History - net.minecraft.client.resources.sounds.BiomeAmbientSoundsHandler

1.21.4

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hew

hie

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1.21.3

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hev

hew

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1.21.2

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gto

hev

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1.21.1

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1.21

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gsd

gto

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1.20.6

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gsc

gsd

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1.20.5

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gho

gsc

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1.20.4

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1.20.3

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gca

gho

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1.20.2

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fxm

gca

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1.20.1

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1.20

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fvt

fxm

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1.19.4

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frc

fvt

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1.19.3

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fmk

frc

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1.19.2

Names

Fields

int: a, LOOP_SOUND_CROSS_FADE_TIME, field_32994, f_evccjbiu, field_32994, LOOP_SOUND_CROSS_FADE_TIME, f_174920_

int: a, LOOP_SOUND_CROSS_FADE_TIME, field_32994, f_evccjbiu, MAX_STRENGTH, LOOP_SOUND_CROSS_FADE_TIME, f_174920_

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1.19.1

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fkm

fmk

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1.19

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fde

fkm

Fields

Random: f, random, field_22799, f_rwdfnnel, random, random, f_119632_

RandomSource: f, random, field_22799, f_rwdfnnel, random, random, f_119632_

Constructors

Methods

1.18.2

Names

fbx

fde

net.minecraft.client.sound.BiomeEffectSoundPlayer

Fields

LocalPlayer: c, player, field_22796, f_mfuqyyql, player, f_119629_

LocalPlayer: c, player, field_22796, f_mfuqyyql, player, player, f_119629_

SoundManager: d, soundManager, field_22797, f_rhwfbnwm, soundManager, f_119630_

SoundManager: d, soundManager, field_22797, f_rhwfbnwm, soundManager, soundManager, f_119630_

BiomeManager: e, biomeManager, field_22798, f_bkkukizf, biomeAccess, f_119631_

BiomeManager: e, biomeManager, field_22798, f_bkkukizf, biomeAccess, biomeAccess, f_119631_

Random: f, random, field_22799, f_rwdfnnel, random, f_119632_

Random: f, random, field_22799, f_rwdfnnel, random, random, f_119632_

it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome, BiomeAmbientSoundsHandler$LoopSoundInstance>: g, loopSounds, field_22800, f_gikkqnhc, soundLoops, f_119633_

it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome, BiomeAmbientSoundsHandler$LoopSoundInstance>: g, loopSounds, field_22800, f_gikkqnhc, soundLoops, soundLoops, f_119633_

Optional<AmbientMoodSettings>: h, moodSettings, field_22801, f_eammwqic, moodSound, f_119634_

Optional<AmbientMoodSettings>: h, moodSettings, field_22801, f_eammwqic, moodSound, moodSound, f_119634_

Optional<AmbientAdditionsSettings>: i, additionsSettings, field_22802, f_wkxnhxto, additionsSound, f_119635_

Optional<AmbientAdditionsSettings>: i, additionsSettings, field_22802, f_wkxnhxto, additionsSound, additionsSound, f_119635_

float: j, moodiness, field_23189, f_idzdgame, moodPercentage, f_119636_

float: j, moodiness, field_23189, f_idzdgame, moodPercentage, moodPercentage, f_119636_

Biome: k, previousBiome, field_22804, f_dweylspq, activeBiome, f_119637_

Biome: k, previousBiome, field_22804, f_dweylspq, activeBiome, activeBiome, f_119637_

int: a, LOOP_SOUND_CROSS_FADE_TIME, field_32994, f_evccjbiu, field_32994, f_174920_

int: a, LOOP_SOUND_CROSS_FADE_TIME, field_32994, f_evccjbiu, field_32994, LOOP_SOUND_CROSS_FADE_TIME, f_174920_

float: b, SKY_MOOD_RECOVERY_RATE, field_32995, f_fehklxbj, field_32995, f_174921_

float: b, SKY_MOOD_RECOVERY_RATE, field_32995, f_fehklxbj, field_32995, SKY_MOOD_RECOVERY_RATE, f_174921_

Constructors

Methods

float (): b, getMoodiness, method_26272, m_acrjamnz, getMoodPercentage, m_119654_

float (): b, getMoodiness, method_26272, m_acrjamnz, getMoodPercentage, getMoodPercentage, m_119654_

void (): a, tick, method_4756, m_nvfgjosu, tick, m_7551_

void (): a, tick, method_4756, m_nvfgjosu, tick, tick, m_7551_

1.18.1

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Fields

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1.18

Names

ezs

fbx

Fields

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Methods

1.17.1

Names

ezr

ezs

Fields

Constructors

Methods

1.17

Names

emi

ezr

net.minecraft.client.audio.BiomeSoundHandler

net.minecraft.src.C_4553_

Fields

LocalPlayer: a, player, field_22796, f_mfuqyyql, player, field_239510_a_

LocalPlayer: c, player, field_22796, f_mfuqyyql, player, f_119629_

SoundManager: b, soundManager, field_22797, f_rhwfbnwm, soundManager, field_239511_b_

