net.minecraft.client.renderer

public class CoreShaders

gpk
net.minecraft.client.renderer.CoreShaders
net.minecraft.class_10142
net.minecraft.unmapped.C_qrsmnkgy
net.minecraft.client.gl.ShaderProgramKeys
net.minecraft.unmapped.C_qrsmnkgy

Field summary

Modifier and TypeField
private static final List<ShaderProgram>
af
PROGRAMS
field_53872
f_xepmxfld
ALL
public static final ShaderProgram
a
BLIT_SCREEN
field_53868
f_rzdjwtlo
BLIT_SCREEN
BLIT_SCREEN
public static final ShaderProgram
b
LIGHTMAP
field_53873
f_swhsmryf
LIGHTMAP
LIGHTMAP
public static final ShaderProgram
c
PARTICLE
field_53874
f_luyvyeqz
PARTICLE
PARTICLE
public static final ShaderProgram
d
POSITION
field_53875
f_jiifmmkm
POSITION
POSITION
public static final ShaderProgram
e
POSITION_COLOR
field_53876
f_nctqvosi
POSITION_COLOR
POSITION_COLOR
public static final ShaderProgram
f
POSITION_COLOR_LIGHTMAP
field_53877
f_kfxoutqx
POSITION_COLOR_LIGHTMAP
POSITION_COLOR_LIGHTMAP
public static final ShaderProgram
g
POSITION_COLOR_TEX_LIGHTMAP
field_53878
f_vaabzqrx
POSITION_COLOR_TEX_LIGHTMAP
POSITION_COLOR_TEX_LIGHTMAP
public static final ShaderProgram
h
POSITION_TEX
field_53879
f_pshowzsm
POSITION_TEX
POSITION_TEX
public static final ShaderProgram
i
POSITION_TEX_COLOR
field_53880
f_wisckdbk
POSITION_TEX_COLOR
POSITION_TEX_COLOR
public static final ShaderProgram
j
RENDERTYPE_SOLID
field_53881
f_lbmrhyhl
RENDERTYPE_SOLID
RENDERTYPE_SOLID
public static final ShaderProgram
k
RENDERTYPE_CUTOUT_MIPPED
field_53882
f_qmnnnras
RENDERTYPE_CUTOUT_MIPPED
RENDERTYPE_CUTOUT_MIPPED
public static final ShaderProgram
l
RENDERTYPE_CUTOUT
field_53883
f_ibbltktn
RENDERTYPE_CUTOUT
RENDERTYPE_CUTOUT
public static final ShaderProgram
m
RENDERTYPE_TRANSLUCENT
field_53884
f_yiindfca
RENDERTYPE_TRANSLUCENT
RENDERTYPE_TRANSLUCENT
public static final ShaderProgram
n
RENDERTYPE_TRANSLUCENT_MOVING_BLOCK
field_53885
f_lhvauovw
RENDERTYPE_TRANSLUCENT_MOVING_BLOCK
RENDERTYPE_TRANSLUCENT_MOVING_BLOCK
public static final ShaderProgram
o
RENDERTYPE_ARMOR_CUTOUT_NO_CULL
field_53886
f_oisbelvj
RENDERTYPE_ARMOR_CUTOUT_NO_CULL
RENDERTYPE_ARMOR_CUTOUT_NO_CULL
public static final ShaderProgram
p
RENDERTYPE_ARMOR_TRANSLUCENT
field_54960
f_urlmduwz
RENDERTYPE_ARMOR_TRANSLUCENT
RENDERTYPE_ARMOR_TRANSLUCENT
public static final ShaderProgram
q
RENDERTYPE_ENTITY_SOLID
field_53887
f_zwxeykja
RENDERTYPE_ENTITY_SOLID
RENDERTYPE_ENTITY_SOLID
public static final ShaderProgram
r
RENDERTYPE_ENTITY_CUTOUT
field_53888
f_eadotife
RENDERTYPE_ENTITY_CUTOUT
RENDERTYPE_ENTITY_CUTOUT
public static final ShaderProgram
s
RENDERTYPE_ENTITY_CUTOUT_NO_CULL
field_53889
f_yxuutkzk
RENDERTYPE_ENTITY_CUTOUT_NO_CULL
RENDERTYPE_ENTITY_CUTOUT_NO_CULL
public static final ShaderProgram
t
RENDERTYPE_ENTITY_CUTOUT_NO_CULL_Z_OFFSET
field_53890
f_xedcseok
RENDERTYPE_ENTITY_CUTOUT_NO_CULL_Z_OFFSET
RENDERTYPE_ENTITY_CUTOUT_NO_CULL_Z_OFFSET
public static final ShaderProgram
