public static float | | a(bxe arg0, float arg1, buu arg2, float arg3, float arg4) | | getDamageAfterAbsorb(LivingEntity arg0, float arg1, DamageSource arg2, float arg3, float arg4) | | method_5496(class_1309 arg0, float arg1, class_1282 arg2, float arg3, float arg4) | | m_penyqeye(C_usxaxydn arg0, float arg1, C_sbxfkpyv arg2, float arg3, float arg4) | | getDamageLeft(LivingEntity armorWearer, float damageAmount, DamageSource damageSource, float armor, float armorToughness) | | getArmorAdjustedDamage(LivingEntity entity, float damage, DamageSource source, float armor, float armorToughness) |
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public static float | | a(float arg0, float arg1) | | getDamageAfterMagicAbsorb(float arg0, float arg1) | | method_5497(float arg0, float arg1) | | m_ignqwgsw(float arg0, float arg1) | | getInflictedDamage(float damageDealt, float protection) | | getInflictedDamage(float damageDealt, float protection) |
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