net.minecraft.world.level.block

public class AnvilBlock

extends FallingBlock

All mapped superinterfaces:

FeatureElement, ItemLike, Fallable

dlf
net.minecraft.world.level.block.AnvilBlock
net.minecraft.class_2199
net.minecraft.unmapped.C_tglopszh
net.minecraft.block.AnvilBlock
net.minecraft.block.AnvilBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<AnvilBlock>
a
CODEC
field_46258
f_hyfxvkup
CODEC
CODEC
public static final EnumProperty<Direction>
b
FACING
field_9883
f_bnwjvawg
FACING
FACING
private static final Map<Direction$Axis, VoxelShape>
c
SHAPES
field_55730
f_ulnfahlq
SHAPES_BY_AXIS
private static final Component
d
CONTAINER_TITLE
field_17349
f_jqyhpuhm
TITLE
TITLE
private static final float
e
FALL_DAMAGE_PER_DISTANCE
field_30993
f_wzrszqwm
FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER
FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER
private static final int
f
FALL_DAMAGE_MAX
field_30994
f_nklsmneh
FALLING_BLOCK_ENTITY_MAX_DAMAGE
FALLING_BLOCK_ENTITY_MAX_DAMAGE

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<AnvilBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected MenuProvider
b(eah arg0, dja arg1, iu arg2)
getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_gzvkqagj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
a(cng arg0)
falling(FallingBlockEntity arg0)
method_10132(class_1540 arg0)
m_qnclsuwy(C_uvxlswjj arg0)
configureFallingBlockEntity(FallingBlockEntity arg0)
configureFallingBlockEntity(FallingBlockEntity arg0)
public void
a(dja arg0, iu arg1, eah arg2, eah arg3, cng arg4)
onLand(Level arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
method_10127(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, class_1540 arg4)
m_optjpucn(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_txtbiemp arg3, C_uvxlswjj arg4)
onLanding(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
onLanding(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
public void
a(dja arg0, iu arg1, cng arg2)
onBrokenAfterFall(Level arg0, BlockPos arg1, FallingBlockEntity arg2)
method_10129(class_1937 arg0, class_2338 arg1, class_1540 arg2)
m_xkbovboy(C_cdctfzbn arg0, C_hynzadkk arg1, C_uvxlswjj arg2)
onDestroyedOnLanding(World arg0, BlockPos arg1, FallingBlockEntity arg2)
onDestroyedOnLanding(World arg0, BlockPos arg1, FallingBlockEntity arg2)
public DamageSource
a(bwf arg0)
getFallDamageSource(Entity arg0)
method_32898(class_1297 arg0)
m_mntapcoq(C_astfners arg0)
getDamageSource(Entity arg0)
getDamageSource(Entity arg0)
public static BlockState
e(eah arg0)
damage(BlockState arg0)
method_9346(class_2680 arg0)
m_rvwwiljw(C_txtbiemp arg0)
getLandingState(BlockState fallingState)
getLandingState(BlockState fallingState)
protected BlockState
a(eah arg0, dsz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public int
b(eah arg0, dig arg1, iu arg2)
getDustColor(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_10130(class_2680 arg0, class_1922 arg1, class_2338 arg2)
m_dpxrfjcv(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
getColor(BlockState arg0, BlockView arg1, BlockPos arg2)
getColor(BlockState arg0, BlockView arg1, BlockPos arg2)