net.minecraft.world.entity

public abstract class LivingEntity

extends Entity implements Attackable

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable

bxe
net.minecraft.world.entity.LivingEntity
net.minecraft.class_1309
net.minecraft.unmapped.C_usxaxydn
net.minecraft.entity.LivingEntity
net.minecraft.entity.LivingEntity

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
a
LOGGER
field_36332
f_kjdgaswv
LOGGER
LOGGER
private static final String
b
TAG_ACTIVE_EFFECTS
field_45740
f_iismerxm
ACTIVE_EFFECTS_NBT_KEY
ACTIVE_EFFECTS_KEY
private static final ResourceLocation
c
SPEED_MODIFIER_POWDER_SNOW_ID
field_27859
f_rdukodcv
POWDER_SNOW_SPEED_MODIFIER_ID
POWDER_SNOW_SPEED_MODIFIER_ID
private static final ResourceLocation
d
SPRINTING_MODIFIER_ID
field_51996
f_tzduhzwg
SPRINTING_SPEED_MODIFIER_ID
SPRINTING_SPEED_MODIFIER_ID
private static final AttributeModifier
k
SPEED_MODIFIER_SPRINTING
field_6231
f_iiiqnngu
SPRINTING_SPEED_BOOST
SPRINTING_SPEED_BOOST
public static final int
l
EQUIPMENT_SLOT_OFFSET
field_30071
f_obgdercz
EQUIPMENT_SLOT_ID
EQUIPMENT_SLOT_OFFSET
public static final int
m
ARMOR_SLOT_OFFSET
field_30072
f_zkhdmkcl
field_30072
ARMOR_SLOT_OFFSET
public static final int
n
BODY_ARMOR_OFFSET
field_48827
f_fqazkkvr
field_48827
BODY_ARMOR_OFFSET
public static final int
o
SADDLE_OFFSET
field_55952
f_eoqnrfuf
field_55952
public static final int
p
SWING_DURATION
field_30073
f_mcoacjpn
GLOWING_FLAG
SWING_DURATION
public static final int
q
PLAYER_HURT_EXPERIENCE_TIME
field_30074
f_olsxmkqm
field_30074
PLAYER_DAMAGE_TIME
private static final int
bu
DAMAGE_SOURCE_TIMEOUT
field_30078
f_bwbjmspv
field_30078
DAMAGE_SOURCE_TIMEOUT
public static final double
r
MIN_MOVEMENT_DISTANCE
field_30075
f_oyncoeen
field_30075
MIN_MOVEMENT_DISTANCE
public static final double
s
DEFAULT_BASE_GRAVITY
field_30076
f_gkgtpexp
GRAVITY
MAX_MOVEMENT_DISTANCE
public static final int
t
DEATH_DURATION
field_30077
f_oqcyctiq
DEATH_TICKS
DEATH_DURATION
protected static final float
u
INPUT_FRICTION
field_56256
f_lljjppvn
field_56256
private static final int
bv
TICKS_PER_ELYTRA_FREE_FALL_EVENT
field_30080
f_uylcptjp
field_30080
TICKS_PER_ELYTRA_FREE_FALL_EVENT
private static final int
bw
FREE_FALL_EVENTS_PER_ELYTRA_BREAK
field_30081
f_avsswxpi
field_30081
ELYTRA_DAMAGE_PER_FREE_FALL_TICKS
public static final float
ay
BASE_JUMP_POWER
field_44874
f_noizhvzb
field_44874
BASE_JUMP_COEFFICIENT
private static final double
bx
MAX_LINE_OF_SIGHT_TEST_RANGE
field_33908
f_hdvyydom
MAX_ENTITY_VIEWING_DISTANCE
MAX_VISIBILITY_TEST_RANGE
protected static final int
az
LIVING_ENTITY_FLAG_IS_USING
field_30064
f_tuyqisfy
USING_ITEM_FLAG
USING_ITEM_FLAG
protected static final int
aA
LIVING_ENTITY_FLAG_OFF_HAND
field_30065
f_zzzdmler
OFF_HAND_ACTIVE_FLAG
OFF_HAND_ACTIVE_FLAG
protected static final int
aB
LIVING_ENTITY_FLAG_SPIN_ATTACK
field_30066
f_qujstjfe
USING_RIPTIDE_FLAG
USING_RIPTIDE_FLAG
protected static final EntityDataAccessor<Byte>
aC
DATA_LIVING_ENTITY_FLAGS
field_6257
f_mawomqmy
LIVING_FLAGS
LIVING_FLAGS
private static final EntityDataAccessor<Float>
by
DATA_HEALTH_ID
field_6247
f_zgtmqjrv
HEALTH
HEALTH
private static final EntityDataAccessor<List<ParticleOptions>>
bz
DATA_EFFECT_PARTICLES
field_49792
f_mjweoijp
POTION_SWIRLS
POTION_SWIRLS
private static final EntityDataAccessor<Boolean>
bA
DATA_EFFECT_AMBIENCE_ID
field_6214
f_whufmniy
POTION_SWIRLS_AMBIENT
POTION_SWIRLS_AMBIENT
private static final EntityDataAccessor<Integer>
bB
DATA_ARROW_COUNT_ID
field_6219
f_lemmcmcu
STUCK_ARROW_COUNT
STUCK_ARROW_COUNT
private static final EntityDataAccessor<Integer>
bC
DATA_STINGER_COUNT_ID
field_20348
f_dwqtqyxt
STINGER_COUNT
STINGER_COUNT
private static final EntityDataAccessor<Optional<BlockPos>>
bD
SLEEPING_POS_ID
field_18073
f_uwmbnrvv
SLEEPING_POSITION
SLEEPING_POSITION
private static final int
bE
PARTICLE_FREQUENCY_WHEN_INVISIBLE
field_49793
f_kdeboxay
field_49793
PARTICLE_FREQUENCY_WHEN_INVISIBLE
protected static final EntityDimensions
aD
SLEEPING_DIMENSIONS
field_18072
f_xuuimtvm
SLEEPING_DIMENSIONS
SLEEPING_DIMENSIONS
public static final float
aE
EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT
field_30068
f_noitvgvb
BABY_SCALE_FACTOR
LARGE_HAT_RENDER_CULLING_SIZE
public static final float
aF
DEFAULT_BABY_SCALE
field_47756
f_hkjqagmp
field_47756
DEFAULT_BABY_SCALE
public static final String
aG
ATTRIBUTES_FIELD
field_51995
f_jnuwxyrg
ATTRIBUTES_NBT_KEY
ATTRIBUTES_NBT_KEY
public static final Predicate<LivingEntity>
aH
PLAYER_NOT_WEARING_DISGUISE_ITEM
field_54564
f_chuibjnv
NOT_WEARING_GAZE_DISGUISE_PREDICATE
PLAYER_NOT_WEARING_GAZE_DISGUISE
private final AttributeMap
bF
attributes
field_6260
f_asrrjfdz
attributes
attributes
private final CombatTracker
bG
combatTracker
field_6256
f_zuarxhuv
damageTracker
damageTracker
private final Map<Holder<MobEffect>, MobEffectInstance>
bH
activeEffects
field_6280
f_prubtnbt
activeStatusEffects
activeStatusEffects
private final Map<EquipmentSlot, ItemStack>
bI
lastEquipmentItems
field_55951
f_lzsyjpdn
lastEquipmentStacks
public boolean
aI
swinging
field_6252
f_svlvacsr
handSwinging
handSwinging
private boolean
bJ
discardFriction
field_30082
f_figrybhh
noDrag
noDrag
public InteractionHand
aJ
swingingArm
field_6266
f_kfiskcbr
preferredHand
preferredHand
public int
aK
swingTime
field_6279
f_hoaujqhj
handSwingTicks
handSwingTicks
public int
aL
removeArrowTime
field_6218
f_ebtfxbod
stuckArrowTimer
stuckArrowTimer
public int
aM
removeStingerTime
field_20347
f_rmarlrpg
stuckStingerTimer
stuckStingerTimer
public int
aN
hurtTime
field_6235
f_jhglsogm
hurtTime
hurtTime
public int
aO
hurtDuration
field_6254
f_uaqhrjbe
maxHurtTime
maxHurtTime
public int
aP
deathTime
field_6213
f_tdaipjuz
deathTime
deathTime
public float
aQ
oAttackAnim
field_6229
f_kpdzsffg
lastHandSwingProgress
lastHandSwingProgress
public float
aR
attackAnim
field_6251
f_fqkpwpyn
handSwingProgress
handSwingProgress
protected int
aS
attackStrengthTicker
field_6273
f_gikugpix
lastAttackedTicks
lastAttackedTicks
public final WalkAnimationState
aT
walkAnimation
field_42108
f_wziooxmp
limbAnimator
limbData
public final int
aU
invulnerableDuration
field_6269
f_fchmphst
defaultMaxHealth
defaultMaxHealth
public float
aV
yBodyRot
field_6283
f_tigklhec
bodyYaw
bodyYaw
public float
aW
yBodyRotO
field_6220
f_phnacmet
lastBodyYaw
prevBodyYaw
public float
aX
yHeadRot
field_6241
f_ivhrrxtj
headYaw
headYaw
public float
aY
yHeadRotO
field_6259
f_vyoqjjtg
lastHeadYaw
prevHeadYaw
public final ElytraAnimationState
aZ
elytraAnimationState
field_52447
f_aydtoono
elytraFlightController
elytraState
protected EntityReference<Player>
ba
lastHurtByPlayer
field_6258
f_hhueawxl
attackingPlayer
attackingPlayer
protected int
bb
lastHurtByPlayerMemoryTime
field_6238
f_urwjjisr
playerHitTimer
protected boolean
bc
dead
field_6272
f_qalszaps
dead
dead
protected int
bd
noActionTime
field_6278
f_yjtbngeu
despawnCounter
despawnCounter
protected float
be
lastHurt
field_6253
f_atqwrmrh
lastDamageTaken
lastDamageTaken
protected boolean
bf
jumping
field_6282
f_coityhpi
jumping
jumping
public float
bg
xxa
field_6212
f_swxhegbt
sidewaysSpeed
sidewaysSpeed
public float
bh
yya
field_6227
f_wpgupxxp
upwardSpeed
upwardSpeed
public float
bi
zza
field_6250
f_pxramaew
forwardSpeed
forwardSpeed
protected InterpolationHandler
bj
interpolation
field_55675
f_euqvtgsv
interpolator
protected double
bk
lerpYHeadRot
field_45123
f_okrsohgs
serverHeadYaw
serverHeadYaw
protected int
bl
lerpHeadSteps
field_6265
f_tlsbpgcr
headTrackingIncrements
headTrackingIncrements
private boolean
bK
effectsDirty
field_6285
f_mfltnpor
effectsChanged
effectsChanged
private EntityReference<LivingEntity>
bL
lastHurtByMob
field_55674
f_ztvierdp
attackerReference
attacker
private int
bM
lastHurtByMobTimestamp
field_6230
f_ixvzqhhj
lastAttackedTime
lastAttackedTime
private LivingEntity
bN
lastHurtMob
field_6236
f_xovdyntv
attacking
attacking
private int
bO
lastHurtMobTimestamp
field_6270
f_lrzhzlmv
lastAttackTime
lastAttackTime
private float
bP
speed
field_6287
f_pldzhgrb
movementSpeed
baseAccelerationFactor
private int
bQ
noJumpDelay
field_6228
f_isuahutr
jumpingCooldown
jumpingCooldown
private float
bR
absorptionAmount
field_6246
f_mlsykvgi
absorptionAmount
absorptionAmount
protected ItemStack
bm
useItem
field_6277
f_oigploen
activeItemStack
activeItemStack
protected int
bn
useItemRemaining
field_6222
f_mcoihohf
itemUseTimeLeft
itemUseTimeLeft
protected int
bo
fallFlyTicks
field_6239
f_qcmvoplx
glidingTicks
roll
private BlockPos
bS
lastPos
field_6268
f_kkplgjng
lastBlockPos
lastBlockPos
private Optional<BlockPos>
bT
lastClimbablePos
field_22418
f_rdmvhrge
climbingPos
climbingPos
