protected HumanoidModel$ArmPose | |
public void | | a(T arg0, S arg1, float arg2) | | extractRenderState(T arg0, S arg1, float arg2) | | method_62366(T arg0, S arg1, float arg2) | | m_rmhetacv(T arg0, S arg1, float arg2) | | updateRenderState(T arg0, S arg1, float arg2) | | m_tskwgjqs(T arg0, S arg1, float arg2) |
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public static void | | a(bxe arg0, hde arg1, float arg2, hfo arg3) | | extractHumanoidRenderState(LivingEntity arg0, HumanoidRenderState arg1, float arg2, ItemModelResolver arg3) | | method_62461(class_1309 arg0, class_10034 arg1, float arg2, class_10442 arg3) | | m_smedlblp(C_usxaxydn arg0, C_btosngnd arg1, float arg2, C_okningge arg3) | | updateBipedRenderState(LivingEntity entity, BipedEntityRenderState state, float tickProgress, ItemModelManager itemModelResolver) | | m_smedlblp(LivingEntity entity, C_btosngnd arg1, float arg2, C_okningge arg3) |
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private static ItemStack | |
private static HumanoidArm | |