net.minecraft.data.loot.packs

public record VanillaChestLoot

implements LootTableSubProvider

nr
net.minecraft.data.loot.packs.VanillaChestLoot
net.minecraft.class_2432
net.minecraft.unmapped.C_lnxsskoi
net.minecraft.data.loottable.vanilla.VanillaChestLootTableGenerator
net.minecraft.data.server.loot_table.ChestLootTableGenerator

Field summary

Modifier and TypeField
private final HolderLookup$Provider
a
registries
comp_2787
f_fezdwzwf
registries
registries

Constructor summary

ModifierConstructor
public (HolderLookup$Provider registries)

Method summary

Modifier and TypeMethod
public void
generate(BiConsumer<alf<ezm>, ezm$a> arg0)
generate(BiConsumer<ResourceKey<LootTable>, LootTable$Builder> arg0)
method_10399(BiConsumer<class_5321<class_52>, class_52$class_53> arg0)
accept(BiConsumer<RegistryKey<LootTable>, LootTable$Builder> arg0)
public void
a(BiConsumer<alf<ezm>, ezm$a> arg0)
spawnerLootTables(BiConsumer<ResourceKey<LootTable>, LootTable$Builder> arg0)
method_55304(BiConsumer<class_5321<class_52>, class_52$class_53> arg0)
m_vohzczly(BiConsumer<C_xhhleach<C_inwsuliy>, C_inwsuliy$C_daaljsfu> arg0)
acceptTrialSpawnerTables(BiConsumer<RegistryKey<LootTable>, LootTable$Builder> lootTableBiConsumer)
addTrialChamberSpawnerLootTables(BiConsumer<RegistryKey<LootTable>, LootTable$Builder> arg0)
public LootTable$Builder
a()
shipwreckSupplyLootTable()
method_48499()
m_stuqupqq()
createShipwreckSupplyChestTableBuilder()
createShipwreckSupplyLootTable()
public LootTable$Builder
b()
shipwreckMapLootTable()
method_48500()
m_mcwonlgq()
createShipwreckMapChestTableBuilder()
createShipwreckMapLootTable()
public LootTable$Builder
c()
bastionHoglinStableLootTable()
method_48501()
m_gzpwitbf()
createBastionHoglinStableChestTableBuilder()
createBastionHoglinStableLootTable()
public LootTable$Builder
d()
bastionBridgeLootTable()
method_48502()
m_zjajaulw()
createBastionBridgeChestTableBuilder()
createBastionBridgeLootTable()
public LootTable$Builder
e()
endCityTreasureLootTable()
method_48503()
m_rpaywbaz()
createEndCityTreasureChestTableBuilder()
createEndCityTreasureLootTable()
public LootTable$Builder
f()
netherBridgeLootTable()
method_48504()
m_cmjjtrtw()
createNetherBridgeChestTableBuilder()
createNetherBridgeLootTable()
public LootTable$Builder
g()
bastionTreasureLootTable()
method_48505()
m_kgrogimo()
createBastionTreasureChestTableBuilder()
createBastionTreasureLootTable()
public LootTable$Builder
h()
bastionOtherLootTable()
method_48506()
m_lvqckbrm()
createBastionOtherChestTableBuilder()
createBastionOtherLootTable()
public LootTable$Builder
i()
woodlandMansionLootTable()
method_48507()
m_njefylnu()
createWoodlandMansionChestTableBuilder()
createWoodlandMansionLootTable()
public LootTable$Builder
j()
strongholdLibraryLootTable()
method_48508()
m_tydraqbi()
createStrongholdLibraryChestTableBuilder()
createStrongholdLibraryLootTable()
public LootTable$Builder
k()
strongholdCorridorLootTable()
method_48509()
m_gidhvpua()
createStrongholdCorridorChestTableBuilder()
createStrongholdCorridorLootTable()
public LootTable$Builder
l()
ancientCityLootTable()
method_48510()
m_rkqexxkr()
createAncientCityChestTableBuilder()
createAncientCityLootTable()
public LootTable$Builder
m()
jungleTempleLootTable()
method_48511()
m_nagpmfmr()
createJungleTempleChestTableBuilder()
createJungleTempleLootTable()
public LootTable$Builder
n()
shipwreckTreasureLootTable()
method_48512()
m_pnbnuvbu()
createShipwreckTreasureChestTableBuilder()
createShipwreckTreasureLootTable()
public LootTable$Builder
o()
pillagerOutpostLootTable()
method_48513()
m_eialdpup()
createPillagerOutpostChestTableBuilder()
createPillagerOutpostLootTable()
public LootTable$Builder
p()
desertPyramidLootTable()
method_48514()
m_kzezrlqe()
createDesertPyramidChestTableBuilder()
createDesertPyramidLootTable()
public HolderLookup$Provider
q()
registries()
comp_2787()
m_smvadqtj()
registries()
registries()