History - net.minecraft.world.level.block.state.BlockBehaviour
1.21.3
Names
dxt
dxu
net.minecraft.world.level.block.state.BlockBase
Fields
Constructors
Methods
1.21.2
Names
dtb
dxt
net.minecraft.world.level.block.state.BlockBase
Fields
Direction[]: aF, UPDATE_SHAPE_ORDER, field_23157, f_nsbwwaru, DIRECTIONS, DIRECTIONS, f_60441_
Direction[]: aG, UPDATE_SHAPE_ORDER, field_23157, f_nsbwwaru, DIRECTIONS, DIRECTIONS, f_60441_
boolean: aG, hasCollision, field_23159, f_pqndzdga, collidable, collidable, f_60443_
boolean: aH, hasCollision, field_23159, f_pqndzdga, collidable, collidable, f_60443_
float: aH, explosionResistance, field_23160, f_uxluwspt, resistance, resistance, f_60444_
float: aI, explosionResistance, field_23160, f_uxluwspt, resistance, resistance, f_60444_
boolean: aI, isRandomlyTicking, field_23161, f_dwtggipc, randomTicks, randomTicks, f_60445_
boolean: aJ, isRandomlyTicking, field_23161, f_dwtggipc, randomTicks, randomTicks, f_60445_
SoundType: aJ, soundType, field_23162, f_lyvgdypq, soundGroup, soundGroup, f_60446_
SoundType: aK, soundType, field_23162, f_lyvgdypq, soundGroup, soundGroup, f_60446_
float: aK, friction, field_23163, f_eagudpej, slipperiness, slipperiness, f_60447_
float: aL, friction, field_23163, f_eagudpej, slipperiness, slipperiness, f_60447_
float: aL, speedFactor, field_23164, f_hpfrgdhl, velocityMultiplier, velocityMultiplier, f_60448_
float: aM, speedFactor, field_23164, f_hpfrgdhl, velocityMultiplier, velocityMultiplier, f_60448_
float: aM, jumpFactor, field_23165, f_hcgxjldr, jumpVelocityMultiplier, jumpVelocityMultiplier, f_60449_
float: aN, jumpFactor, field_23165, f_hcgxjldr, jumpVelocityMultiplier, jumpVelocityMultiplier, f_60449_
boolean: aN, dynamicShape, field_23154, f_mfgswndv, dynamicBounds, dynamicBounds, f_60438_
boolean: aO, dynamicShape, field_23154, f_mfgswndv, dynamicBounds, dynamicBounds, f_60438_
FeatureFlagSet: aO, requiredFeatures, field_40337, f_gtipwtfw, requiredFeatures, requiredFlags, f_243733_
FeatureFlagSet: aP, requiredFeatures, field_40337, f_gtipwtfw, requiredFeatures, requiredFlags, f_243733_
BlockBehaviour$Properties: aP, properties, field_23155, f_hskzbzfq, settings, settings, f_60439_
BlockBehaviour$Properties: aQ, properties, field_23155, f_hskzbzfq, settings, settings, f_60439_
ResourceKey<LootTable>: aQ, drops, field_23156, f_hflsieep, lootTableKey, lootTableId, f_60440_
Optional<ResourceKey<LootTable>>: aR, drops, field_23156, f_hflsieep, lootTableKey, lootTableId, f_60440_
String: aS, descriptionId, field_54005, f_zawgabdk, translationKey, translationKey, f_347288_
Constructors
Methods
BlockBehaviour$Properties (): t, properties, method_54095, m_evzadyqo, getSettings, getProperties, m_305054_
BlockBehaviour$Properties (): s, properties, method_54095, m_evzadyqo, getSettings, getProperties, m_305054_
<B extends Block> com.mojang.serialization.codecs.RecordCodecBuilder<B, BlockBehaviour$Properties> (): u, propertiesCodec, method_54096, m_copdixka, createSettingsCodec, getSettingsCodec, m_305607_
<B extends Block> com.mojang.serialization.codecs.RecordCodecBuilder<B, BlockBehaviour$Properties> (): t, propertiesCodec, method_54096, m_copdixka, createSettingsCodec, getSettingsCodec, m_305607_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, m_nphexmxe, isSideInvisible, isSideInvisible, m_6104_
boolean (BlockState, BlockState, Direction): b, skipRendering, method_9522, m_nphexmxe, isSideInvisible, isSideInvisible, m_6104_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, m_jzhgkbwu, onUseWithItem, onInteract, m_51273_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, m_mfmohedo, hasSidedTransparency, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, m_mfmohedo, hasSidedTransparency, hasSidedTransparency, m_7923_
boolean (BlockState): e_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_
float (): av_, getMaxHorizontalOffset, method_32913, m_ehxyzjpg, getMaxHorizontalModelOffset, getMaxModelOffset, m_142740_
float (): as_, getMaxHorizontalOffset, method_32913, m_ehxyzjpg, getMaxHorizontalModelOffset, getMaxModelOffset, m_142740_
float (): ax_, getMaxVerticalOffset, method_37247, m_xfdklwdd, getVerticalModelOffsetMultiplier, getVerticalModelOffsetMultiplier, m_142627_
float (): au_, getMaxVerticalOffset, method_37247, m_xfdklwdd, getVerticalModelOffsetMultiplier, getVerticalModelOffsetMultiplier, m_142627_
VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_
int (BlockState, BlockGetter, BlockPos): g, getLightBlock, method_9505, m_kudnpwby, getOpacity, getOpacity, m_7753_
float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, getAmbientOcclusionLightLevel, m_7749_
float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, getAmbientOcclusionLightLevel, m_7749_
boolean (BlockState, BlockGetter, BlockPos): c, isCollisionShapeFullBlock, method_37403, m_msvsilpr, isShapeFullCube, isShapeFullCube, m_180643_
boolean (BlockState, BlockGetter, BlockPos): a_, isCollisionShapeFullBlock, method_37403, m_msvsilpr, isShapeFullCube, isShapeFullCube, m_180643_
boolean (BlockState, BlockGetter, BlockPos): h, isOcclusionShapeFullBlock, method_42326, m_ekoonhzq, isCullingShapeFullCube, isCullShapeFullCube, m_222958_
ResourceKey<LootTable> (): v, getLootTable, method_26162, m_qodrklgm, getLootTableKey, getLootTableId, m_60589_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, m_flnjgkno, isTransparent, isTransparent, m_49099_
boolean (BlockState): d_, isRandomlyTicking, method_9542, m_rmjjhoiz, hasRandomTicks, getRandomTicks, m_51695_
boolean (BlockState): f, isRandomlyTicking, method_9542, m_rmjjhoiz, hasRandomTicks, getRandomTicks, m_51695_
SoundType (BlockState): g_, getSoundType, method_9573, m_rhslbcpd, getSoundGroup, getSoundGroup, m_276989_
SoundType (BlockState): h_, getSoundType, method_9573, m_rhslbcpd, getSoundGroup, getSoundGroup, m_276989_
Item (): r, asItem, method_8389, m_yfekyrxa, asItem, asItem, m_5456_
Item (): j, asItem, method_8389, m_yfekyrxa, asItem, asItem, m_5456_
Block (): q, asBlock, method_26160, m_ewcsdntg, asBlock, asBlock, m_7374_
Block (): o, asBlock, method_26160, m_ewcsdntg, asBlock, asBlock, m_7374_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, m_jzhgkbwu, onUseWithItem, onInteract, m_51273_
VoxelShape (BlockState): d_, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_
int (BlockState): i_, getLightBlock, method_9505, m_kudnpwby, getOpacity, getOpacity, m_7753_
VoxelShape (BlockState, Level, BlockPos): a_, getEntityInsideCollisionShape, method_64022, m_fwpxnldx, getInsideCollisionShape, m_fwpxnldx, m_352072_
Optional<ResourceKey<LootTable>> (): u, getLootTable, method_26162, m_qodrklgm, getLootTableKey, getLootTableId, m_60589_
String (): v, getDescriptionId, method_63499, m_fegczxns, getTranslationKey, getTranslationKey, m_354447_
boolean (BlockState): e_, propagatesSkylightDown, method_9579, m_flnjgkno, isTransparent, isTransparent, m_49099_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dsd
dtb
Fields
Constructors
Methods
float (): aq_, getMaxHorizontalOffset, method_32913, m_ehxyzjpg, getMaxHorizontalModelOffset, getMaxModelOffset, m_142740_
float (): av_, getMaxHorizontalOffset, method_32913, m_ehxyzjpg, getMaxHorizontalModelOffset, getMaxModelOffset, m_142740_
float (): as_, getMaxVerticalOffset, method_37247, m_xfdklwdd, getVerticalModelOffsetMultiplier, getVerticalModelOffsetMultiplier, m_142627_
float (): ax_, getMaxVerticalOffset, method_37247, m_xfdklwdd, getVerticalModelOffsetMultiplier, getVerticalModelOffsetMultiplier, m_142627_
void (BlockState, Level, BlockPos, Player): a, attack, method_9606, m_ktunuucb, onBlockBreakStart, onBlockBreakStart, m_6256_
void (BlockState, Level, BlockPos, Player): a_, attack, method_9606, m_ktunuucb, onBlockBreakStart, onBlockBreakStart, m_6256_
1.20.6
Names
net.minecraft.world.level.block.state.BlockState
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.class_2680
net.minecraft.class_4970
net.minecraft.unmapped.C_txtbiemp
net.minecraft.unmapped.C_triydqro
net.minecraft.block.BlockState
net.minecraft.block.AbstractBlock
net.minecraft.block.BlockState
net.minecraft.block.AbstractBlock
net.minecraft.src.C_2064_
net.minecraft.src.C_2056_
Fields
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, f_yvintfxr, CODEC, CODEC, f_61039_
Direction[]: aF, UPDATE_SHAPE_ORDER, field_23157, f_nsbwwaru, DIRECTIONS, DIRECTIONS, f_60441_
