net.minecraft.world.level.block

public class LightningRodBlock

extends RodBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dra
net.minecraft.world.level.block.LightningRodBlock
net.minecraft.class_5554
net.minecraft.unmapped.C_vhnebwfj
net.minecraft.block.LightningRodBlock
net.minecraft.block.LightningRodBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<LightningRodBlock>
b
CODEC
field_46389
f_lmmyrhoz
CODEC
CODEC
public static final BooleanProperty
c
WATERLOGGED
field_29562
f_toddwofi
WATERLOGGED
WATERLOGGED
public static final BooleanProperty
d
POWERED
field_27193
f_olnffeih
POWERED
POWERED
private static final int
f
ACTIVATION_TICKS
field_31192
f_tkevjefj
SCHEDULED_TICK_DELAY
SCHEDULED_TICK_DELAY
public static final int
e
RANGE
field_31190
f_jtndukyl
MAX_REDIRECT_DISTANCE
MAX_REDIRECT_DISTANCE
private static final int
g
SPARK_CYCLE
field_31191
f_zazxdfev
field_31191
SPARK_CYCLE

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<LightningRodBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
protected FluidState
b_(eah arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
protected int
a(eah arg0, dig arg1, iu arg2, ja arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
m_bhohbmwk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected int
b(eah arg0, dig arg1, iu arg2, ja arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
m_ydisyayk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
public void
d(eah arg0, dja arg1, iu arg2)
onLightningStrike(BlockState arg0, Level arg1, BlockPos arg2)
method_31648(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_arzxvrdy(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
setPowered(BlockState state, World world, BlockPos pos)
setPowered(BlockState state, World world, BlockPos pos)
private void
e(eah arg0, dja arg1, iu arg2)
updateNeighbours(BlockState arg0, Level arg1, BlockPos arg2)
method_33627(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_vpdwzdvj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
updateNeighbors(BlockState state, World world, BlockPos pos)
updateNeighbors(BlockState state, World world, BlockPos pos)
protected void
a(eah arg0, arq arg1, iu arg2, azv arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)
public void
a(eah arg0, dja arg1, iu arg2, azv arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_rlomrsco arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, RandomGenerator arg3)
protected void
a(eah arg0, arq arg1, iu arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
m_twpfvvna(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
m_twpfvvna(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected void
a(eah arg0, dja arg1, iu arg2, eah arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_cojbgxjy(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
f_(eah arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
m_fjkbizwn(C_txtbiemp arg0)
emitsRedstonePower(BlockState arg0)
isRedstonePowerSource(BlockState arg0)