History - net.minecraft.client.multiplayer.ChunkProviderClient

1.13.2

Names

cra

crb

Fields

Constructors

Methods

1.13.1

Names

cqq

cra

Fields

Constructors

Methods

void (int, int): b, func_73234_b

void (int, int): a, func_73234_b

Chunk (int, int): e, func_73158_c

boolean (): d, func_73156_b, unloadChunks

String (): f, func_73148_d, getName

String (): e, func_73148_d, getName

Chunk (int, int): a, func_186026_b, getLoadedChunkAt

Chunk (int, int): c, func_186025_d, getChunkAt

boolean (int, int): f, func_191062_e

IChunkAccess (int, int): d, func_201713_d

ChunkGenerator<?> (): g, func_201711_g, getChunkGenerator

ChunkGenerator<?> (): f, func_201711_g, getChunkGenerator

Chunk (int, int, boolean, boolean): a, func_186025_d, getChunkAt

Chunk (int, int, PacketDataSerializer, int, boolean): a, func_212474_a

boolean (BooleanSupplier): a, func_73156_b, unloadChunks

1.13

Names

brx

cqq

Fields

Constructors

Methods

Chunk (int, int): d, func_73158_c

Chunk (int, int): e, func_73158_c

boolean (int, int): e, func_191062_e

boolean (int, int): f, func_191062_e

IChunkAccess (int, int): d, func_201713_d

ChunkGenerator<?> (): g, func_201711_g, getChunkGenerator

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

brv

brx

Fields

Constructors

Methods

1.12

Names

bnm

brv

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

bnk

bnm

Fields

Constructors

Methods

1.11

Names

blj

bnk

Fields

Constructors

Methods

boolean (int, int): e, func_191062_e

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

bko

blj

Fields

Constructors

Methods

1.9.4

Names

bkn

bko

Fields

LongHashMap<Chunk>: c, field_73236_b

List<Chunk>: d, field_73237_c

World: e, field_73235_d

World: d, field_73235_d

it.unimi.dsi.fastutil.longs.Long2ObjectMap<Chunk>: c, field_73236_b

Constructors

Methods

void (int, int): a, func_73234_b

void (int, int): b, func_73234_b

Chunk (int, int): c, func_73158_c

Chunk (int, int): d, func_73158_c

Chunk (int, int): b, func_186026_b, getLoadedChunkAt

Chunk (int, int): a, func_186026_b, getLoadedChunkAt

Chunk (int, int): d, func_186025_d, getChunkAt

Chunk (int, int): c, func_186025_d, getChunkAt

1.9.2

Names

bkq

bkn

Fields

Constructors

Methods

1.9

Names

bcz

bkq

Fields

Constructors

Methods

boolean (int, int): a, func_73149_a, isChunkLoaded

void (int, int): b, func_73234_b

void (int, int): a, func_73234_b

Chunk (int, int): d, func_73154_d, getOrCreateChunk

boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks

void (): c, func_104112_b

boolean (): e, func_73157_c, canSave

void (IChunkProvider, int, int): a, func_73153_a, getChunkAt

boolean (IChunkProvider, Chunk, int, int): a, func_177460_a

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor

BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature

int (): g, func_73152_e, getLoadedChunks

void (Chunk, int, int): a, func_180514_a, recreateStructures

Chunk (BlockPosition): a, func_177459_a, getChunkAt

Chunk (int, int): b, func_186026_b, getLoadedChunkAt

Chunk (int, int): d, func_186025_d, getChunkAt

1.8.8

Names

bcz

net.minecraft.client.multiplayer.ChunkProviderClient

Fields

org.apache.logging.log4j.Logger: a, field_147436_a

Chunk: b, field_73238_a

LongHashMap<Chunk>: c, field_73236_b

List<Chunk>: d, field_73237_c

World: e, field_73235_d

Constructors

(World)

Methods

boolean (int, int): a, func_73149_a, isChunkLoaded

void (int, int): b, func_73234_b

Chunk (int, int): c, func_73158_c

Chunk (int, int): d, func_73154_d, getOrCreateChunk

boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks

void (): c, func_104112_b

boolean (): d, func_73156_b, unloadChunks

boolean (): e, func_73157_c, canSave

void (IChunkProvider, int, int): a, func_73153_a, getChunkAt

boolean (IChunkProvider, Chunk, int, int): a, func_177460_a

String (): f, func_73148_d, getName

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor

BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature

int (): g, func_73152_e, getLoadedChunks

void (Chunk, int, int): a, func_180514_a, recreateStructures

Chunk (BlockPosition): a, func_177459_a, getChunkAt