net.minecraft.world.level.block

public class TrapDoorBlock

extends HorizontalDirectionalBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dvh
net.minecraft.world.level.block.TrapDoorBlock
net.minecraft.class_2533
net.minecraft.unmapped.C_blienibu
net.minecraft.block.TrapdoorBlock
net.minecraft.block.TrapdoorBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<TrapDoorBlock>
a
CODEC
field_46478
f_dpypizye
CODEC
CODEC
public static final BooleanProperty
b
OPEN
field_11631
f_kjzcyrld
OPEN
OPEN
public static final EnumProperty<Half>
c
HALF
field_11625
f_oddlskad
HALF
HALF
public static final BooleanProperty
d
POWERED
field_11629
f_rnnjmefz
POWERED
POWERED
public static final BooleanProperty
f
WATERLOGGED
field_11626
f_texrsxni
WATERLOGGED
WATERLOGGED
private static final Map<Direction, VoxelShape>
g
SHAPES
field_55805
f_epgffpvh
shapeByDirection
private final BlockSetType
h
type
field_42779
f_oekjcdrj
blockSetType
blockSetType

Constructor summary

ModifierConstructor
protected (BlockSetType type, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends TrapDoorBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected void
a(eah arg0, arq arg1, iu arg2, dit arg3, BiConsumer<czd, iu> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
m_qjdjbqgu(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_aahhrzpf arg3, BiConsumer<C_sddaxwyk, C_hynzadkk> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
onExplosion(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
private void
b(eah arg0, dja arg1, iu arg2, crc arg3)
toggle(BlockState arg0, Level arg1, BlockPos arg2, Player arg3)
method_55139(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
m_ymetcaws(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3)
flip(BlockState state, World world, BlockPos pos, PlayerEntity player)
flip(BlockState state, World world, BlockPos pos, PlayerEntity player)
protected void
a(crc arg0, dja arg1, iu arg2, boolean arg3)
playSound(Player arg0, Level arg1, BlockPos arg2, boolean arg3)
method_10740(class_1657 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
m_xyknaeeg(C_jzrpycqo arg0, C_cdctfzbn arg1, C_hynzadkk arg2, boolean arg3)
playToggleSound(PlayerEntity player, World world, BlockPos pos, boolean open)
playToggleSound(PlayerEntity player, World world, BlockPos pos, boolean open)
protected void
a(eah arg0, dja arg1, iu arg2, dmf arg3, exw arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
m_tmlkosuh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_mmxmpdoq arg3, C_ctatbkvy arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected FluidState
b_(eah arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
protected BlockSetType
q()
getType()
method_54766()
m_ivpnsrmb()
getBlockSetType()
getBlockSetType()