History - net.minecraft.client.renderer.CoreShaders

1.21.3

Names

gku

gkv

Fields

Constructors

Methods

1.21.2

Names

gku

net.minecraft.client.renderer.CoreShaders

net.minecraft.class_10142

net.minecraft.unmapped.C_qrsmnkgy

net.minecraft.client.gl.ShaderProgramKeys

net.minecraft.unmapped.C_qrsmnkgy

net.minecraft.src.C_345939_

Fields

List<ShaderProgram>: ae, PROGRAMS, field_53872, f_xepmxfld, ALL, f_348509_

ShaderProgram: a, BLIT_SCREEN, field_53868, f_rzdjwtlo, BLIT_SCREEN, BLIT_SCREEN, f_349179_

ShaderProgram: b, LIGHTMAP, field_53873, f_swhsmryf, LIGHTMAP, LIGHTMAP, f_347051_

ShaderProgram: c, PARTICLE, field_53874, f_luyvyeqz, PARTICLE, PARTICLE, f_346905_

ShaderProgram: d, POSITION, field_53875, f_jiifmmkm, POSITION, POSITION, f_348788_

ShaderProgram: e, POSITION_COLOR, field_53876, f_nctqvosi, POSITION_COLOR, POSITION_COLOR, f_349458_

ShaderProgram: f, POSITION_COLOR_LIGHTMAP, field_53877, f_kfxoutqx, POSITION_COLOR_LIGHTMAP, POSITION_COLOR_LIGHTMAP, f_347202_

ShaderProgram: g, POSITION_COLOR_TEX_LIGHTMAP, field_53878, f_vaabzqrx, POSITION_COLOR_TEX_LIGHTMAP, POSITION_COLOR_TEX_LIGHTMAP, f_346981_

ShaderProgram: h, POSITION_TEX, field_53879, f_pshowzsm, POSITION_TEX, POSITION_TEX, f_348668_

ShaderProgram: i, POSITION_TEX_COLOR, field_53880, f_wisckdbk, POSITION_TEX_COLOR, POSITION_TEX_COLOR, f_347205_

ShaderProgram: j, RENDERTYPE_SOLID, field_53881, f_lbmrhyhl, RENDERTYPE_SOLID, RENDERTYPE_SOLID, f_348550_

ShaderProgram: k, RENDERTYPE_CUTOUT_MIPPED, field_53882, f_qmnnnras, RENDERTYPE_CUTOUT_MIPPED, RENDERTYPE_CUTOUT_MIPPED, f_347197_

ShaderProgram: l, RENDERTYPE_CUTOUT, field_53883, f_ibbltktn, RENDERTYPE_CUTOUT, RENDERTYPE_CUTOUT, f_346890_

ShaderProgram: m, RENDERTYPE_TRANSLUCENT, field_53884, f_yiindfca, RENDERTYPE_TRANSLUCENT, RENDERTYPE_TRANSLUCENT, f_348735_

ShaderProgram: n, RENDERTYPE_TRANSLUCENT_MOVING_BLOCK, field_53885, f_lhvauovw, RENDERTYPE_TRANSLUCENT_MOVING_BLOCK, RENDERTYPE_TRANSLUCENT_MOVING_BLOCK, f_347131_

ShaderProgram: o, RENDERTYPE_ARMOR_CUTOUT_NO_CULL, field_53886, f_oisbelvj, RENDERTYPE_ARMOR_CUTOUT_NO_CULL, RENDERTYPE_ARMOR_CUTOUT_NO_CULL, f_349526_

ShaderProgram: p, RENDERTYPE_ARMOR_TRANSLUCENT, field_54960, f_urlmduwz, RENDERTYPE_ARMOR_TRANSLUCENT, RENDERTYPE_ARMOR_TRANSLUCENT, f_346895_

ShaderProgram: q, RENDERTYPE_ENTITY_SOLID, field_53887, f_zwxeykja, RENDERTYPE_ENTITY_SOLID, RENDERTYPE_ENTITY_SOLID, f_349512_

ShaderProgram: r, RENDERTYPE_ENTITY_CUTOUT, field_53888, f_eadotife, RENDERTYPE_ENTITY_CUTOUT, RENDERTYPE_ENTITY_CUTOUT, f_348488_

ShaderProgram: s, RENDERTYPE_ENTITY_CUTOUT_NO_CULL, field_53889, f_yxuutkzk, RENDERTYPE_ENTITY_CUTOUT_NO_CULL, RENDERTYPE_ENTITY_CUTOUT_NO_CULL, f_349056_

