protected boolean | |
public Vec3 | |
private static HumanoidModel$ArmPose | |
private static HumanoidModel$ArmPose | | a(crc arg0, czd arg1, buc arg2) | | getArmPose(Player arg0, ItemStack arg1, InteractionHand arg2) | | method_4210(class_1657 arg0, class_1799 arg1, class_1268 arg2) | | m_yqkrpoah(C_jzrpycqo arg0, C_sddaxwyk arg1, C_laxmzoqs arg2) | | getArmPose(PlayerEntity player, ItemStack stack, Hand hand) | | m_yqkrpoah(PlayerEntity player, ItemStack stack, Hand hand) |
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public ResourceLocation | |
protected void | |
protected void | | a(hdz arg0, wy arg1, fjj arg2, gqa arg3, int arg4) | | renderNameTag(PlayerRenderState arg0, Component arg1, PoseStack arg2, MultiBufferSource arg3, int arg4) | | method_4213(class_10055 arg0, class_2561 arg1, class_4587 arg2, class_4597 arg3, int arg4) | | m_jttlzplt(C_pkqgufgx arg0, C_rdaqiwdt arg1, C_cnszsxvd arg2, C_igrgeffe arg3, int arg4) | | renderLabelIfPresent(PlayerEntityRenderState arg0, Text arg1, MatrixStack arg2, VertexConsumerProvider arg3, int arg4) | | renderLabelIfPresent(hdz arg0, Text arg1, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int arg4) |
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public PlayerRenderState | | b() | | createRenderState() | | method_62608() | | m_huuqqsdp() | | createRenderState() | | m_txhyvkyc() |
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public void | | a(gou arg0, hdz arg1, float arg2) | | extractRenderState(AbstractClientPlayer arg0, PlayerRenderState arg1, float arg2) | | method_62604(class_742 arg0, class_10055 arg1, float arg2) | | m_jvtxztiw(C_sgyyxgui arg0, C_pkqgufgx arg1, float arg2) | | updateRenderState(AbstractClientPlayerEntity arg0, PlayerEntityRenderState arg1, float arg2) | | m_uigfpsip(AbstractClientPlayerEntity arg0, hdz arg1, float arg2) |
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private static void | | b(gou arg0, hdz arg1, float arg2) | | extractFlightData(AbstractClientPlayer arg0, PlayerRenderState arg1, float arg2) | | method_62607(class_742 arg0, class_10055 arg1, float arg2) | | m_kzhrslrd(C_sgyyxgui arg0, C_pkqgufgx arg1, float arg2) | | updateGliding(AbstractClientPlayerEntity player, PlayerEntityRenderState state, float tickProgress) |
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private static void | | c(gou arg0, hdz arg1, float arg2) | | extractCapeState(AbstractClientPlayer arg0, PlayerRenderState arg1, float arg2) | | method_62609(class_742 arg0, class_10055 arg1, float arg2) | | m_kwrygsvf(C_sgyyxgui arg0, C_pkqgufgx arg1, float arg2) | | updateCape(AbstractClientPlayerEntity player, PlayerEntityRenderState state, float tickProgress) |
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private static Parrot$Variant | |
public void | | a(fjj arg0, gqa arg1, int arg2, alg arg3, boolean arg4) | | renderRightHand(PoseStack arg0, MultiBufferSource arg1, int arg2, ResourceLocation arg3, boolean arg4) | | method_4220(class_4587 arg0, class_4597 arg1, int arg2, class_2960 arg3, boolean arg4) | | m_skywttwi(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_ncpywfca arg3, boolean arg4) | | renderRightArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Identifier skinTexture, boolean sleeveVisible) | | renderRightArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Identifier id, boolean arg4) |
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public void | | b(fjj arg0, gqa arg1, int arg2, alg arg3, boolean arg4) | | renderLeftHand(PoseStack arg0, MultiBufferSource arg1, int arg2, ResourceLocation arg3, boolean arg4) | | method_4221(class_4587 arg0, class_4597 arg1, int arg2, class_2960 arg3, boolean arg4) | | m_spaomvdp(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_ncpywfca arg3, boolean arg4) | | renderLeftArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Identifier skinTexture, boolean sleeveVisible) | | renderLeftArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Identifier id, boolean arg4) |
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private void | | a(fjj arg0, gqa arg1, int arg2, alg arg3, gjc arg4, boolean arg5) | | renderHand(PoseStack arg0, MultiBufferSource arg1, int arg2, ResourceLocation arg3, ModelPart arg4, boolean arg5) | | method_23205(class_4587 arg0, class_4597 arg1, int arg2, class_2960 arg3, class_630 arg4, boolean arg5) | | m_cxsilwbo(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_ncpywfca arg3, C_rglqxnbw arg4, boolean arg5) | | renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Identifier skinTexture, ModelPart arm, boolean sleeveVisible) | | renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Identifier id, ModelPart arm, boolean arg5) |
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protected void | | a(hdz arg0, fjj arg1, float arg2, float arg3) | | setupRotations(PlayerRenderState arg0, PoseStack arg1, float arg2, float arg3) | | method_4212(class_10055 arg0, class_4587 arg1, float arg2, float arg3) | | m_yaoismpz(C_pkqgufgx arg0, C_cnszsxvd arg1, float arg2, float arg3) | | setupTransforms(PlayerEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3) | | setupTransforms(hdz arg0, MatrixStack matrices, float arg2, float arg3) |
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