnumInteractionResult | |
public EnumInteractionResult | |
public ItemStack | |
public void | | a(int arg0, int arg1) | | func_78756_a(int arg0, int arg1) |
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public void | |
public void | |
public void | |
public boolean | |
public boolean | |
public boolean | |
public boolean | |
public boolean | |
public boolean | |
public WorldSettings$EnumGamemode | |
public boolean | |
public void | | a(int arg0) | | func_187100_a(int arg0) |
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