u
RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULL
field_53891
f_bjjuqyqa
RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULL
RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULL
public static final ShaderProgram
v
RENDERTYPE_ENTITY_TRANSLUCENT
field_53892
f_yhuauysv
RENDERTYPE_ENTITY_TRANSLUCENT
RENDERTYPE_ENTITY_TRANSLUCENT
public static final ShaderProgram
w
RENDERTYPE_ENTITY_TRANSLUCENT_EMISSIVE
field_53893
f_tnvumscu
RENDERTYPE_ENTITY_TRANSLUCENT_EMISSIVE
RENDERTYPE_ENTITY_TRANSLUCENT_EMISSIVE
public static final ShaderProgram
x
RENDERTYPE_ENTITY_SMOOTH_CUTOUT
field_53894
f_mhsgvhxi
RENDERTYPE_ENTITY_SMOOTH_CUTOUT
RENDERTYPE_ENTITY_SMOOTH_CUTOUT
public static final ShaderProgram
y
RENDERTYPE_BEACON_BEAM
field_53895
f_dzgobrzr
RENDERTYPE_BEACON_BEAM
RENDERTYPE_BEACON_BEAM
public static final ShaderProgram
z
RENDERTYPE_ENTITY_DECAL
field_53896
f_pggxgwso
RENDERTYPE_ENTITY_DECAL
RENDERTYPE_ENTITY_DECAL
public static final ShaderProgram
A
RENDERTYPE_ENTITY_NO_OUTLINE
field_53897
f_tozisfqd
RENDERTYPE_ENTITY_NO_OUTLINE
RENDERTYPE_ENTITY_NO_OUTLINE
public static final ShaderProgram
B
RENDERTYPE_ENTITY_SHADOW
field_53842
f_cymqvwlk
RENDERTYPE_ENTITY_SHADOW
RENDERTYPE_ENTITY_SHADOW
public static final ShaderProgram
C
RENDERTYPE_ENTITY_ALPHA
field_53843
f_xlaaoyns
RENDERTYPE_ENTITY_ALPHA
RENDERTYPE_ENTITY_ALPHA
public static final ShaderProgram
D
RENDERTYPE_EYES
field_53844
f_vuwmfdya
RENDERTYPE_EYES
RENDERTYPE_EYES
public static final ShaderProgram
E
RENDERTYPE_ENERGY_SWIRL
field_53845
f_rrehfdaq
RENDERTYPE_ENERGY_SWIRL
RENDERTYPE_ENERGY_SWIRL
public static final ShaderProgram
F
RENDERTYPE_LEASH
field_53846
f_musbvcsg
RENDERTYPE_LEASH
RENDERTYPE_LEASH
public static final ShaderProgram
G
RENDERTYPE_WATER_MASK
field_53847
f_woldjcge
RENDERTYPE_WATER_MASK
RENDERTYPE_WATER_MASK
public static final ShaderProgram
H
RENDERTYPE_OUTLINE
field_53848
f_jphafivb
RENDERTYPE_OUTLINE
RENDERTYPE_OUTLINE
public static final ShaderProgram
I
RENDERTYPE_ARMOR_ENTITY_GLINT
field_53849
f_yazvawfj
RENDERTYPE_ARMOR_ENTITY_GLINT
RENDERTYPE_ARMOR_ENTITY_GLINT
public static final ShaderProgram
J
RENDERTYPE_GLINT_TRANSLUCENT
field_53850
f_doyxfhgr
RENDERTYPE_GLINT_TRANSLUCENT
RENDERTYPE_GLINT_TRANSLUCENT
public static final ShaderProgram
K
RENDERTYPE_GLINT
field_53851
f_nebnqkla
RENDERTYPE_GLINT
RENDERTYPE_GLINT
public static final ShaderProgram
L
RENDERTYPE_ENTITY_GLINT
field_53852
f_qegmpixc
RENDERTYPE_ENTITY_GLINT
RENDERTYPE_ENTITY_GLINT
public static final ShaderProgram
M
RENDERTYPE_TEXT
field_53853
f_jlvfpryz
RENDERTYPE_TEXT
RENDERTYPE_TEXT
public static final ShaderProgram
N
RENDERTYPE_TEXT_BACKGROUND
field_53854
f_bspmwkxo
RENDERTYPE_TEXT_BACKGROUND
RENDERTYPE_TEXT_BACKGROUND
public static final ShaderProgram
O
RENDERTYPE_TEXT_INTENSITY
field_53855
f_qcyuaqju
RENDERTYPE_TEXT_INTENSITY
RENDERTYPE_TEXT_INTENSITY
public static final ShaderProgram
P