private DamageSource
bU
lastDamageSource
field_6276
f_scdoetbq
lastDamageSource
lastDamageSource
private long
bV
lastDamageStamp
field_6226
f_glylybzo
lastDamageTime
lastDamageTime
protected int
bp
autoSpinAttackTicks
field_6261
f_debofomg
riptideTicks
riptideTicks
protected float
bq
autoSpinAttackDmg
field_51569
f_ebbqhmet
riptideAttackDamage
riptideAttackDamage
protected ItemStack
br
autoSpinAttackItemStack
field_51570
f_tpyzixil
riptideStack
riptideStack
private float
bW
swimAmount
field_6243
f_gmsrgmfi
leaningPitch
leaningPitch
private float
bX
swimAmountO
field_6264
f_xnozixza
lastLeaningPitch
lastLeaningPitch
protected Brain<?>
bs
brain
field_18321
f_ubbibrmk
brain
brain
private boolean
bY
skipDropExperience
field_37421
f_mikwhxdg
experienceDroppingDisabled
skipExperienceDrop
private final EnumMap<EquipmentSlot, it.unimi.dsi.fastutil.objects.Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>>
bZ
activeLocationDependentEnchantments
field_51571
f_ksfpoypz
locationBasedEnchantmentEffects
locationBasedEnchantmentEffects
protected final EntityEquipment
bt
equipment
field_56535
f_zzxchzob
equipment

Constructor summary

ModifierConstructor
protected (EntityType<? extends LivingEntity> arg0, Level world)

Method summary

Modifier and TypeMethod
protected EntityEquipment
eb()
createEquipment()
method_67518()
m_sxygqbew()
createEquipment()
public Brain<?>
ec()
getBrain()
method_18868()
m_hobjxuks()
getBrain()
getBrain()
protected Brain$Provider<?>
ed()
brainProvider()
method_28306()
m_pusvfpox()
createBrainProfile()
createBrainProfile()
protected Brain<?>
a(com.mojang.serialization.Dynamic<?> arg0)
makeBrain(com.mojang.serialization.Dynamic<?> arg0)
method_18867(com.mojang.serialization.Dynamic<?> arg0)
m_epkzhkqg(com.mojang.serialization.Dynamic<?> arg0)
deserializeBrain(com.mojang.serialization.Dynamic<?> dynamic)
deserializeBrain(com.mojang.serialization.Dynamic<?> dynamic)
public void
c(arq arg0)
kill(ServerLevel arg0)
method_5768(class_3218 arg0)
m_mrxmgxtb(C_bdwnwhiu arg0)
kill(ServerWorld arg0)
kill(ServerWorld arg0)
public boolean
a(bwo<?> arg0)
canAttackType(EntityType<?> arg0)
method_5973(class_1299<?> arg0)
m_thnidwgf(C_ogavsvbr<?> arg0)
canTarget(EntityType<?> type)
canTarget(EntityType<?> type)
protected void
a(akn$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
m_lwugwlsw(C_pyoaoolj$C_oqzxcugu arg0)
initDataTracker(DataTracker$Builder arg0)
initDataTracker(DataTracker$Builder arg0)
public static AttributeSupplier$Builder
ee()
createLivingAttributes()
method_26827()
m_xjvsabgy()
createLivingAttributes()
createLivingAttributes()
protected void
a(double arg0, boolean arg1, eah arg2, iu arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
m_cckfyxyf(double arg0, boolean arg1, C_txtbiemp arg2, C_hynzadkk arg3)
fall(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
fall(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
public final boolean
ef()
canBreatheUnderwater()
method_6094()
m_hbdaqklu()
canBreatheInWater()
canBreatheInWater()
public float
a(float arg0)
getSwimAmount(float arg0)
method_6024(float arg0)
m_bwbyqdts(float arg0)
getLeaningPitch(float tickProgress)
getLeaningPitch(float tickDelta)
public boolean
eg()
hasLandedInLiquid()
method_59925()
m_jtmdgtth()
hasLandedInFluid()
hasLandedInFluid()
public void
az()
baseTick()
method_5670()
m_lvnfpsmt()
baseTick()
baseTick()
protected float
aT()
getBlockSpeedFactor()
method_23326()
m_vxtgbqxt()
getVelocityMultiplier()
getVelocityMultiplier()
public float
eh()
getLuck()
method_7292()
m_vcfkshuj()
getLuck()
protected void
ei()
removeFrost()
method_32324()
m_eerxjifd()
removePowderSnowSlow()
removePowderSnowSlow()
protected void
ej()
tryAddFrost()
method_32325()
m_vlttkmyd()
addPowderSnowSlowIfNeeded()
addPowderSnowSlowIfNeeded()
protected void
b(arq arg0, iu arg1)
onChangedBlock(ServerLevel arg0, BlockPos arg1)
method_6126(class_3218 arg0, class_2338 arg1)
m_lgbjnvrh(C_bdwnwhiu arg0, C_hynzadkk arg1)
applyMovementEffects(ServerWorld world, BlockPos pos)
onChangedBlock(ServerWorld world, BlockPos pos)
public boolean
n_()
isBaby()
method_6109()
m_xuxedegf()
isBaby()
isBaby()
public float
ek()
getAgeScale()
method_17825()
m_rzywzrvn()
getScaleFactor()
getAgeScale()
public final float
el()
getScale()
method_55693()
m_qrjyiaeu()
getScale()
getScaleFactor()
protected float
b(float arg0)
sanitizeScale(float arg0)
method_56077(float arg0)
m_uzfdrlrs(float arg0)
clampScale(float scale)
clampScale(float scale)
public boolean
em()
isAffectedByFluids()
method_29920()
m_tfzujjwm()
shouldSwimInFluids()
shouldSwimInFluids()
protected void
en()
tickDeath()
method_6108()
m_ndbwdqzx()
updatePostDeath()
updatePostDeath()
public boolean
eo()
shouldDropExperience()
method_6054()
m_rtgyxdad()
shouldDropExperience()
shouldDropXp()
protected boolean
ep()
shouldDropLoot()
method_27071()
m_hiwasxnu()
shouldDropLoot()
shouldDropLoot()
protected int
l(int arg0)
decreaseAirSupply(int arg0)
method_6130(int arg0)
m_gukapref(int arg0)
getNextAirUnderwater(int air)
getNextAirUnderwater(int air)
protected int
m(int arg0)
increaseAirSupply(int arg0)
method_6064(int arg0)
m_vjmkpqwf(int arg0)
getNextAirOnLand(int air)
getNextAirOnLand(int air)
public final int
a(arq arg0, bwf arg1)
getExperienceReward(ServerLevel arg0, Entity arg1)
method_59923(class_3218 arg0, class_1297 arg1)
m_yanqzhib(C_bdwnwhiu arg0, C_astfners arg1)
getExperienceToDrop(ServerWorld world, Entity attacker)
getXpToDrop(ServerWorld world, Entity entity)
protected int
e(arq arg0)
getBaseExperienceReward(ServerLevel arg0)
method_6110(class_3218 arg0)
m_qjawpswz(C_bdwnwhiu arg0)
getExperienceToDrop(ServerWorld world)
getBaseXpDropped(ServerWorld world)
protected boolean
eq()
isAlwaysExperienceDropper()
method_6071()
m_hgmzgyvy()
shouldAlwaysDropExperience()
shouldAlwaysDropXp()
public LivingEntity
er()
getLastHurtByMob()
method_6065()
m_wslmhwgl()
getAttacker()
getAttacker()
public Player
es()
getLastHurtByPlayer()
method_66280()
m_wjttxona()
getAttackingPlayer()
public LivingEntity
am()
getLastAttacker()
method_49107()
m_fzsxxtsc()
getLastAttacker()
getLastAttacker()
public int
et()
getLastHurtByMobTimestamp()
method_6117()
m_oqedvyml()
getLastAttackedTime()
getLastAttackedTime()
public void
a(crc arg0, int arg1)
setLastHurtByPlayer(Player arg0, int arg1)
method_66277(class_1657 arg0, int arg1)
m_bnkehtdf(C_jzrpycqo arg0, int arg1)
setAttacking(PlayerEntity attackingPlayer, int playerHitTimer)
m_bnkehtdf(PlayerEntity player, int arg1)
public void
a(UUID arg0, int arg1)
setLastHurtByPlayer(UUID arg0, int arg1)
method_66278(UUID arg0, int arg1)
m_hiejfrku(UUID arg0, int arg1)
setAttacking(UUID attackingPlayer, int playerHitTimer)
m_hiejfrku(UUID uuid, int arg1)
private void
a(bwl<crc> arg0, int arg1)
setLastHurtByPlayer(EntityReference<Player> arg0, int arg1)
method_29505(class_10583<class_1657> arg0, int arg1)
m_uscjkqfc(C_xolbcmjn<C_jzrpycqo> arg0, int arg1)
setAttacking(LazyEntityReference<PlayerEntity> attackingPlayer, int playerHitTimer)
public void
a(bxe arg0)
setLastHurtByMob(LivingEntity arg0)
method_6015(class_1309 arg0)
m_fqffmeys(C_usxaxydn arg0)
setAttacker(LivingEntity attacker)
setAttacker(LivingEntity attacker)
public LivingEntity
eu()
getLastHurtMob()
method_6052()
m_mzsgosgo()
getAttacking()
getAttacking()
public int
ev()
getLastHurtMobTimestamp()
method_6083()
m_giwixeor()
getLastAttackTime()
getLastAttackTime()
public void
B(bwf arg0)
setLastHurtMob(Entity arg0)
method_6114(class_1297 arg0)
m_cdkmdkcc(C_astfners arg0)
onAttacking(Entity target)
onAttacking(Entity target)
public int
ew()
getNoActionTime()
method_6131()
m_iarkvhcv()
getDespawnCounter()
getDespawnCounter()
public void
n(int arg0)
setNoActionTime(int arg0)
method_16826(int arg0)
m_gkfkzdkd(int arg0)
setDespawnCounter(int despawnCounter)
setDespawnCounter(int despawnCounter)
public boolean
ex()
shouldDiscardFriction()
method_35053()
m_almxocpv()
hasNoDrag()
hasNoDrag()
public void
q(boolean arg0)
setDiscardFriction(boolean arg0)
method_35054(boolean arg0)
m_ujjlnjqa(boolean arg0)
setNoDrag(boolean noDrag)
setNoDrag(boolean noDrag)
protected boolean
b(bwp arg0)
doesEmitEquipEvent(EquipmentSlot arg0)
method_44201(class_1304 arg0)
m_lgbaiieb(C_yuycoehb arg0)
isArmorSlot(EquipmentSlot slot)
slotEmitsEquipEvent(EquipmentSlot slot)
public void
a(bwp arg0, czd arg1, czd arg2)
onEquipItem(EquipmentSlot arg0, ItemStack arg1, ItemStack arg2)
method_6116(class_1304 arg0, class_1799 arg1, class_1799 arg2)
m_nutvedxs(C_yuycoehb arg0, C_sddaxwyk arg1, C_sddaxwyk arg2)
onEquipStack(EquipmentSlot slot, ItemStack oldStack, ItemStack newStack)
onEquipItem(EquipmentSlot slot, ItemStack oldStack, ItemStack toEquip)