ShaderProgram: t, RENDERTYPE_ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_53890, f_xedcseok, RENDERTYPE_ENTITY_CUTOUT_NO_CULL_Z_OFFSET, RENDERTYPE_ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_347964_

ShaderProgram: u, RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULL, field_53891, f_bjjuqyqa, RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULL, RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULL, f_349438_

ShaderProgram: v, RENDERTYPE_ENTITY_TRANSLUCENT, field_53892, f_yhuauysv, RENDERTYPE_ENTITY_TRANSLUCENT, RENDERTYPE_ENTITY_TRANSLUCENT, f_347601_

ShaderProgram: w, RENDERTYPE_ENTITY_TRANSLUCENT_EMISSIVE, field_53893, f_tnvumscu, RENDERTYPE_ENTITY_TRANSLUCENT_EMISSIVE, RENDERTYPE_ENTITY_TRANSLUCENT_EMISSIVE, f_349535_

ShaderProgram: x, RENDERTYPE_ENTITY_SMOOTH_CUTOUT, field_53894, f_mhsgvhxi, RENDERTYPE_ENTITY_SMOOTH_CUTOUT, RENDERTYPE_ENTITY_SMOOTH_CUTOUT, f_349086_

ShaderProgram: y, RENDERTYPE_BEACON_BEAM, field_53895, f_dzgobrzr, RENDERTYPE_BEACON_BEAM, RENDERTYPE_BEACON_BEAM, f_348592_

ShaderProgram: z, RENDERTYPE_ENTITY_DECAL, field_53896, f_pggxgwso, RENDERTYPE_ENTITY_DECAL, RENDERTYPE_ENTITY_DECAL, f_347460_

ShaderProgram: A, RENDERTYPE_ENTITY_NO_OUTLINE, field_53897, f_tozisfqd, RENDERTYPE_ENTITY_NO_OUTLINE, RENDERTYPE_ENTITY_NO_OUTLINE, f_349123_

ShaderProgram: B, RENDERTYPE_ENTITY_SHADOW, field_53842, f_cymqvwlk, RENDERTYPE_ENTITY_SHADOW, RENDERTYPE_ENTITY_SHADOW, f_348914_

ShaderProgram: C, RENDERTYPE_ENTITY_ALPHA, field_53843, f_xlaaoyns, RENDERTYPE_ENTITY_ALPHA, RENDERTYPE_ENTITY_ALPHA, f_346648_

ShaderProgram: D, RENDERTYPE_EYES, field_53844, f_vuwmfdya, RENDERTYPE_EYES, RENDERTYPE_EYES, f_348497_

ShaderProgram: E, RENDERTYPE_ENERGY_SWIRL, field_53845, f_rrehfdaq, RENDERTYPE_ENERGY_SWIRL, RENDERTYPE_ENERGY_SWIRL, f_347012_

ShaderProgram: F, RENDERTYPE_LEASH, field_53846, f_musbvcsg, RENDERTYPE_LEASH, RENDERTYPE_LEASH, f_348323_

ShaderProgram: G, RENDERTYPE_WATER_MASK, field_53847, f_woldjcge, RENDERTYPE_WATER_MASK, RENDERTYPE_WATER_MASK, f_349235_

ShaderProgram: H, RENDERTYPE_OUTLINE, field_53848, f_jphafivb, RENDERTYPE_OUTLINE, RENDERTYPE_OUTLINE, f_348837_

ShaderProgram: I, RENDERTYPE_ARMOR_ENTITY_GLINT, field_53849, f_yazvawfj, RENDERTYPE_ARMOR_ENTITY_GLINT, RENDERTYPE_ARMOR_ENTITY_GLINT, f_346271_

ShaderProgram: J, RENDERTYPE_GLINT_TRANSLUCENT, field_53850, f_doyxfhgr, RENDERTYPE_GLINT_TRANSLUCENT, RENDERTYPE_GLINT_TRANSLUCENT, f_347687_

ShaderProgram: K, RENDERTYPE_GLINT, field_53851, f_nebnqkla, RENDERTYPE_GLINT, RENDERTYPE_GLINT, f_349275_

ShaderProgram: L, RENDERTYPE_ENTITY_GLINT, field_53852, f_qegmpixc, RENDERTYPE_ENTITY_GLINT, RENDERTYPE_ENTITY_GLINT, f_347681_

ShaderProgram: M, RENDERTYPE_TEXT, field_53853, f_jlvfpryz, RENDERTYPE_TEXT, RENDERTYPE_TEXT, f_347801_

