net.minecraft.world.level.block

public class DecoratedPotBlock

extends BaseEntityBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dog
net.minecraft.world.level.block.DecoratedPotBlock
net.minecraft.class_8168
net.minecraft.unmapped.C_bnspifpc
net.minecraft.block.DecoratedPotBlock
net.minecraft.block.DecoratedPotBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<DecoratedPotBlock>
a
CODEC
field_46333
f_gpbhosxr
CODEC
CODEC
public static final ResourceLocation
b
SHERDS_DYNAMIC_DROP_ID
field_43236
f_tohwohru
SHERDS_DYNAMIC_DROP_ID
SHERDS
public static final EnumProperty<Direction>
c
HORIZONTAL_FACING
field_42755
f_fehlkmmz
FACING
FACING
public static final BooleanProperty
d
CRACKED
field_43237
f_cjrquyuv
CRACKED
CRACKED
public static final BooleanProperty
e
WATERLOGGED
field_42756
f_egywafcb
WATERLOGGED
WATERLOGGED
private static final VoxelShape
f
SHAPE
field_42754
f_bgudsqqp
SHAPE

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<DecoratedPotBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected InteractionResult
a(czd arg0, eah arg1, dja arg2, iu arg3, crc arg4, buc arg5, fem arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
m_jzhgkbwu(C_sddaxwyk arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3, C_jzrpycqo arg4, C_laxmzoqs arg5, C_jdakttms arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
onInteract(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockEntity
a(iu arg0, eah arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
m_zupvpdxk(C_hynzadkk arg0, C_txtbiemp arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
protected void
a(eah arg0, arq arg1, iu arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
m_twpfvvna(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
m_twpfvvna(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected List<ItemStack>
a(eah arg0, ezk$a arg1)
getDrops(BlockState arg0, LootParams$Builder arg1)
method_9560(class_2680 arg0, class_8567$class_8568 arg1)
m_tgwcmyam(C_txtbiemp arg0, C_nzsnkdtl$C_oqhigtaq arg1)
getDroppedStacks(BlockState arg0, LootWorldContext$Builder arg1)
getDroppedStacks(BlockState arg0, LootContextParameterSet$Builder arg1)
public BlockState
a(dja arg0, iu arg1, eah arg2, crc arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
m_tjijvtpb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_jzrpycqo arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
protected FluidState
b_(eah arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
protected SoundType
h_(eah arg0)
getSoundType(BlockState arg0)
method_9573(class_2680 arg0)
m_rhslbcpd(C_txtbiemp arg0)
getSoundGroup(BlockState arg0)
getSoundGroup(BlockState arg0)
protected void
a(dja arg0, eah arg1, fem arg2, crx arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
m_wvibjcmf(C_cdctfzbn arg0, C_txtbiemp arg1, C_jdakttms arg2, C_ltpsyvhj arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
protected ItemStack
a(djd arg0, iu arg1, eah arg2, boolean arg3)
getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
m_orfjlsuz(C_eemzphbi arg0, C_hynzadkk arg1, C_txtbiemp arg2, boolean arg3)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
protected boolean
c_(eah arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
m_upxjoscw(C_txtbiemp arg0)
hasComparatorOutput(BlockState arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(eah arg0, dja arg1, iu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
protected BlockState
a(eah arg0, dsz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(eah arg0, dri arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)