boolean: aG, hasCollision, field_23159, f_pqndzdga, collidable, collidable, f_60443_
float: aH, explosionResistance, field_23160, f_uxluwspt, resistance, resistance, f_60444_
boolean: aI, isRandomlyTicking, field_23161, f_dwtggipc, randomTicks, randomTicks, f_60445_
SoundType: aJ, soundType, field_23162, f_lyvgdypq, soundGroup, soundGroup, f_60446_
float: aK, friction, field_23163, f_eagudpej, slipperiness, slipperiness, f_60447_
float: aL, speedFactor, field_23164, f_hpfrgdhl, velocityMultiplier, velocityMultiplier, f_60448_
float: aM, jumpFactor, field_23165, f_hcgxjldr, jumpVelocityMultiplier, jumpVelocityMultiplier, f_60449_
boolean: aN, dynamicShape, field_23154, f_mfgswndv, dynamicBounds, dynamicBounds, f_60438_
FeatureFlagSet: aO, requiredFeatures, field_40337, f_gtipwtfw, requiredFeatures, requiredFlags, f_243733_
BlockBehaviour$Properties: aP, properties, field_23155, f_hskzbzfq, settings, settings, f_60439_
ResourceKey<LootTable>: aQ, drops, field_23156, f_hflsieep, lootTableKey, lootTableId, f_60440_
Constructors
(Block, it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)
Methods
BlockState (): x, asState, method_26233, m_bexroitu, asBlockState, asBlockState, m_7160_
BlockBehaviour$Properties (): t, properties, method_54095, m_evzadyqo, getSettings, getProperties, m_305054_
com.mojang.serialization.MapCodec<? extends Block> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_
<B extends Block> com.mojang.serialization.codecs.RecordCodecBuilder<B, BlockBehaviour$Properties> (): u, propertiesCodec, method_54096, m_copdixka, createSettingsCodec, getSettingsCodec, m_305607_
<B extends Block> com.mojang.serialization.MapCodec<B> (Function<BlockBehaviour$Properties, B>): b, simpleCodec, method_54094, m_bmyhbvlk, createCodec, createCodec, m_306223_
void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, prepare, m_7742_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, m_nphexmxe, isSideInvisible, isSideInvisible, m_6104_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, m_pguoxmgn, onUse, onUse, m_6227_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, m_jzhgkbwu, onUseWithItem, onInteract, m_51273_
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, m_pyvradtj, onSyncedBlockEvent, onSyncedBlockEvent, m_8133_
RenderShape (BlockState): a_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, getRenderType, m_7514_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, m_mfmohedo, hasSidedTransparency, hasSidedTransparency, m_7923_
boolean (BlockState): e_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_
FluidState (BlockState): b_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, m_upxjoscw, hasComparatorOutput, hasComparatorOutput, m_7278_
float (): aq_, getMaxHorizontalOffset, method_32913, m_ehxyzjpg, getMaxHorizontalModelOffset, getMaxModelOffset, m_142740_
float (): as_, getMaxVerticalOffset, method_37247, m_xfdklwdd, getVerticalModelOffsetMultiplier, getVerticalModelOffsetMultiplier, m_142627_
FeatureFlagSet (): i, requiredFeatures, method_45322, m_gsnyyecf, getRequiredFeatures, getRequiredFlags, m_245183_
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, mirror, m_6943_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, m_qzmkwuwe, canReplace, canReplace, m_6864_
boolean (BlockState, Fluid): a, canBeReplaced, method_22358, m_dcjynfrm, canBucketPlace, canBucketPlace, m_5946_
List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, m_tgwcmyam, getDroppedStacks, getDroppedStacks, m_49635_
long (BlockState, BlockPos): a, getSeed, method_9535, m_nlgzchux, getRenderingSeed, getRenderingSeed, m_7799_
VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, m_wnvttjnv, getSidesShape, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, m_jdegzotw, getRaycastShape, getRaycastShape, m_6079_
int (BlockState, BlockGetter, BlockPos): g, getLightBlock, method_9505, m_kudnpwby, getOpacity, getOpacity, m_7753_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, m_gzvkqagj, createScreenHandlerFactory, createScreenHandlerFactory, m_7246_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_
float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, getAmbientOcclusionLightLevel, m_7749_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, m_wtutwlcg, getComparatorOutput, getComparatorOutput, m_6782_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_
boolean (BlockState, BlockGetter, BlockPos): c, isCollisionShapeFullBlock, method_37403, m_msvsilpr, isShapeFullCube, isShapeFullCube, m_180643_
boolean (BlockState, BlockGetter, BlockPos): h, isOcclusionShapeFullBlock, method_42326, m_ekoonhzq, isCullingShapeFullCube, isCullShapeFullCube, m_222958_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, m_zqsszxeb, getCameraCollisionShape, getCameraCollisionShape, m_5909_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, m_sdymngiw, randomTick, randomTick, m_213898_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, m_csxalmdu, calcBlockBreakingDelta, calcBlockBreakingDelta, m_5880_
void (BlockState, ServerLevel, BlockPos, ItemStack, boolean): a, spawnAfterBreak, method_9565, m_qjteufci, onStacksDropped, onStacksDropped, m_213646_
void (BlockState, Level, BlockPos, Player): a, attack, method_9606, m_ktunuucb, onBlockBreakStart, onBlockBreakStart, m_6256_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, m_lmjnycyw, onEntityCollision, onEntityCollision, m_7892_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_
ResourceKey<LootTable> (): v, getLootTable, method_26162, m_qodrklgm, getLootTableKey, getLootTableId, m_60589_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, m_wvibjcmf, onProjectileHit, onProjectileHit, m_5581_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, m_flnjgkno, isTransparent, isTransparent, m_49099_
boolean (BlockState): d_, isRandomlyTicking, method_9542, m_rmjjhoiz, hasRandomTicks, getRandomTicks, m_51695_
SoundType (BlockState): g_, getSoundType, method_9573, m_rhslbcpd, getSoundGroup, getSoundGroup, m_276989_
Item (): r, asItem, method_8389, m_yfekyrxa, asItem, asItem, m_5456_
Block (): q, asBlock, method_26160, m_ewcsdntg, asBlock, asBlock, m_7374_
MapColor (): w, defaultMapColor, method_26403, m_ixssdaxe, getDefaultMapColor, getDefaultMapColor, m_284356_
float (): x, defaultDestroyTime, method_36555, m_lfbrrvul, getHardness, getHardness, m_155943_
1.20.5
Names
djh
dsd
net.minecraft.world.level.block.state.IBlockData
net.minecraft.world.level.block.state.BlockBase
Fields
Constructors
(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)
(Block, it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)
Methods
1.20.4
Names
Fields
Constructors
Methods
1.20.3
Names
dfj
djh
Fields
Constructors
Methods
1.20.2
Names
dcb
dfj
Fields
Constructors
Methods
1.20.1
Names
Fields
Constructors
Methods
1.20
Names
dbq
dcb
Fields
Constructors
Methods
BlockState (): u, asState, method_26233, m_bexroitu, asBlockState, asBlockState, m_7160_
BlockState (): x, asState, method_26233, m_bexroitu, asBlockState, asBlockState, m_7160_
1.19.4
Names
cyt
dbq
Fields
Constructors
Methods
BlockState (): t, asState, method_26233, m_bexroitu, asBlockState, asBlockState, m_7160_
BlockState (): u, asState, method_26233, m_bexroitu, asBlockState, asBlockState, m_7160_
1.19.3
Names
cvo
cyt
Fields
Constructors
Methods
BlockState (): s, asState, method_26233, m_bexroitu, asBlockState, asBlockState, m_7160_
BlockState (): t, asState, method_26233, m_bexroitu, asBlockState, asBlockState, m_7160_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cur
cvo
Fields
Constructors
Methods
1.19
Names
cov
cur
Fields
Constructors
Methods
BlockState (): r, asState, method_26233, m_bexroitu, asBlockState, asBlockState, m_7160_
BlockState (): s, asState, method_26233, m_bexroitu, asBlockState, asBlockState, m_7160_
1.18.2
Names
coc
cov
net.minecraft.block.BlockState
Fields
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, f_yvintfxr, CODEC, f_61039_
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, f_yvintfxr, CODEC, CODEC, f_61039_
Constructors
Methods
BlockState (): q, asState, method_26233, m_bexroitu, asBlockState, m_7160_
BlockState (): r, asState, method_26233, m_bexroitu, asBlockState, asBlockState, m_7160_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ckt
coc
Fields
Constructors
Methods
1.17.1
Names
cks
ckt
Fields
Constructors
Methods
1.17
Names
ceh
cks
net.minecraft.block.BlockState
