net.minecraft.world.level.block

public class JigsawBlock

extends Block implements EntityBlock, GameMasterBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, GameMasterBlock

dqm
net.minecraft.world.level.block.JigsawBlock
net.minecraft.class_3748
net.minecraft.unmapped.C_yxkpprxn
net.minecraft.block.JigsawBlock
net.minecraft.block.JigsawBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<JigsawBlock>
a
CODEC
field_46376
f_npcjwmjk
CODEC
CODEC
public static final EnumProperty<FrontAndTop>
b
ORIENTATION
field_23262
f_oaqnvkkl
ORIENTATION
ORIENTATION

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<JigsawBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected BlockState
a(eah arg0, dsz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(eah arg0, dri arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
public BlockEntity
a(iu arg0, eah arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
m_zupvpdxk(C_hynzadkk arg0, C_txtbiemp arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
public static boolean
a(evd$a arg0, evd$a arg1)
canAttach(StructureTemplate$JigsawBlockInfo arg0, StructureTemplate$JigsawBlockInfo arg1)
method_16546(class_3499$class_10326 arg0, class_3499$class_10326 arg1)
m_tdoreqwf(C_abvlwuej$C_awytwwja arg0, C_abvlwuej$C_awytwwja arg1)
attachmentMatches(StructureTemplate$JigsawBlockInfo info1, StructureTemplate$JigsawBlockInfo info2)
attachmentMatches(Structure$C_awytwwja arg0, Structure$C_awytwwja arg1)
public static Direction
o(eah arg0)
getFrontFacing(BlockState arg0)
method_26378(class_2680 arg0)
m_mzdnowmj(C_txtbiemp arg0)
getFacing(BlockState state)
getFacing(BlockState state)
public static Direction
p(eah arg0)
getTopFacing(BlockState arg0)
method_26379(class_2680 arg0)
m_rszfhdiw(C_txtbiemp arg0)
getRotation(BlockState state)
getRotation(BlockState state)