net.minecraft.client.renderer.entity

public class GuardianRenderer

extends MobRenderer<Guardian, GuardianRenderState, GuardianModel>

All mapped superinterfaces:

RenderLayerParent

gwv
net.minecraft.client.renderer.entity.GuardianRenderer
net.minecraft.class_907
net.minecraft.unmapped.C_ygpuayyc
net.minecraft.client.render.entity.GuardianEntityRenderer
net.minecraft.client.render.entity.GuardianEntityRenderer

Field summary

Modifier and TypeField
private static final ResourceLocation
a
GUARDIAN_LOCATION
field_4708
f_liqsdcrf
TEXTURE
TEXTURE
private static final ResourceLocation
j
GUARDIAN_BEAM_LOCATION
field_4709
f_ojxdmteu
EXPLOSION_BEAM_TEXTURE
EXPLOSION_BEAM_TEXTURE
private static final RenderType
k
BEAM_RENDER_TYPE
field_21743
f_gqdldtqx
LAYER
LAYER

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context arg0)
protected (EntityRendererProvider$Context ctx, float shadowRadius, ModelLayerLocation layer)

Method summary

Modifier and TypeMethod
public boolean
a(cnz arg0, gtt arg1, double arg2, double arg3, double arg4)
shouldRender(Guardian arg0, Frustum arg1, double arg2, double arg3, double arg4)
method_3978(class_1577 arg0, class_4604 arg1, double arg2, double arg3, double arg4)
m_dayjcaur(C_kicdatsi arg0, C_jwzjqevg arg1, double arg2, double arg3, double arg4)
shouldRender(GuardianEntity arg0, Frustum arg1, double arg2, double arg3, double arg4)
shouldRender(GuardianEntity arg0, Frustum arg1, double arg2, double arg3, double arg4)
private Vec3
a(bxe arg0, double arg1, float arg2)
getPosition(LivingEntity arg0, double arg1, float arg2)
method_3979(class_1309 arg0, double arg1, float arg2)
m_qcyiidwx(C_usxaxydn arg0, double arg1, float arg2)
fromLerpedPosition(LivingEntity entity, double yOffset, float delta)
fromLerpedPosition(LivingEntity entity, double yOffset, float delta)
public void
a(hda arg0, fjj arg1, gqa arg2, int arg3)
render(GuardianRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3)
method_3977(class_10031 arg0, class_4587 arg1, class_4597 arg2, int arg3)
m_ooiomdyj(C_crmtzoiv arg0, C_cnszsxvd arg1, C_igrgeffe arg2, int arg3)
render(GuardianEntityRenderState arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3)
render(hda arg0, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int arg3)
private static void
a(fjj arg0, fjn arg1, feq arg2, float arg3, float arg4, float arg5)
renderBeam(PoseStack arg0, VertexConsumer arg1, Vec3 arg2, float arg3, float arg4, float arg5)
method_62456(class_4587 arg0, class_4588 arg1, class_243 arg2, float arg3, float arg4, float arg5)
m_cxljfugi(C_cnszsxvd arg0, C_igthdzux arg1, C_vgpupfxx arg2, float arg3, float arg4, float arg5)
renderBeam(MatrixStack matrices, VertexConsumer vertexConsumer, Vec3d arg2, float beamTicks, float arg4, float arg5)
m_cxljfugi(MatrixStack matrices, VertexConsumer vertexConsumer, Vec3d arg2, float value, float arg4, float arg5)
private static void
a(fjn arg0, fjj$a arg1, float arg2, float arg3, float arg4, int arg5, int arg6, int arg7, float arg8, float arg9)
vertex(VertexConsumer arg0, PoseStack$Pose arg1, float arg2, float arg3, float arg4, int arg5, int arg6, int arg7, float arg8, float arg9)
method_23173(class_4588 arg0, class_4587$class_4665 arg1, float arg2, float arg3, float arg4, int arg5, int arg6, int arg7, float arg8, float arg9)
m_nmwiwgjr(C_igthdzux arg0, C_cnszsxvd$C_pqokfevb arg1, float arg2, float arg3, float arg4, int arg5, int arg6, int arg7, float arg8, float arg9)
vertex(VertexConsumer vertexConsumer, MatrixStack$Entry matrix, float x, float y, float z, int red, int green, int blue, float u, float v)
vertex(VertexConsumer vertexConsumer, MatrixStack$Entry arg1, float x, float y, float z, int red, int green, int blue, float u, float v)
public ResourceLocation
a(hda arg0)
getTextureLocation(GuardianRenderState arg0)
method_3976(class_10031 arg0)
m_pxkshqla(C_crmtzoiv arg0)
getTexture(GuardianEntityRenderState arg0)
m_vhdjjpxx(hda arg0)
public GuardianRenderState
b()
createRenderState()
method_62457()
m_auweljtb()
createRenderState()
m_txhyvkyc()
public void
a(cnz arg0, hda arg1, float arg2)
extractRenderState(Guardian arg0, GuardianRenderState arg1, float arg2)
method_62455(class_1577 arg0, class_10031 arg1, float arg2)
m_vymdydhn(C_kicdatsi arg0, C_crmtzoiv arg1, float arg2)
updateRenderState(GuardianEntity arg0, GuardianEntityRenderState arg1, float arg2)
m_uigfpsip(GuardianEntity arg0, hda arg1, float arg2)
private static Entity
a(cnz arg0)
getEntityToLookAt(Guardian arg0)
method_62454(class_1577 arg0)
m_odcuhklp(C_kicdatsi arg0)
getBeamTarget(GuardianEntity guardian)