protected Holder<SoundEvent>
a(bwp arg0, czd arg1, dhm arg2)
getEquipSound(EquipmentSlot arg0, ItemStack arg1, Equippable arg2)
method_66667(class_1304 arg0, class_1799 arg1, class_10192 arg2)
m_ixaetezv(C_yuycoehb arg0, C_sddaxwyk arg1, C_duiqsjgf arg2)
getEquipSound(EquipmentSlot slot, ItemStack stack, EquippableComponent equippableComponent)
m_ixaetezv(EquipmentSlot arg0, ItemStack stack, EquippableComponent arg2)
public void
a(bwf$e arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
m_jvhgezub(C_astfners$C_emmohndu arg0)
remove(Entity$RemovalReason arg0)
remove(Entity$RemovalReason arg0)
protected void
a(arq arg0, bwf$e arg1)
triggerOnDeathMobEffects(ServerLevel arg0, Entity$RemovalReason arg1)
method_60699(class_3218 arg0, class_1297$class_5529 arg1)
m_fpapzmyw(C_bdwnwhiu arg0, C_astfners$C_emmohndu arg1)
onRemoval(ServerWorld world, Entity$RemovalReason reason)
onRemoval(ServerWorld world, Entity$RemovalReason reason)
public void
b(tz arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
m_xuwbpohg(C_hhlwcnih arg0)
writeCustomDataToNbt(NbtCompound arg0)
writeCustomDataToNbt(NbtCompound arg0)
public ItemEntity
a(czd arg0, boolean arg1, boolean arg2)
drop(ItemStack arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
m_jsxsxmgo(C_sddaxwyk arg0, boolean arg1, boolean arg2)
dropItem(ItemStack stack, boolean dropAtSelf, boolean retainOwnership)
m_jsxsxmgo(ItemStack stack, boolean arg1, boolean arg2)
public void
a(tz arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
m_obkzfysl(C_hhlwcnih arg0)
readCustomDataFromNbt(NbtCompound arg0)
readCustomDataFromNbt(NbtCompound arg0)
protected void
ey()
tickEffects()
method_6050()
m_llpwuxgu()
tickStatusEffects()
tickStatusEffects()
protected void
K()
updateInvisibilityStatus()
method_6027()
m_lmhauble()
updatePotionVisibility()
updatePotionVisibility()
private void
j()
updateSynchronizedMobEffectParticles()
method_58150()
m_fvvkbcbd()
updatePotionSwirls()
setPotionSwirls()
private void
q()
updateGlowingStatus()
method_36362()
m_fyloosbv()
updateGlowing()
updateGlowing()
public double
C(bwf arg0)
getVisibilityPercent(Entity arg0)
method_18390(class_1297 arg0)
m_ynpcgzdq(C_astfners arg0)
getAttackDistanceScalingFactor(Entity entity)
getAttackDistanceScalingFactor(Entity entity)
public boolean
c(bxe arg0)
canAttack(LivingEntity arg0)
method_18395(class_1309 arg0)
m_lazolqzm(C_usxaxydn arg0)
canTarget(LivingEntity target)
canTarget(LivingEntity entity)
public boolean
ez()
canBeSeenAsEnemy()
method_33190()
m_hljdomqx()
canTakeDamage()
canTakeDamage()
public boolean
eA()
canBeSeenByAnyone()
method_36608()
m_isvuhvoe()
isPartOfGame()
isPartOfGame()
public static boolean
d(Collection<bvj> arg0)
areAllEffectsAmbient(Collection<MobEffectInstance> arg0)
method_6089(Collection<class_1293> arg0)
m_ctdiailf(Collection<C_wpfizwve> arg0)
containsOnlyAmbientEffects(Collection<StatusEffectInstance> effects)
containsOnlyAmbientEffects(Collection<StatusEffectInstance> effects)
protected void
eB()
removeEffectParticles()
method_6069()
m_btxmjhfy()
clearPotionSwirls()
clearPotionSwirls()
public boolean
eC()
removeAllEffects()
method_6012()
m_spcfbchu()
clearStatusEffects()
clearStatusEffects()
public Collection<MobEffectInstance>
eD()
getActiveEffects()
method_6026()
m_tdxfjzrk()
getStatusEffects()
getStatusEffects()
public Map<Holder<MobEffect>, MobEffectInstance>
eE()
getActiveEffectsMap()
method_6088()
m_orkiajsn()
getActiveStatusEffects()
getActiveStatusEffects()
public boolean
b(je<bvh> arg0)
hasEffect(Holder<MobEffect> arg0)
method_6059(class_6880<class_1291> arg0)
m_zrgxyjwv(C_cjzoxshv<C_jaqasomh> arg0)
hasStatusEffect(RegistryEntry<StatusEffect> effect)
hasStatusEffect(Holder<StatusEffect> effect)
public MobEffectInstance
c(je<bvh> arg0)
getEffect(Holder<MobEffect> arg0)
method_6112(class_6880<class_1291> arg0)
m_jeuoijmu(C_cjzoxshv<C_jaqasomh> arg0)
getStatusEffect(RegistryEntry<StatusEffect> effect)
getStatusEffect(Holder<StatusEffect> effect)
public float
a(je<bvh> arg0, float arg1)
getEffectBlendFactor(Holder<MobEffect> arg0, float arg1)
method_66279(class_6880<class_1291> arg0, float arg1)
m_pwaxmdsu(C_cjzoxshv<C_jaqasomh> arg0, float arg1)
getEffectFadeFactor(RegistryEntry<StatusEffect> effect, float tickProgress)
m_pwaxmdsu(Holder<StatusEffect> effect, float tickDelta)
public final boolean
a(bvj arg0)
addEffect(MobEffectInstance arg0)
method_6092(class_1293 arg0)
m_vchrqjlb(C_wpfizwve arg0)
addStatusEffect(StatusEffectInstance effect)
addStatusEffect(StatusEffectInstance effect)
public boolean
b(bvj arg0, bwf arg1)
addEffect(MobEffectInstance arg0, Entity arg1)
method_37222(class_1293 arg0, class_1297 arg1)
m_ynmbvwjb(C_wpfizwve arg0, C_astfners arg1)
addStatusEffect(StatusEffectInstance effect, Entity source)
addStatusEffect(StatusEffectInstance effect, Entity source)
public boolean
b(bvj arg0)
canBeAffected(MobEffectInstance arg0)
method_6049(class_1293 arg0)
m_eyfojjsq(C_wpfizwve arg0)
canHaveStatusEffect(StatusEffectInstance effect)
canHaveStatusEffect(StatusEffectInstance effect)
public void
c(bvj arg0, bwf arg1)
forceAddEffect(MobEffectInstance arg0, Entity arg1)
method_26082(class_1293 arg0, class_1297 arg1)
m_eljjwntg(C_wpfizwve arg0, C_astfners arg1)
setStatusEffect(StatusEffectInstance effect, Entity source)
setStatusEffect(StatusEffectInstance effect, Entity source)
public boolean
eF()
isInvertedHealAndHarm()
method_5999()
m_eajivoso()
hasInvertedHealingAndHarm()
isUndead()
public final MobEffectInstance
d(je<bvh> arg0)
removeEffectNoUpdate(Holder<MobEffect> arg0)
method_6111(class_6880<class_1291> arg0)
m_gmtlgjgb(C_cjzoxshv<C_jaqasomh> arg0)
removeStatusEffectInternal(RegistryEntry<StatusEffect> effect)
removeStatusEffectInternal(Holder<StatusEffect> effect)
public boolean
e(je<bvh> arg0)
removeEffect(Holder<MobEffect> arg0)
method_6016(class_6880<class_1291> arg0)
m_xzvpzpbu(C_cjzoxshv<C_jaqasomh> arg0)
removeStatusEffect(RegistryEntry<StatusEffect> effect)
removeStatusEffect(Holder<StatusEffect> effect)
protected void
a(bvj arg0, bwf arg1)
onEffectAdded(MobEffectInstance arg0, Entity arg1)
method_6020(class_1293 arg0, class_1297 arg1)
m_pizrjaok(C_wpfizwve arg0, C_astfners arg1)
onStatusEffectApplied(StatusEffectInstance effect, Entity source)
onStatusEffectApplied(StatusEffectInstance effect, Entity source)
public void
c(bvj arg0)
sendEffectToPassengers(MobEffectInstance arg0)
method_52197(class_1293 arg0)
m_bowysnou(C_wpfizwve arg0)
sendEffectToControllingPlayer(StatusEffectInstance effect)
applyStatusEffectToPassengers(StatusEffectInstance effect)
protected void
a(bvj arg0, boolean arg1, bwf arg2)
onEffectUpdated(MobEffectInstance arg0, boolean arg1, Entity arg2)
method_6009(class_1293 arg0, boolean arg1, class_1297 arg2)
m_ifdopana(C_wpfizwve arg0, boolean arg1, C_astfners arg2)
onStatusEffectUpgraded(StatusEffectInstance effect, boolean reapplyEffect, Entity source)
onStatusEffectUpgraded(StatusEffectInstance effect, boolean reapplyEffect, Entity source)
protected void
c(Collection<bvj> arg0)
onEffectsRemoved(Collection<MobEffectInstance> arg0)
method_6129(Collection<class_1293> arg0)
m_fruafpue(Collection<C_wpfizwve> arg0)
onStatusEffectsRemoved(Collection<StatusEffectInstance> effects)
onEffectsRemoved(Collection<StatusEffectInstance> effects)
private void
u()
refreshDirtyAttributes()
method_52543()
m_gvffcdjw()
updateAttributes()
updateAttributes()
protected void
f(je<byf> arg0)
onAttributeUpdated(Holder<Attribute> arg0)
method_52540(class_6880<class_1320> arg0)
m_gbfixjfm(C_cjzoxshv<C_ppzfbbsy> arg0)
updateAttribute(RegistryEntry<EntityAttribute> attribute)
updateAttribute(Holder<EntityAttribute> attribute)
public void
c(float arg0)
heal(float arg0)
method_6025(float arg0)
m_orzhhcmg(float arg0)
heal(float amount)
heal(float amount)
public float
eG()
getHealth()
method_6032()
m_knkzhatw()
getHealth()
getHealth()
public void
d(float arg0)
setHealth(float arg0)
method_6033(float arg0)
m_khdpfurh(float arg0)
setHealth(float health)
setHealth(float health)
public boolean
eH()
isDeadOrDying()
method_29504()
m_jsddcavv()
isDead()
isDead()
public boolean
a(arq arg0, buu arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
m_fuenwjjy(C_bdwnwhiu arg0, C_sbxfkpyv arg1, float arg2)
damage(ServerWorld arg0, DamageSource arg1, float arg2)
damage(ServerWorld arg0, DamageSource arg1, float arg2)
public float
b(arq arg0, buu arg1, float arg2)
applyItemBlocking(ServerLevel arg0, DamageSource arg1, float arg2)
method_67346(class_3218 arg0, class_1282 arg1, float arg2)
m_zybxrwui(C_bdwnwhiu arg0, C_sbxfkpyv arg1, float arg2)
getDamageBlockedAmount(ServerWorld world, DamageSource source, float amount)