SoundManager: d, soundManager, field_22797, f_rhwfbnwm, soundManager, f_119630_

BiomeManager: c, biomeManager, field_22798, f_bkkukizf, biomeAccess, field_239512_c_

BiomeManager: e, biomeManager, field_22798, f_bkkukizf, biomeAccess, f_119631_

Random: d, random, field_22799, f_rwdfnnel, random, field_239513_d_

Random: f, random, field_22799, f_rwdfnnel, random, f_119632_

it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome, BiomeAmbientSoundsHandler$LoopSoundInstance>: e, loopSounds, field_22800, f_gikkqnhc, soundLoops, field_239514_e_

it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome, BiomeAmbientSoundsHandler$LoopSoundInstance>: g, loopSounds, field_22800, f_gikkqnhc, soundLoops, f_119633_

Optional<AmbientMoodSettings>: f, moodSettings, field_22801, f_eammwqic, moodSound, field_239515_f_

Optional<AmbientMoodSettings>: h, moodSettings, field_22801, f_eammwqic, moodSound, f_119634_

Optional<AmbientAdditionsSettings>: g, additionsSettings, field_22802, f_wkxnhxto, additionsSound, field_239516_g_

Optional<AmbientAdditionsSettings>: i, additionsSettings, field_22802, f_wkxnhxto, additionsSound, f_119635_

float: h, moodiness, field_23189, f_idzdgame, moodPercentage, field_239517_h_

float: j, moodiness, field_23189, f_idzdgame, moodPercentage, f_119636_

Biome: i, previousBiome, field_22804, f_dweylspq, activeBiome, field_239518_i_

Biome: k, previousBiome, field_22804, f_dweylspq, activeBiome, f_119637_

int: a, LOOP_SOUND_CROSS_FADE_TIME, field_32994, f_evccjbiu, field_32994, f_174920_

float: b, SKY_MOOD_RECOVERY_RATE, field_32995, f_fehklxbj, field_32995, f_174921_

Constructors

Methods

float (): b, getMoodiness, method_26272, m_acrjamnz, getMoodPercentage, func_239523_b_

float (): b, getMoodiness, method_26272, m_acrjamnz, getMoodPercentage, m_119654_

void (): a, tick, method_4756, m_nvfgjosu, tick, func_204253_a

void (): a, tick, method_4756, m_nvfgjosu, tick, m_7551_

1.16.5

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1.16.4

Names

ema

emi

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1.16.3

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Fields

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1.16.2

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eob

ema

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1.16.1

Names

eob

net.minecraft.client.resources.sounds.BiomeAmbientSoundsHandler

net.minecraft.class_4897

net.minecraft.unmapped.C_ovpuyeoq

net.minecraft.client.sound.BiomeEffectSoundPlayer

net.minecraft.client.audio.BiomeSoundHandler

Fields

LocalPlayer: a, player, field_22796, f_mfuqyyql, player, field_239510_a_

SoundManager: b, soundManager, field_22797, f_rhwfbnwm, soundManager, field_239511_b_

BiomeManager: c, biomeManager, field_22798, f_bkkukizf, biomeAccess, field_239512_c_

Random: d, random, field_22799, f_rwdfnnel, random, field_239513_d_

it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome, BiomeAmbientSoundsHandler$LoopSoundInstance>: e, loopSounds, field_22800, f_gikkqnhc, soundLoops, field_239514_e_

Optional<AmbientMoodSettings>: f, moodSettings, field_22801, f_eammwqic, moodSound, field_239515_f_

Optional<AmbientAdditionsSettings>: g, additionsSettings, field_22802, f_wkxnhxto, additionsSound, field_239516_g_

float: h, moodiness, field_23189, f_idzdgame, moodPercentage, field_239517_h_

Biome: i, previousBiome, field_22804, f_dweylspq, activeBiome, field_239518_i_

Constructors

(LocalPlayer, SoundManager, BiomeManager)

Methods

float (): b, getMoodiness, method_26272, m_acrjamnz, getMoodPercentage, func_239523_b_

void (): a, tick, method_4756, m_nvfgjosu, tick, func_204253_a