net.minecraft.world.level.block

public class SculkSensorBlock

extends BaseEntityBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dtg
net.minecraft.world.level.block.SculkSensorBlock
net.minecraft.class_5703
net.minecraft.unmapped.C_ecaydczd
net.minecraft.block.SculkSensorBlock
net.minecraft.block.sculk.SculkSensorBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<SculkSensorBlock>
c
CODEC
field_46435
f_igwixyjn
CODEC
CODEC
public static final int
d
ACTIVE_TICKS
field_31239
f_wijhacpz
field_31239
ACTIVE_TICKS
public static final int
e
COOLDOWN_TICKS
field_44607
f_mggvdtmp
field_44607
COOLDOWN_TICKS
public static final EnumProperty<SculkSensorPhase>
f
PHASE
field_28111
f_mdopchsr
SCULK_SENSOR_PHASE
SCULK_SENSOR_PHASE
public static final IntegerProperty
g
POWER
field_28112
f_mtfchzbf
POWER
POWER
public static final BooleanProperty
h
WATERLOGGED
field_28113
f_ouwkjcpk
WATERLOGGED
WATERLOGGED
private static final VoxelShape
a
SHAPE
field_28114
f_ctnilncr
OUTLINE_SHAPE
OUTLINE_SHAPE
private static final float[]
b
RESONANCE_PITCH_BEND
field_43248
f_cvdnduhl
RESONATION_NOTE_PITCHES
RESONATION_NOTE_PITCHES

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends SculkSensorBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected FluidState
b_(eah arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
protected void
a(eah arg0, arq arg1, iu arg2, azv arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)
public void
a(dja arg0, iu arg1, eah arg2, bwf arg3)
stepOn(Level arg0, BlockPos arg1, BlockState arg2, Entity arg3)
method_9591(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1297 arg3)
m_aqcetwet(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_astfners arg3)
onSteppedOn(World arg0, BlockPos arg1, BlockState arg2, Entity arg3)
onSteppedOn(World arg0, BlockPos arg1, BlockState arg2, Entity arg3)
protected void
a(eah arg0, dja arg1, iu arg2, eah arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_cojbgxjy(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
a(eah arg0, arq arg1, iu arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
m_twpfvvna(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
m_twpfvvna(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
private static void
b(dja arg0, iu arg1, eah arg2)
updateNeighbours(Level arg0, BlockPos arg1, BlockState arg2)
method_32902(class_1937 arg0, class_2338 arg1, class_2680 arg2)
m_zzxnkxlx(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
updateNeighbors(World world, BlockPos pos, BlockState state)
updateNeighbors(World world, BlockPos pos, BlockState state)
public BlockEntity
a(iu arg0, eah arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
m_zupvpdxk(C_hynzadkk arg0, C_txtbiemp arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dja arg0, eah arg1, dxh<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
m_ujgennlh(C_cdctfzbn arg0, C_txtbiemp arg1, C_wgqvodus<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
f_(eah arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
m_fjkbizwn(C_txtbiemp arg0)
emitsRedstonePower(BlockState arg0)
isRedstonePowerSource(BlockState arg0)
protected int
a(eah arg0, dig arg1, iu arg2, ja arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
m_bhohbmwk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
public int
b(eah arg0, dig arg1, iu arg2, ja arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
m_ydisyayk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
public static SculkSensorPhase
o(eah arg0)
getPhase(BlockState arg0)
method_32908(class_2680 arg0)
m_oledfssr(C_txtbiemp arg0)
getPhase(BlockState state)
getPhase(BlockState state)
public static boolean
q(eah arg0)
canActivate(BlockState arg0)
method_32909(class_2680 arg0)
m_yhrxuauh(C_txtbiemp arg0)
isInactive(BlockState state)
isInactive(BlockState state)
public static void
a(dja arg0, iu arg1, eah arg2)
deactivate(Level arg0, BlockPos arg1, BlockState arg2)
method_32903(class_1937 arg0, class_2338 arg1, class_2680 arg2)
m_jqindxbw(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
setCooldown(World world, BlockPos pos, BlockState state)
setCooldown(World world, BlockPos pos, BlockState state)
public int
c()
getActiveTicks()
method_51166()
m_wsnummst()
getCooldownTime()
getActiveTicks()
public void
a(bwf arg0, dja arg1, iu arg2, eah arg3, int arg4, int arg5)
activate(Entity arg0, Level arg1, BlockPos arg2, BlockState arg3, int arg4, int arg5)
method_32904(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, int arg4, int arg5)
m_ghzeufdb(C_astfners arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, int arg4, int arg5)
setActive(Entity sourceEntity, World world, BlockPos pos, BlockState state, int power, int frequency)
setActive(Entity entity, World world, BlockPos pos, BlockState state, int power, int frequency)
public static void
a(bwf arg0, dja arg1, iu arg2, int arg3)
tryResonateVibration(Entity arg0, Level arg1, BlockPos arg2, int arg3)
method_49822(class_1297 arg0, class_1937 arg1, class_2338 arg2, int arg3)
m_nzxkvlkd(C_astfners arg0, C_cdctfzbn arg1, C_hynzadkk arg2, int arg3)
tryResonate(Entity sourceEntity, World world, BlockPos pos, int frequency)
tryResonate(Entity entity, World world, BlockPos pos, int frequency)
public void
a(eah arg0, dja arg1, iu arg2, azv arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_rlomrsco arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, RandomGenerator arg3)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
c_(eah arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
m_upxjoscw(C_txtbiemp arg0)
hasComparatorOutput(BlockState arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(eah arg0, dja arg1, iu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
protected boolean
g_(eah arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
m_mfmohedo(C_txtbiemp arg0)
hasSidedTransparency(BlockState arg0)
hasSidedTransparency(BlockState arg0)
protected void
a(eah arg0, arq arg1, iu arg2, czd arg3, boolean arg4)
spawnAfterBreak(BlockState arg0, ServerLevel arg1, BlockPos arg2, ItemStack arg3, boolean arg4)
method_9565(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1799 arg3, boolean arg4)
m_qjteufci(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_sddaxwyk arg3, boolean arg4)
onStacksDropped(BlockState arg0, ServerWorld arg1, BlockPos arg2, ItemStack arg3, boolean arg4)
onStacksDropped(BlockState arg0, ServerWorld arg1, BlockPos arg2, ItemStack arg3, boolean arg4)