private static final int | | a | | LOOP_SOUND_CROSS_FADE_TIME | | field_32994 | | f_evccjbiu | | MAX_STRENGTH | | LOOP_SOUND_CROSS_FADE_TIME |
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private static final float | | b | | SKY_MOOD_RECOVERY_RATE | | field_32995 | | f_fehklxbj | | field_32995 | | SKY_MOOD_RECOVERY_RATE |
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private final LocalPlayer | | c | | player | | field_22796 | | f_mfuqyyql | | player | | player |
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private final SoundManager | | d | | soundManager | | field_22797 | | f_rhwfbnwm | | soundManager | | soundManager |
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private final BiomeManager | | e | | biomeManager | | field_22798 | | f_bkkukizf | | biomeAccess | | biomeAccess |
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private final RandomSource | | f | | random | | field_22799 | | f_rwdfnnel | | random | | random |
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private final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome, BiomeAmbientSoundsHandler$LoopSoundInstance> | | g | | loopSounds | | field_22800 | | f_gikkqnhc | | soundLoops | | soundLoops |
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private Optional<AmbientMoodSettings> | | h | | moodSettings | | field_22801 | | f_eammwqic | | moodSound | | moodSound |
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private Optional<AmbientAdditionsSettings> | | i | | additionsSettings | | field_22802 | | f_wkxnhxto | | additionsSound | | additionsSound |
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private float | | j | | moodiness | | field_23189 | | f_idzdgame | | moodPercentage | | moodPercentage |
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private Biome | | k | | previousBiome | | field_22804 | | f_dweylspq | | activeBiome | | activeBiome |
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