net.minecraft.world.level.block

public class BigDripleafBlock

extends HorizontalDirectionalBlock implements BonemealableBlock, SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, BonemealableBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dmc
net.minecraft.world.level.block.BigDripleafBlock
net.minecraft.class_5801
net.minecraft.unmapped.C_gpceuifm
net.minecraft.block.BigDripleafBlock
net.minecraft.block.BigDripleafBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BigDripleafBlock>
a
CODEC
field_46277
f_yfoukkhl
CODEC
CODEC
private static final BooleanProperty
b
WATERLOGGED
field_28660
f_avdjnjcb
WATERLOGGED
WATERLOGGED
private static final EnumProperty<Tilt>
c
TILT
field_28661
f_gqsqxipt
TILT
TILT
private static final int
d
NO_TICK
field_31015
f_ruqpfxnt
field_31015
NO_TICK
private static final it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>
f
DELAY_UNTIL_NEXT_TILT_STATE
field_28662
f_rutwxmew
NEXT_TILT_DELAYS
NEXT_TILT_DELAYS
private static final int
g
MAX_GEN_HEIGHT
field_31016
f_pfircekx
field_31016
MAX_GEN_HEIGHT
private static final int
h
ENTITY_DETECTION_MIN_Y
field_31018
f_eiogboye
field_31018
ENTITY_MIN_DETECTION_Y
private static final int
i
LOWEST_LEAF_TOP
field_31019
f_uiurwyaw
field_31019
LOWEST_LEAF_TOP
private static final Map<Tilt, VoxelShape>
D
SHAPE_LEAF
field_55736
f_aiyvdant
SHAPES_BY_TILT
private final Function<BlockState, VoxelShape>
R
shapes
field_55737
f_knmseybn
shapeFunction

