net.minecraft.world.level.block

public class ChestBlock

extends AbstractChestBlock<ChestBlockEntity> implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dnj
net.minecraft.world.level.block.ChestBlock
net.minecraft.class_2281
net.minecraft.unmapped.C_kscsbeif
net.minecraft.block.ChestBlock
net.minecraft.block.ChestBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<ChestBlock>
b
CODEC
field_46311
f_bfpteavl
CODEC
CODEC
public static final EnumProperty<Direction>
c
FACING
field_10768
f_hawtdftr
FACING
FACING
public static final EnumProperty<ChestType>
d
TYPE
field_10770
f_ehunughp
CHEST_TYPE
CHEST_TYPE
public static final BooleanProperty
e
WATERLOGGED
field_10772
f_zqowflyx
WATERLOGGED
WATERLOGGED
public static final int
f
EVENT_SET_OPEN_COUNT
field_31057
f_ytdpygkd
field_31057
EVENT_SET_OPEN_COUNT
private static final VoxelShape
g
SHAPE
field_55747
f_roumjjjq
SINGLE_SHAPE
private static final Map<Direction, VoxelShape>
h
HALF_SHAPES
field_55748
f_qspgdgge
DOUBLE_SHAPES_BY_DIRECTION
private static final DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>
i
CHEST_COMBINER
field_17356
f_xwudvaxp
INVENTORY_RETRIEVER
INVENTORY_RETRIEVER
private static final DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>
D
MENU_PROVIDER_COMBINER
field_17357
f_xlpqsxfi
NAME_RETRIEVER
NAME_RETRIEVER

Constructor summary

ModifierConstructor
protected (Supplier<BlockEntityType<? extends ChestBlockEntity>> blockEntityTypeSupplier, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends ChestBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
public static DoubleBlockCombiner$BlockType
h(eah arg0)
getBlockType(BlockState arg0)
method_24169(class_2680 arg0)
m_oqskqqvq(C_txtbiemp arg0)
getDoubleBlockType(BlockState state)
getDoubleBlockType(BlockState state)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public static Direction
i(eah arg0)
getConnectedDirection(BlockState arg0)
method_9758(class_2680 arg0)
m_qeddzcng(C_txtbiemp arg0)
getFacing(BlockState state)
getFacing(BlockState state)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected FluidState
b_(eah arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
private Direction
a(dcw arg0, ja arg1)
candidatePartnerFacing(BlockPlaceContext arg0, Direction arg1)
method_9753(class_1750 arg0, class_2350 arg1)
m_accidufl(C_aiootljq arg0, C_xpuuihxf arg1)
getNeighborChestDirection(ItemPlacementContext ctx, Direction dir)
getNeighborChestDirection(ItemPlacementContext ctx, Direction dir)
protected void
a(eah arg0, arq arg1, iu arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
m_twpfvvna(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
m_twpfvvna(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected Stat<ResourceLocation>
c()
getOpenChestStat()
method_9755()
m_uzotysrx()
getOpenStat()
getOpenStat()
public BlockEntityType<? extends ChestBlockEntity>
d()
blockEntityType()
method_31641()
m_raiqqmzl()
getExpectedEntityType()
getExpectedEntityType()
public static Container
a(dnj arg0, eah arg1, dja arg2, iu arg3, boolean arg4)
getContainer(ChestBlock arg0, BlockState arg1, Level arg2, BlockPos arg3, boolean arg4)
method_17458(class_2281 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, boolean arg4)
m_mwcfcauf(C_kscsbeif arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3, boolean arg4)
getInventory(ChestBlock block, BlockState state, World world, BlockPos pos, boolean ignoreBlocked)
getInventory(ChestBlock block, BlockState state, World world, BlockPos pos, boolean ignoreBlocked)
public DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity>
a(eah arg0, dja arg1, iu arg2, boolean arg3)
combine(BlockState arg0, Level arg1, BlockPos arg2, boolean arg3)
method_24167(class_2680 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
m_uywfrlmd(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, boolean arg3)
getBlockEntitySource(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
getBlockEntitySource(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
protected MenuProvider
b(eah arg0, dja arg1, iu arg2)
getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_gzvkqagj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
public static DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction>
a(dym arg0)
opennessCombiner(LidBlockEntity arg0)
method_24166(class_2618 arg0)
m_tcisripg(C_tjabimsu arg0)
getAnimationProgressRetriever(LidOpenable progress)
getAnimationProgressRetriever(ChestAnimationProgress progress)
public BlockEntity
a(iu arg0, eah arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
m_zupvpdxk(C_hynzadkk arg0, C_txtbiemp arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dja arg0, eah arg1, dxh<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
m_ujgennlh(C_cdctfzbn arg0, C_txtbiemp arg1, C_wgqvodus<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
public static boolean
a(djb arg0, iu arg1)
isChestBlockedAt(LevelAccessor arg0, BlockPos arg1)
method_9756(class_1936 arg0, class_2338 arg1)
m_pjxjjpul(C_vdvbsyle arg0, C_hynzadkk arg1)
isChestBlocked(WorldAccess world, BlockPos pos)
isChestBlocked(WorldAccess world, BlockPos pos)
private static boolean
a(dig arg0, iu arg1)
isBlockedChestByBlock(BlockGetter arg0, BlockPos arg1)
method_9757(class_1922 arg0, class_2338 arg1)
m_zcrwwdxl(C_peaveboq arg0, C_hynzadkk arg1)
hasBlockOnTop(BlockView world, BlockPos pos)
hasBlockOnTop(BlockView world, BlockPos pos)
private static boolean
b(djb arg0, iu arg1)
isCatSittingOnChest(LevelAccessor arg0, BlockPos arg1)
method_9754(class_1936 arg0, class_2338 arg1)
m_rgesdltc(C_vdvbsyle arg0, C_hynzadkk arg1)
hasCatOnTop(WorldAccess world, BlockPos pos)
hasOcelotOnTop(WorldAccess world, BlockPos pos)
protected boolean
c_(eah arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
m_upxjoscw(C_txtbiemp arg0)
hasComparatorOutput(BlockState arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(eah arg0, dja arg1, iu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
protected BlockState
a(eah arg0, dsz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(eah arg0, dri arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
protected void
a(eah arg0, arq arg1, iu arg2, azv arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)