public com.mojang.serialization.MapCodec<WallBlock> | | a() | | codec() | | method_53969() | | m_wrnxumjr() | | getCodec() | | getCodec() |
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private Function<BlockState, VoxelShape> | | a(float arg0, float arg1) | | makeShapes(float arg0, float arg1) | | method_24420(float arg0, float arg1) | | m_rxtmalgb(float arg0, float arg1) | | createShapeFunction(float tallHeight, float lowHeight) | | getShapeMap(float minX, float minY) |
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protected VoxelShape | | a(eah arg0, dig arg1, iu arg2, fev arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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protected VoxelShape | | b(eah arg0, dig arg1, iu arg2, fev arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | m_phzfypqf(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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protected boolean | |
private boolean | | a(eah arg0, boolean arg1, ja arg2) | | connectsTo(BlockState arg0, boolean arg1, Direction arg2) | | method_16704(class_2680 arg0, boolean arg1, class_2350 arg2) | | m_odyepbif(C_txtbiemp arg0, boolean arg1, C_xpuuihxf arg2) | | shouldConnectTo(BlockState state, boolean faceFullSquare, Direction side) | | shouldConnectTo(BlockState state, boolean faceFullSquare, Direction side) |
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public BlockState | |
protected BlockState | | a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7) |
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private static boolean | |
private static boolean | |
private BlockState | | a(djd arg0, eah arg1, iu arg2, eah arg3) | | topUpdate(LevelReader arg0, BlockState arg1, BlockPos arg2, BlockState arg3) | | method_24421(class_4538 arg0, class_2680 arg1, class_2338 arg2, class_2680 arg3) | | m_uozbxgct(C_eemzphbi arg0, C_txtbiemp arg1, C_hynzadkk arg2, C_txtbiemp arg3) | | getStateAt(WorldView world, BlockState state, BlockPos pos, BlockState aboveState) | | updateTop(WorldView world, BlockState state, BlockPos pos, BlockState aboveState) |
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private BlockState | | a(djd arg0, iu arg1, eah arg2, iu arg3, eah arg4, ja arg5) | | sideUpdate(LevelReader arg0, BlockPos arg1, BlockState arg2, BlockPos arg3, BlockState arg4, Direction arg5) | | method_24423(class_4538 arg0, class_2338 arg1, class_2680 arg2, class_2338 arg3, class_2680 arg4, class_2350 arg5) | | m_zhlhbuuk(C_eemzphbi arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_hynzadkk arg3, C_txtbiemp arg4, C_xpuuihxf arg5) | | getStateWithNeighbor(WorldView world, BlockPos pos, BlockState state, BlockPos neighborPos, BlockState neighborState, Direction direction) | | updateSide(WorldView world, BlockPos pos, BlockState state, BlockPos neighborPos, BlockState neighborState, Direction direction) |
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private BlockState | | a(djd arg0, eah arg1, iu arg2, eah arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7) | | updateShape(LevelReader arg0, BlockState arg1, BlockPos arg2, BlockState arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7) | | method_24422(class_4538 arg0, class_2680 arg1, class_2338 arg2, class_2680 arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7) | | m_umywbspn(C_eemzphbi arg0, C_txtbiemp arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7) | | getStateWith(WorldView world, BlockState state, BlockPos pos, BlockState aboveState, boolean north, boolean east, boolean south, boolean west) | | updateShape(WorldView world, BlockState state, BlockPos pos, BlockState aboveState, boolean north, boolean east, boolean south, boolean west) |
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private boolean | | a(eah arg0, eah arg1, ffk arg2) | | shouldRaisePost(BlockState arg0, BlockState arg1, VoxelShape arg2) | | method_27092(class_2680 arg0, class_2680 arg1, class_265 arg2) | | m_jqgdhdcw(C_txtbiemp arg0, C_txtbiemp arg1, C_zscvhwbd arg2) | | shouldHavePost(BlockState state, BlockState aboveState, VoxelShape aboveShape) | | shouldRaisePost(BlockState state, BlockState aboveState, VoxelShape aboveShape) |
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private BlockState | | a(eah arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, ffk arg5) | | updateSides(BlockState arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, VoxelShape arg5) | | method_24425(class_2680 arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, class_265 arg5) | | m_luvkvpwo(C_txtbiemp arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, C_zscvhwbd arg5) | | getStateWith(BlockState state, boolean north, boolean east, boolean south, boolean west, VoxelShape aboveShape) | | updateSides(BlockState state, boolean north, boolean east, boolean south, boolean west, VoxelShape aboveShape) |
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private WallSide | | a(boolean arg0, ffk arg1, ffk arg2) | | makeWallState(boolean arg0, VoxelShape arg1, VoxelShape arg2) | | method_24428(boolean arg0, class_265 arg1, class_265 arg2) | | m_huumgauz(boolean arg0, C_zscvhwbd arg1, C_zscvhwbd arg2) | | getWallShape(boolean connected, VoxelShape aboveShape, VoxelShape tallShape) | | getWallShape(boolean connected, VoxelShape aboveShape, VoxelShape tallShape) |
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protected FluidState | |
protected boolean | |
protected void | |
protected BlockState | |
protected BlockState | |