net.minecraft.src.C_2064_
net.minecraft.server.v1_16_R3.IBlockData
net.minecraft.world.level.block.state.IBlockData
Fields
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, f_yvintfxr, CODEC, field_235877_b_
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, f_yvintfxr, CODEC, f_61039_
Constructors
Methods
BlockState (): p, asState, method_26233, m_bexroitu, asBlockState, func_230340_p_
BlockState (): q, asState, method_26233, m_bexroitu, asBlockState, m_7160_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cee
ceh
net.minecraft.server.v1_16_R2.IBlockData
net.minecraft.server.v1_16_R3.IBlockData
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cfj
cee
net.minecraft.server.v1_16_R1.IBlockData
net.minecraft.server.v1_16_R2.IBlockData
Fields
Constructors
Methods
1.16.1
Names
byj
cfj
net.minecraft.server.v1_15_R1.IBlockData
net.minecraft.server.v1_16_R1.IBlockData
Fields
BlockState$Cache: c, cache, field_12290, f_feygeoqe, shapeCache, field_215707_c
int: d, lightEmission, field_16553, f_rodqvvud, luminance, field_215708_d
boolean: e, useShapeForLightOcclusion, field_16554, f_sqihzrer, hasSidedTransparency, field_215709_e
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, f_yvintfxr, CODEC, field_235877_b_
Constructors
(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>)
(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)
Methods
Block (): d, getBlock, method_11614, m_ghmuoyra, getBlock, func_177230_c, getBlock
Material (): e, getMaterial, method_11620, m_myievwec, getMaterial, func_185904_a, getMaterial
boolean (BlockGetter, BlockPos): a, propagatesSkylightDown, method_11623, m_cbchdtrc, isTranslucent, func_200131_a
int (BlockGetter, BlockPos): b, getLightBlock, method_11581, m_qrgshxmt, getOpacity, func_200016_a
int (): h, getLightEmission, method_11630, m_eafqercu, getLuminance, func_185906_d
boolean (): i, isAir, method_11588, m_xpgzqwjn, isAir, func_196958_f, isAir
MaterialColor (BlockGetter, BlockPos): c, getMapColor, method_11625, m_exvxutyl, getTopMaterialColor, func_185909_g
BlockState (Rotation): a, rotate, method_11626, m_cknsidqp, rotate, func_185907_a
BlockState (Mirror): a, mirror, method_11605, m_xhxydoqh, mirror, func_185902_a
RenderShape (): j, getRenderShape, method_11610, m_bvmvljbb, getRenderType, func_185901_i
boolean (): l, isSignalSource, method_11634, m_svntsnib, emitsRedstonePower, func_185897_m, isPowerSource
int (BlockGetter, BlockPos, Direction): b, getSignal, method_11597, m_acfshvhp, getWeakRedstonePower, func_185911_a
boolean (): m, hasAnalogOutputSignal, method_11584, m_xjuqqzpt, hasComparatorOutput, func_185912_n, isComplexRedstone
int (Level, BlockPos): a, getAnalogOutputSignal, method_11627, m_fuwfdumr, getComparatorOutput, func_185888_a
float (BlockGetter, BlockPos): f, getDestroySpeed, method_11579, m_bejfuwbl, getHardness, func_185887_b
float (Player, BlockGetter, BlockPos): a, getDestroyProgress, method_11589, m_zwgackgf, calcBlockBreakingDelta, func_185903_a, getDamage
int (BlockGetter, BlockPos, Direction): c, getDirectSignal, method_11577, m_prlqmuvj, getStrongRedstonePower, func_185893_b
PushReaction (): n, getPistonPushReaction, method_11586, m_kuputbnx, getPistonBehavior, func_185905_o, getPushReaction
boolean (BlockGetter, BlockPos): g, isSolidRender, method_11598, m_inmjqzyi, isFullOpaque, func_200015_d
boolean (): o, canOcclude, method_11619, m_vunkghfa, isOpaque, func_200132_m
VoxelShape (BlockGetter, BlockPos): h, getShape, method_17770, m_wluvqydz, getOutlineShape, func_196954_c, getShape
VoxelShape (BlockGetter, BlockPos): i, getCollisionShape, method_11628, m_ychyidgr, getCollisionShape, func_196952_d, getCollisionShape
VoxelShape (BlockGetter, BlockPos): j, getOcclusionShape, method_11615, m_geetkkqu, getCullingShape, func_196951_e
VoxelShape (BlockGetter, BlockPos): k, getInteractionShape, method_11607, m_khqwlfzm, getRayTraceShape, func_199611_f
Vec3 (BlockGetter, BlockPos): l, getOffset, method_11599, m_wnjsixrv, getOffsetPos, func_191059_e
boolean (Level, BlockPos, int, int): a, triggerEvent, method_11583, m_ncrjucge, onBlockAction, func_189547_a
void (LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_11635, m_rctratlm, updateNeighborStates, func_196946_a
void (LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_11637, m_dfcpyqvv, method_11637, func_196948_b
void (Level, BlockPos, BlockState, boolean): b, onRemove, method_11600, m_gdaxokrv, onBlockRemoved, func_196947_b, remove
void (Level, BlockPos, Entity): a, entityInside, method_11613, m_hinqrckq, onEntityCollision, func_196950_a
void (Level, BlockPos, Player): a, attack, method_11636, m_acmhislq, onBlockBreakStart, func_196942_a, attack
BlockState (Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_11578, m_vditlurp, getStateForNeighborUpdate, func_196956_a, updateState
boolean (BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_11609, m_ptynjfhm, canPlaceAtSide, func_196957_g
boolean (BlockPlaceContext): a, canBeReplaced, method_11587, m_tugzoagu, canReplace, func_196953_a
boolean (LevelReader, BlockPos): a, canSurvive, method_11591, m_ucbdtbrb, canPlaceAt, func_196955_c, canPlace
boolean (BlockGetter, BlockPos): o, hasPostProcess, method_11601, m_elmjchsm, shouldPostProcess, func_202065_c
boolean (Tag<Block>): a, is, method_11602, m_uoubvxvs, matches, func_203425_a
FluidState (): p, getFluidState, method_11618, m_bnzgmodo, getFluidState, func_204520_s, getFluid
boolean (): q, isRandomlyTicking, method_11616, m_okhhqqjs, hasRandomTicks, func_204519_t
boolean (BlockState, Direction): a, skipRendering, method_11592, m_ikyumyxc, isSideInvisible, func_200017_a
long (BlockPos): a, getSeed, method_11617, m_ttnaykot, getRenderingSeed, func_209533_a
void (): c, initCache, method_11590, m_zbvtflti, initShapeCache, func_215692_c
boolean (BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_11611, m_ehzgbgoy, allowsSpawning, func_215688_a
boolean (): f, hasLargeCollisionShape, method_17900, m_zsongmis, exceedsCube, func_215704_f
boolean (): g, useShapeForLightOcclusion, method_16386, m_ykxfxnhm, hasSidedTransparency, func_215691_g
boolean (BlockGetter, BlockPos): e, isRedstoneConductor, method_11621, m_uabfrawj, isSimpleFullBlock, func_215686_e, isOccluding
VoxelShape (BlockGetter, BlockPos, CollisionContext): a, getShape, method_11606, m_ktjawsrg, getOutlineShape, func_215700_a
VoxelShape (BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_16337, m_qbdwrjrm, getCollisionShape, func_215685_b
boolean (BlockGetter, BlockPos, Entity): a, entityCanStandOn, method_11631, m_shoehymi, hasSolidTopSurface, func_215682_a
void (Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_11622, m_kfbgfwfy, neighborUpdate, func_215697_a, doPhysics
void (Level, BlockPos, BlockState, boolean): a, onPlace, method_11580, m_kprvdetv, onBlockAdded, func_215705_a, onPlace
void (Level, BlockPos, ItemStack): a, spawnAfterBreak, method_11595, m_oybcoexx, onStacksDropped, func_215706_a, dropNaturally
List<ItemStack> (LootContext$Builder): a, getDrops, method_11612, m_hvfitjbi, getDroppedStacks, func_215693_a
boolean (BlockGetter, BlockPos): m, isSuffocating, method_11582, m_oqcbzzxp, canSuffocate, func_229980_m_
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, m_jkrkmssa, createContainerFactory, func_215699_b
SoundType (): r, getSoundType, method_11638, m_ozfoxrwr, getSoundGroup, func_215695_r
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19287, m_dtblfgtz, onProjectileHit, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, serialize, method_16550, m_bxoxtfuz, serialize, func_215689_a
<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, deserialize, method_11633, m_oknerqnu, deserialize, func_215698_a
VoxelShape (BlockGetter, BlockPos, Direction): a, getFaceOcclusionShape, method_16384, m_fcgtqzem, getCullingFace, func_215702_a
float (BlockGetter, BlockPos): d, getShadeBrightness, method_11596, m_ogzidcbr, getAmbientOcclusionLightLevel, func_215703_d
boolean (BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20827, m_migrxlrs, isSideSolidFullSquare, func_224755_d
boolean (BlockGetter, BlockPos): p, isCollisionShapeFullBlock, method_21743, m_swqxjdmc, isFullCube, func_224756_o
void (ServerLevel, BlockPos, Random): a, tick, method_11585, m_avwubbet, scheduledTick, func_227033_a_
void (ServerLevel, BlockPos, Random): b, randomTick, method_11624, m_vdequhib, randomTick, func_227034_b_