m_zybxrwui(ServerWorld world, DamageSource obj, float arg2)
private void
i(buu arg0)
playSecondaryHurtSound(DamageSource arg0)
method_66283(class_1282 arg0)
m_itpbamzo(C_sbxfkpyv arg0)
playThornsSound(DamageSource damageSource)
protected void
f(buu arg0)
resolveMobResponsibleForDamage(DamageSource arg0)
method_65344(class_1282 arg0)
m_wnnqsiaa(C_sbxfkpyv arg0)
becomeAngry(DamageSource damageSource)
protected Player
g(buu arg0)
resolvePlayerResponsibleForDamage(DamageSource arg0)
method_65343(class_1282 arg0)
m_hmhyfumi(C_sbxfkpyv arg0)
setAttackingPlayer(DamageSource damageSource)
protected void
b(arq arg0, bxe arg1)
blockUsingItem(ServerLevel arg0, LivingEntity arg1)
method_6090(class_3218 arg0, class_1309 arg1)
m_ctanrimv(C_bdwnwhiu arg0, C_usxaxydn arg1)
takeShieldHit(ServerWorld world, LivingEntity attacker)
m_ctanrimv(ServerWorld world, LivingEntity entity)
protected void
d(bxe arg0)
blockedByItem(LivingEntity arg0)
method_6060(class_1309 arg0)
m_hcxskeix(C_usxaxydn arg0)
knockback(LivingEntity target)
m_hcxskeix(LivingEntity entity)
private boolean
j(buu arg0)
checkTotemDeathProtection(DamageSource arg0)
method_6095(class_1282 arg0)
m_mniwcxxg(C_sbxfkpyv arg0)
tryUseDeathProtector(DamageSource source)
tryUseTotem(DamageSource source)
public DamageSource
eI()
getLastDamageSource()
method_6081()
m_eydqxqbv()
getRecentDamageSource()
getRecentDamageSource()
protected void
h(buu arg0)
playHurtSound(DamageSource arg0)
method_6013(class_1282 arg0)
m_zwmydvfv(C_sbxfkpyv arg0)
playHurtSound(DamageSource damageSource)
playHurtSound(DamageSource source)
public void
b(awm arg0)
makeSound(SoundEvent arg0)
method_56078(class_3414 arg0)
m_tcvuiywd(C_avavozay arg0)
playSound(SoundEvent sound)
makeSound(SoundEvent sound)
private void
g(czd arg0)
breakItem(ItemStack arg0)
method_6045(class_1799 arg0)
m_ymfrarpz(C_sddaxwyk arg0)
playEquipmentBreakEffects(ItemStack stack)
playEquipmentBreakEffects(ItemStack stack)
public void
a(buu arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
m_tflzijcx(C_sbxfkpyv arg0)
onDeath(DamageSource damageSource)
onDeath(DamageSource source)
protected void
e(bxe arg0)
createWitherRose(LivingEntity arg0)
method_23733(class_1309 arg0)
m_bftuqrdn(C_usxaxydn arg0)
onKilledBy(LivingEntity adversary)
onKilledBy(LivingEntity adversary)
protected void
b(arq arg0, buu arg1)
dropAllDeathLoot(ServerLevel arg0, DamageSource arg1)
method_16080(class_3218 arg0, class_1282 arg1)
m_qsomaeaq(C_bdwnwhiu arg0, C_sbxfkpyv arg1)
drop(ServerWorld world, DamageSource damageSource)
drop(ServerWorld world, DamageSource source)
protected void
f(arq arg0)
dropEquipment(ServerLevel arg0)
method_16078(class_3218 arg0)
m_whvujbsh(C_bdwnwhiu arg0)
dropInventory(ServerWorld world)
dropInventory(ServerWorld world)
protected void
b(arq arg0, bwf arg1)
dropExperience(ServerLevel arg0, Entity arg1)
method_23883(class_3218 arg0, class_1297 arg1)
m_eobwecax(C_bdwnwhiu arg0, C_astfners arg1)
dropExperience(ServerWorld world, Entity attacker)
dropXp(ServerWorld world, Entity attacker)
protected void
a(arq arg0, buu arg1, boolean arg2)
dropCustomDeathLoot(ServerLevel arg0, DamageSource arg1, boolean arg2)
method_6099(class_3218 arg0, class_1282 arg1, boolean arg2)
m_sephwywk(C_bdwnwhiu arg0, C_sbxfkpyv arg1, boolean arg2)
dropEquipment(ServerWorld world, DamageSource source, boolean causedByPlayer)
dropCustomLoot(ServerWorld world, DamageSource source, boolean playerKill)
public long
eJ()
getLootTableSeed()
method_51851()
m_gxsldibl()
getLootTableSeed()
getLootTableSeed()
protected float
b(bwf arg0, buu arg1)
getKnockback(Entity arg0, DamageSource arg1)
method_59924(class_1297 arg0, class_1282 arg1)
m_dcbdaqcf(C_astfners arg0, C_sbxfkpyv arg1)
getAttackKnockbackAgainst(Entity target, DamageSource damageSource)
getKnockback(Entity attackedEntity, DamageSource source)
protected void
b(arq arg0, buu arg1, boolean arg2)
dropFromLootTable(ServerLevel arg0, DamageSource arg1, boolean arg2)
method_16077(class_3218 arg0, class_1282 arg1, boolean arg2)
m_oymopclz(C_bdwnwhiu arg0, C_sbxfkpyv arg1, boolean arg2)
dropLoot(ServerWorld world, DamageSource damageSource, boolean causedByPlayer)
generateLoot(ServerWorld world, DamageSource value, boolean fromPlayer)
public boolean
a(arq arg0, alf<ezm> arg1, BiConsumer<arq, czd> arg2)
dropFromGiftLootTable(ServerLevel arg0, ResourceKey<LootTable> arg1, BiConsumer<ServerLevel, ItemStack> arg2)
method_64169(class_3218 arg0, class_5321<class_52> arg1, BiConsumer<class_3218, class_1799> arg2)
m_fcllvyfo(C_bdwnwhiu arg0, C_xhhleach<C_inwsuliy> arg1, BiConsumer<C_bdwnwhiu, C_sddaxwyk> arg2)
forEachGiftedItem(ServerWorld world, RegistryKey<LootTable> lootTableKey, BiConsumer<ServerWorld, ItemStack> lootConsumer)
forEachGiftItem(ServerWorld world, RegistryKey<LootTable> key, BiConsumer<ServerWorld, ItemStack> lootConsumer)
protected void
a(arq arg0, alf<ezm> arg1, czd arg2, BiConsumer<arq, czd> arg3)
dropFromShearingLootTable(ServerLevel arg0, ResourceKey<LootTable> arg1, ItemStack arg2, BiConsumer<ServerLevel, ItemStack> arg3)
method_61419(class_3218 arg0, class_5321<class_52> arg1, class_1799 arg2, BiConsumer<class_3218, class_1799> arg3)
m_pljlrlsh(C_bdwnwhiu arg0, C_xhhleach<C_inwsuliy> arg1, C_sddaxwyk arg2, BiConsumer<C_bdwnwhiu, C_sddaxwyk> arg3)
forEachShearedItem(ServerWorld world, RegistryKey<LootTable> lootTableKey, ItemStack tool, BiConsumer<ServerWorld, ItemStack> lootConsumer)
forEachShearingItem(ServerWorld world, RegistryKey<LootTable> key, ItemStack stack, BiConsumer<ServerWorld, ItemStack> lootConsumer)
protected boolean
a(arq arg0, alf<ezm> arg1, Function<ezk$a, ezk> arg2, BiConsumer<arq, czd> arg3)
dropFromLootTable(ServerLevel arg0, ResourceKey<LootTable> arg1, Function<LootParams$Builder, LootParams> arg2, BiConsumer<ServerLevel, ItemStack> arg3)
method_64170(class_3218 arg0, class_5321<class_52> arg1, Function<class_8567$class_8568, class_8567> arg2, BiConsumer<class_3218, class_1799> arg3)
m_rkacnhvq(C_bdwnwhiu arg0, C_xhhleach<C_inwsuliy> arg1, Function<C_nzsnkdtl$C_oqhigtaq, C_nzsnkdtl> arg2, BiConsumer<C_bdwnwhiu, C_sddaxwyk> arg3)
forEachGeneratedItem(ServerWorld world, RegistryKey<LootTable> lootTableKey, Function<LootWorldContext$Builder, LootWorldContext> lootContextParametersFactory, BiConsumer<ServerWorld, ItemStack> lootConsumer)
forEachGeneratedItem(ServerWorld world, RegistryKey<LootTable> key, Function<LootContextParameterSet$Builder, LootContextParameterSet> contextParameterFactory, BiConsumer<ServerWorld, ItemStack> lootConsumer)
public void
p(double arg0, double arg1, double arg2)
knockback(double arg0, double arg1, double arg2)
method_6005(double arg0, double arg1, double arg2)
m_tjshokwe(double arg0, double arg1, double arg2)
takeKnockback(double strength, double x, double z)
takeKnockback(double strength, double x, double z)
public void
a(double arg0, double arg1)
indicateDamage(double arg0, double arg1)
method_48761(double arg0, double arg1)
m_xotweprj(double arg0, double arg1)
tiltScreen(double deltaX, double deltaZ)
indicateDamage(double x, double z)
protected SoundEvent
e(buu arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
m_spwwmdyl(C_sbxfkpyv arg0)
getHurtSound(DamageSource source)
getHurtSound(DamageSource source)
protected SoundEvent
l_()
getDeathSound()
method_6002()
m_axkhmdzu()
getDeathSound()
getDeathSound()
private SoundEvent
q(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
m_sgvyoptc(int arg0)
getFallSound(int distance)
getFallSound(int distance)
public void
eK()
skipDropExperience()
method_41329()
m_jjznttvl()
disableExperienceDropping()
skipExperienceDrop()
public boolean
eL()
wasExperienceConsumed()
method_41330()
m_exhdcppw()
isExperienceDroppingDisabled()
shouldSkipDroppingExperience()
public float
eM()
getHurtDir()
method_48157()
m_ztpokzjz()
getDamageTiltYaw()
getDamageTiltStrength()
protected AABB
eN()
getHitbox()
method_53510()
m_xzwxvody()
getHitbox()
getHitbox()
public Map<Enchantment, Set<EnchantmentLocationBasedEffect>>
c(bwp arg0)
activeLocationDependentEnchantments(EquipmentSlot arg0)
method_59926(class_1304 arg0)
m_lbpuzdpj(C_yuycoehb arg0)
getLocationBasedEnchantmentEffects(EquipmentSlot slot)
getLocationBasedEnchantmentEffects(EquipmentSlot slot)
public LivingEntity$Fallsounds
eO()
getFallSounds()
method_39760()
m_fdrozcta()
getFallSounds()
getFallSounds()
public Optional<BlockPos>
eP()
getLastClimbablePos()
method_24832()
m_okzjzswg()
getClimbingPos()
getClimbingPos()
public boolean
d_()
onClimbable()
method_6101()
m_uuypiexz()
isClimbing()
isClimbing()
private boolean
c(iu arg0, eah arg1)
trapdoorUsableAsLadder(BlockPos arg0, BlockState arg1)
method_6077(class_2338 arg0, class_2680 arg1)
