net.minecraft.client.renderer.chunk

public class SectionRenderDispatcher$CompiledSection

gtp$a
net.minecraft.client.renderer.chunk.SectionRenderDispatcher$CompiledSection
net.minecraft.class_846$class_849
net.minecraft.unmapped.C_sjynkhfr$C_tspjbhud
net.minecraft.client.render.chunk.ChunkBuilder$ChunkData
net.minecraft.client.render.chunk.ChunkBuilder$ChunkData

Field summary

Modifier and TypeField
public static final SectionRenderDispatcher$CompiledSection
a
UNCOMPILED
field_4451
f_tczcdyxm
UNPROCESSED
UNCOMPILED
public static final SectionRenderDispatcher$CompiledSection
b
EMPTY
field_52172
f_cixhztti
EMPTY
EMPTY
final Set<RenderType>
c
hasBlocks
field_4450
f_sbebwngh
nonEmptyLayers
layers
final List<BlockEntity>
d
renderableBlockEntities
field_4456
f_xxnfrtnf
blockEntities
blockEntities
VisibilitySet
e
visibilitySet
field_4455
f_lptrzyxj
occlusionGraph
occlusionData
MeshData$SortState
f
transparencyState
field_4453
f_izdaounr
transparentSortingData
sortingData

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public boolean
a()
hasRenderableLayers()
method_62972()
m_gihatyrw()
hasNonEmptyLayers()
public boolean
a(gqk arg0)
isEmpty(RenderType arg0)
method_3641(class_1921 arg0)
m_kppkuamn(C_tizlwnnv arg0)
isEmpty(RenderLayer layer)
isEmpty(RenderLayer layer)
public List<BlockEntity>
b()
getRenderableBlockEntities()
method_3642()
m_cnqtwery()
getBlockEntities()
getBlockEntites()
public boolean
a(ja arg0, ja arg1)
facesCanSeeEachother(Direction arg0, Direction arg1)
method_3650(class_2350 arg0, class_2350 arg1)
m_chfbcmme(C_xpuuihxf arg0, C_xpuuihxf arg1)
isVisibleThrough(Direction from, Direction to)
isVisibleThrough(Direction from, Direction to)