ShaderProgram: N, RENDERTYPE_TEXT_BACKGROUND, field_53854, f_bspmwkxo, RENDERTYPE_TEXT_BACKGROUND, RENDERTYPE_TEXT_BACKGROUND, f_347159_

ShaderProgram: O, RENDERTYPE_TEXT_INTENSITY, field_53855, f_qcyuaqju, RENDERTYPE_TEXT_INTENSITY, RENDERTYPE_TEXT_INTENSITY, f_346468_

ShaderProgram: P, RENDERTYPE_TEXT_SEE_THROUGH, field_53856, f_saplawdd, RENDERTYPE_TEXT_SEE_THROUGH, RENDERTYPE_TEXT_SEE_THROUGH, f_346804_

ShaderProgram: Q, RENDERTYPE_TEXT_BACKGROUND_SEE_THROUGH, field_53857, f_zjhdmlhk, RENDERTYPE_TEXT_BACKGROUND_SEE_THROUGH, RENDERTYPE_TEXT_BACKGROUND_SEE_THROUGH, f_347365_

ShaderProgram: R, RENDERTYPE_TEXT_INTENSITY_SEE_THROUGH, field_53858, f_exgnqbcz, RENDERTYPE_TEXT_INTENSITY_SEE_THROUGH, RENDERTYPE_TEXT_INTENSITY_SEE_THROUGH, f_348716_

ShaderProgram: S, RENDERTYPE_LIGHTNING, field_53859, f_vawylfik, RENDERTYPE_LIGHTNING, RENDERTYPE_LIGHTNING, f_346609_

ShaderProgram: T, RENDERTYPE_TRIPWIRE, field_53860, f_njxpocif, RENDERTYPE_TRIPWIRE, RENDERTYPE_TRIPWIRE, f_347581_

ShaderProgram: U, RENDERTYPE_END_PORTAL, field_53861, f_eaeeexhr, RENDERTYPE_END_PORTAL, RENDERTYPE_END_PORTAL, f_347502_

ShaderProgram: V, RENDERTYPE_END_GATEWAY, field_53862, f_vpqwymjj, RENDERTYPE_END_GATEWAY, RENDERTYPE_END_GATEWAY, f_349101_

ShaderProgram: W, RENDERTYPE_CLOUDS, field_53863, f_eyltituq, RENDERTYPE_CLOUDS, RENDERTYPE_CLOUDS, f_348832_

ShaderProgram: X, RENDERTYPE_LINES, field_53864, f_itmevmla, RENDERTYPE_LINES, RENDERTYPE_LINES, f_347392_

ShaderProgram: Y, RENDERTYPE_CRUMBLING, field_53865, f_izzbksbh, RENDERTYPE_CRUMBLING, RENDERTYPE_CRUMBLING, f_349584_

ShaderProgram: Z, RENDERTYPE_GUI, field_53866, f_lvsfcpjo, RENDERTYPE_GUI, RENDERTYPE_GUI, f_346549_

ShaderProgram: aa, RENDERTYPE_GUI_OVERLAY, field_53867, f_jzdleqom, RENDERTYPE_GUI_OVERLAY, RENDERTYPE_GUI_OVERLAY, f_347702_

ShaderProgram: ab, RENDERTYPE_GUI_TEXT_HIGHLIGHT, field_53869, f_agbxdxfp, RENDERTYPE_GUI_TEXT_HIGHLIGHT, RENDERTYPE_GUI_TEXT_HIGHLIGHT, f_346980_

ShaderProgram: ac, RENDERTYPE_GUI_GHOST_RECIPE_OVERLAY, field_53870, f_omrbzhro, RENDERTYPE_GUI_GHOST_RECIPE_OVERLAY, RENDERTYPE_GUI_GHOST_RECIPE_OVERLAY, f_348756_

ShaderProgram: ad, RENDERTYPE_BREEZE_WIND, field_53871, f_lzooipxz, RENDERTYPE_BREEZE_WIND, RENDERTYPE_BREEZE_WIND, f_349075_

Constructors

()

Methods

ShaderProgram (String, VertexFormat): a, register, method_62902, m_syfnapdh, register, m_syfnapdh, m_356754_

ShaderProgram (String, VertexFormat, ShaderDefines): a, register, method_62903, m_dilwehcn, register, m_dilwehcn, m_354599_

List<ShaderProgram> (): a, getProgramsToPreload, method_62901, m_dowkxkwu, getAll, m_355568_