InteractionResult (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, m_tuenhshz, onUse, func_227031_a_, interact
boolean (Fluid): a, canBeReplaced, method_22360, m_plaxfgkr, canBucketPlace, func_227032_a_
boolean (): k, emissiveRendering, method_22361, m_myvigbsi, hasEmissiveLighting, func_227035_k_
boolean (BlockGetter, BlockPos): n, isViewBlocking, method_24220, m_hahardzc, hasInWallOverlay, func_215696_m
BlockState (): p, asState, method_26233, m_bexroitu, asBlockState, func_230340_p_
1.15.2
Names
byg
byj
Fields
Constructors
Methods
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, m_jkrkmssa, createContainerProvider, func_215699_b
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, m_jkrkmssa, createContainerFactory, func_215699_b
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bvt
byg
net.minecraft.server.v1_14_R1.IBlockData
net.minecraft.server.v1_15_R1.IBlockData
Fields
Constructors
Methods
RenderShape (): k, getRenderShape, method_11610, m_bvmvljbb, getRenderType, func_185901_i
RenderShape (): j, getRenderShape, method_11610, m_bvmvljbb, getRenderType, func_185901_i
void (Level, BlockPos, Random): a, tick, method_11585, m_avwubbet, scheduledTick, func_196940_a
void (Level, BlockPos, Random): b, randomTick, method_11624, m_vdequhib, onRandomTick, func_196944_b
boolean (BlockPlaceContext): a, canBeReplaced, method_11587, m_mblbeptj, canReplace, func_196953_a
boolean (BlockPlaceContext): a, canBeReplaced, method_11587, m_tugzoagu, canReplace, func_196953_a
boolean (BlockGetter, BlockPos): n, hasPostProcess, method_11601, m_elmjchsm, shouldPostProcess, func_202065_c
boolean (BlockGetter, BlockPos): o, hasPostProcess, method_11601, m_elmjchsm, shouldPostProcess, func_202065_c
FluidState (): p, getFluidState, method_11618, m_bnzgmodo, getFluidState, func_204520_s
FluidState (): p, getFluidState, method_11618, m_bnzgmodo, getFluidState, func_204520_s, getFluid
boolean (): j, hasCustomBreakingProgress, method_11608, m_xrgjifbm, hasBlockEntityBreakingRender, func_191057_i
boolean (): f, hasLargeCollisionShape, method_17900, m_zsongmis, func_215704_f
boolean (): f, hasLargeCollisionShape, method_17900, m_zsongmis, exceedsCube, func_215704_f
boolean (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, m_tuenhshz, activate, func_215687_a, interact
boolean (BlockGetter, BlockPos): m, isViewBlocking, method_11582, m_hahardzc, canSuffocate, func_215696_m
boolean (BlockGetter, BlockPos): m, isSuffocating, method_11582, m_oqcbzzxp, canSuffocate, func_229980_m_
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, m_jkrkmssa, createContainerFactory, func_215699_b
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, m_jkrkmssa, createContainerProvider, func_215699_b
int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_11632, m_yuddwqlf, getBlockBrightness, func_215684_a
boolean (BlockGetter, BlockPos): o, isCollisionShapeFullBlock, method_21743, m_swqxjdmc, func_224756_o
boolean (BlockGetter, BlockPos): p, isCollisionShapeFullBlock, method_21743, m_swqxjdmc, isFullCube, func_224756_o
void (ServerLevel, BlockPos, Random): a, tick, method_11585, m_avwubbet, scheduledTick, func_227033_a_
void (ServerLevel, BlockPos, Random): b, randomTick, method_11624, m_vdequhib, randomTick, func_227034_b_
InteractionResult (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, m_tuenhshz, onUse, func_227031_a_, interact
boolean (Fluid): a, canBeReplaced, method_22360, m_plaxfgkr, canBucketPlace, func_227032_a_
boolean (): k, emissiveRendering, method_22361, m_myvigbsi, hasEmissiveLighting, func_227035_k_
boolean (BlockGetter, BlockPos): n, isViewBlocking, method_24220, m_hahardzc, hasInWallOverlay, func_215696_m
1.14.4
Names
bvo
bvt
net.minecraft.world.level.block.state.BlockState
net.minecraft.unmapped.C_txtbiemp
Fields
IBlockData$a: c, field_12290, shapeCache, field_215707_c
BlockState$Cache: c, cache, field_12290, f_feygeoqe, shapeCache, field_215707_c
int: d, field_16553, luminance, field_215708_d
int: d, lightEmission, field_16553, f_rodqvvud, luminance, field_215708_d
boolean: e, field_16554, hasSidedTransparency, field_215709_e
boolean: e, useShapeForLightOcclusion, field_16554, f_sqihzrer, hasSidedTransparency, field_215709_e
Constructors
Methods
Block (): d, method_11614, getBlock, func_177230_c, getBlock
Block (): d, getBlock, method_11614, m_ghmuoyra, getBlock, func_177230_c, getBlock
Material (): e, method_11620, getMaterial, func_185904_a, getMaterial
Material (): e, getMaterial, method_11620, m_myievwec, getMaterial, func_185904_a, getMaterial
boolean (IBlockAccess, BlockPosition): a, method_11623, isTranslucent, func_200131_a
boolean (BlockGetter, BlockPos): a, propagatesSkylightDown, method_11623, m_cbchdtrc, isTranslucent, func_200131_a
int (IBlockAccess, BlockPosition): b, method_11581, getLightSubtracted, func_200016_a
int (BlockGetter, BlockPos): b, getLightBlock, method_11581, m_qrgshxmt, getOpacity, func_200016_a
int (): h, method_11630, getLuminance, func_185906_d
int (): h, getLightEmission, method_11630, m_eafqercu, getLuminance, func_185906_d
boolean (): i, method_11588, isAir, func_196958_f, isAir
boolean (): i, isAir, method_11588, m_xpgzqwjn, isAir, func_196958_f, isAir
MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, getTopMaterialColor, func_185909_g
MaterialColor (BlockGetter, BlockPos): c, getMapColor, method_11625, m_exvxutyl, getTopMaterialColor, func_185909_g
IBlockData (EnumBlockRotation): a, method_11626, rotate, func_185907_a
BlockState (Rotation): a, rotate, method_11626, m_cknsidqp, rotate, func_185907_a
IBlockData (EnumBlockMirror): a, method_11605, mirror, func_185902_a
BlockState (Mirror): a, mirror, method_11605, m_xhxydoqh, mirror, func_185902_a
EnumRenderType (): k, method_11610, getRenderType, func_185901_i
RenderShape (): k, getRenderShape, method_11610, m_bvmvljbb, getRenderType, func_185901_i
boolean (): l, method_11634, emitsRedstonePower, func_185897_m, isPowerSource
boolean (): l, isSignalSource, method_11634, m_svntsnib, emitsRedstonePower, func_185897_m, isPowerSource
int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, getWeakRedstonePower, func_185911_a
int (BlockGetter, BlockPos, Direction): b, getSignal, method_11597, m_acfshvhp, getWeakRedstonePower, func_185911_a
boolean (): m, method_11584, hasComparatorOutput, func_185912_n, isComplexRedstone
boolean (): m, hasAnalogOutputSignal, method_11584, m_xjuqqzpt, hasComparatorOutput, func_185912_n, isComplexRedstone
int (World, BlockPosition): a, method_11627, getComparatorOutput, func_185888_a
int (Level, BlockPos): a, getAnalogOutputSignal, method_11627, m_fuwfdumr, getComparatorOutput, func_185888_a
float (IBlockAccess, BlockPosition): f, method_11579, getHardness, func_185887_b
float (BlockGetter, BlockPos): f, getDestroySpeed, method_11579, m_bejfuwbl, getHardness, func_185887_b
float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, calcBlockBreakingDelta, func_185903_a, getDamage
float (Player, BlockGetter, BlockPos): a, getDestroyProgress, method_11589, m_zwgackgf, calcBlockBreakingDelta, func_185903_a, getDamage
int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, getStrongRedstonePower, func_185893_b
int (BlockGetter, BlockPos, Direction): c, getDirectSignal, method_11577, m_prlqmuvj, getStrongRedstonePower, func_185893_b
EnumPistonReaction (): n, method_11586, getPistonBehavior, func_185905_o, getPushReaction
PushReaction (): n, getPistonPushReaction, method_11586, m_kuputbnx, getPistonBehavior, func_185905_o, getPushReaction
boolean (IBlockAccess, BlockPosition): g, method_11598, isFullOpaque, func_200015_d
boolean (BlockGetter, BlockPos): g, isSolidRender, method_11598, m_inmjqzyi, isFullOpaque, func_200015_d
boolean (): o, method_11619, isOpaque, func_200132_m
boolean (): o, canOcclude, method_11619, m_vunkghfa, isOpaque, func_200132_m
VoxelShape (IBlockAccess, BlockPosition): h, method_17770, getOutlineShape, func_196954_c, getShape
VoxelShape (BlockGetter, BlockPos): h, getShape, method_17770, m_wluvqydz, getOutlineShape, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): i, method_11628, getCollisionShape, func_196952_d, getCollisionShape
VoxelShape (BlockGetter, BlockPos): i, getCollisionShape, method_11628, m_ychyidgr, getCollisionShape, func_196952_d, getCollisionShape
VoxelShape (IBlockAccess, BlockPosition): j, method_11615, method_11615, func_196951_e
