net.minecraft.world.level.block

public class BellBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dmb
net.minecraft.world.level.block.BellBlock
net.minecraft.class_3709
net.minecraft.unmapped.C_kvzqooxs
net.minecraft.block.BellBlock
net.minecraft.block.BellBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BellBlock>
a
CODEC
field_46276
f_cokbmaex
CODEC
CODEC
public static final EnumProperty<Direction>
b
FACING
field_16324
f_pcaujdgr
FACING
FACING
public static final EnumProperty<BellAttachType>
c
ATTACHMENT
field_16326
f_tngpgqaf
ATTACHMENT
ATTACHMENT
public static final BooleanProperty
d
POWERED
field_20648
f_xxnshmjp
POWERED
POWERED
private static final VoxelShape
f
BELL_SHAPE
field_17089
f_cmsmkpgi
BELL_SHAPE
BELL_SHAPE
private static final VoxelShape
g
SHAPE_CEILING
field_17094
f_ibttblfa
CEILING_SHAPE
private static final Map<Direction$Axis, VoxelShape>
h
SHAPE_FLOOR
field_55734
f_yokoiywa
FLOOR_SHAPES
private static final Map<Direction$Axis, VoxelShape>
i
SHAPE_DOUBLE_WALL
field_55735
f_sgxlmllz
DOUBLE_WALL_SHAPES
private static final Map<Direction, VoxelShape>
D
SHAPE_SINGLE_WALL
field_55733
f_gsacngar
SINGLE_WALL_SHAPES
public static final int
e
EVENT_BELL_RING
field_31014
f_sohaussh
field_31014
BELL_RING_EVENT

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BellBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected void
a(eah arg0, dja arg1, iu arg2, dmf arg3, exw arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
m_tmlkosuh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_mmxmpdoq arg3, C_ctatbkvy arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
protected void
a(dja arg0, eah arg1, fem arg2, crx arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
m_wvibjcmf(C_cdctfzbn arg0, C_txtbiemp arg1, C_jdakttms arg2, C_ltpsyvhj arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
public boolean
a(dja arg0, eah arg1, fem arg2, crc arg3, boolean arg4)
onHit(Level arg0, BlockState arg1, BlockHitResult arg2, Player arg3, boolean arg4)
method_19285(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1657 arg3, boolean arg4)
m_xiebhihl(C_cdctfzbn arg0, C_txtbiemp arg1, C_jdakttms arg2, C_jzrpycqo arg3, boolean arg4)
ring(World world, BlockState state, BlockHitResult hitResult, PlayerEntity player, boolean checkHitPos)
ring(World world, BlockState state, BlockHitResult hitResult, PlayerEntity player, boolean checkHitResult)
private boolean
a(eah arg0, ja arg1, double arg2)
isProperHit(BlockState arg0, Direction arg1, double arg2)
method_17028(class_2680 arg0, class_2350 arg1, double arg2)
m_kzssanod(C_txtbiemp arg0, C_xpuuihxf arg1, double arg2)
isPointOnBell(BlockState state, Direction side, double y)
isPointOnBell(BlockState state, Direction side, double y)
public boolean
a(dja arg0, iu arg1, ja arg2)
attemptToRing(Level arg0, BlockPos arg1, Direction arg2)
method_33600(class_1937 arg0, class_2338 arg1, class_2350 arg2)
m_dyllwhvv(C_cdctfzbn arg0, C_hynzadkk arg1, C_xpuuihxf arg2)
ring(World world, BlockPos pos, Direction direction)
ring(World world, BlockPos pos, Direction direction)
public boolean
a(bwf arg0, dja arg1, iu arg2, ja arg3)
attemptToRing(Entity arg0, Level arg1, BlockPos arg2, Direction arg3)
method_17026(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
m_pdsjhtcz(C_astfners arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
ring(Entity entity, World world, BlockPos pos, Direction direction)
ring(Entity entity, World world, BlockPos pos, Direction direction)
private VoxelShape
o(eah arg0)
getVoxelShape(BlockState arg0)
method_16116(class_2680 arg0)
m_uotqfwzw(C_txtbiemp arg0)
getShape(BlockState state)
getShape(BlockState state)
protected VoxelShape
b(eah arg0, dig arg1, iu arg2, fev arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_phzfypqf(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
a(eah arg0, arq arg1, iu arg2, dit arg3, BiConsumer<czd, iu> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
m_qjdjbqgu(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_aahhrzpf arg3, BiConsumer<C_sddaxwyk, C_hynzadkk> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
onExplosion(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
protected boolean
a(eah arg0, djd arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
private static Direction
q(eah arg0)
getConnectedDirection(BlockState arg0)
method_16115(class_2680 arg0)
m_spajbmlx(C_txtbiemp arg0)
getPlacementSide(BlockState state)
getPlacementSide(BlockState state)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockEntity
a(iu arg0, eah arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
m_zupvpdxk(C_hynzadkk arg0, C_txtbiemp arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dja arg0, eah arg1, dxh<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
m_ujgennlh(C_cdctfzbn arg0, C_txtbiemp arg1, C_wgqvodus<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public BlockState
a(eah arg0, dsz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
public BlockState
a(eah arg0, dri arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)