m_uleulslt(C_hynzadkk arg0, C_txtbiemp arg1)
canEnterTrapdoor(BlockPos pos, BlockState state)
canClimbTrapdoor(BlockPos pos, BlockState state)
public boolean
bK()
isAlive()
method_5805()
m_qiicvjap()
isAlive()
isAlive()
public boolean
a(bxe arg0, double arg1, boolean arg2, boolean arg3, double... arg4)
isLookingAtMe(LivingEntity arg0, double arg1, boolean arg2, boolean arg3, double... arg4)
method_64619(class_1309 arg0, double arg1, boolean arg2, boolean arg3, double... arg4)
m_emvhacmb(C_usxaxydn arg0, double arg1, boolean arg2, boolean arg3, double... arg4)
isEntityLookingAtMe(LivingEntity entity, double arg1, boolean arg2, boolean visualShape, double... checkedYs)
m_emvhacmb(LivingEntity entity, double arg1, boolean arg2, boolean arg3, double... arg4)
public int
cE()
getMaxFallDistance()
method_5850()
m_ehxuiwfs()
getSafeFallDistance()
getSafeFallDistance()
protected final int
y(float arg0)
getComfortableFallDistance(float arg0)
method_56993(float arg0)
m_midgwnho(float arg0)
getSafeFallDistance(float health)
getSafeFallDistance(float health)
public boolean
a(double arg0, float arg1, buu arg2)
causeFallDamage(double arg0, float arg1, DamageSource arg2)
method_5747(double arg0, float arg1, class_1282 arg2)
m_izrsdktf(double arg0, float arg1, C_sbxfkpyv arg2)
handleFallDamage(double arg0, float arg1, DamageSource arg2)
handleFallDamage(double arg0, float arg1, DamageSource arg2)
protected int
a(double arg0, float arg1)
calculateFallDamage(double arg0, float arg1)
method_23329(double arg0, float arg1)
m_kivskbpm(double arg0, float arg1)
computeFallDamage(double fallDistance, float damagePerDistance)
computeFallDamage(double arg0, float fallDistance)
private double
h(double arg0)
calculateFallPower(double arg0)
method_66669(double arg0)
m_pewhzjbc(double arg0)
getUnsafeFallDistance(double fallDistance)
protected void
eQ()
playBlockFallSound()
method_23328()
m_rutfchol()
playBlockFallSound()
playBlockFallSound()
public void
q(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
m_yndwkmtt(float arg0)
animateDamage(float arg0)
animateDamage(float arg0)
public int
eR()
getArmorValue()
method_6096()
m_lhliifdm()
getArmor()
getArmor()
protected void
c(buu arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
m_bkfxmcie(C_sbxfkpyv arg0, float arg1)
damageArmor(DamageSource source, float amount)
damageArmor(DamageSource source, float amount)
protected void
d(buu arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
m_ykflpkfs(C_sbxfkpyv arg0, float arg1)
damageHelmet(DamageSource source, float amount)
damageHelmet(DamageSource source, float amount)
protected void
a(buu arg0, float arg1, bwp... arg2)
doHurtEquipment(DamageSource arg0, float arg1, EquipmentSlot... arg2)
method_57292(class_1282 arg0, float arg1, class_1304... arg2)
m_zmcmzkho(C_sbxfkpyv arg0, float arg1, C_yuycoehb... arg2)
damageEquipment(DamageSource source, float amount, EquipmentSlot... slots)
damageEquipment(DamageSource source, float amount, EquipmentSlot... slots)
protected float
e(buu arg0, float arg1)
getDamageAfterArmorAbsorb(DamageSource arg0, float arg1)
method_6132(class_1282 arg0, float arg1)
m_ijdqjiev(C_sbxfkpyv arg0, float arg1)
applyArmorToDamage(DamageSource source, float amount)
applyArmorToDamage(DamageSource source, float amount)
protected float
f(buu arg0, float arg1)
getDamageAfterMagicAbsorb(DamageSource arg0, float arg1)
method_6036(class_1282 arg0, float arg1)
m_hnmeqaaj(C_sbxfkpyv arg0, float arg1)
modifyAppliedDamage(DamageSource source, float amount)
applyEnchantmentsToDamage(DamageSource source, float amount)
protected void
c(arq arg0, buu arg1, float arg2)
actuallyHurt(ServerLevel arg0, DamageSource arg1, float arg2)
method_6074(class_3218 arg0, class_1282 arg1, float arg2)
m_unmnupmt(C_bdwnwhiu arg0, C_sbxfkpyv arg1, float arg2)
applyDamage(ServerWorld world, DamageSource source, float amount)
applyDamage(ServerWorld world, DamageSource source, float amount)
public CombatTracker
eS()
getCombatTracker()
method_6066()
m_armeddpk()
getDamageTracker()
getDamageTracker()
public LivingEntity
eT()
getKillCredit()
method_6124()
m_dickaawl()
getPrimeAdversary()
getPrimeAdversary()
public final float
eU()
getMaxHealth()
method_6063()
m_wdmfvspp()
getMaxHealth()
getMaxHealth()
public final float
eV()
getMaxAbsorption()
method_52541()
m_swvraqsl()
getMaxAbsorption()
getMaxAbsorption()
public final int
eW()
getArrowCount()
method_6022()
m_iraseeho()
getStuckArrowCount()
getStuckArrowCount()
public final void
o(int arg0)
setArrowCount(int arg0)
method_6097(int arg0)
m_pjwqmpzm(int arg0)
setStuckArrowCount(int stuckArrowCount)
setStuckArrowCount(int stuckArrowCount)
public final int
eX()
getStingerCount()
method_21753()
m_ikaguqst()
getStingerCount()
getStingerCount()
public final void
p(int arg0)
setStingerCount(int arg0)
method_21755(int arg0)
m_zuisxtbe(int arg0)
setStingerCount(int stingerCount)
setStingerCount(int stingerCount)
private int
D()
getCurrentSwingDuration()
method_6028()
m_tioidcpp()
getHandSwingDuration()
getHandSwingDuration()
public void
a(buc arg0)
swing(InteractionHand arg0)
method_6104(class_1268 arg0)
m_xgwxqkgb(C_laxmzoqs arg0)
swingHand(Hand hand)
swingHand(Hand hand)
public void
a(buc arg0, boolean arg1)
swing(InteractionHand arg0, boolean arg1)
method_23667(class_1268 arg0, boolean arg1)
m_lovueley(C_laxmzoqs arg0, boolean arg1)
swingHand(Hand hand, boolean fromServerPlayer)
swingHand(Hand hand, boolean fromServerPlayer)
public void
c(buu arg0)
handleDamageEvent(DamageSource arg0)
method_48922(class_1282 arg0)
m_obyhheyh(C_sbxfkpyv arg0)
onDamaged(DamageSource arg0)
handleDamagingEvent(DamageSource arg0)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
m_kkieextx(byte arg0)
handleStatus(byte arg0)
handleStatus(byte arg0)
public void
eY()
makePoofParticles()
method_36549()
m_vmsltdwx()
addDeathParticles()
addDeathParticles()
private void
E()
makeDrownParticles()
method_66276()
m_dfzdmnfp()
addBubbleParticles()
private void
F()
swapHandItems()
method_30127()
m_gvdtmqle()
swapHandStacks()
swapHandStacks()
protected void
aI()
onBelowWorld()
method_5825()
m_gortryza()
tickInVoid()
tickInVoid()
protected void
eZ()
updateSwingTime()
method_6119()
m_urjobhnr()
tickHandSwing()
tickHandSwing()
public AttributeInstance
g(je<byf> arg0)
getAttribute(Holder<Attribute> arg0)
method_5996(class_6880<class_1320> arg0)
m_zgpfruit(C_cjzoxshv<C_ppzfbbsy> arg0)
getAttributeInstance(RegistryEntry<EntityAttribute> attribute)
getAttributeInstance(Holder<EntityAttribute> attribute)
public double
h(je<byf> arg0)
getAttributeValue(Holder<Attribute> arg0)
method_45325(class_6880<class_1320> arg0)
m_idaajslm(C_cjzoxshv<C_ppzfbbsy> arg0)
getAttributeValue(RegistryEntry<EntityAttribute> attribute)
getAttributeValue(Holder<EntityAttribute> attribute)
public double
i(je<byf> arg0)
getAttributeBaseValue(Holder<Attribute> arg0)
method_45326(class_6880<class_1320> arg0)
m_qsfhmwnj(C_cjzoxshv<C_ppzfbbsy> arg0)
getAttributeBaseValue(RegistryEntry<EntityAttribute> attribute)
getAttributeBaseValue(Holder<EntityAttribute> attribute)
public AttributeMap
fa()
getAttributes()
method_6127()
m_widuipxk()
getAttributes()
getAttributes()
public ItemStack
fb()
getMainHandItem()
method_6047()
m_gxxlbgpz()
getMainHandStack()
getMainHandStack()
public ItemStack
fc()
getOffhandItem()
method_6079()
m_nwomssgw()
getOffHandStack()
getOffHandStack()
public ItemStack
a(bwx arg0)
getItemHeldByArm(HumanoidArm arg0)
method_61420(class_1306 arg0)
m_pizuxcky(C_njjnizsa arg0)
getStackInArm(Arm arm)
getHeldStack(Arm arm)
public ItemStack
dZ()
getWeaponItem()
method_59958()
m_ywnmbdjz()
getWeaponStack()
getWeaponStack()
public boolean
b(cyz arg0)
isHolding(Item arg0)
method_24518(class_1792 arg0)
m_tgtyxces(C_vorddnax arg0)
isHolding(Item item)
isHolding(Item item)
public boolean
b(Predicate<czd> arg0)
isHolding(Predicate<ItemStack> arg0)
method_24520(Predicate<class_1799> arg0)
m_mqaxmsqu(Predicate<C_sddaxwyk> arg0)
isHolding(Predicate<ItemStack> predicate)
isHolding(Predicate<ItemStack> predicate)
public ItemStack
b(buc arg0)
getItemInHand(InteractionHand arg0)
method_5998(class_1268 arg0)
m_ddtvzuuf(C_laxmzoqs arg0)
getStackInHand(Hand hand)
getStackInHand(Hand hand)
public void
a(buc arg0, czd arg1)
setItemInHand(InteractionHand arg0, ItemStack arg1)
method_6122(class_1268 arg0, class_1799 arg1)
m_bjuqrmdj(C_laxmzoqs arg0, C_sddaxwyk arg1)
setStackInHand(Hand hand, ItemStack stack)
setStackInHand(Hand hand, ItemStack stack)
public boolean
d(bwp arg0)
hasItemInSlot(EquipmentSlot arg0)
method_6084(class_1304 arg0)
m_ojlaryxr(C_yuycoehb arg0)
hasStackEquipped(EquipmentSlot slot)
hasStackEquipped(EquipmentSlot slot)