VoxelShape (BlockGetter, BlockPos): j, getOcclusionShape, method_11615, m_geetkkqu, getCullingShape, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): k, method_11607, getRayTraceShape, func_199611_f
VoxelShape (BlockGetter, BlockPos): k, getInteractionShape, method_11607, m_khqwlfzm, getRayTraceShape, func_199611_f
Vec3D (IBlockAccess, BlockPosition): l, method_11599, getOffsetPos, func_191059_e
Vec3 (BlockGetter, BlockPos): l, getOffset, method_11599, m_wnjsixrv, getOffsetPos, func_191059_e
boolean (World, BlockPosition, int, int): a, method_11583, onBlockAction, func_189547_a
boolean (Level, BlockPos, int, int): a, triggerEvent, method_11583, m_ncrjucge, onBlockAction, func_189547_a
void (GeneratorAccess, BlockPosition, int): a, method_11635, updateNeighborStates, func_196946_a
void (LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_11635, m_rctratlm, updateNeighborStates, func_196946_a
void (GeneratorAccess, BlockPosition, int): b, method_11637, method_11637, func_196948_b
void (LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_11637, m_dfcpyqvv, method_11637, func_196948_b
void (World, BlockPosition, IBlockData, boolean): b, method_11600, onBlockRemoved, func_196947_b, remove
void (Level, BlockPos, BlockState, boolean): b, onRemove, method_11600, m_gdaxokrv, onBlockRemoved, func_196947_b, remove
void (World, BlockPosition, Random): a, method_11585, scheduledTick, func_196940_a
void (Level, BlockPos, Random): a, tick, method_11585, m_avwubbet, scheduledTick, func_196940_a
void (World, BlockPosition, Random): b, method_11624, onRandomTick, func_196944_b
void (Level, BlockPos, Random): b, randomTick, method_11624, m_vdequhib, onRandomTick, func_196944_b
void (World, BlockPosition, Entity): a, method_11613, onEntityCollision, func_196950_a
void (Level, BlockPos, Entity): a, entityInside, method_11613, m_hinqrckq, onEntityCollision, func_196950_a
void (World, BlockPosition, EntityHuman): a, method_11636, onBlockBreakStart, func_196942_a, attack
void (Level, BlockPos, Player): a, attack, method_11636, m_acmhislq, onBlockBreakStart, func_196942_a, attack
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, getStateForNeighborUpdate, func_196956_a, updateState
BlockState (Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_11578, m_vditlurp, getStateForNeighborUpdate, func_196956_a, updateState
boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, canPlaceAtSide, func_196957_g
boolean (BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_11609, m_ptynjfhm, canPlaceAtSide, func_196957_g
boolean (BlockActionContext): a, method_11587, canReplace, func_196953_a
boolean (BlockPlaceContext): a, canBeReplaced, method_11587, m_mblbeptj, canReplace, func_196953_a
boolean (IWorldReader, BlockPosition): a, method_11591, canPlaceAt, func_196955_c, canPlace
boolean (LevelReader, BlockPos): a, canSurvive, method_11591, m_ucbdtbrb, canPlaceAt, func_196955_c, canPlace
boolean (IBlockAccess, BlockPosition): n, method_11601, shouldPostProcess, func_202065_c
boolean (BlockGetter, BlockPos): n, hasPostProcess, method_11601, m_elmjchsm, shouldPostProcess, func_202065_c
boolean (Tag<Block>): a, method_11602, matches, func_203425_a
boolean (Tag<Block>): a, is, method_11602, m_uoubvxvs, matches, func_203425_a
Fluid (): p, method_11618, getFluidState, func_204520_s
FluidState (): p, getFluidState, method_11618, m_bnzgmodo, getFluidState, func_204520_s
boolean (): q, method_11616, hasRandomTicks, func_204519_t
boolean (): q, isRandomlyTicking, method_11616, m_okhhqqjs, hasRandomTicks, func_204519_t
boolean (): j, method_11608, hasBlockEntityBreakingRender, func_191057_i
boolean (): j, hasCustomBreakingProgress, method_11608, m_xrgjifbm, hasBlockEntityBreakingRender, func_191057_i
boolean (IBlockData, EnumDirection): a, method_11592, isSideInvisible, func_200017_a
boolean (BlockState, Direction): a, skipRendering, method_11592, m_ikyumyxc, isSideInvisible, func_200017_a
long (BlockPosition): a, method_11617, getRenderingSeed, func_209533_a
long (BlockPos): a, getSeed, method_11617, m_ttnaykot, getRenderingSeed, func_209533_a
void (): c, method_11590, initShapeCache, func_215692_c
void (): c, initCache, method_11590, m_zbvtflti, initShapeCache, func_215692_c
boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, allowsSpawning, func_215688_a
boolean (BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_11611, m_ehzgbgoy, allowsSpawning, func_215688_a
boolean (): f, method_17900, method_17900, func_215704_f
boolean (): f, hasLargeCollisionShape, method_17900, m_zsongmis, func_215704_f
boolean (): g, method_16386, hasSidedTransparency, func_215691_g
boolean (): g, useShapeForLightOcclusion, method_16386, m_ykxfxnhm, hasSidedTransparency, func_215691_g
boolean (IBlockAccess, BlockPosition): e, method_11621, isSimpleFullBlock, func_215686_e, isOccluding
boolean (BlockGetter, BlockPos): e, isRedstoneConductor, method_11621, m_uabfrawj, isSimpleFullBlock, func_215686_e, isOccluding
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, getOutlineShape, func_215700_a
VoxelShape (BlockGetter, BlockPos, CollisionContext): a, getShape, method_11606, m_ktjawsrg, getOutlineShape, func_215700_a
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, getCollisionShape, func_215685_b
VoxelShape (BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_16337, m_qbdwrjrm, getCollisionShape, func_215685_b
boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, hasSolidTopSurface, func_215682_a
boolean (BlockGetter, BlockPos, Entity): a, entityCanStandOn, method_11631, m_shoehymi, hasSolidTopSurface, func_215682_a
void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, neighborUpdate, func_215697_a, doPhysics
void (Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_11622, m_kfbgfwfy, neighborUpdate, func_215697_a, doPhysics
void (World, BlockPosition, IBlockData, boolean): a, method_11580, onBlockAdded, func_215705_a, onPlace
void (Level, BlockPos, BlockState, boolean): a, onPlace, method_11580, m_kprvdetv, onBlockAdded, func_215705_a, onPlace
void (World, BlockPosition, ItemStack): a, method_11595, onStacksDropped, func_215706_a, dropNaturally
void (Level, BlockPos, ItemStack): a, spawnAfterBreak, method_11595, m_oybcoexx, onStacksDropped, func_215706_a, dropNaturally
List<ItemStack> (LootTableInfo$Builder): a, method_11612, getDroppedStacks, func_215693_a
List<ItemStack> (LootContext$Builder): a, getDrops, method_11612, m_hvfitjbi, getDroppedStacks, func_215693_a
boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, activate, func_215687_a, interact
boolean (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, m_tuenhshz, activate, func_215687_a, interact
boolean (IBlockAccess, BlockPosition): m, method_11582, canSuffocate, func_215696_m
boolean (BlockGetter, BlockPos): m, isViewBlocking, method_11582, m_hahardzc, canSuffocate, func_215696_m
ITileInventory (World, BlockPosition): b, method_17526, createContainerProvider, func_215699_b
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, m_jkrkmssa, createContainerFactory, func_215699_b
SoundEffectType (): r, method_11638, getSoundGroup, func_215695_r
SoundType (): r, getSoundType, method_11638, m_ozfoxrwr, getSoundGroup, func_215695_r
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, onProjectileHit, func_215690_a
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19287, m_dtblfgtz, onProjectileHit, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, serialize, func_215689_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, serialize, method_16550, m_bxoxtfuz, serialize, func_215689_a
<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, deserialize, func_215698_a
<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, deserialize, method_11633, m_oknerqnu, deserialize, func_215698_a
VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, getCullShape, func_215702_a
VoxelShape (BlockGetter, BlockPos, Direction): a, getFaceOcclusionShape, method_16384, m_fcgtqzem, getCullingFace, func_215702_a
int (IIBlockAccess, BlockPosition): a, method_11632, getBlockBrightness, func_215684_a
int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_11632, m_yuddwqlf, getBlockBrightness, func_215684_a
float (IBlockAccess, BlockPosition): d, method_11596, getAmbientOcclusionLightLevel, func_215703_d
float (BlockGetter, BlockPos): d, getShadeBrightness, method_11596, m_ogzidcbr, getAmbientOcclusionLightLevel, func_215703_d
