net.minecraft.world.entity.raid

public class Raids

extends SavedData

csu
net.minecraft.world.entity.raid.Raids
net.minecraft.class_3767
net.minecraft.unmapped.C_gyltordp
net.minecraft.village.raid.RaidManager
net.minecraft.village.raid.RaidManager

Field summary

Modifier and TypeField
private static final String
d
RAID_FILE_ID
field_30690
f_pdeawwwq
RAIDS
RAIDS
public static final com.mojang.serialization.Codec<Raids>
a
CODEC
field_56442
f_ovquwykw
CODEC
CODEC
public static final SavedDataType<Raids>
b
TYPE
field_56443
f_qonpngwl
STATE_TYPE
public static final SavedDataType<Raids>
c
TYPE_END
field_56444
f_cctckzsh
END_STATE_TYPE
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap<Raid>
e
raidMap
field_16639
f_phsqudnh
raids
raids
private int
f
nextId
field_16638
f_cxbwqhit
nextAvailableId
nextId
private int
g
tick
field_16637
f_jzgmqtbh
currentTime
currentTime

Constructor summary

ModifierConstructor
public ()
private (List<Raids$RaidWithId> raids, int nextAvailableId, int currentTime)

Method summary

Modifier and TypeMethod
public static SavedDataType<Raids>
a(je<eee> arg0)
getType(Holder<DimensionType> arg0)
method_67380(class_6880<class_2874> arg0)
m_xvpmaock(C_cjzoxshv<C_oxijnccf> arg0)
getPersistentStateType(RegistryEntry<DimensionType> dimensionType)
public Raid
a(int arg0)
get(int arg0)
method_16541(int arg0)
m_knwxsoey(int arg0)
getRaid(int id)
getRaid(int id)
public OptionalInt
a(css arg0)
getId(Raid arg0)
method_67378(class_3765 arg0)
m_knogevdp(C_szefbyex arg0)
getRaidId(Raid raid)
public void
a(arq arg0)
tick(ServerLevel arg0)
method_16539(class_3218 arg0)
m_xpynivmx(C_bdwnwhiu arg0)
tick(ServerWorld world)
tick(ServerWorld world)
public static boolean
a(cst arg0)
canJoinRaid(Raider arg0)
method_16838(class_3763 arg0)
m_rsjjxnug(C_iaguvmwh arg0)
isValidRaiderFor(RaiderEntity raider)
isValidRaiderFor(RaiderEntity raider)
public Raid
a(arr arg0, iu arg1)
createOrExtendRaid(ServerPlayer arg0, BlockPos arg1)
method_16540(class_3222 arg0, class_2338 arg1)
m_fuayuxrz(C_mxrobsgg arg0, C_hynzadkk arg1)
startRaid(ServerPlayerEntity player, BlockPos pos)
startRaid(ServerPlayerEntity player, BlockPos pos)
private Raid
a(arq arg0, iu arg1)
getOrCreateRaid(ServerLevel arg0, BlockPos arg1)
method_16532(class_3218 arg0, class_2338 arg1)
m_vqirsmvb(C_bdwnwhiu arg0, C_hynzadkk arg1)
getOrCreateRaid(ServerWorld world, BlockPos pos)
getOrCreateRaid(ServerWorld world, BlockPos pos)
public static Raids
a(tz arg0)
load(CompoundTag arg0)
method_77(class_2487 arg0)
m_kfwzugrr(C_hhlwcnih arg0)
fromNbt(NbtCompound nbt)
fromNbt(NbtCompound nbt)
private int
a()
getUniqueId()
method_16534()
m_ibmpyzzj()
nextId()
nextId()
public Raid
a(iu arg0, int arg1)
getNearbyRaid(BlockPos arg0, int arg1)
method_19209(class_2338 arg0, int arg1)
m_kwkdogti(C_hynzadkk arg0, int arg1)
getRaidAt(BlockPos pos, int searchDistance)
getRaidAt(BlockPos pos, int searchDistance)