net.minecraft.world.item

public class WindChargeItem

extends Item implements ProjectileItem

All mapped superinterfaces:

FeatureElement, ItemLike, ProjectileItem

dau
net.minecraft.world.item.WindChargeItem
net.minecraft.class_9239
net.minecraft.unmapped.C_naokvmws
net.minecraft.item.WindChargeItem
net.minecraft.item.WindChargeItem

Field summary

Modifier and TypeField
public static float
a
PROJECTILE_SHOOT_POWER
field_55047
f_tezmierl
POWER

Constructor summary

ModifierConstructor
public (Item$Properties settings)

Method summary

Modifier and TypeMethod
public InteractionResult
a(dja arg0, crc arg1, buc arg2)
use(Level arg0, Player arg1, InteractionHand arg2)
method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2)
m_znsmbimv(C_cdctfzbn arg0, C_jzrpycqo arg1, C_laxmzoqs arg2)
use(World arg0, PlayerEntity arg1, Hand arg2)
use(World arg0, PlayerEntity arg1, Hand arg2)
public Projectile
a(dja arg0, jo arg1, czd arg2, ja arg3)
asProjectile(Level arg0, Position arg1, ItemStack arg2, Direction arg3)
method_58648(class_1937 arg0, class_2374 arg1, class_1799 arg2, class_2350 arg3)
m_dxnfepcn(C_cdctfzbn arg0, C_ogbhoqwb arg1, C_sddaxwyk arg2, C_xpuuihxf arg3)
createEntity(World arg0, Position arg1, ItemStack arg2, Direction arg3)
createEntity(World arg0, Position arg1, ItemStack arg2, Direction arg3)
public void
a(crx arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
shoot(Projectile arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_58654(class_1676 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
m_mruwcksw(C_ltpsyvhj arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
initializeProjectile(ProjectileEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
initializeProjectile(ProjectileEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
public ProjectileItem$DispenseConfig
a()
createDispenseConfig()
method_58653()
m_kzimfaao()
getProjectileSettings()
createDispenserConfig()