net.minecraft.server.v1_9_R2

public abstract class EntityLiving

extends Entity

All mapped superinterfaces:

ICommandListener

sa
net.minecraft.entity.EntityLivingBase
net.minecraft.server.v1_9_R2.EntityLiving

Field summary

Modifier and TypeField
private static final UUID
a
field_110156_b
private static final AttributeModifier
b
field_110157_c
protected static final DataWatcherObject<Byte>
at
field_184621_as
private static final DataWatcherObject<Float>
c
field_184632_c
HEALTH
private static final DataWatcherObject<Integer>
f
field_184633_f
private static final DataWatcherObject<Boolean>
g
field_184634_g
private static final DataWatcherObject<Integer>
h
field_184635_h
private AttributeMapBase
bq
field_110155_d
private final CombatTracker
br
field_94063_bt
combatTracker
private final Map<MobEffectList, MobEffect>
bs
field_70713_bf
effects
private final ItemStack[]
bt
field_184630_bs
private final ItemStack[]
bu
field_184631_bt
public boolean
au
field_82175_bq
public EnumHand
av
field_184622_au
public int
aw
field_110158_av
public int
ax
field_70720_be
public int
ay
field_70737_aN
hurtTicks
public int
az
field_70738_aO
public float
aA
field_70739_aP
public int
aB
field_70725_aQ
deathTicks
public float
aC
field_70732_aI
public float
aD
field_70733_aJ
protected int
aE
field_184617_aD
public float
aF
field_184618_aE
public float
aG
field_70721_aZ
public float
aH
field_184619_aG
public int
aI
field_70771_an
maxNoDamageTicks
public float
aJ
field_70727_aS
public float
aK
field_70726_aT
public float
aL
field_70769_ao
public float
aM
field_70770_ap
public float
aN
field_70761_aq
public float
aO
field_70760_ar
public float
aP
field_70759_as
public float
aQ
field_70758_at
public float
aR
field_70747_aH
protected EntityHuman
aS
field_70717_bb
killer
protected int
aT
field_70718_bc
lastDamageByPlayerTime
protected boolean
aU
field_70729_aU
protected int
aV
field_70708_bq
ticksFarFromPlayer
protected float
aW
field_70768_au
protected float
aX
field_110154_aX
protected float
aY
field_70764_aw
protected float
aZ
field_70763_ax
protected float
ba
field_70741_aB
protected int
bb
field_70744_aE
protected float
bc
field_110153_bc
lastDamage
protected boolean
bd
field_70703_bu
public float
be
field_70702_br
public float
bf
field_70701_bs
public float
bg
field_70704_bt
protected int
bh
field_70716_bi
protected double
bi
field_184623_bh
protected double
bj
field_184624_bi
protected double
bk
field_184625_bj
protected double
bl
field_184626_bk
protected double
bm
field_70709_bj
private boolean
bv
field_70752_e
updateEffects
private EntityLiving
bw
field_70755_b
lastDamager
private int
bx
field_70756_c
hurtTimestamp
private EntityLiving
by
field_110150_bn
private int
bz
field_142016_bo
private float
bA
field_70746_aG
private int
bB
field_70773_bE
private float
bC
field_110151_bq
protected ItemStack
bn
field_184627_bm
protected int
bo
field_184628_bn
protected int
bp
field_184629_bo
private BlockPosition
bD
field_184620_bC

