net.minecraft.world.level.block

public class FarmBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dpe
net.minecraft.world.level.block.FarmBlock
net.minecraft.class_2344
net.minecraft.unmapped.C_idgmnpbs
net.minecraft.block.FarmlandBlock
net.minecraft.block.FarmlandBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<FarmBlock>
a
CODEC
field_46349
f_mafhxzid
CODEC
CODEC
public static final IntegerProperty
b
MOISTURE
field_11009
f_yeacwwsy
MOISTURE
MOISTURE
private static final VoxelShape
d
SHAPE
field_11010
f_byvcemvd
SHAPE
SHAPE
public static final int
c
MAX_MOISTURE
field_31084
f_cziysheo
MAX_MOISTURE
MAX_MOISTURE

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<FarmBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
protected boolean
a(eah arg0, djd arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected boolean
g_(eah arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
m_mfmohedo(C_txtbiemp arg0)
hasSidedTransparency(BlockState arg0)
hasSidedTransparency(BlockState arg0)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
a(eah arg0, arq arg1, iu arg2, azv arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)
protected void
b(eah arg0, arq arg1, iu arg2, azv arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_sdymngiw(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)
public void
a(dja arg0, eah arg1, iu arg2, bwf arg3, double arg4)
fallOn(Level arg0, BlockState arg1, BlockPos arg2, Entity arg3, double arg4)
method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, double arg4)
m_jweqgtyb(C_cdctfzbn arg0, C_txtbiemp arg1, C_hynzadkk arg2, C_astfners arg3, double arg4)
onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, double arg4)
onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, double arg4)
public static void
a(bwf arg0, eah arg1, dja arg2, iu arg3)
turnToDirt(Entity arg0, BlockState arg1, Level arg2, BlockPos arg3)
method_10125(class_1297 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
m_cgssrmdp(C_astfners arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3)
setToDirt(Entity entity, BlockState state, World world, BlockPos pos)
setToDirt(Entity entity, BlockState state, World world, BlockPos pos)
private static boolean
a(dig arg0, iu arg1)
shouldMaintainFarmland(BlockGetter arg0, BlockPos arg1)
method_10124(class_1922 arg0, class_2338 arg1)
m_crsgiuvc(C_peaveboq arg0, C_hynzadkk arg1)
hasCrop(BlockView world, BlockPos pos)
shouldMaintainFarmland(BlockView world, BlockPos pos)
private static boolean
a(djd arg0, iu arg1)
isNearWater(LevelReader arg0, BlockPos arg1)
method_10126(class_4538 arg0, class_2338 arg1)
m_mtyapeuz(C_eemzphbi arg0, C_hynzadkk arg1)
isWaterNearby(WorldView world, BlockPos pos)
isWaterNearby(WorldView world, BlockPos pos)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)