net.minecraft.world.level.block.state

public abstract class BlockBehaviour

implements FeatureElement

eag
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.class_4970
net.minecraft.unmapped.C_triydqro
net.minecraft.block.AbstractBlock
net.minecraft.block.AbstractBlock

Field summary

Modifier and TypeField
protected static final Direction[]
E
UPDATE_SHAPE_ORDER
field_23157
f_nsbwwaru
DIRECTIONS
DIRECTIONS
protected final boolean
F
hasCollision
field_23159
f_pqndzdga
collidable
collidable
protected final float
G
explosionResistance
field_23160
f_uxluwspt
resistance
resistance
protected final boolean
H
isRandomlyTicking
field_23161
f_dwtggipc
randomTicks
randomTicks
protected final SoundType
I
soundType
field_23162
f_lyvgdypq
soundGroup
soundGroup
protected final float
J
friction
field_23163
f_eagudpej
slipperiness
slipperiness
protected final float
K
speedFactor
field_23164
f_hpfrgdhl
velocityMultiplier
velocityMultiplier
protected final float
L
jumpFactor
field_23165
f_hcgxjldr
jumpVelocityMultiplier
jumpVelocityMultiplier
protected final boolean
M
dynamicShape
field_23154
f_mfgswndv
dynamicBounds
dynamicBounds
protected final FeatureFlagSet
N
requiredFeatures
field_40337
f_gtipwtfw
requiredFeatures
requiredFlags
protected final BlockBehaviour$Properties
O
properties
field_23155
f_hskzbzfq
settings
settings
protected final Optional<ResourceKey<LootTable>>
P
drops
field_23156
f_hflsieep
lootTableKey
lootTableId
protected final String
Q
descriptionId
field_54005
f_zawgabdk
translationKey
translationKey

