net.minecraft.world.item

public class InstrumentItem

extends Item

All mapped superinterfaces:

FeatureElement, ItemLike

cyx
net.minecraft.world.item.InstrumentItem
net.minecraft.class_7430
net.minecraft.unmapped.C_tsdodpup
net.minecraft.item.GoatHornItem
net.minecraft.item.InstrumentItem

Constructor summary

ModifierConstructor
public (Item$Properties settings)

Method summary

Modifier and TypeMethod
public static ItemStack
a(cyz arg0, je<cyw> arg1)
create(Item arg0, Holder<Instrument> arg1)
method_43558(class_1792 arg0, class_6880<class_7444> arg1)
m_wjvjcuvz(C_vorddnax arg0, C_cjzoxshv<C_vywrdemv> arg1)
getStackForInstrument(Item item, RegistryEntry<Instrument> instrument)
addInstrument(Item item, Holder<Instrument> instrument)
public InteractionResult
a(dja arg0, crc arg1, buc arg2)
use(Level arg0, Player arg1, InteractionHand arg2)
method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2)
m_znsmbimv(C_cdctfzbn arg0, C_jzrpycqo arg1, C_laxmzoqs arg2)
use(World arg0, PlayerEntity arg1, Hand arg2)
use(World arg0, PlayerEntity arg1, Hand arg2)
public int
a(czd arg0, bxe arg1)
getUseDuration(ItemStack arg0, LivingEntity arg1)
method_7881(class_1799 arg0, class_1309 arg1)
m_hwznhtnf(C_sddaxwyk arg0, C_usxaxydn arg1)
getMaxUseTime(ItemStack arg0, LivingEntity arg1)
getUseTicks(ItemStack arg0, LivingEntity arg1)
private Optional<Holder<Instrument>>
a(czd arg0, jg$a arg1)
getInstrument(ItemStack arg0, HolderLookup$Provider arg1)
method_43711(class_1799 arg0, class_7225$class_7874 arg1)
m_mgmlnwxr(C_sddaxwyk arg0, C_vtbxyypo$C_etmlgbig arg1)
getInstrument(ItemStack stack, RegistryWrapper$WrapperLookup registries)
getInstrument(ItemStack stack, HolderLookup$Provider arg1)
public ItemUseAnimation
b(czd arg0)
getUseAnimation(ItemStack arg0)
method_7853(class_1799 arg0)
m_yvddkccr(C_sddaxwyk arg0)
getUseAction(ItemStack arg0)
getUseAction(ItemStack arg0)
private static void
a(dja arg0, crc arg1, cyw arg2)
play(Level arg0, Player arg1, Instrument arg2)
method_43563(class_1937 arg0, class_1657 arg1, class_7444 arg2)
m_rafushjt(C_cdctfzbn arg0, C_jzrpycqo arg1, C_vywrdemv arg2)
playSound(World world, PlayerEntity player, Instrument instrument)
playSound(World world, PlayerEntity player, Instrument instrument)