| public static DamageSource |  | 
| public static DamageSource |  | 
| public static DamageSource |  | 
| public static DamageSource |  | 
| public static DamageSource |  | 
| public static DamageSource |  | 
| public static DamageSource |  | 
| public static DamageSource |  | 
| public static DamageSource |  | 
| public static DamageSource |  | 
| public boolean |  | 
| public DamageSource |  | 
| public boolean |  | c() |   | func_94541_c() |   | isExplosion() |  
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| public DamageSource |  | 
| public boolean |  | e() |   | func_76363_c() |   | ignoresArmor() |  
  | 
| public float |  | f() |   | func_76345_d() |   | getExhaustionCost() |  
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| public boolean |  | g() |   | func_76357_e() |   | ignoresInvulnerability() |  
  | 
| public boolean |  | h() |   | func_151517_h() |   | isStarvation() |  
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| public Entity |  | 
| public Entity |  | j() |   | func_76346_g() |   | getEntity() |  
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| protected DamageSource |  | k() |   | func_76348_h() |   | setIgnoreArmor() |  
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| protected DamageSource |  | 
| protected DamageSource |  | 
| protected DamageSource |  | n() |   | func_76361_j() |   | setExplosion() |  
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| public IChatBaseComponent |  | 
| public boolean |  | 
| public String |  | 
| public DamageSource |  | 
| public boolean |  | 
| public boolean |  | s() |   | func_82725_o() |   | isMagic() |  
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| public DamageSource |  | t() |   | func_82726_p() |   | setMagic() |  
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| public boolean |  | 
| public Vec3D |  |