net.minecraft.world.level.biome

public class BiomeSpecialEffects$Builder

dkj$a
net.minecraft.world.level.biome.BiomeSpecialEffects$Builder
net.minecraft.class_4763$class_4764
net.minecraft.unmapped.C_rkpddiir$C_qwzfkrqq
net.minecraft.world.biome.BiomeEffects$Builder
net.minecraft.world.biome.BiomeEffects$Builder

Field summary

Modifier and TypeField
private OptionalInt
a
fogColor
field_22071
f_ijvswxpu
fogColor
fogColor
private OptionalInt
b
waterColor
field_22072
f_taofjter
waterColor
waterColor
private OptionalInt
c
waterFogColor
field_22073
f_uqcoysxm
waterFogColor
waterFogColor
private OptionalInt
d
skyColor
field_26422
f_twfzhaat
skyColor
skyColor
private Optional<Integer>
e
foliageColorOverride
field_26423
f_txmnxthm
foliageColor
foliageColor
private Optional<Integer>
f
grassColorOverride
field_26424
f_cygubvtn
grassColor
grassColor
private BiomeSpecialEffects$GrassColorModifier
g
grassColorModifier
field_26425
f_tvudcsru
grassColorModifier
grassColorModifier
private Optional<AmbientParticleSettings>
h
ambientParticle
field_22074
f_zqzpuvvv
particleConfig
particleConfig
private Optional<Holder<SoundEvent>>
i
ambientLoopSoundEvent
field_22494
f_ohhkirxy
loopSound
loopSound
private Optional<AmbientMoodSettings>
j
ambientMoodSettings
field_22495
f_aelwcybp
moodSound
moodSound
private Optional<AmbientAdditionsSettings>
k
ambientAdditionsSettings
field_22496
f_ikiwxhtd
additionsSound
additionsSound
private Optional<WeightedList<Music>>
l
backgroundMusic
field_24114
f_alxwjxyc
music
musicSound
private float
m
backgroundMusicVolume
field_55051
f_mqurycnh
musicVolume

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BiomeSpecialEffects$Builder
a(int arg0)
fogColor(int arg0)
method_24392(int arg0)
m_khcbezcq(int arg0)
fogColor(int fogColor)
fogColor(int fogColor)
public BiomeSpecialEffects$Builder
b(int arg0)
waterColor(int arg0)
method_24395(int arg0)
m_lljpjekg(int arg0)
waterColor(int waterColor)
waterColor(int waterColor)
public BiomeSpecialEffects$Builder
c(int arg0)
waterFogColor(int arg0)
method_24397(int arg0)
m_vpmmiupp(int arg0)
waterFogColor(int waterFogColor)
waterFogColor(int waterFogColor)
public BiomeSpecialEffects$Builder
d(int arg0)
skyColor(int arg0)
method_30820(int arg0)
m_ydnvivup(int arg0)
skyColor(int skyColor)
skyColor(int skyColor)
public BiomeSpecialEffects$Builder
e(int arg0)
foliageColorOverride(int arg0)
method_30821(int arg0)
m_ortemfee(int arg0)
foliageColor(int foliageColor)
foliageColor(int foliageColor)
public BiomeSpecialEffects$Builder
f(int arg0)
grassColorOverride(int arg0)
method_30822(int arg0)
m_fxdwhkyq(int arg0)
grassColor(int grassColor)
grassColor(int grassColor)
public BiomeSpecialEffects$Builder
a(dkj$b arg0)
grassColorModifier(BiomeSpecialEffects$GrassColorModifier arg0)
method_30818(class_4763$class_5486 arg0)
m_tpgqnmkl(C_rkpddiir$C_estplwrp arg0)
grassColorModifier(BiomeEffects$GrassColorModifier grassColorModifier)
grassColorModifier(BiomeEffects$GrassColorModifier grassColorModifier)
public BiomeSpecialEffects$Builder
a(dkc arg0)
ambientParticle(AmbientParticleSettings arg0)
method_24393(class_4761 arg0)
m_gqkgacnl(C_uukjsnep arg0)
particleConfig(BiomeParticleConfig particleConfig)
particleConfig(BiomeParticleConfig particleConfig)
public BiomeSpecialEffects$Builder
a(je<awm> arg0)
ambientLoopSound(Holder<SoundEvent> arg0)
method_24942(class_6880<class_3414> arg0)
m_biduyefw(C_cjzoxshv<C_avavozay> arg0)
loopSound(RegistryEntry<SoundEvent> loopSound)
loopSound(Holder<SoundEvent> sound)
public BiomeSpecialEffects$Builder
a(dkb arg0)
ambientMoodSound(AmbientMoodSettings arg0)
method_24943(class_4968 arg0)
m_oeroptvg(C_pywtusyz arg0)
moodSound(BiomeMoodSound moodSound)
moodSound(BiomeMoodSound moodSound)
public BiomeSpecialEffects$Builder
a(dka arg0)
ambientAdditionsSound(AmbientAdditionsSettings arg0)
method_24944(class_4967 arg0)
m_nsxegtja(C_pcdkepep arg0)
additionsSound(BiomeAdditionsSound additionsSound)
additionsSound(BiomeAdditionsSound additionsSound)
public BiomeSpecialEffects$Builder
a(awk arg0)
backgroundMusic(Music arg0)
method_27346(class_5195 arg0)
m_dvvjexdw(C_usodapnd arg0)
music(MusicSound music)
m_dvvjexdw(MusicSound value)
public BiomeSpecialEffects$Builder
a()
silenceAllBackgroundMusic()
method_65136()
m_vkeafqry()
noMusic()
public BiomeSpecialEffects$Builder
a(bso<awk> arg0)
backgroundMusic(WeightedList<Music> arg0)
method_65138(class_6012<class_5195> arg0)
m_xcntlsgn(C_bvkdjias<C_usodapnd> arg0)
music(Pool<MusicSound> music)
m_xcntlsgn(C_bvkdjias<MusicSound> value)
public BiomeSpecialEffects$Builder
a(float arg0)
backgroundMusicVolume(float arg0)
method_65137(float arg0)
m_qaimtgub(float arg0)
musicVolume(float musicVolume)
public BiomeSpecialEffects
b()
build()
method_24391()
m_pkbafmal()
build()
build()