RENDERTYPE_TEXT_SEE_THROUGH
field_53856
f_saplawdd
RENDERTYPE_TEXT_SEE_THROUGH
RENDERTYPE_TEXT_SEE_THROUGH
public static final ShaderProgram
Q
RENDERTYPE_TEXT_BACKGROUND_SEE_THROUGH
field_53857
f_zjhdmlhk
RENDERTYPE_TEXT_BACKGROUND_SEE_THROUGH
RENDERTYPE_TEXT_BACKGROUND_SEE_THROUGH
public static final ShaderProgram
R
RENDERTYPE_TEXT_INTENSITY_SEE_THROUGH
field_53858
f_exgnqbcz
RENDERTYPE_TEXT_INTENSITY_SEE_THROUGH
RENDERTYPE_TEXT_INTENSITY_SEE_THROUGH
public static final ShaderProgram
S
RENDERTYPE_LIGHTNING
field_53859
f_vawylfik
RENDERTYPE_LIGHTNING
RENDERTYPE_LIGHTNING
public static final ShaderProgram
T
RENDERTYPE_TRIPWIRE
field_53860
f_njxpocif
RENDERTYPE_TRIPWIRE
RENDERTYPE_TRIPWIRE
public static final ShaderProgram
U
RENDERTYPE_END_PORTAL
field_53861
f_eaeeexhr
RENDERTYPE_END_PORTAL
RENDERTYPE_END_PORTAL
public static final ShaderProgram
V
RENDERTYPE_END_GATEWAY
field_53862
f_vpqwymjj
RENDERTYPE_END_GATEWAY
RENDERTYPE_END_GATEWAY
public static final ShaderProgram
W
RENDERTYPE_WORLD_BORDER
field_56582
f_iudyolrd
RENDERTYPE_WORLD_BORDER
RENDERTYPE_WORLD_BORDER
public static final ShaderProgram
X
RENDERTYPE_CLOUDS
field_53863
f_eyltituq
RENDERTYPE_CLOUDS
RENDERTYPE_CLOUDS
public static final ShaderProgram
Y
RENDERTYPE_LINES
field_53864
f_itmevmla
RENDERTYPE_LINES
RENDERTYPE_LINES
public static final ShaderProgram
Z
RENDERTYPE_CRUMBLING
field_53865
f_izzbksbh
RENDERTYPE_CRUMBLING
RENDERTYPE_CRUMBLING
public static final ShaderProgram
aa
RENDERTYPE_GUI
field_53866
f_lvsfcpjo
RENDERTYPE_GUI
RENDERTYPE_GUI
public static final ShaderProgram
ab
RENDERTYPE_GUI_OVERLAY
field_53867
f_jzdleqom
RENDERTYPE_GUI_OVERLAY
RENDERTYPE_GUI_OVERLAY
public static final ShaderProgram
ac
RENDERTYPE_GUI_TEXT_HIGHLIGHT
field_53869
f_agbxdxfp
RENDERTYPE_GUI_TEXT_HIGHLIGHT
RENDERTYPE_GUI_TEXT_HIGHLIGHT
public static final ShaderProgram
ad
RENDERTYPE_GUI_GHOST_RECIPE_OVERLAY
field_53870
f_omrbzhro
RENDERTYPE_GUI_GHOST_RECIPE_OVERLAY
RENDERTYPE_GUI_GHOST_RECIPE_OVERLAY
public static final ShaderProgram
ae
RENDERTYPE_BREEZE_WIND
field_53871
f_lzooipxz
RENDERTYPE_BREEZE_WIND
RENDERTYPE_BREEZE_WIND

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
private static ShaderProgram
a(String arg0, fjo arg1)
register(String arg0, VertexFormat arg1)
method_62902(String arg0, class_293 arg1)
m_syfnapdh(String arg0, C_rnldvdpe arg1)
register(String id, VertexFormat format)
m_syfnapdh(String arg0, VertexFormat vertexFormat)
private static ShaderProgram
a(String arg0, fjo arg1, gqq arg2)
register(String arg0, VertexFormat arg1, ShaderDefines arg2)
method_62903(String arg0, class_293 arg1, class_10149 arg2)
m_dilwehcn(String arg0, C_rnldvdpe arg1, C_wechclhy arg2)
register(String is, VertexFormat format, Defines defines)
m_dilwehcn(String arg0, VertexFormat vertexFormat, C_wechclhy defines)
public static List<ShaderProgram>
a()
getProgramsToPreload()
method_62901()
m_dowkxkwu()
getAll()