boolean (BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20827, m_migrxlrs, isSideSolidFullSquare, func_224755_d
boolean (BlockGetter, BlockPos): o, isCollisionShapeFullBlock, method_21743, m_swqxjdmc, func_224756_o
1.14.3
Names
bvk
bvo
net.minecraft.block.BlockState
Fields
IBlockData$a: c, field_12290, field_215707_c
IBlockData$a: c, field_12290, shapeCache, field_215707_c
int: d, field_16553, field_215708_d
int: d, field_16553, luminance, field_215708_d
boolean: e, field_16554, field_215709_e
boolean: e, field_16554, hasSidedTransparency, field_215709_e
Constructors
Methods
Block (): d, method_11614, func_177230_c, getBlock
Block (): d, method_11614, getBlock, func_177230_c, getBlock
Material (): e, method_11620, func_185904_a, getMaterial
Material (): e, method_11620, getMaterial, func_185904_a, getMaterial
boolean (IBlockAccess, BlockPosition): a, method_11623, func_200131_a
boolean (IBlockAccess, BlockPosition): a, method_11623, isTranslucent, func_200131_a
int (IBlockAccess, BlockPosition): b, method_11581, func_200016_a
int (IBlockAccess, BlockPosition): b, method_11581, getLightSubtracted, func_200016_a
int (): h, method_11630, func_185906_d
int (): h, method_11630, getLuminance, func_185906_d
boolean (): i, method_11588, func_196958_f, isAir
boolean (): i, method_11588, isAir, func_196958_f, isAir
MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, func_185909_g
MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, getTopMaterialColor, func_185909_g
IBlockData (EnumBlockRotation): a, method_11626, func_185907_a
IBlockData (EnumBlockRotation): a, method_11626, rotate, func_185907_a
IBlockData (EnumBlockMirror): a, method_11605, func_185902_a
IBlockData (EnumBlockMirror): a, method_11605, mirror, func_185902_a
EnumRenderType (): k, method_11610, func_185901_i
EnumRenderType (): k, method_11610, getRenderType, func_185901_i
boolean (): l, method_11634, func_185897_m, isPowerSource
boolean (): l, method_11634, emitsRedstonePower, func_185897_m, isPowerSource
int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, func_185911_a
int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, getWeakRedstonePower, func_185911_a
boolean (): m, method_11584, func_185912_n, isComplexRedstone
boolean (): m, method_11584, hasComparatorOutput, func_185912_n, isComplexRedstone
int (World, BlockPosition): a, method_11627, func_185888_a
int (World, BlockPosition): a, method_11627, getComparatorOutput, func_185888_a
float (IBlockAccess, BlockPosition): f, method_11579, func_185887_b
float (IBlockAccess, BlockPosition): f, method_11579, getHardness, func_185887_b
float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, func_185903_a, getDamage
float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, calcBlockBreakingDelta, func_185903_a, getDamage
int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, func_185893_b
int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, getStrongRedstonePower, func_185893_b
EnumPistonReaction (): n, method_11586, func_185905_o, getPushReaction
EnumPistonReaction (): n, method_11586, getPistonBehavior, func_185905_o, getPushReaction
boolean (IBlockAccess, BlockPosition): g, method_11598, func_200015_d
boolean (IBlockAccess, BlockPosition): g, method_11598, isFullOpaque, func_200015_d
boolean (): o, method_11619, func_200132_m
boolean (): o, method_11619, isOpaque, func_200132_m
VoxelShape (IBlockAccess, BlockPosition): h, method_17770, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): h, method_17770, getOutlineShape, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): i, method_11628, func_196952_d, getCollisionShape
VoxelShape (IBlockAccess, BlockPosition): i, method_11628, getCollisionShape, func_196952_d, getCollisionShape
VoxelShape (IBlockAccess, BlockPosition): j, method_11615, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): j, method_11615, method_11615, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): k, method_11607, func_199611_f
VoxelShape (IBlockAccess, BlockPosition): k, method_11607, getRayTraceShape, func_199611_f
Vec3D (IBlockAccess, BlockPosition): l, method_11599, func_191059_e
Vec3D (IBlockAccess, BlockPosition): l, method_11599, getOffsetPos, func_191059_e
boolean (World, BlockPosition, int, int): a, method_11583, func_189547_a
boolean (World, BlockPosition, int, int): a, method_11583, onBlockAction, func_189547_a
void (GeneratorAccess, BlockPosition, int): a, method_11635, func_196946_a
void (GeneratorAccess, BlockPosition, int): a, method_11635, updateNeighborStates, func_196946_a
void (GeneratorAccess, BlockPosition, int): b, method_11637, func_196948_b
void (GeneratorAccess, BlockPosition, int): b, method_11637, method_11637, func_196948_b
void (World, BlockPosition, IBlockData, boolean): b, method_11600, func_196947_b, remove
void (World, BlockPosition, IBlockData, boolean): b, method_11600, onBlockRemoved, func_196947_b, remove
void (World, BlockPosition, Random): a, method_11585, func_196940_a
void (World, BlockPosition, Random): a, method_11585, scheduledTick, func_196940_a
void (World, BlockPosition, Random): b, method_11624, func_196944_b
void (World, BlockPosition, Random): b, method_11624, onRandomTick, func_196944_b
void (World, BlockPosition, Entity): a, method_11613, func_196950_a
void (World, BlockPosition, Entity): a, method_11613, onEntityCollision, func_196950_a
void (World, BlockPosition, EntityHuman): a, method_11636, func_196942_a, attack
void (World, BlockPosition, EntityHuman): a, method_11636, onBlockBreakStart, func_196942_a, attack
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, func_196956_a, updateState
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, getStateForNeighborUpdate, func_196956_a, updateState
boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, func_196957_g
boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, canPlaceAtSide, func_196957_g
boolean (BlockActionContext): a, method_11587, func_196953_a
boolean (BlockActionContext): a, method_11587, canReplace, func_196953_a
boolean (IWorldReader, BlockPosition): a, method_11591, func_196955_c, canPlace
boolean (IWorldReader, BlockPosition): a, method_11591, canPlaceAt, func_196955_c, canPlace
boolean (IBlockAccess, BlockPosition): n, method_11601, func_202065_c
boolean (IBlockAccess, BlockPosition): n, method_11601, shouldPostProcess, func_202065_c
boolean (Tag<Block>): a, method_11602, func_203425_a
boolean (Tag<Block>): a, method_11602, matches, func_203425_a
Fluid (): p, method_11618, func_204520_s
Fluid (): p, method_11618, getFluidState, func_204520_s
boolean (): q, method_11616, func_204519_t
boolean (): q, method_11616, hasRandomTicks, func_204519_t
boolean (): j, method_11608, func_191057_i
boolean (): j, method_11608, hasBlockEntityBreakingRender, func_191057_i
boolean (IBlockData, EnumDirection): a, method_11592, func_200017_a
boolean (IBlockData, EnumDirection): a, method_11592, isSideInvisible, func_200017_a
long (BlockPosition): a, method_11617, func_209533_a
long (BlockPosition): a, method_11617, getRenderingSeed, func_209533_a
void (): c, method_11590, func_215692_c
void (): c, method_11590, initShapeCache, func_215692_c
boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, func_215688_a
boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, allowsSpawning, func_215688_a
boolean (): f, method_17900, func_215704_f
boolean (): f, method_17900, method_17900, func_215704_f
boolean (): g, method_16386, func_215691_g
boolean (): g, method_16386, hasSidedTransparency, func_215691_g
boolean (IBlockAccess, BlockPosition): e, method_11621, func_215686_e, isOccluding
boolean (IBlockAccess, BlockPosition): e, method_11621, isSimpleFullBlock, func_215686_e, isOccluding
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, func_215700_a
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, getOutlineShape, func_215700_a
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, func_215685_b
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, getCollisionShape, func_215685_b
boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, func_215682_a
boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, hasSolidTopSurface, func_215682_a
void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, func_215697_a, doPhysics
void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, neighborUpdate, func_215697_a, doPhysics