public boolean
e(bwp arg0)
canUseSlot(EquipmentSlot arg0)
method_56991(class_1304 arg0)
m_xcvctlld(C_yuycoehb arg0)
canUseSlot(EquipmentSlot slot)
canUseSlot(EquipmentSlot slot)
public ItemStack
a(bwp arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
m_zwvabaox(C_yuycoehb arg0)
getEquippedStack(EquipmentSlot slot)
getEquippedStack(EquipmentSlot arg0)
public void
a(bwp arg0, czd arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
m_udqbhpxg(C_yuycoehb arg0, C_sddaxwyk arg1)
equipStack(EquipmentSlot slot, ItemStack stack)
equipStack(EquipmentSlot arg0, ItemStack stack)
public float
fd()
getArmorCoverPercentage()
method_18396()
m_rimpghsg()
getArmorVisibility()
getArmorVisibility()
public void
h(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
m_zhcmfcni(boolean arg0)
setSprinting(boolean arg0)
setSprinting(boolean arg0)
protected float
fe()
getSoundVolume()
method_6107()
m_oafzlopj()
getSoundVolume()
getSoundVolume()
public float
ff()
getVoicePitch()
method_6017()
m_anszxika()
getSoundPitch()
getSoundPitch()
protected boolean
fg()
isImmobile()
method_6062()
m_iauzolbu()
isImmobile()
isImmobile()
public void
h(bwf arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
m_ysnccdty(C_astfners arg0)
pushAwayFrom(Entity arg0)
pushAwayFrom(Entity arg0)
private void
c(bwf arg0)
dismountVehicle(Entity arg0)
method_6038(class_1297 arg0)
m_qlumoklh(C_astfners arg0)
onDismounted(Entity vehicle)
onDismounted(Entity vehicle)
public boolean
cM()
shouldShowName()
method_5733()
m_rnkadjyo()
shouldRenderName()
shouldRenderName()
protected float
fh()
getJumpPower()
method_6106()
m_kobcxaqs()
getJumpVelocity()
getJumpStrength()
protected float
z(float arg0)
getJumpPower(float arg0)
method_56994(float arg0)
m_qmfzkten(float arg0)
getJumpVelocity(float strength)
getJumpStrength(float multiplier)
public float
fi()
getJumpBoostPower()
method_37416()
m_pumlpncf()
getJumpBoostVelocityModifier()
getJumpBoostVelocityModifier()
public void
s()
jumpFromGround()
method_6043()
m_cnzsqyai()
jump()
jump()
protected void
fj()
goDownInWater()
method_6093()
m_swttaoou()
knockDownwards()
knockDownwards()
protected void
c(axr<ewn> arg0)
jumpInLiquid(TagKey<Fluid> arg0)
method_6010(class_6862<class_3611> arg0)
m_kwjgylty(C_ednuhnnn<C_rxhyurmy> arg0)
swimUpward(TagKey<Fluid> fluid)
swimUpward(TagKey<Fluid> tag)
protected float
fk()
getWaterSlowDown()
method_6120()
m_huhprabe()
getBaseWaterMovementSpeedMultiplier()
getBaseWaterAccelerationFactor()
public boolean
a(ewo arg0)
canStandOnFluid(FluidState arg0)
method_26319(class_3610 arg0)
m_dbmgxkyo(C_xqketiuf arg0)
canWalkOnFluid(FluidState state)
canWalkOnFluid(FluidState state)
protected double
bd()
getDefaultGravity()
method_7490()
m_pvspcngk()
getGravity()
getDefaultGravity()
protected double
fl()
getEffectiveGravity()
method_61426()
m_tihbzsvh()
getEffectiveGravity()
getEffectiveGravity()
public void
a_(feq arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
m_pdfqoxex(C_vgpupfxx arg0)
travel(Vec3d movementInput)
travel(Vec3d movementInput)
private void
l(feq arg0)
travelInAir(Vec3 arg0)
method_61428(class_243 arg0)
m_eehgexpm(C_vgpupfxx arg0)
travelMidAir(Vec3d movementInput)
travelInAir(Vec3d movementInput)
private void
m(feq arg0)
travelInFluid(Vec3 arg0)
method_61429(class_243 arg0)
m_viviwntz(C_vgpupfxx arg0)
travelInFluid(Vec3d movementInput)
travelInFluid(Vec3d movementInput)
private void
n(feq arg0)
travelFallFlying(Vec3 arg0)
method_61417(class_243 arg0)
m_wkgrdcha(C_vgpupfxx arg0)
travelGliding(Vec3d movementInput)
fallFlyTravel(Vec3d movementInput)
public void
fm()
stopFallFlying()
method_66281()
m_bvcwrmzc()
stopGliding()
private Vec3
o(feq arg0)
updateFallFlyingMovement(Vec3 arg0)
method_61430(class_243 arg0)
m_bxzefqod(C_vgpupfxx arg0)
calcGlidingVelocity(Vec3d oldVelocity)
updateGlidingVelocity(Vec3d movementInput)
private void
c(double arg0, double arg1)
handleFallFlyingCollisions(double arg0, double arg1)
method_61424(double arg0, double arg1)
m_rcpsjrox(double arg0, double arg1)
checkGlidingCollision(double oldSpeed, double newSpeed)
checkGlidingCollision(double oldSpeed, double newSpeed)
private void
c(crc arg0, feq arg1)
travelRidden(Player arg0, Vec3 arg1)
method_49483(class_1657 arg0, class_243 arg1)
m_wpnkklez(C_jzrpycqo arg0, C_vgpupfxx arg1)
travelControlled(PlayerEntity controllingPlayer, Vec3d movementInput)
travelControlled(PlayerEntity player, Vec3d input)
protected void
a(crc arg0, feq arg1)
tickRidden(Player arg0, Vec3 arg1)
method_49481(class_1657 arg0, class_243 arg1)
m_uhjfbatb(C_jzrpycqo arg0, C_vgpupfxx arg1)
tickControlled(PlayerEntity controllingPlayer, Vec3d movementInput)
tickControlled(PlayerEntity player, Vec3d input)
protected Vec3
b(crc arg0, feq arg1)
getRiddenInput(Player arg0, Vec3 arg1)
method_49482(class_1657 arg0, class_243 arg1)
m_mzepiaxw(C_jzrpycqo arg0, C_vgpupfxx arg1)
getControlledMovementInput(PlayerEntity controllingPlayer, Vec3d movementInput)
getControlledMovementInput(PlayerEntity player, Vec3d input)
protected float
c(crc arg0)
getRiddenSpeed(Player arg0)
method_49485(class_1657 arg0)
m_swoeftqi(C_jzrpycqo arg0)
getSaddledSpeed(PlayerEntity controllingPlayer)
getRiddenSpeed(PlayerEntity player)
public void
r(boolean arg0)
calculateEntityAnimation(boolean arg0)
method_29242(boolean arg0)
m_uwysofda(boolean arg0)
updateLimbs(boolean flutter)
updateLimbs(boolean flutter)
protected void
A(float arg0)
updateWalkAnimation(float arg0)
method_48565(float arg0)
m_mmmbbrtd(float arg0)
updateLimbs(float posDelta)
updateLimbs(float limbDistance)
private Vec3
a(feq arg0, float arg1)
handleRelativeFrictionAndCalculateMovement(Vec3 arg0, float arg1)
method_26318(class_243 arg0, float arg1)
m_hxaqkpon(C_vgpupfxx arg0, float arg1)
applyMovementInput(Vec3d movementInput, float slipperiness)
handleFrictionAndCalculateMovement(Vec3d movementInput, float slipperiness)
public Vec3
a(double arg0, boolean arg1, feq arg2)
getFluidFallingAdjustedMovement(double arg0, boolean arg1, Vec3 arg2)
method_26317(double arg0, boolean arg1, class_243 arg2)
m_gfhvqjeo(double arg0, boolean arg1, C_vgpupfxx arg2)
applyFluidMovingSpeed(double gravity, boolean falling, Vec3d motion)
getFallingInFluidAdjustedMovement(double descentSpeed, boolean descending, Vec3d velocity)
private Vec3
p(feq arg0)
handleOnClimbable(Vec3 arg0)
method_18801(class_243 arg0)
m_igudwffg(C_vgpupfxx arg0)
applyClimbingSpeed(Vec3d motion)
applyClimbingSpeed(Vec3d motion)
private float
G(float arg0)
getFrictionInfluencedSpeed(float arg0)
method_18802(float arg0)
m_awmtskvv(float arg0)
getMovementSpeed(float slipperiness)
getAccelerationFactor(float slipperiness)
protected float
fn()
getFlyingSpeed()
method_49484()
m_gdlvulbl()
getOffGroundSpeed()
getAirAccelerationFactor()
public float
fo()
getSpeed()
method_6029()
m_gvmhasrb()
getMovementSpeed()
getBaseAccelerationFactor()
public void
B(float arg0)
setSpeed(float arg0)
method_6125(float arg0)
m_gwksxurc(float arg0)
setMovementSpeed(float movementSpeed)
setBaseAccelerationFactor(float factor)
public boolean
c(arq arg0, bwf arg1)
doHurtTarget(ServerLevel arg0, Entity arg1)
method_6121(class_3218 arg0, class_1297 arg1)
m_orenzeoc(C_bdwnwhiu arg0, C_astfners arg1)
tryAttack(ServerWorld world, Entity target)
tryAttack(ServerWorld world, Entity target)
public void
h()
tick()
method_5773()
m_arkgrfeb()
tick()
tick()
private void
G()
detectEquipmentUpdates()
method_30128()
m_scrnkbbn()
sendEquipmentChanges()
detectEquipmentUpdates()
private Map<EquipmentSlot, ItemStack>
H()
collectEquipmentChanges()
method_30129()
m_lmrocybb()
getEquipmentChanges()
getEquipment()
public boolean
a(czd arg0, czd arg1)
equipmentHasChanged(ItemStack arg0, ItemStack arg1)
method_45324(class_1799 arg0, class_1799 arg1)
m_vixrfdxj(C_sddaxwyk arg0, C_sddaxwyk arg1)
areItemsDifferent(ItemStack stack, ItemStack stack2)
hasEquipmentChanged(ItemStack previousEquipment, ItemStack newEquipment)
private void
a(Map<bwp, czd> arg0)
handleHandSwap(Map<EquipmentSlot, ItemStack> arg0)
method_30121(Map<class_1304, class_1799> arg0)
m_mnavhksa(Map<C_yuycoehb, C_sddaxwyk> arg0)
checkHandStackSwap(Map<EquipmentSlot, ItemStack> equipmentChanges)
swapHandStacks(Map<EquipmentSlot, ItemStack> equipment)
private void
b(Map<bwp, czd> arg0)
handleEquipmentChanges(Map<EquipmentSlot, ItemStack> arg0)
method_30123(Map<class_1304, class_1799> arg0)
m_mlrktqxh(Map<C_yuycoehb, C_sddaxwyk> arg0)
sendEquipmentChanges(Map<EquipmentSlot, ItemStack> equipmentChanges)
setEquipment(Map<EquipmentSlot, ItemStack> equipment)
protected void
C(float arg0)
tickHeadTurn(float arg0)
method_6031(float arg0)
m_ozivsxrd(float arg0)
turnHead(float bodyRotation)