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BigDripleafBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
private Function<BlockState, VoxelShape>
q()
makeShapes()
method_66392()
m_ylhnnppw()
createShapeFunction()
public static void
a(djb arg0, azv arg1, iu arg2, ja arg3)
placeWithRandomHeight(LevelAccessor arg0, RandomSource arg1, BlockPos arg2, Direction arg3)
method_33603(class_1936 arg0, class_5819 arg1, class_2338 arg2, class_2350 arg3)
m_bzxrnync(C_vdvbsyle arg0, C_rlomrsco arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
grow(WorldAccess world, Random random, BlockPos pos, Direction direction)
grow(WorldAccess world, RandomGenerator random, BlockPos pos, Direction direction)
private static boolean
o(eah arg0)
canReplace(BlockState arg0)
method_33727(class_2680 arg0)
m_omzeapwm(C_txtbiemp arg0)
canGrowInto(BlockState state)
canGrowInto(BlockState state)
protected static boolean
a(djc arg0, iu arg1, eah arg2)
canPlaceAt(LevelHeightAccessor arg0, BlockPos arg1, BlockState arg2)
method_33725(class_5539 arg0, class_2338 arg1, class_2680 arg2)
m_azjszvqk(C_qpninoyb arg0, C_hynzadkk arg1, C_txtbiemp arg2)
canGrowInto(HeightLimitView world, BlockPos pos, BlockState state)
canGrowInto(HeightLimitView world, BlockPos pos, BlockState state)
protected static boolean
a(djb arg0, iu arg1, ewo arg2, ja arg3)
place(LevelAccessor arg0, BlockPos arg1, FluidState arg2, Direction arg3)
method_33726(class_1936 arg0, class_2338 arg1, class_3610 arg2, class_2350 arg3)
m_qywxqmzu(C_vdvbsyle arg0, C_hynzadkk arg1, C_xqketiuf arg2, C_xpuuihxf arg3)
placeDripleafAt(WorldAccess world, BlockPos pos, FluidState fluidState, Direction direction)
placeDripleafAt(WorldAccess world, BlockPos pos, FluidState fluidState, Direction direction)
protected void
a(dja arg0, eah arg1, fem arg2, crx arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
m_wvibjcmf(C_cdctfzbn arg0, C_txtbiemp arg1, C_jdakttms arg2, C_ltpsyvhj arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
protected FluidState
b_(eah arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
protected boolean
a(eah arg0, djd arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
public boolean
a(djd arg0, iu arg1, eah arg2)
isValidBonemealTarget(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_9651(class_4538 arg0, class_2338 arg1, class_2680 arg2)
m_lqjmmujl(C_eemzphbi arg0, C_hynzadkk arg1, C_txtbiemp arg2)
isFertilizable(WorldView arg0, BlockPos arg1, BlockState arg2)
isFertilizable(WorldView arg0, BlockPos arg1, BlockState arg2)
public boolean
a(dja arg0, azv arg1, iu arg2, eah arg3)
isBonemealSuccess(Level arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
m_mxdrxjjx(C_cdctfzbn arg0, C_rlomrsco arg1, C_hynzadkk arg2, C_txtbiemp arg3)
canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
canFertilize(World arg0, RandomGenerator arg1, BlockPos arg2, BlockState arg3)
public void
a(arq arg0, azv arg1, iu arg2, eah arg3)
performBonemeal(ServerLevel arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9652(class_3218 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
m_tbosypih(C_bdwnwhiu arg0, C_rlomrsco arg1, C_hynzadkk arg2, C_txtbiemp arg3)
grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
fertilize(ServerWorld arg0, RandomGenerator arg1, BlockPos arg2, BlockState arg3)
protected void
a(eah arg0, dja arg1, iu arg2, bwf arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
m_lmjnycyw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
protected void
a(eah arg0, arq arg1, iu arg2, azv arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)
protected void
a(eah arg0, dja arg1, iu arg2, dmf arg3, exw arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
m_tmlkosuh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_mmxmpdoq arg3, C_ctatbkvy arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
private static void
a(dja arg0, iu arg1, awm arg2)
playTiltSound(Level arg0, BlockPos arg1, SoundEvent arg2)
method_33601(class_1937 arg0, class_2338 arg1, class_3414 arg2)
m_xpwwaiat(C_cdctfzbn arg0, C_hynzadkk arg1, C_avavozay arg2)
playTiltSound(World world, BlockPos pos, SoundEvent soundEvent)
playTiltSound(World world, BlockPos pos, SoundEvent soundEvent)
private static boolean
a(iu arg0, bwf arg1)
canEntityTilt(BlockPos arg0, Entity arg1)
method_33606(class_2338 arg0, class_1297 arg1)
m_jvhuluzl(C_hynzadkk arg0, C_astfners arg1)
isEntityAbove(BlockPos pos, Entity entity)
isEntityAbove(BlockPos pos, Entity entity)
private void
a(eah arg0, dja arg1, iu arg2, ebt arg3, awm arg4)
setTiltAndScheduleTick(BlockState arg0, Level arg1, BlockPos arg2, Tilt arg3, SoundEvent arg4)
method_33605(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5816 arg3, class_3414 arg4)
m_kykpweze(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_tnldgssf arg3, C_avavozay arg4)
changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt, SoundEvent sound)
changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt, SoundEvent sound)
private static void
d(eah arg0, dja arg1, iu arg2)
resetTilt(BlockState arg0, Level arg1, BlockPos arg2)
method_33610(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_nzfuybms(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
resetTilt(BlockState state, World world, BlockPos pos)
resetTilt(BlockState state, World world, BlockPos pos)
private static void
a(eah arg0, dja arg1, iu arg2, ebt arg3)
setTilt(BlockState arg0, Level arg1, BlockPos arg2, Tilt arg3)
method_33604(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5816 arg3)
m_fwiopqdx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_tnldgssf arg3)
changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt)
changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt)
protected VoxelShape
b(eah arg0, dig arg1, iu arg2, fev arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_phzfypqf(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)