net.minecraft.world.level.block

public class FireBlock

extends BaseFireBlock

All mapped superinterfaces:

FeatureElement, ItemLike

dph
net.minecraft.world.level.block.FireBlock
net.minecraft.class_2358
net.minecraft.unmapped.C_dwizkkyd
net.minecraft.block.FireBlock
net.minecraft.block.FireBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<FireBlock>
b
CODEC
field_46352
f_puannqbh
CODEC
CODEC
public static final int
c
MAX_AGE
field_31093
f_wbptisiq
field_31093
MAX_AGE
public static final IntegerProperty
d
AGE
field_11092
f_svelzwuv
AGE
AGE
public static final BooleanProperty
e
NORTH
field_11096
f_mwpvhcwj
NORTH
NORTH
public static final BooleanProperty
f
EAST
field_11094
f_iaontxon
EAST
EAST
public static final BooleanProperty
g
SOUTH
field_11089
f_gqdwyhky
SOUTH
SOUTH
public static final BooleanProperty
h
WEST
field_11088
f_jwxrxajt
WEST
WEST
public static final BooleanProperty
i
UP
field_11093
f_srslweeg
UP
UP
public static final Map<Direction, BooleanProperty>
D
PROPERTY_BY_DIRECTION
field_11090
f_celowrja
DIRECTION_PROPERTIES
DIRECTION_PROPERTIES
private final Function<BlockState, VoxelShape>
R
shapes
field_55760
f_kabhoriw
shapeFunction
private static final int
S
IGNITE_INSTANT
field_31085
f_csooizba
field_31085
IGNITE_INSTANT
private static final int
T
IGNITE_EASY
field_31086
f_ooajyaij
field_31086
IGNITE_EASY
private static final int
U
IGNITE_MEDIUM
field_31087
f_xqmgdwic
field_31087
IGNITE_MEDIUM
private static final int
V
IGNITE_HARD
field_31088
f_iqiemzab
field_31088
IGNITE_HARD
private static final int
W
BURN_INSTANT
field_31089
f_eqafjjjm
field_31089
BURN_INSTANT
private static final int
X
BURN_EASY
field_31090
f_rsvukdbh
field_31090
BURN_EASY
private static final int
Y
BURN_MEDIUM
field_31091
f_qmrmxpke
field_31091
BURN_MEDIUM
private static final int
Z
BURN_HARD
field_31092
f_jtmytify
field_31092
BURN_HARD
private final it.unimi.dsi.fastutil.objects.Object2IntMap<Block>
aa
igniteOdds
field_11095
f_lkjukwrn
burnChances
burnChances
private final it.unimi.dsi.fastutil.objects.Object2IntMap<Block>
ab
burnOdds
field_11091
f_yzlrjreh
spreadChances
spreadChances

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<FireBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
private Function<BlockState, VoxelShape>
q()
makeShapes()
method_66432()
m_nkbvpypl()
createShapeFunction()
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
b(dig arg0, iu arg1)
getStateForPlacement(BlockGetter arg0, BlockPos arg1)
method_10198(class_1922 arg0, class_2338 arg1)
m_wuxtsubw(C_peaveboq arg0, C_hynzadkk arg1)
getStateForPosition(BlockView world, BlockPos pos)
getStateForPosition(BlockView world, BlockPos pos)
protected boolean
a(eah arg0, djd arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected void
a(eah arg0, arq arg1, iu arg2, azv arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)
protected boolean
a(dja arg0, iu arg1)
isNearRain(Level arg0, BlockPos arg1)
method_10192(class_1937 arg0, class_2338 arg1)
m_fwrilbhn(C_cdctfzbn arg0, C_hynzadkk arg1)
isRainingAround(World world, BlockPos pos)
isRainingAround(World world, BlockPos pos)
private int
o(eah arg0)
getBurnOdds(BlockState arg0)
method_10190(class_2680 arg0)
m_mvglfnpv(C_txtbiemp arg0)
getSpreadChance(BlockState state)
getSpreadChance(BlockState state)
private int
q(eah arg0)
getIgniteOdds(BlockState arg0)
method_10191(class_2680 arg0)
m_tmuiemru(C_txtbiemp arg0)
getBurnChance(BlockState state)
getBurnChance(BlockState state)
private void
a(dja arg0, iu arg1, int arg2, azv arg3, int arg4)
checkBurnOut(Level arg0, BlockPos arg1, int arg2, RandomSource arg3, int arg4)
method_10196(class_1937 arg0, class_2338 arg1, int arg2, class_5819 arg3, int arg4)
m_ocnocwfu(C_cdctfzbn arg0, C_hynzadkk arg1, int arg2, C_rlomrsco arg3, int arg4)
trySpreadingFire(World world, BlockPos pos, int spreadFactor, Random random, int currentAge)
trySpreadingFire(World world, BlockPos pos, int spreadFactor, RandomGenerator random, int currentAge)
private BlockState
a(djd arg0, iu arg1, int arg2)
getStateWithAge(LevelReader arg0, BlockPos arg1, int arg2)
method_24855(class_4538 arg0, class_2338 arg1, int arg2)
m_hpnacxxx(C_eemzphbi arg0, C_hynzadkk arg1, int arg2)
getStateWithAge(WorldView world, BlockPos pos, int age)
getStateWithAge(WorldView world, BlockPos pos, int age)
private boolean
d(dig arg0, iu arg1)
isValidFireLocation(BlockGetter arg0, BlockPos arg1)
method_10193(class_1922 arg0, class_2338 arg1)
m_xndzdxxk(C_peaveboq arg0, C_hynzadkk arg1)
areBlocksAroundFlammable(BlockView world, BlockPos pos)
areBlocksAroundFlammable(BlockView world, BlockPos pos)
private int
a(djd arg0, iu arg1)
getIgniteOdds(LevelReader arg0, BlockPos arg1)
method_10194(class_4538 arg0, class_2338 arg1)
m_wswbseas(C_eemzphbi arg0, C_hynzadkk arg1)
getBurnChance(WorldView world, BlockPos pos)
getBurnChances(WorldView world, BlockPos pos)
protected boolean
g(eah arg0)
canBurn(BlockState arg0)
method_10195(class_2680 arg0)
m_vsetrugb(C_txtbiemp arg0)
isFlammable(BlockState arg0)
isFlammable(BlockState arg0)
protected void
a(eah arg0, dja arg1, iu arg2, eah arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_cojbgxjy(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
private static int
a(azv arg0)
getFireTickDelay(RandomSource arg0)
method_26155(class_5819 arg0)
m_akvpjafv(C_rlomrsco arg0)
getFireTickDelay(Random random)
getFireTickDelay(RandomGenerator random)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public void
a(dmf arg0, int arg1, int arg2)
setFlammable(Block arg0, int arg1, int arg2)
method_10189(class_2248 arg0, int arg1, int arg2)
m_abchxolg(C_mmxmpdoq arg0, int arg1, int arg2)
registerFlammableBlock(Block block, int burnChance, int spreadChance)
registerFlammableBlock(Block block, int burnChance, int spreadChance)
public static void
b()
bootStrap()
method_10199()
m_wfhplran()
registerDefaultFlammables()
registerDefaultFlammables()