turnHead(float bodyRotation)
protected float
fp()
getMaxHeadRotationRelativeToBody()
method_53964()
m_qhbjdevp()
getMaxRelativeHeadRotation()
getMaxRelativeHeadRotation()
public void
k_()
aiStep()
method_6007()
m_alyudxll()
tickMovement()
tickMovement()
protected void
fq()
applyInput()
method_66282()
m_rnhwpyqp()
tickMovementInput()
public boolean
fr()
isSensitiveToWater()
method_29503()
m_ythaxfga()
hurtByWater()
hurtByWater()
protected void
fs()
updateFallFlying()
method_6053()
m_onvfjcen()
tickGliding()
tickFallFlying()
protected boolean
ft()
canGlide()
method_63628()
m_fgegzwmf()
canGlide()
canFallFly()
protected void
fu()
serverAiStep()
method_6023()
m_otdsojah()
tickNewAi()
tickNewAi()
protected void
o()
pushEntities()
method_6070()
m_spqekiza()
tickCramming()
tickCramming()
protected void
a(fel arg0, fel arg1)
checkAutoSpinAttack(AABB arg0, AABB arg1)
method_6035(class_238 arg0, class_238 arg1)
m_trdfxuev(C_hbcjzgoe arg0, C_hbcjzgoe arg1)
tickRiptide(Box a, Box b)
tickRiptide(Box a, Box b)
protected void
D(bwf arg0)
doPush(Entity arg0)
method_6087(class_1297 arg0)
m_ljcawptq(C_astfners arg0)
pushAway(Entity entity)
pushAway(Entity entity)
protected void
f(bxe arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
m_rufhxvdu(C_usxaxydn arg0)
attackLivingEntity(LivingEntity target)
attackLivingEntity(LivingEntity target)
public boolean
fv()
isAutoSpinAttack()
method_6123()
m_gtkmzoyb()
isUsingRiptide()
isUsingRiptide()
public void
bP()
stopRiding()
method_5848()
m_daozjmru()
stopRiding()
stopRiding()
public void
r()
rideTick()
method_5842()
m_qchceppc()
tickRiding()
tickRiding()
public InterpolationHandler
N_()
getInterpolation()
method_66233()
m_dvrgqnea()
getInterpolator()
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
m_zjgainuo(float arg0, int arg1)
updateTrackedHeadRotation(float arg0, int arg1)
updateTrackedHeadRotation(float arg0, int arg1)
public void
s(boolean arg0)
setJumping(boolean arg0)
method_6100(boolean arg0)
m_hcwncupw(boolean arg0)
setJumping(boolean jumping)
setJumping(boolean jumping)
public void
a(cnh arg0)
onItemPickup(ItemEntity arg0)
method_29499(class_1542 arg0)
m_vwjazeju(C_uqpzijng arg0)
triggerItemPickedUpByEntityCriteria(ItemEntity item)
triggerItemPickedUpByEntityCriteria(ItemEntity item)
public void
a(bwf arg0, int arg1)
take(Entity arg0, int arg1)
method_6103(class_1297 arg0, int arg1)
m_hnwqpjfy(C_astfners arg0, int arg1)
sendPickup(Entity item, int count)
sendPickup(Entity item, int count)
public boolean
E(bwf arg0)
hasLineOfSight(Entity arg0)
method_6057(class_1297 arg0)
m_ayqytazn(C_astfners arg0)
canSee(Entity entity)
hasLineOfSight(Entity entity)
public boolean
a(bwf arg0, dij$a arg1, dij$b arg2, double arg3)
hasLineOfSight(Entity arg0, ClipContext$Block arg1, ClipContext$Fluid arg2, double arg3)
method_64618(class_1297 arg0, class_3959$class_3960 arg1, class_3959$class_242 arg2, double arg3)
m_qhfzlnma(C_astfners arg0, C_uyikqwzv$C_kuslmwpu arg1, C_uyikqwzv$C_krdrvutw arg2, double arg3)
canSee(Entity entity, RaycastContext$ShapeType shapeType, RaycastContext$FluidHandling fluidHandling, double entityY)
m_qhfzlnma(Entity entity, RaycastContext$ShapeType shapeType, RaycastContext$FluidHandling fluidHandling, double y)
public float
j(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
m_xoogehdd(float arg0)
getYaw(float arg0)
getYaw(float arg0)
public float
D(float arg0)
getAttackAnim(float arg0)
method_6055(float arg0)
m_wehlnhpj(float arg0)
getHandSwingProgress(float tickProgress)
getHandSwingProgress(float tickDelta)
public boolean
bG()
isPickable()
method_5863()
m_bzveerey()
canHit()
collides()
public boolean
bH()
isPushable()
method_5810()
m_okzqpkgv()
isPushable()
isPushable()
public float
cA()
getYHeadRot()
method_5791()
m_yljnwzbr()
getHeadYaw()
getHeadYaw()
public void
r(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
m_tuuhnzwi(float arg0)
setHeadYaw(float arg0)
setHeadYaw(float arg0)
public void
s(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
m_gmlierig(float arg0)
setBodyYaw(float arg0)
setBodyYaw(float arg0)
public Vec3
a(ja$a arg0, l$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
m_dofvpclc(C_xpuuihxf$C_rmpfouoz arg0, C_wauhtoaq$C_tqypnjit arg1)
positionInPortal(Direction$Axis arg0, BlockLocating$Rectangle arg1)
positionInPortal(Direction$Axis arg0, BlockLocating$Rectangle arg1)
public static Vec3
k(feq arg0)
resetForwardDirectionOfRelativePortalPosition(Vec3 arg0)
method_31079(class_243 arg0)
m_rbjtcuvw(C_vgpupfxx arg0)
positionInPortal(Vec3d pos)
positionInPortal(Vec3d pos)
public float
fw()
getAbsorptionAmount()
method_6067()
m_wsbfbafs()
getAbsorptionAmount()
getAbsorptionAmount()
public final void
E(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
m_crvwylmv(float arg0)
setAbsorptionAmount(float absorptionAmount)
setAbsorptionAmount(float amount)
protected void
F(float arg0)
internalSetAbsorptionAmount(float arg0)
method_52544(float arg0)
m_xvjtogym(float arg0)
setAbsorptionAmountUnclamped(float absorptionAmount)
setAbsorptionAmountInternal(float absorptionAmount)
public void
e_()
onEnterCombat()
method_6000()
m_ktkvypgf()
enterCombat()
enterCombat()
public void
J_()
onLeaveCombat()
method_6044()
m_sebydyvw()
endCombat()
endCombat()
protected void
fx()
updateEffectVisibility()
method_6008()
m_exbsyzzv()
markEffectsDirty()
markEffectsDirty()
public abstract HumanoidArm
fy()
getMainArm()
method_6068()
m_itkmziir()
getMainArm()
getMainArm()
public boolean
fz()
isUsingItem()
method_6115()
m_orzuenpv()
isUsingItem()
isUsingItem()
public InteractionHand
fA()
getUsedItemHand()
method_6058()
m_fgldaguj()
getActiveHand()
getActiveHand()
private void
I()
updatingUsingItem()
method_6076()
m_fnlaimtj()
tickActiveItemStack()
tickActiveItemStack()
private ItemEntity
b(czd arg0, boolean arg1, boolean arg2)
createItemStackToDrop(ItemStack arg0, boolean arg1, boolean arg2)
method_67517(class_1799 arg0, boolean arg1, boolean arg2)
m_ltnuxlgk(C_sddaxwyk arg0, boolean arg1, boolean arg2)
createItemEntity(ItemStack stack, boolean atSelf, boolean retainOwnership)
m_ltnuxlgk(ItemStack stack, boolean arg1, boolean arg2)
protected void
a(czd arg0)
updateUsingItem(ItemStack arg0)
method_37119(class_1799 arg0)
m_jclvfrxe(C_sddaxwyk arg0)
tickItemStackUsage(ItemStack stack)
tickItemStackUsage(ItemStack stack)
private void
J()
updateSwimAmount()
method_6072()
m_hxhnrklg()
updateLeaningPitch()
updateLeaningPitch()
protected void
c(int arg0, boolean arg1)
setLivingEntityFlag(int arg0, boolean arg1)
method_6085(int arg0, boolean arg1)
m_neqdbeuq(int arg0, boolean arg1)
setLivingFlag(int mask, boolean value)
setLivingFlag(int mask, boolean value)
public void
c(buc arg0)
startUsingItem(InteractionHand arg0)
method_6019(class_1268 arg0)
m_ayeajhdm(C_laxmzoqs arg0)
setCurrentHand(Hand hand)
tryStartUsing(Hand hand)
public void
a(akj<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
m_efnedaed(C_rinmcaxy<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
public void
a(eu$a arg0, feq arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
m_ukwslhys(C_xzznbkxo$C_vqytrhtw arg0, C_vgpupfxx arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor arg0, Vec3d arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor arg0, Vec3d arg1)
public float
u(float arg0)
getPreciseBodyRotation(float arg0)
method_60951(float arg0)
m_yjtjhqxv(float arg0)
lerpYaw(float arg0)
lerpYaw(float arg0)
public void
b(czd arg0, int arg1)
spawnItemParticles(ItemStack arg0, int arg1)
method_6037(class_1799 arg0, int arg1)
m_qlwogvxq(C_sddaxwyk arg0, int arg1)
spawnItemParticles(ItemStack stack, int count)
spawnItemParticles(ItemStack stack, int count)
protected void
K_()
completeUsingItem()
method_6040()
m_bqffyrlc()
consumeItem()
consumeItem()
public void
b(czd arg0)
handleExtraItemsCreatedOnUse(ItemStack arg0)
method_64399(class_1799 arg0)
m_umnlaave(C_sddaxwyk arg0)
giveOrDropStack(ItemStack stack)
insertOrDrop(ItemStack stack)
public ItemStack
fB()
getUseItem()
method_6030()
m_lrhbwltd()
getActiveItem()
getActiveItem()
public int
fC()
getUseItemRemainingTicks()
method_6014()
m_sffkfemm()
getItemUseTimeLeft()
getItemUseTimeLeft()
public int
fD()
getTicksUsingItem()
method_6048()
m_dutssgsv()
getItemUseTime()
getItemUseTime()
public void
fE()
releaseUsingItem()
method_6075()
m_ikpxdkmx()
stopUsingItem()
stopUsingItem()
public void
fF()
stopUsingItem()
method_6021()
m_fqywfcul()
clearActiveItem()
clearActiveItem()
public boolean
fG()
isBlocking()
method_6039()
m_clijnmhr()
isBlocking()
isBlocking()
public ItemStack
fH()
getItemBlockingWith()
method_62821()
m_yfwvcpag()
getBlockingItem()
getBlockingItem()
public boolean
