net.minecraft.world.level.block

public class ScaffoldingBlock

extends Block implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dtc
net.minecraft.world.level.block.ScaffoldingBlock
net.minecraft.class_3736
net.minecraft.unmapped.C_gtgfyrcn
net.minecraft.block.ScaffoldingBlock
net.minecraft.block.ScaffoldingBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<ScaffoldingBlock>
a
CODEC
field_46432
f_fnuvwstn
CODEC
CODEC
private static final int
f
TICK_DELAY
field_31238
f_funabfyp
field_31238
TICK_DELAY
private static final VoxelShape
g
SHAPE_STABLE
field_16494
f_ifsdymrq
NORMAL_OUTLINE_SHAPE
private static final VoxelShape
h
SHAPE_UNSTABLE_BOTTOM
field_17577
f_lcztkxcb
COLLISION_SHAPE
private static final VoxelShape
i
SHAPE_UNSTABLE
field_16497
f_nzbloiqz
BOTTOM_OUTLINE_SHAPE
private static final VoxelShape
D
SHAPE_BELOW_BLOCK
field_17578
f_huefzifl
OUTLINE_SHAPE
public static final int
b
STABILITY_MAX_DISTANCE
field_31237
f_ngmcspig
MAX_DISTANCE
MAX_DISTANCE
public static final IntegerProperty
c
DISTANCE
field_16495
f_kbnzjaip
DISTANCE
DISTANCE
public static final BooleanProperty
d
WATERLOGGED
field_16496
f_uiqqtthz
WATERLOGGED
WATERLOGGED
public static final BooleanProperty
e
BOTTOM
field_16547
f_joqpkqpr
BOTTOM
BOTTOM

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<ScaffoldingBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2)
getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
m_jdegzotw(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
getRaycastShape(BlockState arg0, BlockView arg1, BlockPos arg2)
getRaycastShape(BlockState arg0, BlockView arg1, BlockPos arg2)
protected boolean
a(eah arg0, dcw arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
m_qzmkwuwe(C_txtbiemp arg0, C_aiootljq arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
a(eah arg0, dja arg1, iu arg2, eah arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_cojbgxjy(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
protected void
a(eah arg0, arq arg1, iu arg2, azv arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)
protected boolean
a(eah arg0, djd arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected VoxelShape
b(eah arg0, dig arg1, iu arg2, fev arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_phzfypqf(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected FluidState
b_(eah arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
private boolean
a(dig arg0, iu arg1, int arg2)
isBottom(BlockGetter arg0, BlockPos arg1, int arg2)
method_16373(class_1922 arg0, class_2338 arg1, int arg2)
m_zwgqwpqb(C_peaveboq arg0, C_hynzadkk arg1, int arg2)
shouldBeBottom(BlockView world, BlockPos pos, int distance)
shouldBeBottom(BlockView world, BlockPos pos, int distance)
public static int
a(dig arg0, iu arg1)
getDistance(BlockGetter arg0, BlockPos arg1)
method_16372(class_1922 arg0, class_2338 arg1)
m_spwwnuqp(C_peaveboq arg0, C_hynzadkk arg1)
calculateDistance(BlockView world, BlockPos pos)
calculateDistance(BlockView world, BlockPos pos)