void (World, BlockPosition, IBlockData, boolean): a, method_11580, func_215705_a, onPlace
void (World, BlockPosition, IBlockData, boolean): a, method_11580, onBlockAdded, func_215705_a, onPlace
void (World, BlockPosition, ItemStack): a, method_11595, func_215706_a, dropNaturally
void (World, BlockPosition, ItemStack): a, method_11595, onStacksDropped, func_215706_a, dropNaturally
List<ItemStack> (LootTableInfo$Builder): a, method_11612, func_215693_a
List<ItemStack> (LootTableInfo$Builder): a, method_11612, getDroppedStacks, func_215693_a
boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, func_215687_a, interact
boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, activate, func_215687_a, interact
boolean (IBlockAccess, BlockPosition): m, method_11582, func_215696_m
boolean (IBlockAccess, BlockPosition): m, method_11582, canSuffocate, func_215696_m
ITileInventory (World, BlockPosition): b, method_17526, func_215699_b
ITileInventory (World, BlockPosition): b, method_17526, createContainerProvider, func_215699_b
SoundEffectType (): r, method_11638, func_215695_r
SoundEffectType (): r, method_11638, getSoundGroup, func_215695_r
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, func_215690_a
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, onProjectileHit, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, func_215689_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, serialize, func_215689_a
<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, func_215698_a
<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, deserialize, func_215698_a
VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, func_215702_a
VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, getCullShape, func_215702_a
int (IIBlockAccess, BlockPosition): a, method_11632, func_215684_a
int (IIBlockAccess, BlockPosition): a, method_11632, getBlockBrightness, func_215684_a
float (IBlockAccess, BlockPosition): d, method_11596, func_215703_d
float (IBlockAccess, BlockPosition): d, method_11596, getAmbientOcclusionLightLevel, func_215703_d
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bvj
bvk
Fields
Constructors
Methods
1.14
Names
blc
bvj
net.minecraft.class_2680
net.minecraft.block.state.IBlockState
net.minecraft.block.BlockState
net.minecraft.server.v1_13_R2.IBlockData
net.minecraft.server.v1_14_R1.IBlockData
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: a, field_208776_a
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: b, field_208777_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: c, field_209224_c
IBlockData$a: c, field_12290, field_215707_c
int: d, field_16553, field_215708_d
boolean: e, field_16554, field_215709_e
Constructors
(Block, com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>>)
Methods
Block (): c, func_177230_c, getBlock
Block (): d, method_11614, func_177230_c, getBlock
Material (): d, func_185904_a, getMaterial
Material (): e, method_11620, func_185904_a, getMaterial
boolean (Entity): a, func_189884_a
boolean (IBlockAccess, BlockPosition): a, func_200131_a
boolean (IBlockAccess, BlockPosition): a, method_11623, func_200131_a
int (IBlockAccess, BlockPosition): b, func_200016_a
int (IBlockAccess, BlockPosition): b, method_11581, func_200016_a
int (): e, func_185906_d
int (): h, method_11630, func_185906_d
boolean (): f, func_196958_f, isAir
boolean (): i, method_11588, func_196958_f, isAir
boolean (IBlockAccess, BlockPosition): c, func_200130_c
MaterialMapColor (IBlockAccess, BlockPosition): d, func_185909_g
MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, func_185909_g
IBlockData (EnumBlockRotation): a, func_185907_a
IBlockData (EnumBlockRotation): a, method_11626, func_185907_a
IBlockData (EnumBlockMirror): a, func_185902_a
IBlockData (EnumBlockMirror): a, method_11605, func_185902_a
boolean (): g, func_185917_h
EnumRenderType (): i, func_185901_i
EnumRenderType (): k, method_11610, func_185901_i
boolean (): k, func_185898_k
boolean (): l, func_185915_l, isOccluding
boolean (): m, func_185897_m, isPowerSource
boolean (): l, method_11634, func_185897_m, isPowerSource
int (IBlockAccess, BlockPosition, EnumDirection): a, func_185911_a
int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, func_185911_a
boolean (): n, func_185912_n, isComplexRedstone
boolean (): m, method_11584, func_185912_n, isComplexRedstone
int (World, BlockPosition): a, func_185888_a
int (World, BlockPosition): a, method_11627, func_185888_a
float (IBlockAccess, BlockPosition): e, func_185887_b
float (IBlockAccess, BlockPosition): f, method_11579, func_185887_b
float (EntityHuman, IBlockAccess, BlockPosition): a, func_185903_a, getDamage
float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, func_185903_a, getDamage
int (IBlockAccess, BlockPosition, EnumDirection): b, func_185893_b
int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, func_185893_b
EnumPistonReaction (): o, func_185905_o, getPushReaction
EnumPistonReaction (): n, method_11586, func_185905_o, getPushReaction
boolean (IBlockAccess, BlockPosition): f, func_200015_d
boolean (IBlockAccess, BlockPosition): g, method_11598, func_200015_d
boolean (): p, func_200132_m
boolean (): o, method_11619, func_200132_m
VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): h, method_17770, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d, getCollisionShape
VoxelShape (IBlockAccess, BlockPosition): i, method_11628, func_196952_d, getCollisionShape
VoxelShape (IBlockAccess, BlockPosition): i, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): j, method_11615, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): j, func_199611_f
VoxelShape (IBlockAccess, BlockPosition): k, method_11607, func_199611_f
boolean (): q, func_185896_q
Vec3D (IBlockAccess, BlockPosition): k, func_191059_e
Vec3D (IBlockAccess, BlockPosition): l, method_11599, func_191059_e
boolean (World, BlockPosition, int, int): a, func_189547_a
boolean (World, BlockPosition, int, int): a, method_11583, func_189547_a
void (World, BlockPosition, Block, BlockPosition): a, func_189546_a, doPhysics
void (GeneratorAccess, BlockPosition, int): a, func_196946_a
void (GeneratorAccess, BlockPosition, int): a, method_11635, func_196946_a
void (GeneratorAccess, BlockPosition, int): b, func_196948_b
void (GeneratorAccess, BlockPosition, int): b, method_11637, func_196948_b
void (World, BlockPosition, IBlockData): a, func_196945_a, onPlace
void (World, BlockPosition, IBlockData, boolean): a, func_196947_b, remove
void (World, BlockPosition, IBlockData, boolean): b, method_11600, func_196947_b, remove
void (World, BlockPosition, Random): a, func_196940_a
void (World, BlockPosition, Random): a, method_11585, func_196940_a
void (World, BlockPosition, Random): b, func_196944_b
void (World, BlockPosition, Random): b, method_11624, func_196944_b
void (World, BlockPosition, Entity): a, func_196950_a
void (World, BlockPosition, Entity): a, method_11613, func_196950_a
void (World, BlockPosition, int): a, func_196949_c
void (World, BlockPosition, float, int): a, func_196941_a, dropNaturally
boolean (World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196943_a, interact
void (World, BlockPosition, EntityHuman): a, func_196942_a, attack
void (World, BlockPosition, EntityHuman): a, method_11636, func_196942_a, attack
boolean (): r, func_191058_s
EnumBlockFaceShape (IBlockAccess, BlockPosition, EnumDirection): c, func_193401_d
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196956_a, updateState
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, func_196956_a, updateState
boolean (IBlockAccess, BlockPosition, PathMode): a, func_196957_g
boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, func_196957_g
boolean (BlockActionContext): a, func_196953_a
boolean (BlockActionContext): a, method_11587, func_196953_a
boolean (IWorldReader, BlockPosition): a, func_196955_c, canPlace
boolean (IWorldReader, BlockPosition): a, method_11591, func_196955_c, canPlace
boolean (IBlockAccess, BlockPosition): l, func_202065_c
boolean (IBlockAccess, BlockPosition): n, method_11601, func_202065_c
boolean (Tag<Block>): a, func_203425_a
boolean (Tag<Block>): a, method_11602, func_203425_a
Fluid (): s, func_204520_s
Fluid (): p, method_11618, func_204520_s
boolean (): t, func_204519_t
boolean (): q, method_11616, func_204519_t
boolean (): h, func_191057_i
boolean (): j, method_11608, func_191057_i
