List<UUID> | | detect(arq arg0, dzh$a arg1, iu arg2, double arg3, boolean arg4) | | detect(ServerLevel arg0, PlayerDetector$EntitySelector arg1, BlockPos arg2, double arg3, boolean arg4) | | detect(class_3218 arg0, class_8962$class_9198 arg1, class_2338 arg2, double arg3, boolean arg4) | | detect(ServerWorld world, EntityDetector$Selector selector, BlockPos center, double radius, boolean spawner) |
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private static boolean | | a(dja arg0, feq arg1, feq arg2) | | inLineOfSight(Level arg0, Vec3 arg1, Vec3 arg2) | | method_58696(class_1937 arg0, class_243 arg1, class_243 arg2) | | m_qdmyqkdd(C_cdctfzbn arg0, C_vgpupfxx arg1, C_vgpupfxx arg2) | | hasLineOfSight(World world, Vec3d pos, Vec3d entityEyePos) | | hasLineOfSight(World world, Vec3d pos, Vec3d eyePos) |
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