public com.mojang.serialization.MapCodec<VineBlock> | | a() | | codec() | | method_53969() | | m_wrnxumjr() | | getCodec() | | getCodec() |
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private Function<BlockState, VoxelShape> | | b() | | makeShapes() | | method_66471() | | m_vuhonxzk() | | createShapeFunction() |
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protected VoxelShape | | a(eah arg0, dig arg1, iu arg2, fev arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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protected boolean | |
protected boolean | | a(eah arg0, djd arg1, iu arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) |
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private boolean | |
private int | |
private boolean | | b(dig arg0, iu arg1, ja arg2) | | canSupportAtFace(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_10829(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | m_uiojallk(C_peaveboq arg0, C_hynzadkk arg1, C_xpuuihxf arg2) | | shouldHaveSide(BlockView world, BlockPos pos, Direction side) | | shouldHaveSide(BlockView world, BlockPos pos, Direction side) |
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public static boolean | | a(dig arg0, iu arg1, ja arg2) | | isAcceptableNeighbour(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_10821(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | m_dwwaclwq(C_peaveboq arg0, C_hynzadkk arg1, C_xpuuihxf arg2) | | shouldConnectTo(BlockView world, BlockPos pos, Direction direction) | | shouldConnectTo(BlockView world, BlockPos pos, Direction direction) |
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private BlockState | | e(eah arg0, dig arg1, iu arg2) | | getUpdatedState(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_10827(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | m_pgzgifyp(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2) | | getPlacementShape(BlockState state, BlockView world, BlockPos pos) | | getPlacementShape(BlockState state, BlockView world, BlockPos pos) |
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protected BlockState | | a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7) |
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protected void | | b(eah arg0, arq arg1, iu arg2, azv arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | m_sdymngiw(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3) |
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private BlockState | | a(eah arg0, eah arg1, azv arg2) | | copyRandomFaces(BlockState arg0, BlockState arg1, RandomSource arg2) | | method_10820(class_2680 arg0, class_2680 arg1, class_5819 arg2) | | m_apsjkgja(C_txtbiemp arg0, C_txtbiemp arg1, C_rlomrsco arg2) | | getGrownState(BlockState above, BlockState state, Random random) | | getGrownState(BlockState above, BlockState state, RandomGenerator random) |
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private boolean | |
private boolean | |
protected boolean | |
public BlockState | |
protected void | |
protected BlockState | |
protected BlockState | |
public static BooleanProperty | |