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public BlockBehaviour$Properties
s()
properties()
method_54095()
m_evzadyqo()
getSettings()
getProperties()
protected abstract com.mojang.serialization.MapCodec<? extends Block>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected static <B extends Block> com.mojang.serialization.codecs.RecordCodecBuilder<B, BlockBehaviour$Properties>
t()
propertiesCodec()
method_54096()
m_copdixka()
createSettingsCodec()
getSettingsCodec()
public static <B extends Block> com.mojang.serialization.MapCodec<B>
b(Function<eag$d, B> arg0)
simpleCodec(Function<BlockBehaviour$Properties, B> arg0)
method_54094(Function<class_4970$class_2251, B> arg0)
m_bmyhbvlk(Function<C_triydqro$C_xnkxsdfy, B> arg0)
createCodec(Function<AbstractBlock$Settings, B> blockFromSettings)
createCodec(Function<AbstractBlock$Settings, B> settingsFunction)
protected void
a(eah arg0, djb arg1, iu arg2, int arg3, int arg4)
updateIndirectNeighbourShapes(BlockState arg0, LevelAccessor arg1, BlockPos arg2, int arg3, int arg4)
method_9517(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3, int arg4)
m_lcpckfxn(C_txtbiemp arg0, C_vdvbsyle arg1, C_hynzadkk arg2, int arg3, int arg4)
prepare(BlockState state, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)
prepare(BlockState state, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState state, NavigationType type)
canPathfindThrough(BlockState state, NavigationType navigationType)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random)
getStateForNeighborUpdate(BlockState state, WorldView world, TickSchedulerAccess arg2, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomGenerator random)
protected boolean
b(eah arg0, eah arg1, ja arg2)
skipRendering(BlockState arg0, BlockState arg1, Direction arg2)
method_9522(class_2680 arg0, class_2680 arg1, class_2350 arg2)
m_nphexmxe(C_txtbiemp arg0, C_txtbiemp arg1, C_xpuuihxf arg2)
isSideInvisible(BlockState state, BlockState stateFrom, Direction direction)
isSideInvisible(BlockState state, BlockState stateFrom, Direction direction)
protected void
a(eah arg0, dja arg1, iu arg2, dmf arg3, exw arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
m_tmlkosuh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_mmxmpdoq arg3, C_ctatbkvy arg4, boolean arg5)
neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, WireOrientation wireOrientation, boolean notify)
neighborUpdate(BlockState state, World world, BlockPos pos, Block block, Orientation orientation, boolean notify)
protected void
a(eah arg0, dja arg1, iu arg2, eah arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_cojbgxjy(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)
protected void
a(eah arg0, arq arg1, iu arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
m_twpfvvna(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, boolean arg3)
onStateReplaced(BlockState state, ServerWorld world, BlockPos pos, boolean moved)
m_twpfvvna(BlockState state, ServerWorld world, BlockPos pos, boolean arg3)
protected void
a(eah arg0, arq arg1, iu arg2, dit arg3, BiConsumer<czd, iu> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
m_qjdjbqgu(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_aahhrzpf arg3, BiConsumer<C_sddaxwyk, C_hynzadkk> arg4)
onExploded(BlockState state, ServerWorld world, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> stackMerger)
onExplosion(BlockState state, ServerWorld world, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, BlockHitResult hit)
onUse(BlockState state, World world, BlockPos pos, PlayerEntity entity, BlockHitResult hitResult)
protected InteractionResult
a(czd arg0, eah arg1, dja arg2, iu arg3, crc arg4, buc arg5, fem arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
m_jzhgkbwu(C_sddaxwyk arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3, C_jzrpycqo arg4, C_laxmzoqs arg5, C_jdakttms arg6)
onUseWithItem(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
onInteract(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity entity, Hand hand, BlockHitResult hitResult)
protected boolean
a(eah arg0, dja arg1, iu arg2, int arg3, int arg4)
triggerEvent(BlockState arg0, Level arg1, BlockPos arg2, int arg3, int arg4)
method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4)
m_pyvradtj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, int arg3, int arg4)
onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)
onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)
protected RenderShape
a_(eah arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
m_mjglzdvu(C_txtbiemp arg0)
getRenderType(BlockState state)
getRenderType(BlockState state)
protected boolean
g_(eah arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
m_mfmohedo(C_txtbiemp arg0)
hasSidedTransparency(BlockState state)
hasSidedTransparency(BlockState state)
protected boolean
f_(eah arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
m_fjkbizwn(C_txtbiemp arg0)
emitsRedstonePower(BlockState state)
isRedstonePowerSource(BlockState state)
protected FluidState
b_(eah arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState state)
getFluidState(BlockState state)
protected boolean
c_(eah arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
m_upxjoscw(C_txtbiemp arg0)
hasComparatorOutput(BlockState state)
hasComparatorOutput(BlockState state)
protected float
ao_()
getMaxHorizontalOffset()
method_32913()
m_ehxyzjpg()
getMaxHorizontalModelOffset()
getMaxModelOffset()
protected float
aq_()
getMaxVerticalOffset()
method_37247()
m_xfdklwdd()
getVerticalModelOffsetMultiplier()
getVerticalModelOffsetMultiplier()
public FeatureFlagSet
k()
requiredFeatures()
method_45322()
m_gsnyyecf()
getRequiredFeatures()
getRequiredFlags()
protected BlockState
a(eah arg0, dsz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState state, BlockRotation rotation)
rotate(BlockState state, BlockRotation rotation)
protected BlockState
a(eah arg0, dri arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState state, BlockMirror mirror)
mirror(BlockState state, BlockMirror mirror)
protected boolean
a(eah arg0, dcw arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
m_qzmkwuwe(C_txtbiemp arg0, C_aiootljq arg1)
canReplace(BlockState state, ItemPlacementContext context)
canReplace(BlockState state, ItemPlacementContext context)
protected boolean
a(eah arg0, ewn arg1)
canBeReplaced(BlockState arg0, Fluid arg1)
method_22358(class_2680 arg0, class_3611 arg1)
m_dcjynfrm(C_txtbiemp arg0, C_rxhyurmy arg1)
canBucketPlace(BlockState state, Fluid fluid)
canBucketPlace(BlockState state, Fluid fluid)
protected List<ItemStack>
a(eah arg0, ezk$a arg1)
getDrops(BlockState arg0, LootParams$Builder arg1)
method_9560(class_2680 arg0, class_8567$class_8568 arg1)
m_tgwcmyam(C_txtbiemp arg0, C_nzsnkdtl$C_oqhigtaq arg1)
getDroppedStacks(BlockState state, LootWorldContext$Builder builder)
getDroppedStacks(BlockState state, LootContextParameterSet$Builder lootParameterBuilder)
protected long
a(eah arg0, iu arg1)
getSeed(BlockState arg0, BlockPos arg1)
method_9535(class_2680 arg0, class_2338 arg1)
m_nlgzchux(C_txtbiemp arg0, C_hynzadkk arg1)
getRenderingSeed(BlockState state, BlockPos pos)
getRenderingSeed(BlockState state, BlockPos pos)
protected VoxelShape
d_(eah arg0)