fI()
isSuppressingSlidingDownLadder()
method_21754()
m_wmvelibz()
isHoldingOntoLadder()
isHoldingOntoLadder()
public boolean
fJ()
isFallFlying()
method_6128()
m_ejiuyguk()
isGliding()
isFallFlying()
public boolean
cl()
isVisuallySwimming()
method_20232()
m_mvqgdaof()
isInSwimmingPose()
isInSwimmingPose()
public int
fK()
getFallFlyingTicks()
method_6003()
m_wjvypezh()
getGlidingTicks()
getRoll()
public boolean
b(double arg0, double arg1, double arg2, boolean arg3)
randomTeleport(double arg0, double arg1, double arg2, boolean arg3)
method_6082(double arg0, double arg1, double arg2, boolean arg3)
m_gpdznmro(double arg0, double arg1, double arg2, boolean arg3)
teleport(double x, double y, double z, boolean particleEffects)
teleport(double x, double y, double z, boolean particleEffects)
public boolean
fL()
isAffectedByPotions()
method_6086()
m_qsbhsxhz()
isAffectedBySplashPotions()
isAffectedBySplashPotions()
public boolean
fM()
attackable()
method_6102()
m_xnfqqzkv()
isMobOrPlayer()
isMobOrPlayer()
public void
a(iu arg0, boolean arg1)
setRecordPlayingNearby(BlockPos arg0, boolean arg1)
method_6006(class_2338 arg0, boolean arg1)
m_vmatkwic(C_hynzadkk arg0, boolean arg1)
setNearbySongPlaying(BlockPos songPosition, boolean playing)
setNearbySongPlaying(BlockPos songPosition, boolean playing)
public boolean
fN()
canPickUpLoot()
method_5936()
m_cwcitqpe()
canPickUpLoot()
canPickUpLoot()
public final EntityDimensions
a(bxq arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
m_ucyctjbx(C_ufdjspmk arg0)
getDimensions(EntityPose arg0)
getDimensions(EntityPose arg0)
protected EntityDimensions
e(bxq arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
m_qukpzlyx(C_ufdjspmk arg0)
getBaseDimensions(EntityPose pose)
getDefaultDimensions(EntityPose pose)
public com.google.common.collect.ImmutableList<Pose>
fO()
getDismountPoses()
method_24831()
m_zhwrgbmx()
getPoses()
getPoses()
public AABB
f(bxq arg0)
getLocalBoundsForPose(Pose arg0)
method_24833(class_4050 arg0)
m_dwgcrvhr(C_ufdjspmk arg0)
getBoundingBox(EntityPose pose)
getBoundingBox(EntityPose pose)
protected boolean
g(bxq arg0)
wouldNotSuffocateAtTargetPose(Pose arg0)
method_52542(class_4050 arg0)
m_xusebikf(C_ufdjspmk arg0)
wouldNotSuffocateInPose(EntityPose pose)
wouldNotSuffocateInPose(EntityPose pose)
public boolean
n(boolean arg0)
canUsePortal(boolean arg0)
method_5822(boolean arg0)
m_acybdbgv(boolean arg0)
canUsePortals(boolean arg0)
canUsePortals(boolean arg0)
public Optional<BlockPos>
fP()
getSleepingPos()
method_18398()
m_gucxocxk()
getSleepingPosition()
getSleepingPosition()
public void
g(iu arg0)
setSleepingPos(BlockPos arg0)
method_18402(class_2338 arg0)
m_wdgubvdu(C_hynzadkk arg0)
setSleepingPosition(BlockPos pos)
setSleepingPosition(BlockPos pos)
public void
fQ()
clearSleepingPos()
method_18399()
m_aabhytmz()
clearSleepingPosition()
clearSleepingPosition()
public boolean
fR()
isSleeping()
method_6113()
m_uytukmik()
isSleeping()
isSleeping()
public void
b(iu arg0)
startSleeping(BlockPos arg0)
method_18403(class_2338 arg0)
m_biowqfdg(C_hynzadkk arg0)
sleep(BlockPos pos)
sleep(BlockPos pos)
private void
a(iu arg0)
setPosToBed(BlockPos arg0)
method_18392(class_2338 arg0)
m_ywumiypj(C_hynzadkk arg0)
setPositionInBed(BlockPos pos)
setPositionInBed(BlockPos pos)
private boolean
L()
checkBedExists()
method_18406()
m_slpipvix()
isSleepingInBed()
isSleepingInBed()
public void
fS()
stopSleeping()
method_18400()
m_redjlchk()
wakeUp()
wakeUp()
public Direction
fT()
getBedOrientation()
method_18401()
m_umdbefol()
getSleepingDirection()
getSleepingDirection()
public boolean
bL()
isInWall()
method_5757()
m_xfogfxdp()
isInsideWall()
isInsideWall()
public ItemStack
d(czd arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
m_bxkzqslp(C_sddaxwyk arg0)
getProjectileType(ItemStack stack)
getArrowType(ItemStack stack)
private static byte
g(bwp arg0)
entityEventForEquipmentBreak(EquipmentSlot arg0)
method_20237(class_1304 arg0)
m_thntwwku(C_yuycoehb arg0)
getEquipmentBreakStatus(EquipmentSlot slot)
getEquipmentBreakStatus(EquipmentSlot slot)
public void
a(cyz arg0, bwp arg1)
onEquippedItemBroken(Item arg0, EquipmentSlot arg1)
method_20235(class_1792 arg0, class_1304 arg1)
m_dgbunafc(C_vorddnax arg0, C_yuycoehb arg1)
sendEquipmentBreakStatus(Item item, EquipmentSlot slot)
onEquippedItemBroken(Item item, EquipmentSlot slot)
private void
a(czd arg0, bwp arg1, byh arg2)
stopLocationBasedEffects(ItemStack arg0, EquipmentSlot arg1, AttributeMap arg2)
method_61422(class_1799 arg0, class_1304 arg1, class_5131 arg2)
m_gnozrdmy(C_sddaxwyk arg0, C_yuycoehb arg1, C_cohbwqne arg2)
onEquipmentRemoved(ItemStack removedEquipment, EquipmentSlot slot, AttributeContainer container)
endLocationBasedEffects(ItemStack removedEquipment, EquipmentSlot slot, AttributeContainer attributes)
public static EquipmentSlot
d(buc arg0)
getSlotForHand(InteractionHand arg0)
method_56079(class_1268 arg0)
m_astmyzdc(C_laxmzoqs arg0)
getSlotForHand(Hand hand)
getHand(Hand hand)
public final boolean
e(czd arg0)
canEquipWithDispenser(ItemStack arg0)
method_63625(class_1799 arg0)
m_zarrsjtw(C_sddaxwyk arg0)
canEquipFromDispenser(ItemStack stack)
canEquipWithDispenser(ItemStack stack)
protected boolean
f(bwp arg0)
canDispenserEquipIntoSlot(EquipmentSlot arg0)
method_63626(class_1304 arg0)
m_zqlgoica(C_yuycoehb arg0)
canDispenserEquipSlot(EquipmentSlot slot)
canDispenserEquipInto(EquipmentSlot slot)
public final EquipmentSlot
f(czd arg0)
getEquipmentSlotForItem(ItemStack arg0)
method_32326(class_1799 arg0)
m_jeizdffm(C_sddaxwyk arg0)
getPreferredEquipmentSlot(ItemStack stack)
getPreferredEquipmentSlot(ItemStack stack)
public final boolean
a(czd arg0, bwp arg1)
isEquippableInSlot(ItemStack arg0, EquipmentSlot arg1)
method_63623(class_1799 arg0, class_1304 arg1)
m_qrzeacza(C_sddaxwyk arg0, C_yuycoehb arg1)
canEquip(ItemStack stack, EquipmentSlot slot)
canEquip(ItemStack equipment, EquipmentSlot slot)
private static SlotAccess
a(bxe arg0, bwp arg1)
createEquipmentSlotAccess(LivingEntity arg0, EquipmentSlot arg1)
method_32321(class_1309 arg0, class_1304 arg1)
m_vckvknnt(C_usxaxydn arg0, C_yuycoehb arg1)
getStackReference(LivingEntity entity, EquipmentSlot slot)
getStackReference(LivingEntity entity, EquipmentSlot slot)
private static EquipmentSlot
r(int arg0)
getEquipmentSlot(int arg0)
method_32322(int arg0)
m_bgivxowi(int arg0)
getEquipmentSlot(int slotId)
getEquipmentSlot(int slotId)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
m_owvpveuv(int arg0)
getStackReference(int arg0)
getStackReference(int arg0)
public boolean
dJ()
canFreeze()
method_32316()
m_wczujasu()
canFreeze()
canFreeze()
public boolean
co()
isCurrentlyGlowing()
method_5851()
m_ttlohclp()
isGlowing()
isGlowing()
public float
dM()
getVisualRotationYInDegrees()
method_43078()
m_onrjdopp()
getBodyYaw()
getVisualYaw()
public void
a(abv arg0)
recreateFromPacket(ClientboundAddEntityPacket arg0)
method_31471(class_2604 arg0)
m_fccepfav(C_qdqrqwvy arg0)
onSpawnPacket(EntitySpawnS2CPacket arg0)
onSpawnPacket(EntitySpawnS2CPacket arg0)
public float
fU()
getSecondsToDisableBlocking()
method_67125()
m_dionfoih()
getWeaponDisableBlockingForSeconds()
public float
dP()
maxUpStep()
method_49476()
m_ryyntoxx()
getStepHeight()
getStepHeight()
public Vec3
m(bwf arg0)
getPassengerRidingPosition(Entity arg0)
method_52538(class_1297 arg0)
m_pxzrmrny(C_astfners arg0)
getPassengerRidingPos(Entity arg0)
getPassengerRidingPos(Entity arg0)
protected void
a(int arg0, double arg1)
lerpHeadRotationStep(int arg0, double arg1)
method_52539(int arg0, double arg1)
m_zjpztqou(int arg0, double arg1)
lerpHeadYaw(int headTrackingIncrements, double serverHeadYaw)
lerpHeadYaw(int headTrackingIncrements, double serverHeadYaw)
public void
g(int arg0)
igniteForTicks(int arg0)
method_56073(int arg0)
m_hisokqyg(int arg0)
setOnFireForTicks(int arg0)
setOnFireFor(int arg0)
public boolean
fV()
hasInfiniteMaterials()
method_56992()
m_wunuznfv()
isInCreativeMode()
isInCreativeMode()
public boolean
a(arq arg0, buu arg1)
isInvulnerableTo(ServerLevel arg0, DamageSource arg1)
method_5679(class_3218 arg0, class_1282 arg1)
m_luzswycb(C_bdwnwhiu arg0, C_sbxfkpyv arg1)
isInvulnerableTo(ServerWorld world, DamageSource source)
isInvulnerableTo(ServerWorld world, DamageSource source)
public static boolean
b(czd arg0, bwp arg1)
canGlideUsing(ItemStack arg0, EquipmentSlot arg1)
method_63624(class_1799 arg0, class_1304 arg1)
m_svekchwa(C_sddaxwyk arg0, C_yuycoehb arg1)
canGlideWith(ItemStack stack, EquipmentSlot slot)
canFallFlyUsing(ItemStack stack, EquipmentSlot slot)
public int
fW()
getLastHurtByPlayerMemoryTime()
method_63627()
m_anwgpyrb()
getPlayerHitTimer()