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
public void
Q()
func_174812_G()
protected void
i()
func_70088_a()
protected void
bB()
func_110147_ax()
initAttributes()
protected void
a(double arg0, boolean arg1, ard arg2, cl arg3)
func_184231_a(double arg0, boolean arg1, IBlockState arg2, BlockPos arg3)
public boolean
bC()
func_70648_aU()
public void
U()
func_70030_z()
protected void
b(cl arg0)
func_184594_b(BlockPos arg0)
public boolean
m_()
func_70631_g_()
isBaby()
protected void
bD()
func_70609_aI()
protected boolean
bE()
func_146066_aG()
isDropExperience()
protected int
d(int arg0)
func_70682_h(int arg0)
protected int
b(zj arg0)
func_70693_a(EntityPlayer arg0)
getExpValue(EntityHuman arg0)
protected boolean
bF()
func_70684_aJ()
alwaysGivesExp()
public Random
bG()
func_70681_au()
getRandom()
public EntityLiving
bH()
func_70643_av()
getLastDamager()
public int
bI()
func_142015_aE()
public void
a(sa arg0)
func_70604_c(EntityLivingBase arg0)
public EntityLiving
bJ()
func_110144_aD()
public int
bK()
func_142013_aG()
public void
z(rr arg0)
func_130011_c(Entity arg0)
public int
bL()
func_70654_ax()
protected void
a_(adq arg0)
func_184606_a_(ItemStack arg0)
public void
b(dq arg0)
func_70014_b(NBTTagCompound arg0)
public void
a(dq arg0)
func_70037_a(NBTTagCompound arg0)
protected void
bM()
func_70679_bo()
tickPotionEffects()
protected void
F()
func_175135_B()
public static boolean
a(Collection<rl> arg0)
func_184593_a(Collection<PotionEffect> arg0)
protected void
bN()
func_175133_bi()
public void
bO()
func_70674_bp()
removeAllEffects()
public Collection<MobEffect>
bP()
func_70651_bq()
getEffects()
public boolean
a(rk arg0)
func_70644_a(Potion arg0)
hasEffect(MobEffectList arg0)
public MobEffect
b(rk arg0)
func_70660_b(Potion arg0)
getEffect(MobEffectList arg0)
public void
c(rl arg0)
func_70690_d(PotionEffect arg0)
addEffect(MobEffect arg0)
public boolean
d(rl arg0)
func_70687_e(PotionEffect arg0)
public boolean
bQ()
func_70662_br()
public MobEffect
c(rk arg0)
func_184596_c(Potion arg0)
public void
d(rk arg0)
func_184589_d(Potion arg0)
removeEffect(MobEffectList arg0)
protected void
a(rl arg0)
func_70670_a(PotionEffect arg0)
protected void
a(rl arg0, boolean arg1)
func_70695_b(PotionEffect arg0, boolean arg1)
protected void
b(rl arg0)
func_70688_c(PotionEffect arg0)
public void
b(float arg0)
func_70691_i(float arg0)
heal(float arg0)
public final float
bR()
func_110143_aJ()
getHealth()
public void
c(float arg0)
func_70606_j(float arg0)
setHealth(float arg0)
public boolean
a(rc arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
protected void
c(rc arg0)
func_184581_c(DamageSource arg0)
private boolean
d(rc arg0)
func_184583_d(DamageSource arg0)
public void
b(adq arg0)
func_70669_a(ItemStack arg0)
public void
a(rc arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected void
a(boolean arg0, int arg1, rc arg2)
func_184610_a(boolean arg0, int arg1, DamageSource arg2)
protected void
a(boolean arg0, int arg1)
func_82160_b(boolean arg0, int arg1)
dropEquipment(boolean arg0, int arg1)
public void
a(rr arg0, float arg1, double arg2, double arg3)
func_70653_a(Entity arg0, float arg1, double arg2, double arg3)
protected SoundEffect
bS()
func_184601_bQ()
protected SoundEffect
bT()
func_184615_bR()
protected SoundEffect
e(int arg0)
func_184588_d(int arg0)
protected void
b(boolean arg0, int arg1)
func_70628_a(boolean arg0, int arg1)
dropDeathLoot(boolean arg0, int arg1)
public boolean
n_()
func_70617_f_()
private boolean
a(cl arg0, ard arg1)
func_184604_a(BlockPos arg0, IBlockState arg1)
public boolean
au()
func_70089_S()
isAlive()
public void
e(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
public int
bU()
func_70658_aO()
getArmorStrength()
protected void
j(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
k(float arg0)
func_184590_k(float arg0)
protected float
b(rc arg0, float arg1)
func_70655_b(DamageSource arg0, float arg1)
applyArmorModifier(DamageSource arg0, float arg1)
protected float
c(rc arg0, float arg1)
func_70672_c(DamageSource arg0, float arg1)
applyMagicModifier(DamageSource arg0, float arg1)
protected void
d(rc arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity0(DamageSource arg0, float arg1)
public CombatTracker