getOcclusionShape(BlockState arg0)
method_9571(class_2680 arg0)
m_fsimvkxt(C_txtbiemp arg0)
getCullingShape(BlockState state)
getCullingShape(BlockState state)
protected VoxelShape
b_(eah arg0, dig arg1, iu arg2)
getBlockSupportShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_25959(class_2680 arg0, class_1922 arg1, class_2338 arg2)
m_wnvttjnv(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
getSidesShape(BlockState state, BlockView world, BlockPos pos)
getSidesShape(BlockState state, BlockView world, BlockPos pos)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2)
getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
m_jdegzotw(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
getRaycastShape(BlockState state, BlockView world, BlockPos pos)
getRaycastShape(BlockState state, BlockView world, BlockPos pos)
protected int
i_(eah arg0)
getLightBlock(BlockState arg0)
method_9505(class_2680 arg0)
m_kudnpwby(C_txtbiemp arg0)
getOpacity(BlockState state)
getOpacity(BlockState state)
protected MenuProvider
b(eah arg0, dja arg1, iu arg2)
getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_gzvkqagj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
createScreenHandlerFactory(BlockState state, World world, BlockPos pos)
protected boolean
a(eah arg0, djd arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canPlaceAt(BlockState state, WorldView world, BlockPos pos)
canPlaceAt(BlockState state, WorldView world, BlockPos pos)
protected float
c(eah arg0, dig arg1, iu arg2)
getShadeBrightness(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9575(class_2680 arg0, class_1922 arg1, class_2338 arg2)
m_wsjbaund(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos)
getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos)
protected int
a(eah arg0, dja arg1, iu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState state, World world, BlockPos pos)
getComparatorOutput(BlockState state, World world, BlockPos pos)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
protected VoxelShape
b(eah arg0, dig arg1, iu arg2, fev arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_phzfypqf(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, bwf arg3)
getEntityInsideCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, Entity arg3)
method_64022(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1297 arg3)
m_fwpxnldx(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_astfners arg3)
getInsideCollisionShape(BlockState state, BlockView world, BlockPos pos, Entity entity)
getInsideCollisionShape(BlockState state, BlockView world, BlockPos pos, Entity entity)
protected boolean
a_(eah arg0, dig arg1, iu arg2)
isCollisionShapeFullBlock(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_37403(class_2680 arg0, class_1922 arg1, class_2338 arg2)
m_msvsilpr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
isShapeFullCube(BlockState state, BlockView world, BlockPos pos)
isShapeFullCube(BlockState state, BlockView world, BlockPos pos)
protected VoxelShape
c(eah arg0, dig arg1, iu arg2, fev arg3)
getVisualShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_zqsszxeb(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
protected void
b(eah arg0, arq arg1, iu arg2, azv arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_sdymngiw(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)
randomTick(BlockState state, ServerWorld world, BlockPos pos, RandomGenerator random)
protected void
a(eah arg0, arq arg1, iu arg2, azv arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)
scheduledTick(BlockState state, ServerWorld world, BlockPos pos, RandomGenerator random)
protected float
a(eah arg0, crc arg1, dig arg2, iu arg3)
getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3)
method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3)
m_csxalmdu(C_txtbiemp arg0, C_jzrpycqo arg1, C_peaveboq arg2, C_hynzadkk arg3)
calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos)
calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos)
protected void
a(eah arg0, arq arg1, iu arg2, czd arg3, boolean arg4)
spawnAfterBreak(BlockState arg0, ServerLevel arg1, BlockPos arg2, ItemStack arg3, boolean arg4)
method_9565(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1799 arg3, boolean arg4)
m_qjteufci(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_sddaxwyk arg3, boolean arg4)
onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience)
onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack stack, boolean dropExperience)
protected void
a_(eah arg0, dja arg1, iu arg2, crc arg3)
attack(BlockState arg0, Level arg1, BlockPos arg2, Player arg3)
method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
m_ktunuucb(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3)
onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)
onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)
protected int
a(eah arg0, dig arg1, iu arg2, ja arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
m_bhohbmwk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)
getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)
protected void
a(eah arg0, dja arg1, iu arg2, bwf arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
m_lmjnycyw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
protected int
b(eah arg0, dig arg1, iu arg2, ja arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
m_ydisyayk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)
getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)
public final Optional<ResourceKey<LootTable>>
u()
getLootTable()
method_26162()
m_qodrklgm()
getLootTableKey()
getLootTableId()
public final String
v()
getDescriptionId()
method_63499()
m_fegczxns()
getTranslationKey()
getTranslationKey()
protected void
a(dja arg0, eah arg1, fem arg2, crx arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
m_wvibjcmf(C_cdctfzbn arg0, C_txtbiemp arg1, C_jdakttms arg2, C_ltpsyvhj arg3)
onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
protected boolean
e_(eah arg0)
propagatesSkylightDown(BlockState arg0)
method_9579(class_2680 arg0)
m_flnjgkno(C_txtbiemp arg0)
isTransparent(BlockState state)
isTransparent(BlockState state)
protected boolean
f(eah arg0)
isRandomlyTicking(BlockState arg0)
method_9542(class_2680 arg0)
m_rmjjhoiz(C_txtbiemp arg0)
hasRandomTicks(BlockState state)
getRandomTicks(BlockState state)
protected SoundType
h_(eah arg0)
getSoundType(BlockState arg0)
method_9573(class_2680 arg0)
m_rhslbcpd(C_txtbiemp arg0)
getSoundGroup(BlockState state)
getSoundGroup(BlockState state)
protected ItemStack
a(djd arg0, iu arg1, eah arg2, boolean arg3)
getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
m_orfjlsuz(C_eemzphbi arg0, C_hynzadkk arg1, C_txtbiemp arg2, boolean arg3)
getPickStack(WorldView world, BlockPos pos, BlockState state, boolean includeData)
getPickStack(WorldView world, BlockPos pos, BlockState state, boolean withComponents)
public abstract Item
h()
asItem()
method_8389()
m_yfekyrxa()
asItem()
asItem()
protected abstract Block
o()
asBlock()
method_26160()
m_ewcsdntg()
asBlock()
asBlock()
public MapColor
w()
defaultMapColor()
method_26403()
m_ixssdaxe()
getDefaultMapColor()
getDefaultMapColor()
public float
x()
defaultDestroyTime()
method_36555()
m_lfbrrvul()
getHardness()
getHardness()