public LootItemFunctionType<EnchantRandomlyFunction> | | b() | | getType() | | method_29321() | | m_ngvoddkv() | | getType() | | getType() |
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public ItemStack | |
private static ItemStack | | a(czd arg0, je<dfq> arg1, azv arg2) | | enchantItem(ItemStack arg0, Holder<Enchantment> arg1, RandomSource arg2) | | method_26266(class_1799 arg0, class_6880<class_1887> arg1, class_5819 arg2) | | m_susyvyur(C_sddaxwyk arg0, C_cjzoxshv<C_jxtrubuh> arg1, C_rlomrsco arg2) | | addEnchantmentToStack(ItemStack stack, RegistryEntry<Enchantment> enchantment, Random random) | | process(ItemStack stack, Holder<Enchantment> acceptableOptions, RandomGenerator random) |
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public static EnchantRandomlyFunction$Builder | | c() | | randomEnchantment() | | method_35520() | | m_oylffrhc() | | create() | | builder() |
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public static EnchantRandomlyFunction$Builder | |