net.minecraft.world.level.block

public class FenceBlock

extends CrossCollisionBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dpf
net.minecraft.world.level.block.FenceBlock
net.minecraft.class_2354
net.minecraft.unmapped.C_vhbyklfu
net.minecraft.block.FenceBlock
net.minecraft.block.FenceBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<FenceBlock>
g
CODEC
field_46350
f_mlyyeinh
CODEC
CODEC
private final Function<BlockState, VoxelShape>
h
occlusionShapes
field_11066
f_pahmggww
cullingShapeFunction

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<FenceBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected VoxelShape
d_(eah arg0)
getOcclusionShape(BlockState arg0)
method_9571(class_2680 arg0)
m_fsimvkxt(C_txtbiemp arg0)
getCullingShape(BlockState arg0)
getCullingShape(BlockState arg0)
protected VoxelShape
c(eah arg0, dig arg1, iu arg2, fev arg3)
getVisualShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_zqsszxeb(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public boolean
a(eah arg0, boolean arg1, ja arg2)
connectsTo(BlockState arg0, boolean arg1, Direction arg2)
method_10184(class_2680 arg0, boolean arg1, class_2350 arg2)
m_gywiugbf(C_txtbiemp arg0, boolean arg1, C_xpuuihxf arg2)
canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir)
canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir)
private boolean
o(eah arg0)
isSameFence(BlockState arg0)
method_26375(class_2680 arg0)
m_iqenxody(C_txtbiemp arg0)
canConnectToFence(BlockState state)
canConnectToFence(BlockState state)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)