net.minecraft.world.level.block

public class CampfireBlock

extends BaseEntityBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dmv
net.minecraft.world.level.block.CampfireBlock
net.minecraft.class_3922
net.minecraft.unmapped.C_gcjouocd
net.minecraft.block.CampfireBlock
net.minecraft.block.CampfireBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CampfireBlock>
a
CODEC
field_46297
f_fontfleu
CODEC
CODEC
public static final BooleanProperty
b
LIT
field_17352
f_jmwlfywl
LIT
LIT
public static final BooleanProperty
c
SIGNAL_FIRE
field_17353
f_ygukbhme
SIGNAL_FIRE
SIGNAL_FIRE
public static final BooleanProperty
d
WATERLOGGED
field_17354
f_dpojoyfk
WATERLOGGED
WATERLOGGED
public static final EnumProperty<Direction>
e
FACING
field_17564
f_eskwedde
FACING
FACING
private static final VoxelShape
f
SHAPE
field_17351
f_ofxalugw
SHAPE
SHAPE
private static final VoxelShape
g
SHAPE_VIRTUAL_POST
field_21580
f_qjwccciu
SMOKEY_SHAPE
private static final int
h
SMOKE_DISTANCE
field_31049
f_xczudktw
field_31049
SMOKE_RENDER_DISTANCE
private final boolean
i
spawnParticles
field_23881
f_xiocftdj
emitsParticles
emitsParticles
private final int
D
fireDamage
field_25182
f_mfjbfakw
fireDamage
fireDamage

Constructor summary

ModifierConstructor
public (boolean emitsParticles, int fireDamage, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CampfireBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected InteractionResult
a(czd arg0, eah arg1, dja arg2, iu arg3, crc arg4, buc arg5, fem arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
m_jzhgkbwu(C_sddaxwyk arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3, C_jzrpycqo arg4, C_laxmzoqs arg5, C_jdakttms arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
onInteract(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected void
a(eah arg0, dja arg1, iu arg2, bwf arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
m_lmjnycyw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
private boolean
o(eah arg0)
isSmokeSource(BlockState arg0)
method_17456(class_2680 arg0)
m_nefpojyl(C_txtbiemp arg0)
isSignalFireBaseBlock(BlockState state)
doesBlockCauseSignalFire(BlockState state)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public void
a(eah arg0, dja arg1, iu arg2, azv arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_rlomrsco arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, RandomGenerator arg3)
public static void
a(bwf arg0, djb arg1, iu arg2, eah arg3)
dowse(Entity arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3)
method_29288(class_1297 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3)
m_adjfdgei(C_astfners arg0, C_vdvbsyle arg1, C_hynzadkk arg2, C_txtbiemp arg3)
extinguish(Entity entity, WorldAccess world, BlockPos pos, BlockState state)
extinguish(Entity entity, WorldAccess world, BlockPos pos, BlockState state)
public boolean
a(djb arg0, iu arg1, eah arg2, ewo arg3)
placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
m_ymsxgqxp(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_xqketiuf arg3)
tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
protected void
a(dja arg0, eah arg1, fem arg2, crx arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
m_wvibjcmf(C_cdctfzbn arg0, C_txtbiemp arg1, C_jdakttms arg2, C_ltpsyvhj arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
public static void
a(dja arg0, iu arg1, boolean arg2, boolean arg3)
makeParticles(Level arg0, BlockPos arg1, boolean arg2, boolean arg3)
method_17455(class_1937 arg0, class_2338 arg1, boolean arg2, boolean arg3)
m_llezjudc(C_cdctfzbn arg0, C_hynzadkk arg1, boolean arg2, boolean arg3)
spawnSmokeParticle(World world, BlockPos pos, boolean isSignal, boolean lotsOfSmoke)
spawnSmokeParticle(World world, BlockPos pos, boolean isSignal, boolean lotsOfSmoke)
public static boolean
a(dja arg0, iu arg1)
isSmokeyPos(Level arg0, BlockPos arg1)
method_23895(class_1937 arg0, class_2338 arg1)
m_vehfpozy(C_cdctfzbn arg0, C_hynzadkk arg1)
isLitCampfireInRange(World world, BlockPos pos)
isLitCampfireInRange(World world, BlockPos pos)
public static boolean
h(eah arg0)
isLitCampfire(BlockState arg0)
method_23896(class_2680 arg0)
m_lhwkhjgy(C_txtbiemp arg0)
isLitCampfire(BlockState state)
isLitCampfire(BlockState state)
protected FluidState
b_(eah arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
protected BlockState
a(eah arg0, dsz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(eah arg0, dri arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockEntity
a(iu arg0, eah arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
m_zupvpdxk(C_hynzadkk arg0, C_txtbiemp arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dja arg0, eah arg1, dxh<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
m_ujgennlh(C_cdctfzbn arg0, C_txtbiemp arg1, C_wgqvodus<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public static boolean
i(eah arg0)
canLight(BlockState arg0)
method_30035(class_2680 arg0)
m_gtkbhdox(C_txtbiemp arg0)
canBeLit(BlockState state)
canBeLit(BlockState state)