net.minecraft.world.level.block

public class LayeredCauldronBlock

extends AbstractCauldronBlock

All mapped superinterfaces:

FeatureElement, ItemLike

dqt
net.minecraft.world.level.block.LayeredCauldronBlock
net.minecraft.class_5556
net.minecraft.unmapped.C_lfbgqelt
net.minecraft.block.LeveledCauldronBlock
net.minecraft.block.cauldron.LeveledCauldronBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<LayeredCauldronBlock>
c
CODEC
field_46383
f_vkwmxaic
CODEC
CODEC
public static final int
d
MIN_FILL_LEVEL
field_31107
f_rsanokgk
MIN_LEVEL
MIN_FILL_LEVEL
public static final int
e
MAX_FILL_LEVEL
field_31108
f_wrinjqse
MAX_LEVEL
MAX_FILL_LEVEL
public static final IntegerProperty
f
LEVEL
field_27206
f_gerxtvdv
LEVEL
LEVEL
private static final int
g
BASE_CONTENT_HEIGHT
field_31109
f_mjicdpgz
BASE_FLUID_HEIGHT
BASE_CONTENT_HEIGHT
private static final double
h
HEIGHT_PER_LEVEL
field_31110
f_vafumgww
FLUID_HEIGHT_PER_LEVEL
HEIGHT_PER_LEVEL
private final Biome$Precipitation
i
precipitationType
field_46384
f_jwjdeqrs
precipitation
precipitation

Constructor summary

ModifierConstructor
public (Biome$Precipitation precipitation, CauldronInteraction$InteractionMap behaviorMap, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<LayeredCauldronBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
public boolean
d(eah arg0)
isFull(BlockState arg0)
method_32766(class_2680 arg0)
m_grbdcizg(C_txtbiemp arg0)
isFull(BlockState arg0)
isFull(BlockState arg0)
protected boolean
a(ewn arg0)
canReceiveStalactiteDrip(Fluid arg0)
method_32765(class_3611 arg0)
m_vjsflahz(C_rxhyurmy arg0)
canBeFilledByDripstone(Fluid arg0)
canBeFilledByDripstone(Fluid arg0)
protected double
b(eah arg0)
getContentHeight(BlockState arg0)
method_31615(class_2680 arg0)
m_tdpxbdqj(C_txtbiemp arg0)
getFluidHeight(BlockState arg0)
getFluidHeight(BlockState arg0)
protected void
a(eah arg0, dja arg1, iu arg2, bwf arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
m_lmjnycyw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
private void
e(eah arg0, dja arg1, iu arg2)
handleEntityOnFireInside(BlockState arg0, Level arg1, BlockPos arg2)
method_36994(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_ceevcxlo(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
onFireCollision(BlockState state, World world, BlockPos pos)
onFireCollision(BlockState state, World world, BlockPos pos)
public static void
d(eah arg0, dja arg1, iu arg2)
lowerFillLevel(BlockState arg0, Level arg1, BlockPos arg2)
method_31650(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_mzftqfld(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
decrementFluidLevel(BlockState state, World world, BlockPos pos)
decrementFluidLevel(BlockState state, World world, BlockPos pos)
public void
a(eah arg0, dja arg1, iu arg2, dkd$c arg3)
handlePrecipitation(BlockState arg0, Level arg1, BlockPos arg2, Biome$Precipitation arg3)
method_9504(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1959$class_1963 arg3)
m_eapglecc(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_orlkpefs$C_xwlyzxea arg3)
precipitationTick(BlockState arg0, World arg1, BlockPos arg2, Biome$Precipitation arg3)
precipitationTick(BlockState arg0, World arg1, BlockPos arg2, Biome$Precipitation arg3)
protected int
a(eah arg0, dja arg1, iu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected void
a(eah arg0, dja arg1, iu arg2, ewn arg3)
receiveStalactiteDrip(BlockState arg0, Level arg1, BlockPos arg2, Fluid arg3)
method_32764(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_3611 arg3)
m_aivvnrla(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_rxhyurmy arg3)
fillFromDripstone(BlockState arg0, World arg1, BlockPos arg2, Fluid arg3)
fillFromDripstone(BlockState arg0, World arg1, BlockPos arg2, Fluid arg3)