net.minecraft.server.v1_9_R2

public class BlockChest

extends BlockTileEntity

All mapped superinterfaces:

ITileEntity

ake
net.minecraft.block.BlockChest
net.minecraft.server.v1_9_R2.BlockChest

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176459_a
FACING
protected static final AxisAlignedBB
b
field_185557_b
protected static final AxisAlignedBB
c
field_185558_c
protected static final AxisAlignedBB
d
field_185559_d
protected static final AxisAlignedBB
e
field_185560_e
protected static final AxisAlignedBB
f
field_185561_f
public final BlockChest$Type
g
field_149956_a

Constructor summary

ModifierConstructor
protected (BlockChest$Type arg0)

Method summary

Modifier and TypeMethod
public boolean
b(ard arg0)
func_149662_c(IBlockState arg0)
public boolean
c(ard arg0)
func_149686_d(IBlockState arg0)
public EnumRenderType
a(ard arg0)
func_149645_b(IBlockState arg0)
public AxisAlignedBB
a(ard arg0, ahx arg1, cl arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public void
c(aht arg0, cl arg1, ard arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
onPlace(World arg0, BlockPosition arg1, IBlockData arg2)
public IBlockData
a(aht arg0, cl arg1, cs arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public void
a(aht arg0, cl arg1, ard arg2, sa arg3, adq arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public IBlockData
e(aht arg0, cl arg1, ard arg2)
func_176455_e(World arg0, BlockPos arg1, IBlockState arg2)
public IBlockData
f(aht arg0, cl arg1, ard arg2)
func_176458_f(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(aht arg0, cl arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
private boolean
d(aht arg0, cl arg1)
func_176454_e(World arg0, BlockPos arg1)
public void
a(ard arg0, aht arg1, cl arg2, ajt arg3)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
public void
b(aht arg0, cl arg1, ard arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public boolean
a(aht arg0, cl arg1, ard arg2, zj arg3, qm arg4, adq arg5, cs arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9)
public ITileInventory
c(aht arg0, cl arg1)
func_180676_d(World arg0, BlockPos arg1)
public ITileInventory
a(aht arg0, cl arg1, boolean arg2)
func_189418_a(World arg0, BlockPos arg1, boolean arg2)
public TileEntity
a(aht arg0, int arg1)
func_149915_a(World arg0, int arg1)
public boolean
g(ard arg0)
func_149744_f(IBlockState arg0)
isPowerSource(IBlockData arg0)
public int
b(ard arg0, ahx arg1, cl arg2, cs arg3)
func_180656_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public int
c(ard arg0, ahx arg1, cl arg2, cs arg3)
func_176211_b(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
private boolean
e(aht arg0, cl arg1)
func_176457_m(World arg0, BlockPos arg1)
private boolean
i(aht arg0, cl arg1)
func_176456_n(World arg0, BlockPos arg1)
private boolean
j(aht arg0, cl arg1)
func_176453_o(World arg0, BlockPos arg1)
public boolean
v(ard arg0)
func_149740_M(IBlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
d(ard arg0, aht arg1, cl arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(ard arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
a(ard arg0, aoe arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(ard arg0, amr arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected BlockStateList
b()
func_180661_e()
getStateList()