net.minecraft.server.v1_9_R1

public class BlockCocoa

extends BlockFacingHorizontal implements IBlockFragilePlantElement

All mapped superinterfaces:

IBlockFragilePlantElement

aki
net.minecraft.block.BlockCocoa
net.minecraft.server.v1_9_R1.BlockCocoa

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_176501_a
AGE
protected static final AxisAlignedBB[]
b
field_185535_b
protected static final AxisAlignedBB[]
c
field_185536_c
protected static final AxisAlignedBB[]
d
field_185537_d
protected static final AxisAlignedBB[]
e
field_185538_e

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
b(aht arg0, cj arg1, arc arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public boolean
e(aht arg0, cj arg1, arc arg2)
func_176499_e(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c(arc arg0)
func_149686_d(IBlockState arg0)
public boolean
b(arc arg0)
func_149662_c(IBlockState arg0)
public AxisAlignedBB
a(arc arg0, ahx arg1, cj arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public IBlockData
a(arc arg0, aoe arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(arc arg0, amr arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public void
a(aht arg0, cj arg1, arc arg2, sa arg3, adq arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public IBlockData
a(aht arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public void
a(aht arg0, cj arg1, arc arg2, ajt arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
doPhysics(World arg0, BlockPosition arg1, IBlockData arg2, Block arg3)
private void
f(aht arg0, cj arg1, arc arg2)
func_176500_f(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(aht arg0, cj arg1, arc arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4)
public ItemStack
a(aht arg0, cj arg1, arc arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(aht arg0, cj arg1, arc arg2, boolean arg3)
func_176473_a(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
public boolean
a(aht arg0, Random arg1, cj arg2, arc arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public void
b(aht arg0, Random arg1, cj arg2, arc arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(arc arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public BlockRenderLayer
f()
func_180664_k()