bV()
func_110142_aN()
getCombatTracker()
public EntityLiving
bW()
func_94060_bK()
public final float
bX()
func_110138_aP()
getMaxHealth()
public final int
bY()
func_85035_bI()
public final void
k(int arg0)
func_85034_r(int arg0)
private int
o()
func_82166_i()
public void
a(qm arg0)
func_184609_a(EnumHand arg0)
protected void
Y()
func_70076_C()
protected void
bZ()
func_82168_bl()
public AttributeInstance
a(sl arg0)
func_110148_a(IAttribute arg0)
getAttributeInstance(IAttribute arg0)
public AttributeMapBase
ca()
func_110140_aT()
getAttributeMap()
public EnumMonsterType
cb()
func_70668_bt()
getMonsterType()
public ItemStack
cc()
func_184614_ca()
getItemInMainHand()
public ItemStack
cd()
func_184592_cb()
getItemInOffHand()
public ItemStack
b(qm arg0)
func_184586_b(EnumHand arg0)
public void
a(qm arg0, adq arg1)
func_184611_a(EnumHand arg0, ItemStack arg1)
public abstract Iterable<ItemStack>
aF()
func_184193_aE()
getArmorItems()
public abstract ItemStack
a(rw arg0)
func_184582_a(EntityEquipmentSlot arg0)
getEquipment(EnumItemSlot arg0)
public abstract void
a(rw arg0, adq arg1)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
setEquipment(EnumItemSlot arg0, ItemStack arg1)
public void
e(boolean arg0)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
protected float
ce()
func_70599_aP()
protected float
cf()
func_70647_i()
protected boolean
cg()
func_70610_aX()
public void
A(rr arg0)
func_110145_l(Entity arg0)
protected float
ch()
func_175134_bD()
protected void
ci()
func_70664_aZ()
protected void
cj()
func_70629_bd()
protected void
ck()
func_180466_bG()
public void
g(float arg0, float arg1)
func_70612_e(float arg0, float arg1)
public float
cl()
func_70689_ay()
public void
l(float arg0)
func_70659_e(float arg0)
public boolean
B(rr arg0)
func_70652_k(Entity arg0)
public boolean
cm()
func_70608_bn()
isSleeping()
public void
m()
func_70071_h_()
protected float
h(float arg0, float arg1)
func_110146_f(float arg0, float arg1)
public void
n()
func_70636_d()
private void
r()
func_184616_r()
protected void
cn()
func_70626_be()
doTick()
protected void
co()
func_85033_bc()
protected void
C(rr arg0)
func_82167_n(Entity arg0)
public void
p()
func_184210_p()
stopRiding()
public void
aw()
func_70098_U()
public void
k(boolean arg0)
func_70637_d(boolean arg0)
public void
a(rr arg0, int arg1)
func_71001_a(Entity arg0, int arg1)
receive(Entity arg0, int arg1)
public boolean
D(rr arg0)
func_70685_l(Entity arg0)
hasLineOfSight(Entity arg0)
public Vec3D
aB()
func_70040_Z()
public Vec3D
f(float arg0)
func_70676_i(float arg0)
public boolean
cp()
func_70613_aW()
public boolean
ap()
func_70067_L()
isInteractable()
public boolean
aq()
func_70104_M()
isCollidable()
protected void
ao()
func_70018_K()
public float
aS()
func_70079_am()
getHeadRotation()
public void
h(float arg0)
func_70034_d(float arg0)
public void
i(float arg0)
func_181013_g(float arg0)
public float
cq()
func_110139_bj()
getAbsorptionHearts()
public void
n(float arg0)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public void
j()
func_152111_bt()
enterCombat()
public void
k()
func_152112_bu()
exitCombat()
protected void
cr()
func_175136_bO()
public abstract EnumMainHand
cs()
func_184591_cq()
getMainHand()
public boolean
ct()
func_184587_cr()
public EnumHand
cu()
func_184600_cs()
protected void
cv()
func_184608_ct()
public void
c(qm arg0)
func_184598_c(EnumHand arg0)
public void
a(kf<?> arg0)
func_184206_a(DataParameter<?> arg0)
protected void
a(adq arg0, int arg1)
func_184584_a(ItemStack arg0, int arg1)
protected void
v()
func_71036_o()
public ItemStack
cw()
func_184607_cu()
public int
cx()
func_184605_cv()
public int
cy()
func_184612_cw()
public void
cz()
func_184597_cx()
clearActiveItem()
public void
cA()
func_184602_cy()
public boolean
cB()
func_184585_cz()
isBlocking()
public boolean
cC()
func_184613_cA()
public boolean
k(double arg0, double arg1, double arg2)
func_184595_k(double arg0, double arg1, double arg2)
public boolean
cE()
func_184603_cC()
public void
aD()
func_70057_ab()
public void
a(byte arg0)
func_70103_a(byte arg0)
public boolean
bi()
func_94059_bO()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public float
m(float arg0)
func_70678_g(float arg0)
public int
cD()
func_184599_cB()