int (IIBlockAccess, BlockPosition): a, func_185889_a
float (): j, func_185892_j
boolean (IBlockData, EnumDirection): a, func_200017_a
boolean (IBlockData, EnumDirection): a, method_11592, func_200017_a
long (BlockPosition): a, func_209533_a
long (BlockPosition): a, method_11617, func_209533_a
void (): c, method_11590, func_215692_c
boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, func_215688_a
boolean (): f, method_17900, func_215704_f
boolean (): g, method_16386, func_215691_g
boolean (IBlockAccess, BlockPosition): e, method_11621, func_215686_e, isOccluding
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, func_215700_a
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, func_215685_b
boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, func_215682_a
void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, func_215697_a, doPhysics
void (World, BlockPosition, IBlockData, boolean): a, method_11580, func_215705_a, onPlace
void (World, BlockPosition, ItemStack): a, method_11595, func_215706_a, dropNaturally
List<ItemStack> (LootTableInfo$Builder): a, method_11612, func_215693_a
boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, func_215687_a, interact
boolean (IBlockAccess, BlockPosition): m, method_11582, func_215696_m
ITileInventory (World, BlockPosition): b, method_17526, func_215699_b
SoundEffectType (): r, method_11638, func_215695_r
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, func_215689_a
<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, func_215698_a
VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, func_215702_a
int (IIBlockAccess, BlockPosition): a, method_11632, func_215684_a
float (IBlockAccess, BlockPosition): d, method_11596, func_215703_d
1.13.2
Names
blb
blc
Fields
Constructors
Methods
VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c
VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d
VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d, getCollisionShape
1.13.1
Names
bkt
blb
net.minecraft.server.v1_13_R1.IBlockData
net.minecraft.server.v1_13_R2.IBlockData
Fields
Constructors
Methods
1.13
Names
awt
bkt
net.minecraft.server.v1_12_R1.IBlockData
net.minecraft.server.v1_13_R1.IBlockData
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: a, field_208776_a
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: b, field_208777_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: c, field_209224_c
Constructors
Methods
Collection<IBlockState<?>> (): s, func_177227_a
<T extends Comparable<T>> T (IBlockState<T>): c, func_177229_b, get
<T extends Comparable<T>, V extends T> IBlockData (IBlockState<T>, V): a, func_177226_a, set
<T extends Comparable<T>> IBlockData (IBlockState<T>): a, func_177231_a
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): t, func_177228_b
Block (): u, func_177230_c, getBlock
Block (): c, func_177230_c, getBlock
Material (): d, func_185904_a, getMaterial
boolean (Entity): a, func_189884_a
boolean (IBlockAccess, BlockPosition): a, func_200131_a
int (IBlockAccess, BlockPosition): b, func_200016_a
int (): e, func_185906_d
boolean (): f, func_196958_f, isAir
boolean (IBlockAccess, BlockPosition): c, func_200130_c
MaterialMapColor (IBlockAccess, BlockPosition): d, func_185909_g
IBlockData (EnumBlockRotation): a, func_185907_a
IBlockData (EnumBlockMirror): a, func_185902_a
boolean (): g, func_185917_h
EnumRenderType (): i, func_185901_i
boolean (): k, func_185898_k
boolean (): l, func_185915_l, isOccluding
boolean (): m, func_185897_m, isPowerSource
int (IBlockAccess, BlockPosition, EnumDirection): a, func_185911_a
boolean (): n, func_185912_n, isComplexRedstone
int (World, BlockPosition): a, func_185888_a
float (IBlockAccess, BlockPosition): e, func_185887_b
float (EntityHuman, IBlockAccess, BlockPosition): a, func_185903_a, getDamage
int (IBlockAccess, BlockPosition, EnumDirection): b, func_185893_b
EnumPistonReaction (): o, func_185905_o, getPushReaction
boolean (IBlockAccess, BlockPosition): f, func_200015_d
boolean (): p, func_200132_m
VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c
VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d
VoxelShape (IBlockAccess, BlockPosition): i, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): j, func_199611_f
boolean (): q, func_185896_q
Vec3D (IBlockAccess, BlockPosition): k, func_191059_e
boolean (World, BlockPosition, int, int): a, func_189547_a
void (World, BlockPosition, Block, BlockPosition): a, func_189546_a, doPhysics
void (GeneratorAccess, BlockPosition, int): a, func_196946_a
void (GeneratorAccess, BlockPosition, int): b, func_196948_b
void (World, BlockPosition, IBlockData): a, func_196945_a, onPlace
void (World, BlockPosition, IBlockData, boolean): a, func_196947_b, remove
void (World, BlockPosition, Random): a, func_196940_a
void (World, BlockPosition, Random): b, func_196944_b
void (World, BlockPosition, Entity): a, func_196950_a
void (World, BlockPosition, int): a, func_196949_c
void (World, BlockPosition, float, int): a, func_196941_a, dropNaturally
boolean (World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196943_a, interact
void (World, BlockPosition, EntityHuman): a, func_196942_a, attack
boolean (): r, func_191058_s
EnumBlockFaceShape (IBlockAccess, BlockPosition, EnumDirection): c, func_193401_d
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196956_a, updateState
boolean (IBlockAccess, BlockPosition, PathMode): a, func_196957_g
boolean (BlockActionContext): a, func_196953_a
boolean (IWorldReader, BlockPosition): a, func_196955_c, canPlace
boolean (IBlockAccess, BlockPosition): l, func_202065_c
boolean (Tag<Block>): a, func_203425_a
Fluid (): s, func_204520_s
boolean (): t, func_204519_t
boolean (): h, func_191057_i
int (IIBlockAccess, BlockPosition): a, func_185889_a
float (): j, func_185892_j
boolean (IBlockData, EnumDirection): a, func_200017_a
long (BlockPosition): a, func_209533_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
awr
awt
Fields
Constructors
Methods
1.12
Names
atl
awr
net.minecraft.server.v1_11_R1.IBlockData
net.minecraft.server.v1_12_R1.IBlockData
Fields
Constructors
Methods
Collection<IBlockState<?>> (): t, func_177227_a
Collection<IBlockState<?>> (): s, func_177227_a
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): u, func_177228_b
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): t, func_177228_b
Block (): v, func_177230_c, getBlock
Block (): u, func_177230_c, getBlock
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
atj
atl
Fields
Constructors
Methods
1.11
Names
ars
atj
net.minecraft.server.v1_10_R1.IBlockData
net.minecraft.server.v1_11_R1.IBlockData
Fields
Constructors
Methods
Collection<IBlockState<?>> (): r, func_177227_a
Collection<IBlockState<?>> (): t, func_177227_a
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): s, func_177228_b
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): u, func_177228_b
Block (): t, func_177230_c, getBlock
Block (): v, func_177230_c, getBlock
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ard
ars
net.minecraft.server.v1_9_R2.IBlockData
net.minecraft.server.v1_10_R1.IBlockData
Fields
Constructors
Methods
1.9.4
Names
arc
ard
net.minecraft.server.v1_9_R1.IBlockData
net.minecraft.server.v1_9_R2.IBlockData
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
alz
arc
net.minecraft.server.v1_8_R3.IBlockData
net.minecraft.server.v1_9_R1.IBlockData
Fields
Constructors
Methods
Collection<IBlockState> (): a, func_177227_a
Collection<IBlockState<?>> (): r, func_177227_a
<T extends Comparable<T>> T (IBlockState<T>): b, func_177229_b, get
<T extends Comparable<T>> T (IBlockState<T>): c, func_177229_b, get
com.google.common.collect.ImmutableMap<IBlockState, Comparable> (): b, func_177228_b
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): s, func_177228_b
Block (): c, func_177230_c, getBlock
Block (): t, func_177230_c, getBlock
1.8.8
Names
alz
net.minecraft.block.state.IBlockState
net.minecraft.server.v1_8_R3.IBlockData
Fields
Constructors
Methods
Collection<IBlockState> (): a, func_177227_a
<T extends Comparable<T>> T (IBlockState<T>): b, func_177229_b, get
<T extends Comparable<T>, V extends T> IBlockData (IBlockState<T>, V): a, func_177226_a, set
<T extends Comparable<T>> IBlockData (IBlockState<T>): a, func_177231_a
com.google.common.collect.ImmutableMap<IBlockState, Comparable> (): b, func_177228_b
Block (): c, func_177230_c, getBlock